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Automatic changelog compile, [ci skip]
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@@ -55,6 +55,36 @@
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-->
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<div class="commit sansserif">
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<h2 class="date">13 February 2017</h2>
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<h3 class="author">Fethas updated:</h3>
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<ul class="changes bgimages16">
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<li class="tweak">Metastation: The escape shuttle doors should no longer be security access only.</li>
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<li class="tweak">Metastation: Hooks up disposals door control.</li>
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<li class="tweak">Cyberiad: Untriggers Neca and makes the floor tiles in the emergecny wing sec area plating.</li>
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<li class="tweak">Cyberiad: Moves the cargo mail room table onto the otherside of the window so you can actually OPEN IT.</li>
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</ul>
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<h3 class="author">Fox McCloud updated:</h3>
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<ul class="changes bgimages16">
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<li class="tweak">improves the tatortot sprite</li>
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</ul>
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<h3 class="author">Kyep updated:</h3>
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<ul class="changes bgimages16">
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<li class="tweak">Playtime requirements for IAAs have been set at 5 hours (similar to Sec Officer). Playtime requirements for Captains and AI have been increased from 10 hours to 20 hours.</li>
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<li class="tweak">Mech-mounted teleporters are no longer massively overpowered. They now consume a huge amount of energy to use, to the point that crew mechs with them can only use them a few times. They can no longer be spammed. Dark Gygax mechs used by nuclear operatives get a better version of the teleporter, which has around 40 uses, and is more precise.</li>
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</ul>
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<h3 class="author">Markolie updated:</h3>
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<ul class="changes bgimages16">
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<li class="bugfix">Fixed a number of genetics powers not working.</li>
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<li class="bugfix">Posibrains can no longer whisper when silenced.</li>
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<li class="bugfix">Syndicate turrets will no longer target the Syndicate pAI found on their outpost.</li>
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<li class="bugfix">Fixed the "Swedish" disability occasionally hiding parts of speech.</li>
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<li class="bugfix">Mouthless players can no longer eat crayons (such as IPC's).</li>
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<li class="bugfix">Instruments can now be interacted with while buckled.</li>
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<li class="bugfix">Emagging a single fax machine will no longer give all fax machines access to the Syndicate destination.</li>
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<li class="bugfix">Evidence bags will now always show the item inside of them.</li>
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<li class="bugfix">Spacepods leaving a trail of humans instead of ion trail effects.</li>
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</ul>
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<h2 class="date">12 February 2017</h2>
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<h3 class="author">Fox McCloud updated:</h3>
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<ul class="changes bgimages16">
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@@ -3642,3 +3642,35 @@ DO NOT EDIT THIS FILE BY HAND! AUTOMATICALLY GENERATED BY ss13_genchangelog.py.
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uraniummeltdown:
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- rscadd: Whetstones have been resprited
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- rscadd: Drying racks have new sprites.
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2017-02-13:
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Fethas:
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- tweak: 'Metastation: The escape shuttle doors should no longer be security access
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only.'
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- tweak: 'Metastation: Hooks up disposals door control.'
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- tweak: 'Cyberiad: Untriggers Neca and makes the floor tiles in the emergecny wing
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sec area plating.'
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- tweak: 'Cyberiad: Moves the cargo mail room table onto the otherside of the window
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so you can actually OPEN IT.'
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Fox McCloud:
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- tweak: improves the tatortot sprite
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Kyep:
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- tweak: Playtime requirements for IAAs have been set at 5 hours (similar to Sec
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Officer). Playtime requirements for Captains and AI have been increased from
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10 hours to 20 hours.
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- tweak: Mech-mounted teleporters are no longer massively overpowered. They now
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consume a huge amount of energy to use, to the point that crew mechs with them
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can only use them a few times. They can no longer be spammed. Dark Gygax mechs
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used by nuclear operatives get a better version of the teleporter, which has
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around 40 uses, and is more precise.
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Markolie:
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- bugfix: Fixed a number of genetics powers not working.
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- bugfix: Posibrains can no longer whisper when silenced.
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- bugfix: Syndicate turrets will no longer target the Syndicate pAI found on their
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outpost.
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- bugfix: Fixed the "Swedish" disability occasionally hiding parts of speech.
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- bugfix: Mouthless players can no longer eat crayons (such as IPC's).
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- bugfix: Instruments can now be interacted with while buckled.
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- bugfix: Emagging a single fax machine will no longer give all fax machines access
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to the Syndicate destination.
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- bugfix: Evidence bags will now always show the item inside of them.
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- bugfix: Spacepods leaving a trail of humans instead of ion trail effects.
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@@ -1,7 +0,0 @@
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author: "Fethas"
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delete-after: True
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changes:
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- tweak: "Metastation: The escape shuttle doors should no longer be security access only."
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- tweak: "Metastation: Hooks up disposals door control."
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- tweak: "Cyberiad: Untriggers Neca and makes the floor tiles in the emergecny wing sec area plating."
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- tweak: "Cyberiad: Moves the cargo mail room table onto the otherside of the window so you can actually OPEN IT."
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@@ -1,12 +0,0 @@
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author: "Markolie"
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delete-after: True
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changes:
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- bugfix: "Fixed a number of genetics powers not working."
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- bugfix: "Posibrains can no longer whisper when silenced."
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- bugfix: "Syndicate turrets will no longer target the Syndicate pAI found on their outpost."
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- bugfix: "Fixed the \"Swedish\" disability occasionally hiding parts of speech."
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- bugfix: "Mouthless players can no longer eat crayons (such as IPC's)."
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- bugfix: "Instruments can now be interacted with while buckled."
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- bugfix: "Emagging a single fax machine will no longer give all fax machines access to the Syndicate destination."
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- bugfix: "Evidence bags will now always show the item inside of them."
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- bugfix: "Spacepods leaving a trail of humans instead of ion trail effects."
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@@ -1,4 +0,0 @@
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author: "Fox McCloud"
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delete-after: True
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changes:
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- tweak: "improves the tatortot sprite"
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@@ -1,4 +0,0 @@
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author: "Kyep"
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delete-after: True
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changes:
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- tweak: "Playtime requirements for IAAs have been set at 5 hours (similar to Sec Officer). Playtime requirements for Captains and AI have been increased from 10 hours to 20 hours."
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@@ -1,4 +0,0 @@
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author: "Kyep"
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delete-after: True
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changes:
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- tweak: "Mech-mounted teleporters are no longer massively overpowered. They now consume a huge amount of energy to use, to the point that crew mechs with them can only use them a few times. They can no longer be spammed. Dark Gygax mechs used by nuclear operatives get a better version of the teleporter, which has around 40 uses, and is more precise."
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