ghosts can point again (#20617)

This commit is contained in:
Contrabang
2023-03-26 06:58:38 -04:00
committed by GitHub
parent c7bcb48093
commit b5f3b7442b
2 changed files with 13 additions and 4 deletions
+4
View File
@@ -4,6 +4,10 @@
// But we return here since we don't want to do regular dblclick handling
return
var/list/modifiers = params2list(params)
if(modifiers["middle"]) // Let ghosts point without teleporting
return
if(can_reenter_corpse && mind && mind.current)
if(A == mind.current || (mind.current in A)) // double click your corpse or whatever holds it
reenter_corpse() // (cloning scanner, body bag, closet, mech, etc)
@@ -734,10 +734,15 @@ This is the proc mobs get to turn into a ghost. Forked from ghostize due to comp
/mob/dead/observer/run_pointed(atom/A as mob|obj|turf in view())
if(!..())
return FALSE
var/follow_link
if(invisibility) // Only show the button if the ghost is not visible to the living
follow_link = " ([ghost_follow_link(A, src)])"
usr.visible_message("<span class='deadsay'><b>[src]</b> points to [A][follow_link].</span>")
for(var/mob/M in range(7, src))
if(M.see_invisible < invisibility)
continue //can't view the invisible
var/follow_link
if(invisibility) // Only show the button if the ghost is not visible to the living
follow_link = " ([ghost_follow_link(A, M)])" // Ghost needs to be link clicker, otherwise it breaks
M.show_message("<span class='deadsay'><b>[src]</b> points to [A][follow_link].</span>", EMOTE_VISIBLE)
return TRUE
/mob/dead/observer/proc/incarnate_ghost()