Paramedic camera fix

This commit is contained in:
Markolie
2015-01-22 01:39:43 +01:00
parent 3ac9fba693
commit b896c0080f
+2 -2
View File
@@ -5034,8 +5034,8 @@
"bSP" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/light/small{dir = 1},/turf/simulated/floor/plating,/area/maintenance/asmaint)
"bSQ" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0; tag = ""},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/plating,/area/maintenance/asmaint)
"bSR" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/firealarm{dir = 1; pixel_y = -24},/obj/structure/closet/paramedic,/obj/item/key/ambulance,/turf/simulated/floor{icon_state = "white"},/area/medical/paramedic)
"bSS" = (/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 4; initialize_directions = 11; level = 1},/obj/machinery/camera{c_tag = "Paramedic Bay"; dir = 1; network = list("SS13")},/turf/simulated/floor{icon_state = "white"},/area/medical/paramedic)
"bST" = (/obj/machinery/light,/obj/structure/cable{icon_state = "0-4"; d2 = 4},/obj/machinery/power/apc{dir = 2; name = "Paramedic APC"; pixel_y = -24},/turf/simulated/floor{icon_state = "white"},/area/medical/paramedic)
"bSS" = (/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 4; initialize_directions = 11; level = 1},/turf/simulated/floor{icon_state = "white"},/area/medical/paramedic)
"bST" = (/obj/machinery/light,/obj/structure/cable{icon_state = "0-4"; d2 = 4},/obj/machinery/power/apc{dir = 2; name = "Paramedic APC"; pixel_y = -24},/obj/machinery/camera{c_tag = "Paramedic Bay"; dir = 1; network = list("SS13")},/turf/simulated/floor{icon_state = "white"},/area/medical/paramedic)
"bSU" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/alarm{dir = 1; pixel_y = -22},/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"; tag = ""},/turf/simulated/floor{icon_state = "white"},/area/medical/paramedic)
"bSV" = (/obj/machinery/computer/crew,/turf/simulated/floor{icon_state = "white"},/area/medical/paramedic)
"bSW" = (/obj/machinery/door_control{id = "acute2"; name = "Acute 2 Shutters Control"; pixel_x = 6; pixel_y = -25},/obj/machinery/door_control{id = "scansep"; name = "Scanning Room Separation Shutters Control"; pixel_x = -6; pixel_y = -25},/turf/simulated/floor{icon_state = "white"},/area/medical/sleeper)