mirror of
https://github.com/ParadiseSS13/Paradise.git
synced 2026-07-21 03:55:05 +01:00
Improves belt item overlay code, Adds new belt item overlay sprites (#17568)
* belt-improvements-and-sprites * fixes my fix of botany belt allowed contents
This commit is contained in:
@@ -4,6 +4,7 @@
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icon = 'icons/obj/wizard.dmi'
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icon_state = "soulstone"
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item_state = "electronic"
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belt_icon = "soulstone"
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var/icon_state_full = "soulstone2"
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desc = "A fragment of the legendary treasure known simply as the 'Soul Stone'. The shard still flickers with a fraction of the full artifact's power."
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w_class = WEIGHT_CLASS_TINY
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@@ -119,6 +119,8 @@ GLOBAL_DATUM_INIT(fire_overlay, /image, image("icon" = 'icons/goonstation/effect
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// item hover FX
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/// Is this item inside a storage object?
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var/in_storage = FALSE
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// For assigning a belt overlay icon state in belts.dmi
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var/belt_icon = null
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/// Holder var for the item outline filter, null when no outline filter on the item.
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var/outline_filter
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@@ -4,6 +4,7 @@
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icon = 'icons/obj/device.dmi'
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icon_state = "flash"
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item_state = "flashtool" //looks exactly like a flash (and nothing like a flashbang)
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belt_icon = "flash"
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throwforce = 0
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w_class = WEIGHT_CLASS_TINY
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throw_speed = 3
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@@ -6,6 +6,7 @@
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righthand_file = 'icons/mob/inhands/items_righthand.dmi'
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icon_state = "defib-on"
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item_state = "defib"
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belt_icon = "defib"
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var/icon_base = "defib"
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var/cooldown = FALSE
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@@ -46,6 +46,7 @@
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icon = 'icons/obj/janitor.dmi'
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icon_state = "lightreplacer0"
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item_state = "electronic"
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belt_icon = "light_replacer"
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w_class = WEIGHT_CLASS_SMALL
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flags = CONDUCT
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slot_flags = SLOT_BELT
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@@ -81,10 +81,11 @@ REAGENT SCANNER
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to_chat(user, "<span class='notice'>Subject is not addicted to any reagents.</span>")
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/obj/item/healthanalyzer
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name = "Health Analyzer"
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name = "health analyzer"
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icon = 'icons/obj/device.dmi'
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icon_state = "health"
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item_state = "healthanalyzer"
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belt_icon = "health_analyzer"
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desc = "A hand-held body scanner able to distinguish vital signs of the subject."
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flags = CONDUCT | NOBLUDGEON
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slot_flags = SLOT_BELT
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@@ -11,10 +11,11 @@
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*/
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/obj/item/rad_laser
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name = "Health Analyzer"
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name = "health analyzer"
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icon = 'icons/obj/device.dmi'
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icon_state = "health2"
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item_state = "healthanalyzer"
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belt_icon = "health_analyzer"
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desc = "A hand-held body scanner able to distinguish vital signs of the subject. A strange microlaser is hooked on to the scanning end."
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flags = CONDUCT | NOBLUDGEON
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slot_flags = SLOT_BELT
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@@ -171,6 +171,7 @@
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singular_name = "advanced trauma kit"
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desc = "An advanced trauma kit for severe injuries."
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icon_state = "traumakit"
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belt_icon = "traumakit"
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max_amount = 6
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heal_brute = 25
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stop_bleeding = 0
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@@ -219,6 +220,7 @@
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singular_name = "advanced burn kit"
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desc = "An advanced treatment kit for severe burns."
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icon_state = "burnkit"
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belt_icon = "burnkit"
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heal_burn = 25
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/obj/item/stack/medical/ointment/advanced/cyborg
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@@ -4,6 +4,7 @@
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icon = 'icons/obj/tools.dmi'
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icon_state = "crowbar"
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item_state = "crowbar"
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belt_icon = "crowbar"
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usesound = 'sound/items/crowbar.ogg'
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flags = CONDUCT
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slot_flags = SLOT_BELT
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@@ -66,6 +67,7 @@
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desc = "A set of jaws of life, the magic of science has managed to fit it down into a device small enough to fit in a tool belt. It's fitted with a prying head."
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icon_state = "jaws_pry"
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item_state = "jawsoflife"
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belt_icon = "jaws"
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materials = list(MAT_METAL=150,MAT_SILVER=50,MAT_TITANIUM=25)
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origin_tech = "materials=2;engineering=2"
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usesound = 'sound/items/jaws_pry.ogg'
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@@ -11,6 +11,7 @@
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desc = "Used for pulsing wires to test which to cut. Not recommended by doctors."
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icon = 'icons/obj/device.dmi'
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icon_state = "multitool"
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belt_icon = "multitool"
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flags = CONDUCT
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force = 0
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w_class = WEIGHT_CLASS_SMALL
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@@ -4,6 +4,7 @@
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desc = "You can be totally screwy with this."
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icon = 'icons/obj/tools.dmi'
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icon_state = "screwdriver_map"
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belt_icon = "screwdriver"
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flags = CONDUCT
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slot_flags = SLOT_BELT
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force = 5
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@@ -74,6 +75,7 @@
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desc = "A simple hand drill with a screwdriver bit attached."
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icon_state = "drill_screw"
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item_state = "drill"
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belt_icon = "hand_drill"
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materials = list(MAT_METAL=150,MAT_SILVER=50,MAT_TITANIUM=25)
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origin_tech = "materials=2;engineering=2" //done for balance reasons, making them high value for research, but harder to get
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force = 8 //might or might not be too high, subject to change
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@@ -6,6 +6,7 @@
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icon = 'icons/obj/tools.dmi'
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icon_state = "welder"
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item_state = "welder"
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belt_icon = "welder"
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flags = CONDUCT
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slot_flags = SLOT_BELT
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force = 3
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@@ -192,6 +193,7 @@
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name = "industrial welding tool"
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desc = "A slightly larger welder with a larger tank."
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icon_state = "indwelder"
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belt_icon = "welder_ind"
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maximum_fuel = 40
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materials = list(MAT_METAL=70, MAT_GLASS=60)
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origin_tech = "engineering=2;plasmatech=2"
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@@ -227,6 +229,7 @@
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desc = "An upgraded welder based off the industrial welder."
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icon_state = "upindwelder"
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item_state = "upindwelder"
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belt_icon = "welder_upg"
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maximum_fuel = 80
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materials = list(MAT_METAL=70, MAT_GLASS=120)
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origin_tech = "engineering=3;plasmatech=2"
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@@ -236,6 +239,7 @@
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desc = "An experimental welder capable of self-fuel generation and less harmful to the eyes."
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icon_state = "exwelder"
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item_state = "exwelder"
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belt_icon = "welder_exp"
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maximum_fuel = 40
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materials = list(MAT_METAL=70, MAT_GLASS=120)
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origin_tech = "materials=4;engineering=4;bluespace=3;plasmatech=4"
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@@ -3,6 +3,7 @@
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desc = "This cuts wires."
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icon = 'icons/obj/tools.dmi'
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icon_state = "cutters"
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belt_icon = "wirecutters"
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flags = CONDUCT
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slot_flags = SLOT_BELT
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force = 6
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@@ -82,6 +83,7 @@
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desc = "A set of jaws of life, the magic of science has managed to fit it down into a device small enough to fit in a tool belt. It's fitted with a cutting head."
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icon_state = "jaws_cutter"
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item_state = "jawsoflife"
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belt_icon = "jaws"
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origin_tech = "materials=2;engineering=2"
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materials = list(MAT_METAL=150,MAT_SILVER=50,MAT_TITANIUM=25)
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usesound = 'sound/items/jaws_cut.ogg'
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@@ -4,6 +4,7 @@
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desc = "A wrench with common uses. Can be found in your hand."
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icon = 'icons/obj/tools.dmi'
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icon_state = "wrench"
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belt_icon = "wrench"
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flags = CONDUCT
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slot_flags = SLOT_BELT
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force = 5
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@@ -50,6 +51,7 @@
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desc = "A simple powered drill with a bolt bit."
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icon_state = "drill_bolt"
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item_state = "drill"
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belt_icon = "hand_drill"
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usesound = 'sound/items/drill_use.ogg'
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materials = list(MAT_METAL=150,MAT_SILVER=50,MAT_TITANIUM=25)
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origin_tech = "materials=2;engineering=2" //done for balance reasons, making them high value for research, but harder to get
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@@ -4,6 +4,7 @@
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icon = 'icons/obj/items.dmi'
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icon_state = "dnainjector"
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item_state = "dnainjector"
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belt_icon = "syringe"
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var/block = 0
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var/datum/dna2/record/buf = null
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throw_speed = 3
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@@ -515,6 +515,7 @@
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/obj/item/grenade/chem_grenade/cleaner
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belt_icon = "grenade"
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payload_name = "cleaner"
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desc = "BLAM!-brand foaming space cleaner. In a special applicator for rapid cleaning of wide areas."
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stage = READY
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@@ -2,6 +2,7 @@
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name = "flashbang"
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icon_state = "flashbang"
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item_state = "flashbang"
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belt_icon = "flashbang"
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origin_tech = "materials=2;combat=3"
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light_power = 10
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light_color = LIGHT_COLOR_WHITE
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@@ -4,6 +4,7 @@
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gender = PLURAL
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icon = 'icons/obj/items.dmi'
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icon_state = "handcuff"
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belt_icon = "handcuffs"
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flags = CONDUCT
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slot_flags = SLOT_BELT
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throwforce = 5
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@@ -83,6 +84,7 @@
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icon = 'icons/obj/mining.dmi'
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icon_state = "sinewcuff"
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item_state = "sinewcuff"
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belt_icon = null
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breakouttime = 300 //Deciseconds = 30s
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cuffsound = 'sound/weapons/cablecuff.ogg'
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@@ -90,6 +92,7 @@
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name = "cable restraints"
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desc = "Looks like some cables tied together. Could be used to tie something up."
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icon_state = "cuff_white"
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belt_icon = null
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origin_tech = "engineering=2"
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materials = list(MAT_METAL=150, MAT_GLASS=75)
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breakouttime = 300 //Deciseconds = 30s
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@@ -4,6 +4,7 @@
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icon = 'icons/obj/device.dmi'
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icon_state = "signmaker"
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item_state = "electronic"
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belt_icon = "holosign_creator"
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force = 0
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w_class = WEIGHT_CLASS_SMALL
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throwforce = 0
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@@ -31,7 +31,7 @@
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desc = "It's the heavy-duty black polymer kind. Time to take out the trash!"
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icon = 'icons/obj/janitor.dmi'
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icon_state = "trashbag"
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belt_icon = "trashbag"
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w_class = WEIGHT_CLASS_BULKY
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max_w_class = WEIGHT_CLASS_SMALL
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slot_flags = null
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@@ -75,6 +75,7 @@
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name = "trash bag of holding"
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desc = "The latest and greatest in custodial convenience, a trashbag that is capable of holding vast quantities of garbage."
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icon_state = "bluetrashbag"
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belt_icon = "trashbag_blue"
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origin_tech = "materials=4;bluespace=4;engineering=4;plasmatech=3"
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max_combined_w_class = 60
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storage_slots = 60
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@@ -15,9 +15,9 @@
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/obj/item/storage/belt/update_icon()
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if(use_item_overlays)
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overlays.Cut()
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cut_overlays()
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for(var/obj/item/I in contents)
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overlays += "[I.name]"
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add_overlay("[I.belt_icon]")
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..()
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/obj/item/storage/belt/proc/can_use()
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@@ -203,6 +203,7 @@
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/obj/item/wirecutters,
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/obj/item/wrench,
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/obj/item/reagent_containers/spray/weedspray,
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/obj/item/reagent_containers/spray/plantbgone,
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/obj/item/reagent_containers/spray/pestspray
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)
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@@ -273,7 +274,7 @@
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storage_slots = 6
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use_item_overlays = TRUE
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can_hold = list(
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"/obj/item/soulstone"
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/obj/item/soulstone
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)
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/obj/item/storage/belt/soulstone/full/populate_contents()
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@@ -290,7 +291,7 @@
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materials = list(MAT_GOLD=400)
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storage_slots = TRUE
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can_hold = list(
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"/obj/item/clothing/mask/luchador"
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/obj/item/clothing/mask/luchador
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)
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/obj/item/storage/belt/military
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@@ -403,6 +404,7 @@
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/obj/item/soap,
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/obj/item/holosign_creator,
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/obj/item/melee/flyswatter,
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/obj/item/storage/bag/trash
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)
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/obj/item/storage/belt/janitor/full/populate_contents()
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@@ -165,6 +165,7 @@
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icon = 'icons/obj/cigarettes.dmi'
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icon_state = "cigpacket"
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item_state = "cigpacket"
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belt_icon = "patch_pack"
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w_class = WEIGHT_CLASS_SMALL
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throwforce = 2
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slot_flags = SLOT_BELT
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@@ -223,6 +223,7 @@
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icon_state = "pill_canister"
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icon = 'icons/obj/chemical.dmi'
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item_state = "contsolid"
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belt_icon = "pill_bottle"
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w_class = WEIGHT_CLASS_SMALL
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can_hold = list(/obj/item/reagent_containers/food/pill)
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cant_hold = list(/obj/item/reagent_containers/food/pill/patch)
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@@ -305,6 +306,7 @@
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name = "patch pack"
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desc = "It's a container for storing medical patches."
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icon_state = "patch_pack"
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belt_icon = "patch_pack"
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can_hold = list(/obj/item/reagent_containers/food/pill/patch)
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cant_hold = list()
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rapid_intake_message = "flips the lid of the patch pack open and begins rapidly stamping patches on themselves!"
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@@ -4,6 +4,7 @@
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icon_state = "stunbaton"
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var/base_icon = "stunbaton"
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item_state = "baton"
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belt_icon = "stunbaton"
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slot_flags = SLOT_BELT
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force = 10
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throwforce = 7
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@@ -20,6 +20,7 @@
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icon = 'icons/obj/hydroponics/equipment.dmi'
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icon_state = "weedspray"
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item_state = "plantbgone"
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belt_icon = null
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volume = 100
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container_type = OPENCONTAINER
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slot_flags = SLOT_BELT
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@@ -39,6 +40,7 @@
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icon = 'icons/obj/hydroponics/equipment.dmi'
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icon_state = "pestspray"
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item_state = "plantbgone"
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belt_icon = null
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volume = 100
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container_type = OPENCONTAINER
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slot_flags = SLOT_BELT
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@@ -57,6 +59,7 @@
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desc = "It's used for removing weeds or scratching your back."
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icon_state = "cultivator"
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item_state = "cultivator"
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belt_icon = "cultivator"
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origin_tech = "engineering=2;biotech=2"
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flags = CONDUCT
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force = 5
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@@ -81,6 +84,7 @@
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desc = "A very sharp axe blade upon a short fibremetal handle. It has a long history of chopping things, but now it is used for chopping wood."
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icon_state = "hatchet"
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item_state = "hatchet"
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belt_icon = "hatchet"
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flags = CONDUCT
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force = 12
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w_class = WEIGHT_CLASS_TINY
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@@ -143,6 +143,7 @@
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desc = "A small tool for digging and moving dirt."
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icon_state = "spade"
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item_state = "spade"
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belt_icon = "spade"
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force = 5
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throwforce = 7
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w_class = WEIGHT_CLASS_SMALL
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@@ -484,6 +484,7 @@ GLOBAL_LIST_INIT(cable_coil_recipes, list (new/datum/stack_recipe/cable_restrain
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icon = 'icons/obj/power.dmi'
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icon_state = "coil"
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item_state = "coil_red"
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belt_icon = "cable_coil"
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amount = MAXCOIL
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max_amount = MAXCOIL
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merge_type = /obj/item/stack/cable_coil // This is here to let its children merge between themselves
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@@ -4,6 +4,7 @@
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ammo_type = /obj/item/ammo_casing/magic
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icon_state = "nothingwand"
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item_state = "wand"
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belt_icon = "wand_nothing"
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w_class = WEIGHT_CLASS_SMALL
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can_charge = 0
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max_charges = 100 //100, 50, 50, 34 (max charge distribution by 25%ths)
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@@ -63,6 +64,7 @@
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fire_sound = 'sound/magic/wandodeath.ogg'
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ammo_type = /obj/item/ammo_casing/magic/death
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icon_state = "deathwand"
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belt_icon = "wand_death"
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||||
max_charges = 3 //3, 2, 2, 1
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||||
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/obj/item/gun/magic/wand/death/zap_self(mob/living/user)
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@@ -88,6 +90,7 @@
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ammo_type = /obj/item/ammo_casing/magic/heal
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fire_sound = 'sound/magic/staff_healing.ogg'
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||||
icon_state = "revivewand"
|
||||
belt_icon = "wand_revive"
|
||||
max_charges = 3 //3, 2, 2, 1
|
||||
|
||||
/obj/item/gun/magic/wand/resurrection/zap_self(mob/living/user)
|
||||
@@ -111,6 +114,7 @@
|
||||
ammo_type = /obj/item/ammo_casing/magic/change
|
||||
fire_sound = 'sound/magic/staff_change.ogg'
|
||||
icon_state = "polywand"
|
||||
belt_icon = "wand_polymorph"
|
||||
max_charges = 10 //10, 5, 5, 4
|
||||
|
||||
/obj/item/gun/magic/wand/polymorph/zap_self(mob/living/user)
|
||||
@@ -127,6 +131,7 @@
|
||||
desc = "This wand will wrench targets through space and time to move them somewhere else."
|
||||
ammo_type = /obj/item/ammo_casing/magic/teleport
|
||||
icon_state = "telewand"
|
||||
belt_icon = "wand_tele"
|
||||
max_charges = 10 //10, 5, 5, 4
|
||||
no_den_usage = TRUE
|
||||
fire_sound = 'sound/magic/wand_teleport.ogg'
|
||||
@@ -149,6 +154,7 @@
|
||||
ammo_type = /obj/item/ammo_casing/magic/door
|
||||
fire_sound = 'sound/magic/staff_door.ogg'
|
||||
icon_state = "doorwand"
|
||||
belt_icon = "wand_door"
|
||||
max_charges = 20 //20, 10, 10, 7
|
||||
no_den_usage = TRUE
|
||||
|
||||
@@ -167,6 +173,7 @@
|
||||
fire_sound = 'sound/magic/fireball.ogg'
|
||||
ammo_type = /obj/item/ammo_casing/magic/fireball
|
||||
icon_state = "firewand"
|
||||
belt_icon = "wand_fireball"
|
||||
max_charges = 8 //8, 4, 4, 3
|
||||
|
||||
/obj/item/gun/magic/wand/fireball/zap_self(mob/living/user)
|
||||
|
||||
@@ -7,6 +7,7 @@
|
||||
desc = "A dropper. Transfers 5 units."
|
||||
icon_state = "dropper"
|
||||
item_state = "dropper"
|
||||
belt_icon = "dropper"
|
||||
amount_per_transfer_from_this = 5
|
||||
possible_transfer_amounts = list(1, 2, 3, 4, 5)
|
||||
volume = 5
|
||||
|
||||
@@ -119,6 +119,7 @@
|
||||
icon = 'icons/obj/chemical.dmi'
|
||||
icon_state = "beaker"
|
||||
item_state = "beaker"
|
||||
belt_icon = "beaker"
|
||||
materials = list(MAT_GLASS=500)
|
||||
var/obj/item/assembly_holder/assembly = null
|
||||
var/can_assembly = 1
|
||||
@@ -226,6 +227,7 @@
|
||||
name = "vial"
|
||||
desc = "A small glass vial. Can hold up to 25 units."
|
||||
icon_state = "vial"
|
||||
belt_icon = "vial"
|
||||
materials = list(MAT_GLASS=250)
|
||||
volume = 25
|
||||
amount_per_transfer_from_this = 10
|
||||
|
||||
@@ -8,6 +8,7 @@
|
||||
icon = 'icons/obj/hypo.dmi'
|
||||
item_state = "hypo"
|
||||
icon_state = "hypo"
|
||||
belt_icon = "hypospray"
|
||||
amount_per_transfer_from_this = 5
|
||||
volume = 30
|
||||
possible_transfer_amounts = list(1,2,3,4,5,10,15,20,25,30)
|
||||
@@ -101,6 +102,7 @@
|
||||
desc = "A rapid and safe way to stabilize patients in critical condition for personnel without advanced medical knowledge."
|
||||
icon_state = "autoinjector"
|
||||
item_state = "autoinjector"
|
||||
belt_icon = "autoinjector"
|
||||
amount_per_transfer_from_this = 10
|
||||
possible_transfer_amounts = list(10)
|
||||
volume = 10
|
||||
|
||||
@@ -4,6 +4,7 @@
|
||||
icon = 'icons/obj/janitor.dmi'
|
||||
icon_state = "cleaner"
|
||||
item_state = "cleaner"
|
||||
belt_icon = "space_cleaner"
|
||||
flags = NOBLUDGEON
|
||||
container_type = OPENCONTAINER
|
||||
slot_flags = SLOT_BELT
|
||||
@@ -150,6 +151,7 @@
|
||||
icon = 'icons/obj/items.dmi'
|
||||
icon_state = "pepperspray"
|
||||
item_state = "pepperspray"
|
||||
belt_icon = null
|
||||
volume = 40
|
||||
spray_maxrange = 4
|
||||
amount_per_transfer_from_this = 5
|
||||
@@ -162,6 +164,7 @@
|
||||
icon = 'icons/obj/hydroponics/harvest.dmi'
|
||||
icon_state = "sunflower"
|
||||
item_state = "sunflower"
|
||||
belt_icon = null
|
||||
amount_per_transfer_from_this = 1
|
||||
volume = 10
|
||||
list_reagents = list("water" = 10)
|
||||
@@ -235,5 +238,6 @@
|
||||
icon = 'icons/obj/hydroponics/equipment.dmi'
|
||||
icon_state = "plantbgone"
|
||||
item_state = "plantbgone"
|
||||
belt_icon = null
|
||||
volume = 100
|
||||
list_reagents = list("glyphosate" = 100)
|
||||
|
||||
@@ -8,6 +8,7 @@
|
||||
icon = 'icons/goonstation/objects/syringe.dmi'
|
||||
item_state = "syringe_0"
|
||||
icon_state = "0"
|
||||
belt_icon = "syringe"
|
||||
amount_per_transfer_from_this = 5
|
||||
possible_transfer_amounts = list()
|
||||
volume = 15
|
||||
|
||||
Binary file not shown.
|
Before Width: | Height: | Size: 19 KiB After Width: | Height: | Size: 21 KiB |
Reference in New Issue
Block a user