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Meteorshot now knocks down instead of stunning (#18955)
Co-authored-by: adrermail@gmail.com <adrermail@gmail.com>
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@@ -191,7 +191,7 @@
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icon = 'icons/obj/meteor.dmi'
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icon_state = "dust"
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damage = 30
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weaken = 8 SECONDS
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knockdown = 8 SECONDS
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hitsound = 'sound/effects/meteorimpact.ogg'
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/obj/item/projectile/bullet/meteorshot/on_hit(atom/target, blocked = 0)
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