mirror of
https://github.com/ParadiseSS13/Paradise.git
synced 2026-07-12 23:53:47 +01:00
Merge branch 'master' of https://github.com/ParadiseSS13/Paradise into turfs
# Conflicts: # icons/obj/vending.dmi # paradise.dme
This commit is contained in:
@@ -18,7 +18,6 @@ var/list/sting_paths
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var/dat = create_menu(changeling)
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usr << browse(dat, "window=powers;size=600x700")//900x480
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/datum/action/changeling/evolution_menu/proc/create_menu(var/datum/changeling/changeling)
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var/dat
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dat +="<html><head><title>Changeling Evolution Menu</title></head>"
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@@ -298,12 +297,10 @@ var/list/sting_paths
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/////
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/datum/changeling/proc/purchasePower(var/mob/living/carbon/user, var/sting_name)
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var/datum/action/changeling/thepower = null
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var/list/all_powers = init_subtypes(/datum/action/changeling)
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if(!sting_paths)
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sting_paths = init_subtypes(/datum/action/changeling)
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for(var/datum/action/changeling/cling_sting in sting_paths)
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for(var/datum/action/changeling/cling_sting in all_powers)
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if(cling_sting.name == sting_name)
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thepower = cling_sting
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@@ -344,21 +341,19 @@ var/list/sting_paths
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to_chat(user, "<span class='notice'>We have removed our evolutions from this form, and are now ready to readapt.</span>")
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user.remove_changeling_powers(1)
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canrespec = 0
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user.make_changeling()
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user.make_changeling(FALSE)
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return 1
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else
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to_chat(user, "<span class='danger'>You lack the power to readapt your evolutions!</span>")
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return 0
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/mob/proc/make_changeling()
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/mob/proc/make_changeling(var/get_free_powers = TRUE)
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if(!mind)
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return
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if(!ishuman(src))
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return
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if(!mind.changeling)
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mind.changeling = new /datum/changeling(gender)
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if(!sting_paths)
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sting_paths = init_subtypes(/datum/action/changeling)
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if(mind.changeling.purchasedpowers)
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remove_changeling_powers(1)
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@@ -367,13 +362,23 @@ var/list/sting_paths
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for(var/language in languages)
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mind.changeling.absorbed_languages |= language
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// purchase free powers.
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for(var/datum/action/changeling/path in sting_paths)
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//var/datum/action/changeling/S = new path()
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if(!path.dna_cost)
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if(!mind.changeling.has_sting(path))
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mind.changeling.purchasedpowers += path
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path.on_purchase(src)
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if(get_free_powers)
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var/list/all_powers = init_subtypes(/datum/action/changeling)
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for(var/datum/action/changeling/path in all_powers) // purchase free powers.
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if(!path.dna_cost)
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if(!mind.changeling.has_sting(path))
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mind.changeling.purchasedpowers += path
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path.on_purchase(src)
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else //for respec
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var/datum/action/changeling/hivemind_upload/S1 = new
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if(!mind.changeling.has_sting(S1))
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mind.changeling.purchasedpowers+=S1
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S1.Grant(src)
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var/datum/action/changeling/hivemind_download/S2 = new
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if(!mind.changeling.has_sting(S2))
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mind.changeling.purchasedpowers+=S2
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S2.Grant(src)
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var/mob/living/carbon/C = src //only carbons have dna now, so we have to typecaste
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mind.changeling.absorbed_dna |= C.dna.Clone()
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@@ -473,7 +473,6 @@
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flags_inv = HIDEJUMPSUIT
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cold_protection = 0
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heat_protection = 0
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species_fit = null
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sprite_sheets = null
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/obj/item/clothing/suit/armor/changeling/New()
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@@ -23,7 +23,6 @@
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var/datum/icon_snapshot/disguise
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var/stealth_armor = list(melee = 15, bullet = 15, laser = 15, energy = 15, bomb = 15, bio = 15, rad = 15)
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var/combat_armor = list(melee = 50, bullet = 50, laser = 50, energy = 50, bomb = 50, bio = 50, rad = 50)
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species_fit = null
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sprite_sheets = null
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/obj/item/clothing/suit/armor/abductor/vest/proc/toggle_nodrop()
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@@ -738,7 +738,7 @@
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break
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if(!throw_item)
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return
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throw_item.throw_at(target, 16, 3, src)
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throw_item.throw_at(target, 16, 3)
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visible_message("<span class='danger'>[src] launches [throw_item.name] at [target.name]!</span>")
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/obj/machinery/vending/onTransitZ()
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@@ -89,7 +89,6 @@ var/global/image/fire_overlay = image("icon" = 'icons/goonstation/effects/fire.d
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var/list/sprite_sheets = null
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var/icon_override = null //Used to override hardcoded clothing dmis in human clothing proc.
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var/sprite_sheets_obj = null //Used to override hardcoded clothing inventory object dmis in human clothing proc.
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var/list/species_fit = null //This object has a different appearance when worn by these species
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var/trip_verb = TV_TRIP
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var/trip_chance = 0
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@@ -605,4 +604,29 @@ var/global/image/fire_overlay = image("icon" = 'icons/goonstation/effects/fire.d
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if(!ismob(loc))
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return
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var/mob/owner = loc
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owner.regenerate_icons()
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var/flags = slot_flags
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if(flags & SLOT_OCLOTHING)
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owner.update_inv_wear_suit()
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if(flags & SLOT_ICLOTHING)
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owner.update_inv_w_uniform()
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if(flags & SLOT_GLOVES)
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owner.update_inv_gloves()
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if(flags & SLOT_EYES)
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owner.update_inv_glasses()
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if(flags & SLOT_EARS)
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owner.update_inv_ears()
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if(flags & SLOT_MASK)
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owner.update_inv_wear_mask()
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if(flags & SLOT_HEAD)
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owner.update_inv_head()
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if(flags & SLOT_FEET)
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owner.update_inv_shoes()
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if(flags & SLOT_ID)
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owner.update_inv_wear_id()
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if(flags & SLOT_BELT)
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owner.update_inv_belt()
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if(flags & SLOT_BACK)
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owner.update_inv_back()
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if(flags & SLOT_PDA)
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owner.update_inv_wear_pda()
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@@ -31,31 +31,9 @@
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if(..())
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return
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R.notify_ai(2)
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R.reset_module()
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R.uneq_all()
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R.sight_mode = null
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R.hands.icon_state = "nomod"
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R.icon_state = "robot"
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R.module.remove_subsystems_and_actions(R)
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QDEL_NULL(R.module)
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R.camera.network.Remove(list("Engineering", "Medical", "Mining Outpost"))
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R.rename_character(R.real_name, R.get_default_name("Default"))
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R.languages = list()
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R.speech_synthesizer_langs = list()
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R.update_icons()
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R.update_headlamp()
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R.speed = 0 // Remove upgrades.
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R.ionpulse = 0
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R.magpulse = 0
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R.add_language("Robot Talk", 1)
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R.status_flags |= CANPUSH
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return 1
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return TRUE
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/obj/item/borg/upgrade/rename
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name = "cyborg reclassification board"
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@@ -31,7 +31,6 @@ LIGHTERS ARE IN LIGHTERS.DM
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var/lastHolder = null
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var/smoketime = 300
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var/chem_volume = 30
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species_fit = list("Vox", "Unathi", "Tajaran", "Vulpkanin", "Grey")
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sprite_sheets = list(
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"Vox" = 'icons/mob/species/vox/mask.dmi',
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"Unathi" = 'icons/mob/species/unathi/mask.dmi',
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@@ -11,7 +11,6 @@
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w_class = WEIGHT_CLASS_BULKY
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origin_tech = "biotech=4"
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actions_types = list(/datum/action/item_action/toggle_paddles)
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species_fit = list("Vox")
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sprite_sheets = list(
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"Vox" = 'icons/mob/species/vox/back.dmi'
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)
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@@ -24,6 +24,10 @@
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if(!istype(C))
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return
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if(flags & NODROP)
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to_chat(user, "<span class='warning'>[src] is stuck to your hand!</span>")
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return
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if((CLUMSY in user.mutations) && prob(50) && (!ignoresClumsy))
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to_chat(user, "<span class='warning'>Uh... how do those things work?!</span>")
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apply_cuffs(user, user)
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@@ -17,7 +17,6 @@
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storage_slots = 21
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burn_state = FLAMMABLE
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burntime = 20
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species_fit = list("Vox")
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sprite_sheets = list(
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"Vox" = 'icons/mob/species/vox/back.dmi'
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)
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@@ -1,112 +1,120 @@
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/obj/item/storage/box/syndicate/
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New()
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..()
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switch(pickweight(list("bloodyspai" = 1, "thief" = 1, "bond" = 1, "sabotage" = 1, "payday" = 1, "implant" = 1, "hacker" = 1, "darklord" = 1, "gadgets" = 1, "professional" = 1)))
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if("bloodyspai") // 28TC
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new /obj/item/twohanded/garrote(src)
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new /obj/item/pinpointer/advpinpointer(src)
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new /obj/item/clothing/mask/chameleon(src)
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new /obj/item/clothing/under/chameleon(src)
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new /obj/item/card/id/syndicate(src)
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new /obj/item/flashlight/emp(src)
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new /obj/item/storage/fancy/cigarettes/cigpack_syndicate(src)
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new /obj/item/clothing/glasses/hud/security/chameleon(src)
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new /obj/item/camera_bug(src)
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return
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/obj/item/storage/box/syndicate/New()
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..()
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switch(pickweight(list("bloodyspai" = 1, "thief" = 1, "bond" = 1, "sabotage" = 1, "payday" = 1, "implant" = 1, "hacker" = 1, "darklord" = 1, "professional" = 1)))
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if("bloodyspai") // 35TC + one 0TC
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new /obj/item/clothing/under/chameleon(src) // 2TC
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new /obj/item/clothing/mask/chameleon(src) // 0TC
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new /obj/item/card/id/syndicate(src) // 2TC
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new /obj/item/clothing/shoes/chameleon/noslip(src) // 2TC
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new /obj/item/camera_bug(src) // 1TC
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new /obj/item/multitool/ai_detect(src) // 1TC
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new /obj/item/encryptionkey/syndicate(src) // 2TC
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new /obj/item/twohanded/garrote(src) // 10TC
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new /obj/item/pinpointer/advpinpointer(src) // 4TC
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new /obj/item/storage/fancy/cigarettes/cigpack_syndicate(src) // 2TC
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new /obj/item/flashlight/emp(src) // 2TC
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new /obj/item/clothing/glasses/hud/security/chameleon(src) // 2TC
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new /obj/item/chameleon(src) // 8TC
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return
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if("thief") // 30TC
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new /obj/item/gun/energy/kinetic_accelerator/crossbow(src)
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new /obj/item/chameleon(src)
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new /obj/item/clothing/gloves/color/black/thief(src)
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new /obj/item/card/id/syndicate(src)
|
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new /obj/item/clothing/shoes/chameleon/noslip(src)
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new /obj/item/storage/box/syndie_kit/safecracking(src)
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return
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if("thief") // 40TC
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new /obj/item/gun/energy/kinetic_accelerator/crossbow(src) // 12TC
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new /obj/item/chameleon(src) // 8TC
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||||
new /obj/item/clothing/glasses/thermal/syndi(src) // 6TC
|
||||
new /obj/item/clothing/gloves/color/black/thief(src) // 6TC
|
||||
new /obj/item/card/id/syndicate(src) // 2TC
|
||||
new /obj/item/clothing/shoes/chameleon/noslip(src) // 2TC
|
||||
new /obj/item/storage/backpack/satchel_flat(src) // 2TC
|
||||
new /obj/item/encryptionkey/syndicate(src) // 2TC
|
||||
return
|
||||
|
||||
if("bond") // 29TC + Healing Cocktail + armored suit jacket
|
||||
new /obj/item/gun/projectile/automatic/pistol(src)
|
||||
new /obj/item/suppressor(src)
|
||||
new /obj/item/ammo_box/magazine/m10mm/hp(src)
|
||||
new /obj/item/ammo_box/magazine/m10mm/ap(src)
|
||||
new /obj/item/encryptionkey/syndicate(src)
|
||||
new /obj/item/reagent_containers/food/drinks/drinkingglass/alliescocktail(src) // This drink heals now
|
||||
new /obj/item/card/id/syndicate(src)
|
||||
new /obj/item/dnascrambler(src)
|
||||
new /obj/item/storage/box/syndie_kit/emp(src)
|
||||
new /obj/item/CQC_manual(src)
|
||||
new /obj/item/clothing/under/suit_jacket/really_black(src)
|
||||
new /obj/item/clothing/suit/storage/lawyer/blackjacket/armored(src)
|
||||
return
|
||||
if("bond") // 33TC + three 0TC
|
||||
new /obj/item/gun/projectile/automatic/pistol(src) // 4TC
|
||||
new /obj/item/suppressor(src) // 1TC
|
||||
new /obj/item/ammo_box/magazine/m10mm/hp(src) // 3TC
|
||||
new /obj/item/ammo_box/magazine/m10mm/ap(src) // 2TC
|
||||
new /obj/item/clothing/under/suit_jacket/really_black(src) // 0TC
|
||||
new /obj/item/card/id/syndicate(src) // 2TC
|
||||
new /obj/item/clothing/suit/storage/lawyer/blackjacket/armored(src) // 0TC
|
||||
new /obj/item/encryptionkey/syndicate(src) // 2TC
|
||||
new /obj/item/reagent_containers/food/drinks/drinkingglass/alliescocktail(src) // 0TC
|
||||
new /obj/item/dnascrambler(src) // 4TC
|
||||
new /obj/item/storage/box/syndie_kit/emp(src) // 2TC
|
||||
new /obj/item/CQC_manual(src) // 13TC
|
||||
return
|
||||
|
||||
if("sabotage") // 31TC + RCD + Insuls
|
||||
new /obj/item/powersink(src)
|
||||
new /obj/item/grenade/syndieminibomb(src)
|
||||
new /obj/item/card/emag(src)
|
||||
new /obj/item/grenade/clusterbuster/n2o(src)
|
||||
new /obj/item/clothing/gloves/color/yellow(src)
|
||||
new /obj/item/rcd/preloaded(src)
|
||||
new /obj/item/storage/box/syndie_kit/space(src)
|
||||
return
|
||||
if("sabotage") // 47TC + three 0TC
|
||||
new /obj/item/grenade/plastic/c4(src) // 1TC
|
||||
new /obj/item/grenade/plastic/c4(src) // 1TC
|
||||
new /obj/item/camera_bug(src) // 1TC
|
||||
new /obj/item/powersink(src) // 10TC
|
||||
new /obj/item/cartridge/syndicate(src) // 6TC
|
||||
new /obj/item/rcd/preloaded(src) // 0TC
|
||||
new /obj/item/card/emag(src) // 6TC
|
||||
new /obj/item/clothing/gloves/color/yellow(src) // 0TC
|
||||
new /obj/item/grenade/syndieminibomb(src) // 6TC
|
||||
new /obj/item/grenade/clusterbuster/n2o(src) // 0TC
|
||||
new /obj/item/storage/box/syndie_kit/space(src) // 4TC
|
||||
new /obj/item/encryptionkey/syndicate(src) // 2TC
|
||||
return
|
||||
|
||||
if("payday") // 31TC + armored suit jacket
|
||||
new /obj/item/gun/projectile/revolver(src)
|
||||
new /obj/item/ammo_box/a357(src)
|
||||
new /obj/item/ammo_box/a357(src)
|
||||
new /obj/item/card/emag(src)
|
||||
new /obj/item/grenade/plastic/c4(src)
|
||||
new /obj/item/card/id/syndicate(src)
|
||||
new /obj/item/clothing/under/suit_jacket/really_black(src)
|
||||
new /obj/item/clothing/suit/storage/lawyer/blackjacket/armored(src)
|
||||
new /obj/item/clothing/gloves/color/latex/nitrile(src)
|
||||
new /obj/item/clothing/mask/gas/clown_hat(src)
|
||||
new /obj/item/thermal_drill(src)
|
||||
return
|
||||
if("payday") // 33TC + four 0TC
|
||||
new /obj/item/gun/projectile/revolver(src) // 13TC
|
||||
new /obj/item/ammo_box/a357(src) // 3TC
|
||||
new /obj/item/ammo_box/a357(src) // 3TC
|
||||
new /obj/item/card/emag(src) // 6TC
|
||||
new /obj/item/grenade/plastic/c4(src) // 1TC
|
||||
new /obj/item/card/id/syndicate(src) // 2TC
|
||||
new /obj/item/clothing/under/suit_jacket/really_black(src) //0TC
|
||||
new /obj/item/clothing/suit/storage/lawyer/blackjacket/armored(src) //0TC
|
||||
new /obj/item/clothing/gloves/color/latex/nitrile(src) //0 TC
|
||||
new /obj/item/clothing/mask/gas/clown_hat(src) // 0TC
|
||||
new /obj/item/thermal_drill(src) // 3TC
|
||||
new /obj/item/encryptionkey/syndicate(src) // 2TC
|
||||
return
|
||||
|
||||
if("implant") // 35TC
|
||||
new /obj/item/implanter/uplink(src)
|
||||
new /obj/item/implanter/adrenalin(src)
|
||||
new /obj/item/implanter/storage(src)
|
||||
new /obj/item/implanter/freedom(src)
|
||||
return
|
||||
if("implant") // 39TC + ten free TC
|
||||
new /obj/item/implanter/freedom(src) // 5TC
|
||||
new /obj/item/implanter/uplink(src) // 14TC (ten free TC)
|
||||
new /obj/item/implanter/emp(src) // 0TC
|
||||
new /obj/item/implanter/adrenalin(src) // 8TC
|
||||
new /obj/item/implanter/explosive(src) // 2TC
|
||||
new /obj/item/implanter/storage(src) // 8TC
|
||||
new /obj/item/encryptionkey/syndicate(src) // 2TC
|
||||
return
|
||||
|
||||
if("hacker") // 22TC + Ion law uploader
|
||||
new /obj/item/aiModule/syndicate(src)
|
||||
new /obj/item/encryptionkey/binary(src)
|
||||
new /obj/item/encryptionkey/syndicate(src)
|
||||
new /obj/item/aiModule/toyAI(src)
|
||||
new /obj/item/card/emag(src)
|
||||
return
|
||||
if("hacker") // 30TC + one 0TC
|
||||
new /obj/item/aiModule/syndicate(src) // 12TC
|
||||
new /obj/item/card/emag(src) // 6TC
|
||||
new /obj/item/encryptionkey/syndicate(src) // 2TC
|
||||
new /obj/item/encryptionkey/binary(src) // 5TC
|
||||
new /obj/item/aiModule/toyAI(src) // 0TC
|
||||
new /obj/item/multitool/ai_detect(src) // 1TC
|
||||
new /obj/item/storage/box/syndie_kit/c4 // 4TC
|
||||
return
|
||||
|
||||
if("darklord") // 23TC + TK implant
|
||||
new /obj/item/melee/energy/sword/saber/red(src)
|
||||
new /obj/item/melee/energy/sword/saber/red(src)
|
||||
new /obj/item/dnainjector/telemut/darkbundle(src)
|
||||
new /obj/item/clothing/suit/hooded/chaplain_hoodie(src)
|
||||
new /obj/item/card/id/syndicate(src)
|
||||
new /obj/item/clothing/shoes/chameleon/noslip(src)
|
||||
new /obj/item/clothing/mask/chameleon(src)
|
||||
return
|
||||
if("darklord") // 22TC + two 0TC
|
||||
new /obj/item/melee/energy/sword/saber/red(src) // 8TC
|
||||
new /obj/item/melee/energy/sword/saber/red(src) // 8TC
|
||||
new /obj/item/dnainjector/telemut/darkbundle(src) // 0TC
|
||||
new /obj/item/clothing/suit/hooded/chaplain_hoodie(src) // 0TC
|
||||
new /obj/item/card/id/syndicate(src) // 2TC
|
||||
new /obj/item/clothing/shoes/chameleon/noslip(src) // 2TC
|
||||
new /obj/item/clothing/mask/chameleon(src) // 2TC
|
||||
new /obj/item/encryptionkey/syndicate(src) // 2TC
|
||||
return
|
||||
|
||||
if("gadgets") // 30TC
|
||||
new /obj/item/clothing/gloves/color/yellow/power(src)
|
||||
new /obj/item/pen/sleepy(src)
|
||||
new /obj/item/clothing/shoes/chameleon/noslip(src)
|
||||
new /obj/item/clothing/glasses/thermal/syndi(src)
|
||||
new /obj/item/flashlight/emp(src)
|
||||
new /obj/item/stamp/chameleon(src)
|
||||
new /obj/item/multitool/ai_detect(src)
|
||||
return
|
||||
|
||||
if("professional") // 29TC + armored suit jacket + insulated combat gloves
|
||||
new /obj/item/gun/projectile/automatic/sniper_rifle/soporific(src) // Unique version that starts with soporific rounds loaded and cannot be suppressed
|
||||
new /obj/item/ammo_box/magazine/sniper_rounds/soporific(src)
|
||||
new /obj/item/ammo_box/magazine/sniper_rounds/soporific(src)
|
||||
new /obj/item/pen/edagger(src)
|
||||
new /obj/item/clothing/glasses/thermal/syndi/sunglasses(src)
|
||||
new /obj/item/clothing/under/suit_jacket/really_black(src)
|
||||
new /obj/item/clothing/suit/storage/lawyer/blackjacket/armored(src)
|
||||
new /obj/item/clothing/gloves/combat(src)
|
||||
return
|
||||
if("professional") // 32 TC + two 0TC
|
||||
new /obj/item/gun/projectile/automatic/sniper_rifle/syndicate/penetrator(src) // 16TC
|
||||
new /obj/item/ammo_box/magazine/sniper_rounds/penetrator(src) // 5TC
|
||||
new /obj/item/ammo_box/magazine/sniper_rounds/soporific(src) // 3TC
|
||||
new /obj/item/clothing/glasses/thermal/syndi/sunglasses(src) // 6TC
|
||||
new /obj/item/clothing/gloves/combat(src) // 0 TC
|
||||
new /obj/item/clothing/under/suit_jacket/really_black(src) // 0 TC
|
||||
new /obj/item/clothing/suit/storage/lawyer/blackjacket/armored(src) // 0TC
|
||||
new /obj/item/pen/edagger(src) // 2TC
|
||||
new /obj/item/encryptionkey/syndicate(src) // 2TC
|
||||
return
|
||||
|
||||
/obj/item/storage/box/syndie_kit
|
||||
name = "Box"
|
||||
|
||||
@@ -258,3 +258,8 @@
|
||||
|
||||
/turf/space/proc/remove_transitions()
|
||||
destination_z = initial(destination_z)
|
||||
|
||||
/turf/space/attack_ghost(mob/dead/observer/user)
|
||||
if(destination_z)
|
||||
var/turf/T = locate(destination_x, destination_y, destination_z)
|
||||
user.forceMove(T)
|
||||
@@ -30,10 +30,6 @@ var/global/list/map_transition_config = MAP_TRANSITION_CONFIG
|
||||
|
||||
Master.Initialize(10, FALSE)
|
||||
|
||||
processScheduler = new
|
||||
spawn(1)
|
||||
processScheduler.setup()
|
||||
|
||||
|
||||
#undef RECOMMENDED_VERSION
|
||||
|
||||
@@ -306,7 +302,6 @@ var/world_topic_spam_protect_time = world.timeofday
|
||||
log_game("<span class='boldannounce'>Rebooting world. [reason]</span>")
|
||||
//kick_clients_in_lobby("<span class='boldannounce'>The round came to an end with you in the lobby.</span>", 1)
|
||||
|
||||
processScheduler.stop()
|
||||
Master.Shutdown() //run SS shutdowns
|
||||
shutdown_logging() // Past this point, no logging procs can be used, at risk of data loss.
|
||||
|
||||
|
||||
Reference in New Issue
Block a user