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Adds Graves (#30153)
* Adds Graves * Fixes * Apply suggestions from code review Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com> Signed-off-by: PollardTheDragon <144391971+PollardTheDragon@users.noreply.github.com> * Adds attack log to burying people * Apply suggestions from code review Signed-off-by: Burzah <116982774+Burzah@users.noreply.github.com> --------- Signed-off-by: PollardTheDragon <144391971+PollardTheDragon@users.noreply.github.com> Signed-off-by: Burzah <116982774+Burzah@users.noreply.github.com> Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com> Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>
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@@ -0,0 +1,133 @@
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/obj/structure/grave
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name = "grave"
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desc = "Rest in peace."
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max_integrity = 100
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icon = 'icons/obj/structures/grave.dmi'
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icon_state = "grave_basalt_open"
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anchored = TRUE
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layer = BELOW_OBJ_LAYER
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new_attack_chain = TRUE
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/// What does the grave contain?
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var/atom/buried
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/// What does the headstone say?
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var/headstone_message = "taken before their time."
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/obj/structure/grave/Initialize(mapload)
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. = ..()
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var/turf/item_turf = get_turf(src)
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if(!ispath(item_turf.baseturf, /turf/simulated/floor/plating/asteroid))
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var/obj/item/stack/ore/glass/sand_pile = new /obj/item/stack/ore/glass(get_turf(src))
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sand_pile.amount = 5
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visible_message("<span class='danger'>With nowhere to dig, [src] falls apart.</span>")
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// In case somehow something is buried here already
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dig_up()
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return INITIALIZE_HINT_QDEL
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update_icon(UPDATE_ICON_STATE)
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/obj/structure/grave/examine(mob/user)
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. = ..()
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if(buried && ismob(buried))
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. += "Here lies [buried], [headstone_message]."
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if(buried)
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. += "<span class='notice'>You can dig up [src] with a shovel or other digging tool.</span>"
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else
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. += "<span class='notice'>You can bury an object here by clicking on [src] with the object.</span>"
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. += "<span class='notice'>You can bury a mob or person here by clicking on [src] with the mob or person strongly grabbed.</span>"
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/obj/structure/grave/update_icon_state()
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. = ..()
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var/turf/item_turf = get_turf(src)
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if(ispath(item_turf.baseturf, /turf/simulated/floor/plating/asteroid/basalt))
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icon_state = "grave_basalt"
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else
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icon_state = "grave_sand"
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if(buried)
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icon_state += "_closed"
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else
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icon_state += "_open"
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/obj/structure/grave/update_overlays()
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. = ..()
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overlays.Cut()
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if(buried && ismob(buried))
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. += pick("marker_cross", "marker_lightstone", "marker_darkstone")
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/obj/structure/grave/item_interaction(mob/living/user, obj/item/used, list/modifiers)
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if(user.a_intent == INTENT_HARM)
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return ..()
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if(is_pen(used))
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headstone_message = tgui_input_text(user, "Input headstone message", "Headstone", "[headstone_message]")
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return ITEM_INTERACT_COMPLETE
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if(istype(used, /obj/item/shovel) || istype(used, /obj/item/pickaxe))
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to_chat(user, "<span class='notice'>You begin to dig up [src] with [used].</span>")
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playsound(loc, 'sound/effects/shovel_dig.ogg', 50, TRUE)
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if(do_after(user, 10 SECONDS, target = src))
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dig_up()
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return ITEM_INTERACT_COMPLETE
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if(buried)
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to_chat(user, "<span class='warning'>The grave is already full.</span>")
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return ITEM_INTERACT_COMPLETE
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if(istype(used, /obj/item/grab)) // Burying Mobs
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var/obj/item/grab/G = used
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if(G.state < GRAB_AGGRESSIVE)
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to_chat(user, "<span class='danger'>You need a stronger grip on [G.affecting] to bury [G.affecting.p_them()]!</span>")
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return ITEM_INTERACT_COMPLETE
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if(HAS_TRAIT(user, TRAIT_PACIFISM) && G.affecting.stat != DEAD)
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to_chat(user, "<span class='danger'>Burying [G.affecting] in [src] might hurt [G.affecting.p_them()]!</span>")
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return ITEM_INTERACT_COMPLETE
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visible_message("<span class='danger'>[user] starts to bury [G.affecting] in [src]!</span>", \
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"<span class='userdanger'>[user] starts to bury [G.affecting]!</span>")
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to_chat(G.affecting, "<span class='userdanger'>[user] is burying you alive!</span>")
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log_admin("[user] started to bury [G.affecting] in [src]")
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if(do_after(user, 10 SECONDS, target = G.affecting))
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log_attack(user, G.affecting, "buried [G.affecting] in [src].")
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bury(user, G.affecting)
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else // Burying Objects
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visible_message("<span class='danger'>[user] starts to bury [used] in [src]!</span>", \
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"<span class='userdanger'>[user] starts to bury [used]!</span>")
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if(do_after(user, 10 SECONDS, target = used))
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bury(user, used)
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playsound(loc, 'sound/effects/shovel_dig.ogg', 50, TRUE)
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return ITEM_INTERACT_COMPLETE
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/obj/structure/grave/return_obj_air() // If you're buried alive, suffocate
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var/datum/gas_mixture/vacuum = new()
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return vacuum
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/obj/structure/grave/container_resist(mob/living)
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to_chat(living, "<span class='danger'>You begin to dig out of [src]! This will take about 30 seconds.</span>")
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if(do_after(living, 30 SECONDS, target = src))
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dig_up()
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/obj/structure/grave/proc/bury(mob/living/user, atom/thing_to_bury)
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if(isobj(thing_to_bury))
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var/obj/bury_me = thing_to_bury
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if(bury_me.flags & NODROP || !user.transfer_item_to(bury_me, src))
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to_chat(user, "<span class='warning'>[bury_me] is stuck to your hand!</span>")
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return
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bury_me.forceMove(src)
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if(ismob(thing_to_bury))
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var/mob/bury_me = thing_to_bury
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bury_me.forceMove(src)
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buried = thing_to_bury
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playsound(loc, 'sound/effects/shovel_dig.ogg', 50, TRUE)
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update_icon(UPDATE_ICON_STATE)
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update_icon(UPDATE_OVERLAYS)
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/obj/structure/grave/proc/dig_up()
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if(!buried)
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return
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if(isobj(buried))
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var/obj/dig_up_me = buried
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dig_up_me.forceMove(get_turf(src))
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if(ismob(buried))
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var/mob/dig_up_me = buried
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dig_up_me.forceMove(get_turf(src))
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buried = null
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playsound(loc, 'sound/effects/shovel_dig.ogg', 50, TRUE)
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update_icon(UPDATE_OVERLAYS | UPDATE_ICON_STATE)
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@@ -63,7 +63,8 @@
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. += "<span class='notice'>You can throw this into people's eyes!</span>"
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GLOBAL_LIST_INIT(sand_recipes, list(\
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new /datum/stack_recipe("sandstone", /obj/item/stack/sheet/mineral/sandstone, 1, 1, 50)\
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new /datum/stack_recipe("sandstone", /obj/item/stack/sheet/mineral/sandstone, 1, 1, 50),
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new /datum/stack_recipe("grave", /obj/structure/grave, 5, time = 10 SECONDS, one_per_turf = TRUE, on_floor = TRUE)
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))
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/obj/item/stack/ore/glass/Initialize(mapload, new_amount, merge = TRUE)
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