Merge remote-tracking branch 'upstream/master' into poolit

Conflicts:
	code/game/objects/structures/displaycase.dm
	code/game/objects/structures/grille.dm
	code/game/objects/structures/lamarr_cage.dm
This commit is contained in:
Tigercat2000
2015-06-22 13:40:07 -07:00
104 changed files with 541 additions and 624 deletions
-5
View File
@@ -1254,11 +1254,6 @@ obj/machinery/power/apc/proc/autoset(var/val, var/on)
// damage and destruction acts
/obj/machinery/power/apc/meteorhit(var/obj/O as obj)
set_broken()
return
/obj/machinery/power/apc/emp_act(severity)
if(cell)
cell.emp_act(severity)
+1 -3
View File
@@ -110,9 +110,7 @@
message_admins("LOG: Rigged power cell explosion, last touched by [fingerprintslast]")
explosion(T, devastation_range, heavy_impact_range, light_impact_range, flash_range)
spawn(1)
del(src)
qdel(src)
/obj/item/weapon/stock_parts/cell/proc/corrupt()
charge /= 2
@@ -36,8 +36,6 @@
/obj/machinery/containment_field/ex_act(severity)
return 0
/obj/machinery/containment_field/meteorhit()
return 0
/obj/machinery/containment_field/HasProximity(atom/movable/AM as mob|obj)
if(istype(AM,/mob/living/silicon) && prob(40))
@@ -135,8 +135,6 @@
src.use_power = 1 */
return 1
/obj/machinery/containment_field/meteorhit()
return 0
/obj/machinery/power/emitter/process()
if(stat & (BROKEN))
@@ -163,8 +163,6 @@ field_generator power level display
else
..()
/obj/machinery/containment_field/meteorhit()
return 0
/obj/machinery/field_generator/bullet_act(var/obj/item/projectile/Proj)
if(Proj.flag != "bullet")
@@ -157,11 +157,6 @@ So, hopefully this is helpful if any more icons are to be added/changed/wonderin
return
/obj/structure/particle_accelerator/meteorhit()
if(prob(50))
del(src)
return
/obj/structure/particle_accelerator/update_icon()
switch(construction_state)
if(0,1)
@@ -344,12 +339,6 @@ So, hopefully this is helpful if any more icons are to be added/changed/wonderin
return
/obj/machinery/particle_accelerator/meteorhit()
if(prob(50))
del(src)
return
/obj/machinery/particle_accelerator/proc/update_state()
return 0