mirror of
https://github.com/ParadiseSS13/Paradise.git
synced 2026-08-24 04:27:35 +01:00
The Hat crate is now complete and ready for use, have fun collecting your hats.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@1861 316c924e-a436-60f5-8080-3fe189b3f50e
This commit is contained in:
@@ -339,23 +339,32 @@
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name = "Collectable Hat"
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desc = "A rare collectable hat."
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/obj/item/clothing/head/collectable/petehat
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name = "Ultra Rare! Pete's Hat!"
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desc = "It smells faintly of plasma"
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icon_state = "petehat"
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/obj/item/clothing/head/collectable/metroid
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name = "Collectable Metroid Cap!"
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desc = "It just latches right in place!"
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icon_state = "metroid"
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/obj/item/clothing/head/collectable/xenom
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name = "Collectable Xenomorph Helmet!"
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desc = "Hiss hiss hiss!"
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icon_state = "xenom"
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/obj/item/clothing/head/collectable/chef
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name = "Collectable Chef's Hat"
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desc = "A rare chef's hat meant for hat collectors."
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desc = "A rare Chef's Hat meant for hat collectors!"
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icon_state = "chef"
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item_state = "chef"
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/obj/item/clothing/head/collectable/paper
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name = "Collectable Paper Hat"
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desc = "What looks like an ordinary paper hat, is actually a rare and valuable collector's edition paper hat. Keep away from water."
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desc = "What looks like an ordinary paper hat, is actually a rare and valuable collector's edition paper hat. Keep away from water, fire and Librarians."
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icon_state = "paper"
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/obj/item/clothing/head/collectable/swat
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name = "Collectable SWAT Helmet"
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desc = "Has a tag on the inside 'A genuine Collector's SWAT Helmet. Not for use as protective headgear.'"
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icon_state = "swat"
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item_state = "swat"
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/obj/item/clothing/head/collectable/tophat
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name = "Collectable Top Hat"
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desc = "A top hat worn by only the most prestigious hat collectors."
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@@ -368,12 +377,6 @@
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icon_state = "captain"
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item_state = "caphat"
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/obj/item/clothing/head/collectable/centcom
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name = "Collectable Centcom Hat"
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desc = "A Collectable replica of a centcom official's hat."
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icon_state = "centcom"
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item_state = "centhat"
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/obj/item/clothing/head/collectable/police
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name = "Collectable Police Officer's Hat"
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desc = "A Collectable Police Officer's Hat. This hat emphasizes that you are THE LAW."
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@@ -381,15 +384,73 @@
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/obj/item/clothing/head/collectable/beret
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name = "Collectable Beret"
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desc = "A Collectable red beret."
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desc = "A Collectable red Beret. It smells faintly of Garlic."
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icon_state = "beret"
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/obj/item/clothing/head/collectable/welding
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name = "Collectable Welding Helmet"
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desc = "A Collectable Welding Helmet. Now with 80% less lead! Not for actual welding."
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desc = "A Collectable Welding Helmet. Now with 80% less lead! Not for actual welding. Any welding done while wearing this Helmet is done so at the owner's own risk!"
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icon_state = "welding"
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item_state = "welding"
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/obj/item/clothing/head/collectable/slime
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name = "Collectable Slime Hat"
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desc = "Just like a real Brain Slug!"
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icon_state = "headslime"
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item_state = "headslime"
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/obj/item/clothing/head/collectable/flatcap
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name = "Collectable Flat Cap"
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desc = "A Collectible farmer's Flat Cap!"
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icon_state = "flat_cap"
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item_state = "detective"
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/obj/item/clothing/head/collectable/pirate
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name = "Collectable Pirate Hat"
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desc = "You'd make a great Dread Syndie Roberts!"
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icon_state = "pirate"
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item_state = "pirate"
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/obj/item/clothing/head/collectable/kitty
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name = "Collectable Kitty Ears"
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desc = "The fur feels.....a bit too realistic."
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icon_state = "kitty"
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item_state = "kitty"
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/obj/item/clothing/head/collectable/rabbitears
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name = "Collectable Rabbit Ears"
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desc = "Not as lucky as the feet!"
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icon_state = "bunny"
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item_state = "bunny"
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/obj/item/clothing/head/collectable/wizard
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name = "Collectable Wizard's Hat"
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desc = "NOTE:Any magical powers gained from wearing this hat are purely coincidental."
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icon_state = "wizard"
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/obj/item/clothing/head/collectable/hardhat
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name = "Collectable Hard Hat"
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desc = "WARNING! Offers no real protection, or luminosity, but it is damn fancy!"
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icon_state = "hardhat0_yellow"
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item_state = "hardhat0_yellow"
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/obj/item/clothing/head/collectable/HoS
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name = "Collectable HoS Hat"
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desc = "Now you can beat prisoners, set silly sentences and arrest for no reason too!"
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icon_state = "hoscap"
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/obj/item/clothing/head/collectable/thunderdome
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name = "Collectable Thunderdome helmet"
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desc = "Go Red! I mean Green! I mean Red! No Green!"
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icon_state = "thunderdome"
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item_state = "thunderdome"
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/obj/item/clothing/head/collectable/swat
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name = "Collectable SWAT Helmet"
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desc = "Now you can be in the Deathsquad too!"
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icon_state = "swat"
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item_state = "swat"
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//obj/item/clothing/head/collectable
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@@ -430,10 +430,7 @@
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cost = 20
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containertype = "/obj/crate/secure/gear"
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containername = "Secruity Barriers crate"
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access = access_security
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//HATS
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/*
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datum/supply_packs/hats/New()
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var/list/tempContains = list("/obj/item/clothing/head/collectable/chef",
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"/obj/item/clothing/head/collectable/chef",
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@@ -444,45 +441,60 @@ datum/supply_packs/hats/New()
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"/obj/item/clothing/head/collectable/tophat",
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"/obj/item/clothing/head/collectable/tophat",
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"/obj/item/clothing/head/collectable/tophat",
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"/obj/item/clothing/head/collectable/swat",
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"/obj/item/clothing/head/collectable/swat",
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"/obj/item/clothing/head/collectable/swat",
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"/obj/item/clothing/head/collectable/captain",
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"/obj/item/clothing/head/collectable/captain",
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"/obj/item/clothing/head/collectable/captain",
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"/obj/item/clothing/head/collectable/centcom",
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"/obj/item/clothing/head/collectable/centcom",
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"/obj/item/clothing/head/collectable/centcom",
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"/obj/item/clothing/head/collectable/police",
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"/obj/item/clothing/head/collectable/police",
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"/obj/item/clothing/head/collectable/police",
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"/obj/item/clothing/head/collectable/beret",
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"/obj/item/clothing/head/collectable/beret",
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"/obj/item/clothing/head/collectable/beret",
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"/obj/item/clothing/head/collectable/welding",
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"/obj/item/clothing/head/collectable/welding",
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"/obj/item/clothing/head/collectable/welding",
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"hat10",
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"hat11",
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"hat12",
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"hat13",
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"hat14",
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"hat15",
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"hat16",
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"hat17",
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"hat18",
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"hat19",
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"hat20",)
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"/obj/item/clothing/head/collectable/flatcap",
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"/obj/item/clothing/head/collectable/flatcap",
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"/obj/item/clothing/head/collectable/flatcap",
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"/obj/item/clothing/head/collectable/pirate",
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"/obj/item/clothing/head/collectable/pirate",
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"/obj/item/clothing/head/collectable/pirate",
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"/obj/item/clothing/head/collectable/kitty",
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"/obj/item/clothing/head/collectable/kitty",
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"/obj/item/clothing/head/collectable/kitty",
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"/obj/item/clothing/head/collectable/rabbitears",
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"/obj/item/clothing/head/collectable/rabbitears",
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"/obj/item/clothing/head/collectable/rabbitears",
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"/obj/item/clothing/head/collectable/wizard",
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"/obj/item/clothing/head/collectable/wizard",
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"/obj/item/clothing/head/collectable/wizard",
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"/obj/item/clothing/head/collectable/hardhat",
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"/obj/item/clothing/head/collectable/hardhat",
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"/obj/item/clothing/head/collectable/hardhat",
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"/obj/item/clothing/head/collectable/HoS",
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"/obj/item/clothing/head/collectable/HoS",
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"/obj/item/clothing/head/collectable/HoS",
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"/obj/item/clothing/head/collectable/thunderdome",
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"/obj/item/clothing/head/collectable/thunderdome",
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"/obj/item/clothing/head/collectable/thunderdome",
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"/obj/item/clothing/head/collectable/swat",
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"/obj/item/clothing/head/collectable/swat",
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"/obj/item/clothing/head/collectable/swat",
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"/obj/item/clothing/head/collectable/metroid",
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"/obj/item/clothing/head/collectable/metroid",
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"/obj/item/clothing/head/collectable/police",
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"/obj/item/clothing/head/collectable/police",
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"/obj/item/clothing/head/collectable/slime",
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"/obj/item/clothing/head/collectable/slime",
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"/obj/item/clothing/head/collectable/xenom",
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"/obj/item/clothing/head/collectable/xenom",
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"/obj/item/clothing/head/collectable/petehat",)
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for(var/i = 0,i<min(3,contains.len),i++)
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tempContains += pick(contains)
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contains = tempContains
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..()
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name = "Collectible Hat Crate!"
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name = "Collectable Hat Crate!"
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cost = 150
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containertype = "/obj/crate/secure/gear"
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containername = "Collectible Hats Crate! Brought to you by Bass.inc!"
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containername = "Collectable Hats Crate! Brought to you by Bass.inc!"
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access = access_crate_cash
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*/
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//SUPPLY PACKS
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@@ -4324,13 +4324,13 @@
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"bFh" = (/obj/machinery/atmospherics/filter{dir = 4},/turf/simulated/floor,/area/atmos)
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"bFi" = (/obj/machinery/atmospherics/portables_connector{dir = 8},/turf/simulated/floor,/area/atmos)
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"bFj" = (/obj/machinery/atmospherics/portables_connector{dir = 4},/obj/machinery/light{dir = 1},/turf/simulated/floor,/area/atmos)
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"bFk" = (/obj/machinery/atmospherics/pipe/manifold{dir = 1; icon_state = "manifold"; level = 2},/turf/simulated/floor,/area/atmos)
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"bFk" = (/obj/machinery/atmospherics/pipe/manifold{dir = 1; icon_state = "manifold"; level = 2},/obj/item/device/radio/intercom{dir = 1; name = "Station Intercom (General)"; pixel_y = 20},/turf/simulated/floor,/area/atmos)
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"bFl" = (/obj/machinery/alarm{frequency = 1437; pixel_y = 23},/obj/machinery/atmospherics/portables_connector{dir = 8},/turf/simulated/floor,/area/atmos)
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"bFm" = (/obj/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = "Streight"},/turf/simulated/floor,/area/atmos)
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"bFn" = (/obj/machinery/pipedispenser,/turf/simulated/floor,/area/atmos)
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"bFo" = (/obj/grille,/obj/window/reinforced{dir = 1},/obj/window/reinforced{dir = 4},/obj/window/reinforced{dir = 8},/turf/simulated/floor,/area/atmos)
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"bFp" = (/obj/machinery/light{dir = 1},/obj/machinery/atmospherics/pipe/simple{color = "blue"; icon_state = "intact-b"; level = 2},/obj/machinery/meter,/turf/simulated/floor,/area/atmos)
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"bFq" = (/obj/machinery/atmospherics/pipe/simple{color = "red"; icon_state = "intact-r"; level = 2},/obj/machinery/camera{c_tag = "Atmospherics North East"},/obj/machinery/meter,/turf/simulated/floor,/area/atmos)
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"bFq" = (/obj/machinery/atmospherics/pipe/simple{color = "red"; icon_state = "intact-r"; level = 2},/obj/machinery/camera{c_tag = "Atmospherics North East"},/obj/machinery/meter,/obj/item/device/radio/intercom{dir = 1; name = "Station Intercom (General)"; pixel_y = 20},/turf/simulated/floor,/area/atmos)
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"bFr" = (/obj/machinery/atmospherics/pipe/simple{color = "cyan"; dir = 6; icon_state = "intact-c"; initialize_directions = 6; level = 2},/turf/simulated/floor,/area/atmos)
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"bFs" = (/obj/machinery/atmospherics/pipe/simple{color = "cyan"; dir = 4; icon_state = "intact-c"; level = 2},/turf/simulated/floor,/area/atmos)
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"bFt" = (/obj/machinery/atmospherics/binary/pump{dir = 8; icon_state = "intact_on"; name = "Air In"; on = 1},/turf/simulated/floor,/area/atmos)
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@@ -4609,7 +4609,7 @@
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"bKG" = (/obj/machinery/atmospherics/portables_connector{dir = 4},/obj/machinery/portable_atmospherics/pump,/obj/machinery/light{dir = 4},/turf/simulated/floor{icon_state = "arrival"; dir = 8},/area/hallway/primary/aft)
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"bKH" = (/obj/machinery/atmospherics/pipe/manifold{color = "cyan"; dir = 4; icon_state = "manifold-c"; initialize_directions = 11; level = 2},/turf/simulated/wall,/area/maintenance/asmaint)
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"bKI" = (/turf/simulated/wall/r_wall,/area/atmos)
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"bKJ" = (/obj/machinery/atmospherics/pipe/simple{color = "cyan"; dir = 6; icon_state = "intact-c"; initialize_directions = 6; level = 2},/obj/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0; tag = "Streight"},/turf/simulated/floor,/area/atmos)
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"bKJ" = (/obj/machinery/atmospherics/pipe/simple{color = "cyan"; dir = 6; icon_state = "intact-c"; initialize_directions = 6; level = 2},/obj/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0; tag = "Streight"},/obj/item/device/radio/intercom{freerange = 0; frequency = 1459; name = "Station Intercom (General)"; pixel_x = -30},/turf/simulated/floor,/area/atmos)
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"bKK" = (/obj/grille,/obj/window/reinforced{dir = 8},/obj/window/reinforced{dir = 1},/obj/window/reinforced,/obj/machinery/atmospherics/pipe/manifold{color = "cyan"; dir = 1; icon_state = "manifold-c"; level = 2},/turf/simulated/floor,/area/atmos)
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"bKL" = (/obj/machinery/atmospherics/pipe/simple{color = "cyan"; dir = 4; icon_state = "intact-c"; level = 2},/obj/grille,/obj/machinery/atmospherics/pipe/simple{color = "yellow"; icon_state = "intact-y"; level = 2},/obj/window/reinforced{dir = 1},/obj/window/reinforced,/turf/simulated/floor,/area/atmos)
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"bKM" = (/obj/machinery/atmospherics/pipe/simple{color = "cyan"; dir = 4; icon_state = "intact-c"; level = 2},/obj/grille,/obj/window/reinforced{dir = 1},/obj/window/reinforced,/turf/simulated/floor,/area/atmos)
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@@ -4858,7 +4858,7 @@
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"bPv" = (/obj/machinery/atmospherics/pipe/simple{color = "blue"; icon_state = "intact-b"; level = 2},/obj/machinery/camera{c_tag = "Atmospherics Airlock"; dir = 1},/turf/simulated/floor,/area/atmos)
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"bPw" = (/obj/machinery/atmospherics/unary/vent_pump{on = 1},/turf/simulated/floor,/area/atmos)
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"bPx" = (/obj/machinery/atmospherics/pipe/simple{color = "red"; icon_state = "intact-r"; level = 2},/obj/machinery/requests_console{department = "Atmospherics"; departmentType = 4; name = "Atmos RC"; pixel_x = 30; pixel_y = 0},/turf/simulated/floor,/area/atmos)
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"bPy" = (/obj/machinery/atmospherics/portables_connector{dir = 4},/obj/machinery/camera{c_tag = "Atmospherics Central"; dir = 4; network = "SS13"},/obj/machinery/light{icon_state = "tube1"; dir = 8},/turf/simulated/floor,/area/atmos)
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"bPy" = (/obj/machinery/atmospherics/portables_connector{dir = 4},/obj/machinery/camera{c_tag = "Atmospherics Central"; dir = 4; network = "SS13"},/obj/machinery/light{icon_state = "tube1"; dir = 8},/obj/item/device/radio/intercom{freerange = 0; frequency = 1459; name = "Station Intercom (General)"; pixel_x = -30},/turf/simulated/floor,/area/atmos)
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"bPz" = (/obj/machinery/light{icon_state = "tube1"; dir = 4},/obj/machinery/computer/general_air_control/large_tank_control{frequency = 1441; input_tag = "tox_in"; name = "Toxin Supply Control"; output_tag = "tox_out"; sensors = list("tox_sensor" = "Tank")},/turf/simulated/floor{dir = 4; icon_state = "warning"},/area/atmos)
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"bPA" = (/obj/machinery/air_sensor{frequency = 1441; id_tag = "tox_sensor"},/turf/simulated/floor/engine{carbon_dioxide = 0; name = "plasma floor"; nitrogen = 0; oxygen = 0; toxins = 70000},/area/atmos)
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||||
"bPB" = (/obj/machinery/portable_atmospherics/canister/toxins,/turf/simulated/floor/engine{carbon_dioxide = 0; name = "plasma floor"; nitrogen = 0; oxygen = 0; toxins = 70000},/area/atmos)
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||||
@@ -4992,7 +4992,7 @@
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||||
"bRZ" = (/obj/machinery/atmospherics/pipe/simple,/turf/simulated/wall,/area/hallway/primary/aft)
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||||
"bSa" = (/obj/machinery/computer/arcade,/turf/simulated/floor,/area/atmos)
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||||
"bSb" = (/obj/showcase,/turf/simulated/floor,/area/atmos)
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||||
"bSc" = (/obj/closet/emcloset,/turf/simulated/floor,/area/atmos)
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||||
"bSc" = (/obj/closet/emcloset,/obj/item/device/radio/intercom{dir = 1; name = "Station Intercom (General)"; pixel_y = 20},/turf/simulated/floor,/area/atmos)
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||||
"bSd" = (/obj/grille,/obj/window/reinforced{dir = 8},/obj/window/reinforced,/obj/window/reinforced{dir = 1},/obj/window/reinforced{dir = 4},/obj/machinery/atmospherics/pipe/simple{color = "blue"; dir = 4; icon_state = "intact-b"; level = 2},/turf/simulated/floor/plating,/area/atmos)
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||||
"bSe" = (/obj/machinery/atmospherics/unary/vent_pump{dir = 8; on = 1},/turf/simulated/floor,/area/atmos)
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||||
"bSf" = (/obj/machinery/atmospherics/binary/pump{dir = 8; icon_state = "intact_off"; name = "Tank to Filter"; on = 0},/turf/simulated/floor,/area/atmos)
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||||
@@ -5128,7 +5128,7 @@
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||||
"bUF" = (/obj/machinery/camera{c_tag = "Atmospherics Hawk's a knob room"; dir = 4; network = "SS13"},/turf/simulated/floor,/area/atmos)
|
||||
"bUG" = (/obj/closet/extinguisher{pixel_x = 5; pixel_y = -32},/turf/simulated/floor,/area/atmos)
|
||||
"bUH" = (/obj/machinery/atmospherics/pipe/simple{color = "blue"; icon_state = "intact-b"; level = 2},/obj/machinery/light{dir = 4; icon_state = "tube1"},/turf/simulated/floor,/area/atmos)
|
||||
"bUI" = (/obj/machinery/camera{c_tag = "Atmospherics South West"; dir = 4; network = "SS13"},/obj/machinery/portable_atmospherics/pump,/turf/simulated/floor,/area/atmos)
|
||||
"bUI" = (/obj/machinery/camera{c_tag = "Atmospherics South West"; dir = 4; network = "SS13"},/obj/machinery/portable_atmospherics/pump,/obj/item/device/radio/intercom{freerange = 0; frequency = 1459; name = "Station Intercom (General)"; pixel_x = -30},/turf/simulated/floor,/area/atmos)
|
||||
"bUJ" = (/obj/machinery/portable_atmospherics/scrubber,/turf/simulated/floor,/area/atmos)
|
||||
"bUK" = (/obj/machinery/atmospherics/binary/pump{dir = 1; icon_state = "intact_on"; name = "N2 Out"; on = 1},/turf/simulated/floor,/area/atmos)
|
||||
"bUL" = (/obj/machinery/atmospherics/filter{dir = 4; filter_type = 2; icon_state = "intact_on"; name = "Gas filter (N2 tank)"; on = 1},/turf/simulated/floor,/area/atmos)
|
||||
|
||||
Reference in New Issue
Block a user