mirror of
https://github.com/ParadiseSS13/Paradise.git
synced 2026-08-31 07:57:47 +01:00
TGUI RPD (#14702)
This commit is contained in:
@@ -30,7 +30,7 @@
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var/lastused
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var/iconrotation = 0 //Used to orient icons and pipes
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var/mode = RPD_ATMOS_MODE //Disposals, atmospherics, etc.
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var/pipe_category = RPD_ATMOS_PIPING//For nanoUI menus, this is a subtype of pipes e.g. scrubbers pipes, devices
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var/pipe_category = RPD_ATMOS_PIPING //For TGUI menus, this is a subtype of pipes e.g. scrubbers pipes, devices
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var/whatpipe = PIPE_SIMPLE_STRAIGHT //What kind of atmos pipe is it?
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var/whatdpipe = PIPE_DISPOSALS_STRAIGHT //What kind of disposals pipe is it?
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var/spawndelay = RPD_COOLDOWN_TIME
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@@ -43,8 +43,8 @@
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var/list/mainmenu = list(
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list("category" = "Atmospherics", "mode" = RPD_ATMOS_MODE, "icon" = "wrench"),
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list("category" = "Disposals", "mode" = RPD_DISPOSALS_MODE, "icon" = "recycle"),
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list("category" = "Rotate", "mode" = RPD_ROTATE_MODE, "icon" = "rotate-right"),
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list("category" = "Flip", "mode" = RPD_FLIP_MODE, "icon" = "exchange"),
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list("category" = "Rotate", "mode" = RPD_ROTATE_MODE, "icon" = "sync-alt"),
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list("category" = "Flip", "mode" = RPD_FLIP_MODE, "icon" = "arrows-alt-h"),
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list("category" = "Recycle", "mode" = RPD_DELETE_MODE, "icon" = "trash"))
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var/list/pipemenu = list(
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list("category" = "Normal", "pipemode" = RPD_ATMOS_PIPING),
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@@ -54,8 +54,8 @@
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list("category" = "Heat exchange", "pipemode" = RPD_HEAT_PIPING))
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/obj/item/rpd/New()
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..()
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/obj/item/rpd/Initialize(mapload)
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. = ..()
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spark_system = new /datum/effect_system/spark_spread()
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spark_system.set_up(1, 0, src)
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spark_system.attach(src)
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@@ -165,23 +165,24 @@
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QDEL_NULL(P)
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activate_rpd()
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//NanoUI stuff
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// TGUI stuff
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/obj/item/rpd/attack_self(mob/user)
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ui_interact(user)
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tgui_interact(user)
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/obj/item/rpd/ui_interact(mob/user, ui_key = "main", var/datum/nanoui/ui = null, var/force_open = 1, var/datum/topic_state/state = GLOB.inventory_state)
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ui = SSnanoui.try_update_ui(user, src, ui_key, ui, force_open)
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/obj/item/rpd/tgui_interact(mob/user, ui_key = "main", datum/tgui/ui = null, force_open = FALSE, datum/tgui/master_ui = null, datum/tgui_state/state = GLOB.tgui_inventory_state)
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user.set_machine(src)
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ui = SStgui.try_update_ui(user, src, ui_key, ui, force_open)
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if(!ui)
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ui = new(user, src, ui_key, "rpd.tmpl", "[name]", 400, 650, state = state)
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ui = new(user, src, ui_key, "RPD", name, 450, 650, master_ui, state)
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ui.open()
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ui.set_auto_update(1)
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/obj/item/rpd/AltClick(mob/user)
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radial_menu(user)
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/obj/item/rpd/ui_data(mob/user, ui_key = "main", datum/topic_state/state = GLOB.inventory_state)
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var/data[0]
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/obj/item/rpd/tgui_data(mob/user)
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var/list/data = list()
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data["iconrotation"] = iconrotation
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data["mainmenu"] = mainmenu
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data["mode"] = mode
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@@ -192,24 +193,25 @@
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data["whatpipe"] = whatpipe
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return data
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/obj/item/rpd/Topic(href, href_list, nowindow, state)
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..()
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if(href_list["iconrotation"])
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iconrotation = text2num(sanitize(href_list["iconrotation"]))
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else if(href_list["whatpipe"])
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whatpipe = text2num(sanitize(href_list["whatpipe"]))
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else if(href_list["whatdpipe"])
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whatdpipe = text2num(sanitize(href_list["whatdpipe"]))
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else if(href_list["pipe_category"])
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pipe_category = text2num(sanitize(href_list["pipe_category"]))
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else if(href_list["mode"])
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mode = text2num(sanitize(href_list["mode"]))
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else
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/obj/item/rpd/tgui_act(action, list/params)
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if(..())
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return
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SSnanoui.update_uis(src)
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. = TRUE
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switch(action)
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if("iconrotation")
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iconrotation = text2num(sanitize(params["iconrotation"]))
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if("whatpipe")
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whatpipe = text2num(sanitize(params["whatpipe"]))
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if("whatdpipe")
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whatdpipe = text2num(sanitize(params["whatdpipe"]))
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if("pipe_category")
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pipe_category = text2num(sanitize(params["pipe_category"]))
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if("mode")
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mode = text2num(sanitize(params["mode"]))
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//RPD radial menu
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/obj/item/rpd/proc/check_menu(mob/living/user)
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if(!istype(user))
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return
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@@ -233,7 +235,7 @@
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if(!check_menu(user))
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return
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if(selected_mode == "UI")
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ui_interact(user)
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tgui_interact(user)
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else
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switch(selected_mode)
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if(RPD_MENU_ROTATE)
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@@ -1,115 +0,0 @@
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<!--
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Used In File(s): /code/game/objects/items/weapons/rpd.dm
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-->
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<h3>Mode:</h3> <!-- We loop through the mode list and display all entries -->
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<div class = "item">
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{{for data.mainmenu}} <!--We loop through the pipe menu list (normal, scrubbers, etc.) and display all entries-->
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{{:helper.link(value.category, value.icon, {mode: value.mode}, data.mode == value.mode ? "linkOn" : null)}}
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{{/for}}
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</div>
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{{if data.mode == 1}}
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<h3>Pipe type:</strong></h3>
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<div>
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{{for data.pipemenu}} <!--We loop through the pipe menu (normal, scrubbers, etc.) and display all entries-->
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{{:helper.link(value.category, null, {pipe_category: value.pipemode}, data.pipe_category == value.pipemode ? "linkOn" : null)}}
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{{/for}}
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</div>
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<h4>Available pipes:</h4>
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<div style = "float:left;margin-right:30pt;">
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{{for data.pipelist}} <!--Display all pipes that match the selected menu-->
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{{if value.pipe_type == 1 && value.pipe_category == data.pipe_category}}
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<div class = "item">{{:helper.link(value.pipe_name, "arrow-right", {whatpipe: value.pipe_id}, data.whatpipe == value.pipe_id ? "linkOn" : null)}}</div>
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{{/if}}
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{{/for}}
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</div>
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{{for data.pipelist}} <!-- For the selected pipe, we want to show a preview to allow the user to select a rotation-->
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{{if value.pipe_type != 1 || value.pipe_id != data.whatpipe || value.orientations == 1}} <!--Skip all this icon nonsense if the pipe is: not an atmos pipe; not the pipe we selected; or pipe has one orientation-->
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{{continue;}}
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{{/if}}
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<div style = "float:left;">
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<div style = "margin-bottom:30pt;">
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{{:helper.link("Orient automatically", null, {iconrotation: 0}, data.iconrotation == 0 ? "linkOn" : null)}}
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</div>
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{{if value.bendy}} <!--If the pipe is bendy-->
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<div>
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{{:helper.link("", "arrow-right", {iconrotation: 1}, data.iconrotation == 1 ? "linkOn" : null)}}
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<img src = "{{:value.pipe_icon}}-northeast.png">
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</div>
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<div>
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{{:helper.link("", "arrow-right", {iconrotation: 4}, data.iconrotation == 4 ? "linkOn" : null)}}
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<img src = "{{:value.pipe_icon}}-southeast.png">
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</div>
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<div>
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{{:helper.link("", "arrow-right", {iconrotation: 2}, data.iconrotation == 2 ? "linkOn" : null)}}
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<img src = "{{:value.pipe_icon}}-southwest.png">
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</div>
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<div>
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{{:helper.link("", "arrow-right", {iconrotation: 8}, data.iconrotation == 8 ? "linkOn" : null)}}
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<img src = "{{:value.pipe_icon}}-northwest.png">
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</div>
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{{else}}
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<div>
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{{:helper.link("", "arrow-right", {iconrotation: 1}, data.iconrotation == 1 ? "linkOn" : null)}}
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<img src = "{{:value.pipe_icon}}-north.png">
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</div>
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<div>
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{{:helper.link("", "arrow-right", {iconrotation: 4}, data.iconrotation == 4 ? "linkOn" : null)}}
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<img src = "{{:value.pipe_icon}}-east.png">
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</div>
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{{if value.orientations == 4}}
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<div>
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{{:helper.link("", "arrow-right", {iconrotation: 2}, data.iconrotation == 2 ? "linkOn" : null)}}
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<img src = "{{:value.pipe_icon}}-south.png">
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</div>
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<div>
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{{:helper.link("", "arrow-right", {iconrotation: 8}, data.iconrotation == 8 ? "linkOn" : null)}}
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<img src = "{{:value.pipe_icon}}-west.png">
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</div>
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{{/if}}
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{{/if}}
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</div>
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{{/for}}
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{{else data.mode == 2}}
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<h4>Available pipes:</h4>
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<div style = "float:left;margin-right:30pt;">
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{{for data.pipelist}}
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{{if value.pipe_type == 2}}
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<div class = "item">{{:helper.link(value.pipe_name, "arrow-right", {whatdpipe: value.pipe_id}, data.whatdpipe == value.pipe_id ? "linkOn" : null)}}</div>
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{{/if}}
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{{/for}}
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</div>
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{{for data.pipelist}}
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{{if value.pipe_type != 2 || value.pipe_id != data.whatdpipe || value.orientations == 1}} <!--Skip all this icon nonsense if the pipe is: not a disposals pipe; not the pipe we selected; or pipe has one orientation-->
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{{continue;}}
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{{/if}}
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<div style = "float:left;">
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<div style = "margin-bottom:30pt;">
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{{:helper.link("Orient automatically", null, {iconrotation: 0}, data.iconrotation == 0 ? "linkOn" : null)}}
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</div>
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<div>
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{{:helper.link("", "arrow-right", {iconrotation: 1}, data.iconrotation == 1 ? "linkOn" : null)}}
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<img src = "{{:value.pipe_icon}}-north.png">
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</div>
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<div>
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{{:helper.link("", "arrow-right", {iconrotation: 4}, data.iconrotation == 4 ? "linkOn" : null)}}
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<img src = "{{:value.pipe_icon}}-east.png">
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</div>
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{{if value.orientations == 4}}
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<div>
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{{:helper.link("", "arrow-right", {iconrotation: 2}, data.iconrotation == 2 ? "linkOn" : null)}}
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<img src = "{{:value.pipe_icon}}-south.png">
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</div>
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<div>
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{{:helper.link("", "arrow-right", {iconrotation: 8}, data.iconrotation == 8 ? "linkOn" : null)}}
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<img src = "{{:value.pipe_icon}}-west.png">
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</div>
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{{/if}}
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</div>
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{{/for}}
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{{else data.mode == 3}}
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<h3>Device ready to rotate loose pipes...</h3>
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{{else data.mode == 4}}
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<h3>Device ready to flip loose pipes...</h3>
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{{else data.mode == 5}}
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<h3>Device ready to eat loose pipes...</h3>
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{{/if}}
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@@ -0,0 +1,361 @@
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import { Fragment } from "inferno";
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import { useBackend } from "../backend";
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import { Tabs, Button, LabeledList, Box, AnimatedNumber, Section, Grid } from "../components";
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import { Window } from "../layouts";
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export const RPD = (props, context) => {
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const { act, data } = useBackend(context);
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const {
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mainmenu,
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mode,
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} = data;
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const decideTab = index => {
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switch (index) {
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case 1:
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return <AtmosPipeContent />;
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case 2:
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return <DisposalPipeContent />;
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case 3:
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return <RotatePipeContent />;
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case 4:
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return <FlipPipeContent />;
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case 5:
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return <BinPipeContent />;
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default:
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return "WE SHOULDN'T BE HERE!";
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}
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};
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return (
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<Window>
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<Window.Content>
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<Tabs>
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{mainmenu.map(m => (
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<Tabs.Tab
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key={m.category}
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content={m.category}
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icon={m.icon}
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selected={m.mode === mode}
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onClick={
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() => act('mode', { mode: m.mode })
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} />
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))}
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</Tabs>
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{decideTab(mode)}
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</Window.Content>
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</Window>
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);
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};
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const AtmosPipeContent = (props, context) => {
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const { act, data } = useBackend(context);
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const {
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pipemenu,
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pipe_category,
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pipelist,
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whatpipe,
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iconrotation,
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} = data;
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return (
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<Box>
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<Tabs>
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{pipemenu.map(p => (
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<Tabs.Tab
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key={p.category}
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content={p.category}
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selected={p.pipemode === pipe_category}
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onClick={
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() => act('pipe_category', { pipe_category: p.pipemode })
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} />
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))}
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</Tabs>
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<Section>
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<Grid>
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<Grid.Column>
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{pipelist.filter(p => (p.pipe_type === 1)).filter(p => (p.pipe_category === pipe_category)).map(p => (
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<Box key={p.pipe_name}>
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<Button
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fluid
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content={p.pipe_name}
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icon="cog"
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selected={p.pipe_id === whatpipe}
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onClick={
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() => act('whatpipe', { whatpipe: p.pipe_id })
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} />
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</Box>
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))}
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</Grid.Column>
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<Grid.Column>
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{pipelist.filter(p => (p.pipe_type === 1 && p.pipe_id === whatpipe && p.orientations !== 1)).map(p => (
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<Box key={p.pipe_id}>
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<Box>
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<Button
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fluid
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textAlign="center"
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content="Orient automatically"
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selected={iconrotation === 0}
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onClick={
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() => act('iconrotation', { iconrotation: 0 })
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} />
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</Box>
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{p.bendy ? (
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<Fragment>
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<Grid>
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<Grid.Column>
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<Button
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fluid
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textAlign="center"
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color="transparent"
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selected={iconrotation === 4}
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content={
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<img src={p.pipe_icon + "-southeast.png"} />
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}
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onClick={
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() => act('iconrotation', { iconrotation: 4 })
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} />
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</Grid.Column>
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<Grid.Column>
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<Button
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fluid
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textAlign="center"
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color="transparent"
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selected={iconrotation === 2}
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content={
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<img src={p.pipe_icon + "-southwest.png"} />
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}
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onClick={
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() => act('iconrotation', { iconrotation: 2 })
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} />
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</Grid.Column>
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</Grid>
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<Grid>
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<Grid.Column>
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<Button
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fluid
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textAlign="center"
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color="transparent"
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selected={iconrotation === 1}
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content={
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<img src={p.pipe_icon + "-northeast.png"} />
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}
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onClick={
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() => act('iconrotation', { iconrotation: 1 })
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} />
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</Grid.Column>
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<Grid.Column>
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<Button
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fluid
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textAlign="center"
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color="transparent"
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selected={iconrotation === 8}
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content={
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<img src={p.pipe_icon + "-northwest.png"} />
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}
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onClick={
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() => act('iconrotation', { iconrotation: 8 })
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} />
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</Grid.Column>
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</Grid>
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</Fragment>
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) : (
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<Fragment>
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<Grid>
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<Grid.Column>
|
||||
<Button
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||||
fluid
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||||
textAlign="center"
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||||
color="transparent"
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selected={iconrotation === 1}
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content={
|
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<img src={p.pipe_icon + "-north.png"} />
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||||
}
|
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onClick={
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() => act('iconrotation', { iconrotation: 1 })
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} />
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</Grid.Column>
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<Grid.Column>
|
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<Button
|
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fluid
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textAlign="center"
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color="transparent"
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selected={iconrotation === 4}
|
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content={
|
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<img src={p.pipe_icon + "-east.png"} />
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}
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onClick={
|
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() => act('iconrotation', { iconrotation: 4 })
|
||||
} />
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</Grid.Column>
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||||
</Grid>
|
||||
{p.orientations === 4 && (
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<Grid>
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||||
<Grid.Column>
|
||||
<Button
|
||||
fluid
|
||||
textAlign="center"
|
||||
color="transparent"
|
||||
selected={iconrotation === 2}
|
||||
content={
|
||||
<img src={p.pipe_icon + "-south.png"} />
|
||||
}
|
||||
onClick={
|
||||
() => act('iconrotation', { iconrotation: 2 })
|
||||
} />
|
||||
</Grid.Column>
|
||||
<Grid.Column>
|
||||
<Button
|
||||
fluid
|
||||
textAlign="center"
|
||||
color="transparent"
|
||||
selected={iconrotation === 8}
|
||||
content={
|
||||
<img src={p.pipe_icon + "-west.png"} />
|
||||
}
|
||||
onClick={
|
||||
() => act('iconrotation', { iconrotation: 8 })
|
||||
} />
|
||||
</Grid.Column>
|
||||
</Grid>
|
||||
)}
|
||||
</Fragment>
|
||||
)}
|
||||
</Box>
|
||||
))}
|
||||
</Grid.Column>
|
||||
</Grid>
|
||||
</Section>
|
||||
</Box>
|
||||
);
|
||||
};
|
||||
|
||||
const DisposalPipeContent = (props, context) => {
|
||||
const { act, data } = useBackend(context);
|
||||
const {
|
||||
pipe_category,
|
||||
pipelist,
|
||||
whatdpipe,
|
||||
iconrotation,
|
||||
} = data;
|
||||
|
||||
return (
|
||||
<Section>
|
||||
<Grid>
|
||||
<Grid.Column>
|
||||
{pipelist.filter(p => (p.pipe_type === 2)).map(p => (
|
||||
<Box key={p.pipe_name}>
|
||||
<Button
|
||||
fluid
|
||||
content={p.pipe_name}
|
||||
icon="cog"
|
||||
selected={p.pipe_id === whatdpipe}
|
||||
onClick={
|
||||
() => act('whatdpipe', { whatdpipe: p.pipe_id })
|
||||
} />
|
||||
</Box>
|
||||
))}
|
||||
</Grid.Column>
|
||||
<Grid.Column>
|
||||
{pipelist.filter(p => (p.pipe_type === 2 && p.pipe_id === whatdpipe && p.orientations !== 1)).map(p => (
|
||||
<Fragment key={p.pipe_id}>
|
||||
<Box>
|
||||
<Button
|
||||
fluid
|
||||
textAlign="center"
|
||||
content="Orient automatically"
|
||||
selected={iconrotation === 0}
|
||||
onClick={
|
||||
() => act('iconrotation', { iconrotation: 0 })
|
||||
} />
|
||||
</Box>
|
||||
<Grid>
|
||||
<Grid.Column>
|
||||
<Button
|
||||
fluid
|
||||
color="transparent"
|
||||
textAlign="center"
|
||||
selected={iconrotation === 1}
|
||||
content={
|
||||
<img src={p.pipe_icon + "-north.png"} />
|
||||
}
|
||||
onClick={
|
||||
() => act('iconrotation', { iconrotation: 1 })
|
||||
} />
|
||||
</Grid.Column>
|
||||
<Grid.Column>
|
||||
<Button
|
||||
fluid
|
||||
color="transparent"
|
||||
textAlign="center"
|
||||
selected={iconrotation === 4}
|
||||
content={
|
||||
<img src={p.pipe_icon + "-east.png"} />
|
||||
}
|
||||
onClick={
|
||||
() => act('iconrotation', { iconrotation: 4 })
|
||||
} />
|
||||
</Grid.Column>
|
||||
</Grid>
|
||||
{p.orientations === 4 && (
|
||||
<Grid>
|
||||
<Grid.Column>
|
||||
<Button
|
||||
fluid
|
||||
color="transparent"
|
||||
textAlign="center"
|
||||
selected={iconrotation === 2}
|
||||
content={
|
||||
<img src={p.pipe_icon + "-south.png"} />
|
||||
}
|
||||
onClick={
|
||||
() => act('iconrotation', { iconrotation: 2 })
|
||||
} />
|
||||
</Grid.Column>
|
||||
<Grid.Column>
|
||||
<Button
|
||||
fluid
|
||||
color="transparent"
|
||||
textAlign="center"
|
||||
selected={iconrotation === 8}
|
||||
content={
|
||||
<img src={p.pipe_icon + "-west.png"} />
|
||||
}
|
||||
onClick={
|
||||
() => act('iconrotation', { iconrotation: 8 })
|
||||
} />
|
||||
</Grid.Column>
|
||||
</Grid>
|
||||
)}
|
||||
</Fragment>
|
||||
))}
|
||||
</Grid.Column>
|
||||
</Grid>
|
||||
</Section>
|
||||
);
|
||||
};
|
||||
|
||||
// These ones are simple, but are like this incase the RPD gets future refactors
|
||||
const RotatePipeContent = (props, context) => {
|
||||
return (
|
||||
<Box bold>
|
||||
Device ready to rotate loose pipes...
|
||||
</Box>
|
||||
);
|
||||
};
|
||||
|
||||
const FlipPipeContent = (props, context) => {
|
||||
return (
|
||||
<Box bold>
|
||||
Device ready to flip loose pipes...
|
||||
</Box>
|
||||
);
|
||||
};
|
||||
|
||||
const BinPipeContent = (props, context) => {
|
||||
return (
|
||||
<Box bold>
|
||||
Device ready to eat loose pipes...
|
||||
</Box>
|
||||
);
|
||||
};
|
||||
File diff suppressed because one or more lines are too long
Reference in New Issue
Block a user