mirror of
https://github.com/ParadiseSS13/Paradise.git
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Merge pull request #3454 from Zuhayr/feature
Ghost hearing fix, more species adjustments.
This commit is contained in:
+8
-9
@@ -550,15 +550,11 @@
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var/mob/living/carbon/monkey/O = null
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switch(M.dna.mutantrace)
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if("tajaran")
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O = new /mob/living/carbon/monkey/tajara(src)
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if("lizard")
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O = new /mob/living/carbon/monkey/unathi(src)
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if("skrell")
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O = new /mob/living/carbon/monkey/skrell(src)
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else
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O = new /mob/living/carbon/monkey(src)
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if(H.species.primitive)
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O = new H.species.primitive(src)
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else
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H.gib() //Trying to change the species of a creature with no primitive var set is messy.
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return
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if(M)
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if (M.dna)
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@@ -626,6 +622,9 @@
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del(animation)
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var/mob/living/carbon/human/O = new( src )
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if(Mo.greaterform)
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O.set_species(Mo.greaterform)
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if (isblockon(getblock(M.dna.uni_identity, 11,3),11))
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O.gender = FEMALE
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else
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@@ -53,7 +53,7 @@
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/obj/item/clothing/mask/breath/vox/mob_can_equip(M as mob, slot)
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var/mob/living/carbon/human/V = M
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if(V.dna.mutantrace != "vox")
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if(V.species.name != "Vox")
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V << "<span class='warning'>This clearly isn't designed for your species!</span>"
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return 0
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@@ -3,14 +3,14 @@
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var/up = 0 //So Unathi helmets play nicely with the weldervision check.
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mob_can_equip(M as mob, slot)
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var/mob/living/carbon/human/U = M
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if(U.dna.mutantrace != "lizard")
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if(U.species.name != "Unathi")
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U << "<span class='warning'>This clearly isn't designed for your species!</span>"
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return 0
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return ..()
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/obj/item/clothing/suit/space/unathi/mob_can_equip(M as mob, slot)
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var/mob/living/carbon/human/U = M
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if(U.dna.mutantrace != "lizard")
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if(U.species.name != "Unathi")
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U << "<span class='warning'>This clearly isn't designed for your species!</span>"
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return 0
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@@ -79,14 +79,14 @@
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/obj/item/clothing/head/helmet/space/vox/mob_can_equip(M as mob, slot)
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var/mob/living/carbon/human/V = M
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if(V.dna.mutantrace != "vox")
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if(V.species.name != "Vox")
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V << "<span class='warning'>This clearly isn't designed for your species!</span>"
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return 0
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return ..()
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/obj/item/clothing/suit/space/vox/mob_can_equip(M as mob, slot)
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var/mob/living/carbon/human/V = M
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if(V.dna.mutantrace != "vox")
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if(V.species.name != "Vox")
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V << "<span class='warning'>This clearly isn't designed for your species!</span>"
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return 0
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@@ -117,7 +117,7 @@
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/obj/item/clothing/gloves/yellow/vox/mob_can_equip(M as mob, slot)
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var/mob/living/carbon/human/U = M
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if(U.dna.mutantrace != "vox")
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if(U.species.name != "Vox")
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U << "<span class='warning'>This clearly isn't designed for your species!</span>"
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return 0
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return ..()
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@@ -149,7 +149,7 @@
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/obj/item/clothing/shoes/magboots/vox/mob_can_equip(M as mob, slot)
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var/mob/living/carbon/human/U = M
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if(U.dna.mutantrace != "vox")
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if(U.species.name != "Vox")
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U << "<span class='warning'>This clearly isn't designed for your species!</span>"
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return 0
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return ..()
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@@ -835,17 +835,6 @@
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return species.name
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/mob/living/carbon/get_species()
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if(src.dna)
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if(src.dna.mutantrace == "lizard")
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return "Unathi"
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else if(src.dna.mutantrace == "skrell")
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return "Skrell"
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else if(src.dna.mutantrace == "tajaran")
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return "Tajaran"
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else if(src.dna.mutantrace == "vox")
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return "vox"
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/mob/living/carbon/human/proc/play_xylophone()
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if(!src.xylophone)
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visible_message("\red [src] begins playing his ribcage like a xylophone. It's quite spooky.","\blue You begin to play a spooky refrain on your ribcage.","\red You hear a spooky xylophone melody.")
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@@ -1272,6 +1261,12 @@ mob/living/carbon/human/yank_out_object()
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species = all_species[new_species]
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see_in_dark = species.darksight
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if(see_in_dark > 2)
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see_invisible = SEE_INVISIBLE_LEVEL_ONE
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else
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see_invisible = SEE_INVISIBLE_LIVING
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spawn(0)
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update_icons()
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@@ -1146,14 +1146,12 @@
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sight &= ~(SEE_TURFS|SEE_MOBS|SEE_OBJS)
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if(dna)
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switch(dna.mutantrace)
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if("lizard","slime")
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if("slime")
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see_in_dark = 3
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see_invisible = SEE_INVISIBLE_LEVEL_ONE
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if("shadow","tajaran")
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if("shadow")
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see_in_dark = 8
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see_invisible = SEE_INVISIBLE_LEVEL_ONE
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else
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see_in_dark = 2
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if(XRAY in mutations)
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sight |= SEE_TURFS|SEE_MOBS|SEE_OBJS
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@@ -10,116 +10,39 @@
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update_icon = 0 ///no need to call regenerate_icon
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var/obj/item/weapon/card/id/wear_id = null // Fix for station bounced radios -- Skie
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var/greaterform = "Human" //Used when humanizing a monkey.
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var/ico = "monkey" //Used when updating icons.
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/mob/living/carbon/monkey/tajara
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name = "farwa"
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voice_name = "farwa"
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voice_message = "mews"
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say_message = "mews"
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icon_state = "tajkey1"
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ico = "tajkey"
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/mob/living/carbon/monkey/skrell
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name = "neaera"
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voice_name = "neaera"
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voice_message = "squicks"
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say_message = "squicks"
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icon_state = "skrellkey1"
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ico = "skrellkey"
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/mob/living/carbon/monkey/unathi
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name = "stok"
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voice_name = "stok"
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voice_message = "hisses"
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say_message = "hisses"
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icon_state = "stokkey1"
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/mob/living/carbon/monkey/unathi/New()
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var/datum/reagents/R = new/datum/reagents(1000)
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reagents = R
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R.my_atom = src
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if(name == "stok")
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name = text("stok ([rand(1, 1000)])")
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real_name = name
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if (!(dna))
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if(gender == NEUTER)
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gender = pick(MALE, FEMALE)
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dna = new /datum/dna( null )
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dna.real_name = real_name
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dna.uni_identity = "000000000000000000DC0000066000"
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dna.struc_enzymes = "43359156756131E13763334D1C369012032164D4FE4CD61544B6C03F251B6C60A42821D26BA3B0FD6"
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dna.unique_enzymes = md5(name)
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dna.mutantrace = "lizard"
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//////////blah
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var/gendervar
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if (gender == MALE)
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gendervar = add_zero2(num2hex((rand(1,2049)),1), 3)
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else
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gendervar = add_zero2(num2hex((rand(2051,4094)),1), 3)
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dna.uni_identity += gendervar
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dna.uni_identity += "044"
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dna.uni_identity += "C5D"
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..()
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/mob/living/carbon/monkey/skrell/New()
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var/datum/reagents/R = new/datum/reagents(1000)
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reagents = R
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R.my_atom = src
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if(name == "neaera")
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name = text("neaera ([rand(1, 1000)])")
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real_name = name
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if (!(dna))
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if(gender == NEUTER)
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gender = pick(MALE, FEMALE)
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dna = new /datum/dna( null )
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dna.real_name = real_name
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dna.uni_identity = "000000000000000000DC0000066000"
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dna.struc_enzymes = "43359156756131E13763334D1C369012032164D4FE4CD61544B6C03F251B6C60A42821D26BA3B0FD6"
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dna.unique_enzymes = md5(name)
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dna.mutantrace = "skrell"
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//////////blah
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var/gendervar
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if (gender == MALE)
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gendervar = add_zero2(num2hex((rand(1,2049)),1), 3)
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else
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gendervar = add_zero2(num2hex((rand(2051,4094)),1), 3)
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dna.uni_identity += gendervar
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dna.uni_identity += "01C"
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dna.uni_identity += "C92"
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..()
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/mob/living/carbon/monkey/tajara/New()
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var/datum/reagents/R = new/datum/reagents(1000)
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reagents = R
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R.my_atom = src
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if(name == "farwa")
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name = text("farwa ([rand(1, 1000)])")
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real_name = name
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if (!(dna))
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if(gender == NEUTER)
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gender = pick(MALE, FEMALE)
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dna = new /datum/dna( null )
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dna.real_name = real_name
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dna.uni_identity = "000000000000000000DC0000066000"
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dna.struc_enzymes = "43359156756131E13763334D1C369012032164D4FE4CD61544B6C03F251B6C60A42821D26BA3B0FD6"
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dna.unique_enzymes = md5(name)
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dna.mutantrace = "tajaran"
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//////////blah
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var/gendervar
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if (gender == MALE)
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gendervar = add_zero2(num2hex((rand(1,2049)),1), 3)
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else
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gendervar = add_zero2(num2hex((rand(2051,4094)),1), 3)
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dna.uni_identity += gendervar
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dna.uni_identity += "0A0"
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dna.uni_identity += "E00"
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..()
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ico = "stokkey"
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/mob/living/carbon/monkey/New()
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var/datum/reagents/R = new/datum/reagents(1000)
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reagents = R
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R.my_atom = src
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if(name == "monkey")
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name = text("monkey ([rand(1, 1000)])")
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real_name = name
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if(name == "monkey" || name == "farwa" || name == "stok" || name == "neara") //Hideous but necessary to stop Pun-Pun becoming generic.
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name = "[name] ([rand(1, 1000)])"
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real_name = name
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if (!(dna))
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if(gender == NEUTER)
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gender = pick(MALE, FEMALE)
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@@ -138,8 +61,27 @@
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dna.uni_identity += "12C"
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dna.uni_identity += "4E2"
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..()
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update_icons()
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return
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/mob/living/carbon/monkey/unathi/New()
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..()
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dna.mutantrace = "lizard"
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greaterform = "Unathi"
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/mob/living/carbon/monkey/skrell/New()
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..()
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dna.mutantrace = "skrell"
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greaterform = "Skrell"
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/mob/living/carbon/monkey/tajara/New()
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..()
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dna.mutantrace = "tajaran"
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greaterform = "Tajaran"
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/mob/living/carbon/monkey/movement_delay()
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var/tally = 0
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if(reagents)
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@@ -28,14 +28,7 @@
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update_hud()
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lying_prev = lying //so we don't update overlays for lying/standing unless our stance changes again
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overlays.Cut()
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var/ico = "monkey"
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switch(src.dna.mutantrace) //On monkey spawn, check the DNA of the mob. If alien, change to appropriate alien monkey sprite
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if("tajaran")
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ico = "tajkey"
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if("lizard")
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ico = "stokkey"
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if("skrell")
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ico = "skrellkey"
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if(lying)
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icon_state = ico + "0"
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for(var/image/I in overlays_lying)
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@@ -9,10 +9,11 @@
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var/deform = 'icons/mob/human_races/r_def_human.dmi' // Mutated icon set.
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var/eyes = "eyes_s" // Icon for eyes.
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var/tail // Name of tail image in species effects icon file.
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var/primitive // Lesser form, if any (ie. monkey for humans)
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var/tail // Name of tail image in species effects icon file.
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var/language // Default racial language, if any.
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var/attack_verb = "punch" // Empty hand hurt intent verb.
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var/mutantrace // Safeguard due to old code.
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var/breath_type // Non-oxygen gas breathed, if any.
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@@ -24,6 +25,7 @@
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var/heat_level_2 = 400 // Heat damage level 2 above this point.
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var/heat_level_3 = 1000 // Heat damage level 2 above this point.
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var/darksight = 2
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var/hazard_high_pressure = HAZARD_HIGH_PRESSURE // Dangerously high pressure.
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var/warning_high_pressure = WARNING_HIGH_PRESSURE // High pressure warning.
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var/warning_low_pressure = WARNING_LOW_PRESSURE // Low pressure warning.
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@@ -36,6 +38,8 @@
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/datum/species/human
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name = "Human"
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primitive = /mob/living/carbon/monkey
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flags = HAS_LIPS | HAS_UNDERWEAR
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/datum/species/unathi
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@@ -45,6 +49,8 @@
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language = "Sinta'unathi"
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tail = "sogtail"
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attack_verb = "scratch"
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primitive = /mob/living/carbon/monkey/unathi
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darksight = 3
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flags = WHITELISTED | HAS_LIPS | HAS_UNDERWEAR | HAS_TAIL
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@@ -55,6 +61,9 @@
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language = "Siik'mas"
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tail = "tajtail"
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attack_verb = "scratch"
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darksight = 8
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primitive = /mob/living/carbon/monkey/tajara
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flags = WHITELISTED | HAS_LIPS | HAS_UNDERWEAR | HAS_TAIL
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@@ -63,6 +72,7 @@
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icobase = 'icons/mob/human_races/r_skrell.dmi'
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deform = 'icons/mob/human_races/r_def_skrell.dmi'
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language = "Skrellian"
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primitive = /mob/living/carbon/monkey/skrell
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flags = WHITELISTED | HAS_LIPS | HAS_UNDERWEAR
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||||
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@@ -367,7 +367,7 @@ var/list/department_radio_keys = list(
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for (var/M in listening)
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if(hascall(M,"say_understands"))
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if ((M:say_understands(src) && !speaking) || M.universal_speak)
|
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if ((M:say_understands(src) && !speaking))
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//world << "[M] understood [src] (0)."
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heard_a += M
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else if(ismob(M))
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@@ -381,7 +381,7 @@ var/list/department_radio_keys = list(
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for(var/datum/language/L in P.languages)
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if(speaking.name == L.name)
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understood = 1
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if(understood)
|
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if(understood || P.universal_speak)
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//world << "[M] understood [src] (1)."
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heard_a += M
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else
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@@ -21,102 +21,33 @@
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sleep(48)
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//animation = null
|
||||
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if(!species.primitive) //If the creature in question has no primitive set, this is going to be messy.
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gib()
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||||
return
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||||
|
||||
var/mob/living/carbon/monkey/O = null
|
||||
|
||||
switch(dna.mutantrace)
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if("tajara")
|
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O = new /mob/living/carbon/monkey/tajara( loc )
|
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O.name = "farwa"
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O.dna = dna
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dna = null
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||||
O.dna.uni_identity = "000000000000000000DC00000660004DA0A0E00"
|
||||
//O.dna.struc_enzymes = "0983E840344C39F4B059D5145FC5785DC6406A4BB8"
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O.dna.struc_enzymes = "[copytext(O.dna.struc_enzymes,1,1+3*(STRUCDNASIZE-1))]BB8"
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||||
O.loc = loc
|
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O.viruses = viruses
|
||||
viruses = list()
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for(var/datum/disease/D in O.viruses)
|
||||
D.affected_mob = O
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||||
O = new species.primitive(loc)
|
||||
|
||||
if (client)
|
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client.mob = O
|
||||
if(mind)
|
||||
mind.transfer_to(O)
|
||||
O << "<B>You are now a farwa. </B>"
|
||||
O.a_intent = "hurt"
|
||||
spawn(0)//To prevent the proc from returning null.
|
||||
del(src)
|
||||
del(animation)
|
||||
if("lizard")
|
||||
O = new /mob/living/carbon/monkey/unathi( loc )
|
||||
O.name = "stok"
|
||||
O.dna = dna
|
||||
dna = null
|
||||
O.dna.uni_identity = "000000000000000000DC00000660002A8044C5D"
|
||||
//O.dna.struc_enzymes = "0983E840344C39F4B059D5145FC5785DC6406A4BB8"
|
||||
O.dna.struc_enzymes = "[copytext(O.dna.struc_enzymes,1,1+3*(STRUCDNASIZE-1))]BB8"
|
||||
O.loc = loc
|
||||
O.viruses = viruses
|
||||
viruses = list()
|
||||
for(var/datum/disease/D in O.viruses)
|
||||
D.affected_mob = O
|
||||
O.dna = dna
|
||||
O.dna.uni_identity = "000000000000000000DC00000660004DA0A0E00"
|
||||
O.dna.struc_enzymes = "[copytext(O.dna.struc_enzymes,1,1+3*(STRUCDNASIZE-1))]BB8"
|
||||
O.viruses = viruses
|
||||
O.a_intent = "hurt"
|
||||
|
||||
if (client)
|
||||
client.mob = O
|
||||
if(mind)
|
||||
mind.transfer_to(O)
|
||||
O << "<B>You are now a stok. </B>"
|
||||
O.a_intent = "hurt"
|
||||
spawn(0)//To prevent the proc from returning null.
|
||||
del(src)
|
||||
del(animation)
|
||||
if("skrell")
|
||||
O = new /mob/living/carbon/monkey/unathi( loc )
|
||||
O.name = "neaera"
|
||||
O.dna = dna
|
||||
dna = null
|
||||
O.dna.uni_identity = "000000000000000000DC00000660002A8044C5D"
|
||||
//O.dna.struc_enzymes = "0983E840344C39F4B059D5145FC5785DC6406A4BB8"
|
||||
O.dna.struc_enzymes = "[copytext(O.dna.struc_enzymes,1,1+3*(STRUCDNASIZE-1))]BB8"
|
||||
O.loc = loc
|
||||
O.viruses = viruses
|
||||
viruses = list()
|
||||
for(var/datum/disease/D in O.viruses)
|
||||
D.affected_mob = O
|
||||
for(var/datum/disease/D in O.viruses)
|
||||
D.affected_mob = O
|
||||
|
||||
if (client)
|
||||
client.mob = O
|
||||
if(mind)
|
||||
mind.transfer_to(O)
|
||||
O << "<B>You are now a neaera. </B>"
|
||||
O.a_intent = "hurt"
|
||||
spawn(0)//To prevent the proc from returning null.
|
||||
del(src)
|
||||
del(animation)
|
||||
else
|
||||
O = new /mob/living/carbon/monkey( loc )
|
||||
O.name = "monkey"
|
||||
O.dna = dna
|
||||
dna = null
|
||||
O.dna.uni_identity = "00600200A00E0110148FC01300B009"
|
||||
//O.dna.struc_enzymes = "0983E840344C39F4B059D5145FC5785DC6406A4BB8"
|
||||
O.dna.struc_enzymes = "[copytext(O.dna.struc_enzymes,1,1+3*(STRUCDNASIZE-1))]BB8"
|
||||
O.loc = loc
|
||||
O.viruses = viruses
|
||||
viruses = list()
|
||||
for(var/datum/disease/D in O.viruses)
|
||||
D.affected_mob = O
|
||||
if (client)
|
||||
client.mob = O
|
||||
if(mind)
|
||||
mind.transfer_to(O)
|
||||
|
||||
if (client)
|
||||
client.mob = O
|
||||
if(mind)
|
||||
mind.transfer_to(O)
|
||||
O << "<B>You are now a monkey.</B>"
|
||||
O.a_intent = "hurt"
|
||||
spawn(0)//To prevent the proc from returning null.
|
||||
del(src)
|
||||
del(animation)
|
||||
O << "<B>You are now [O]. </B>"
|
||||
|
||||
spawn(0)//To prevent the proc from returning null.
|
||||
del(src)
|
||||
del(animation)
|
||||
|
||||
return O
|
||||
|
||||
|
||||
Reference in New Issue
Block a user