Update syndiecakesfactory.dmm

Minor tweaks, updated the integrity of a door so the corgi does not kill his friends and changed his description a bit
This commit is contained in:
awdaw
2020-08-30 06:36:00 +02:00
parent 5b85042a48
commit b8f0bb3b6e
@@ -464,7 +464,9 @@
"Rg" = (
/obj/machinery/door/airlock/mining/glass{
locked = 1;
name = "Corgi processing"
max_integrity = 300000;
name = "Corgi processing";
normal_integrity = 300000
},
/turf/simulated/floor/plasteel,
/area/ruin/unpowered)
@@ -480,11 +482,12 @@
damage_coeff = list("brute" = 1, "fire" = 1, "tox" = 1, "clone" = 1, "stamina" = 1, "oxy" = 1);
death_sound = null;
deathmessage = "";
desc = "This is not a common goodboy. He has seen too much.";
desc = "This is no longer a goodboy. Not anymore. He has seen too much.";
icon = 'icons/mob/pets.dmi';
icon_living = "corgi";
icon_state = "corgi";
name = "angry corgi"
name = "angry corgi";
retreat_distance = 2
},
/turf/simulated/floor/plasteel,
/area/ruin/unpowered)