mirror of
https://github.com/ParadiseSS13/Paradise.git
synced 2026-08-30 07:27:57 +01:00
Cleaned up bunker automation logic, added admin control verb
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@@ -78,7 +78,8 @@ var/list/admin_verbs_admin = list(
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/client/proc/toggle_advanced_interaction, /*toggle admin ability to interact with not only machines, but also atoms such as buttons and doors*/
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/client/proc/list_ssds_afks,
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/client/proc/cmd_admin_headset_message,
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/client/proc/spawn_floor_cluwne
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/client/proc/spawn_floor_cluwne,
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/client/proc/set_server_capacity
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)
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var/list/admin_verbs_ban = list(
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/client/proc/unban_panel,
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@@ -143,7 +144,8 @@ var/list/admin_verbs_server = list(
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/client/proc/toggle_antagHUD_use,
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/client/proc/toggle_antagHUD_restrictions,
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/client/proc/set_ooc,
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/client/proc/reset_ooc
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/client/proc/reset_ooc,
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/client/proc/set_server_capacity
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)
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var/list/admin_verbs_debug = list(
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/client/proc/cmd_admin_list_open_jobs,
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@@ -1016,3 +1018,17 @@ var/list/admin_verbs_ticket = list(
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log_admin("[key_name(usr)] has [advanced_admin_interaction ? "activated" : "deactivated"] their advanced admin interaction.")
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message_admins("[key_name_admin(usr)] has [advanced_admin_interaction ? "activated" : "deactivated"] their advanced admin interaction.")
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/client/proc/set_server_capacity()
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set name = "Set Server Capacity"
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set category = "Admin"
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set desc = "Prevent new players connecting when over capacity."
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if(!check_rights(R_ADMIN))
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return
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var/capacity = input("Please input the new Server Capacity (player count)", "Set Server Capacity", 150) as num
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config.panic_bunker_threshold = Clamp(capacity, 0, 500)
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log_admin("[key_name(usr)] has set the Server Capacity to [capacity].")
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message_admins("[key_name_admin(usr)] has set the Server Capacity to [capacity].")
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@@ -417,13 +417,14 @@
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// Update the state of the panic bunker based on current playercount
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var/threshold = config.panic_bunker_threshold
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if((playercount > threshold) && (GLOB.panic_bunker_enabled == FALSE))
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GLOB.panic_bunker_enabled = TRUE
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message_admins("Panic bunker has been automatically enabled due to playercount rising above [threshold]")
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if((playercount < threshold) && (GLOB.panic_bunker_enabled == TRUE))
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GLOB.panic_bunker_enabled = FALSE
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message_admins("Panic bunker has been automatically disabled due to playercount dropping below [threshold]")
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if(GLOB.panic_bunker_enabled)
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if(playercount < threshold)
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GLOB.panic_bunker_enabled = FALSE
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message_admins("Panic bunker has been automatically disabled due to playercount dropping below Server Capacity [threshold]")
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else
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if(playercount > threshold)
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GLOB.panic_bunker_enabled = TRUE
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message_admins("Panic bunker has been automatically enabled due to playercount rising above Server Capacity [threshold]")
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/client/proc/is_connecting_from_localhost()
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var/localhost_addresses = list("127.0.0.1", "::1") // Adresses
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