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Update syndiecakesfactory.dmm
Minor tweaks, updated the integrity of a door so the corgi does not kill his friends and changed his description a bit
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@@ -464,7 +464,9 @@
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"Rg" = (
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/obj/machinery/door/airlock/mining/glass{
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locked = 1;
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name = "Corgi processing"
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max_integrity = 300000;
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name = "Corgi processing";
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normal_integrity = 300000
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},
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/turf/simulated/floor/plasteel,
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/area/ruin/unpowered)
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@@ -480,11 +482,12 @@
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damage_coeff = list("brute" = 1, "fire" = 1, "tox" = 1, "clone" = 1, "stamina" = 1, "oxy" = 1);
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death_sound = null;
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deathmessage = "";
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desc = "This is not a common goodboy. He has seen too much.";
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desc = "This is no longer a goodboy. Not anymore. He has seen too much.";
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icon = 'icons/mob/pets.dmi';
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icon_living = "corgi";
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icon_state = "corgi";
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name = "angry corgi"
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name = "angry corgi";
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retreat_distance = 2
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},
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/turf/simulated/floor/plasteel,
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/area/ruin/unpowered)
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