mirror of
https://github.com/ParadiseSS13/Paradise.git
synced 2026-07-12 07:33:34 +01:00
Merge branch 'master' of github.com:Baystation12/Baystation12 into dev
This commit is contained in:
@@ -59,8 +59,8 @@ datum/controller/vote
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if(auto_muted && !ooc_allowed)
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auto_muted = 0
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ooc_allowed = !( ooc_allowed )
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world << "<b>The OOC channel has been automatically enabled due to vote cancellation.</b>"
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log_admin("OOC was toggled automatically due to vote cancellation.")
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world << "<b>The OOC channel has been automatically enabled due to vote end.</b>"
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log_admin("OOC was toggled automatically due to vote end.")
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message_admins("OOC has been toggled on automatically.")
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@@ -154,12 +154,6 @@ datum/controller/vote
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if("crew_transfer")
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if(. == "Initiate Crew Transfer")
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init_shift_change(null, 1)
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if(auto_muted && !ooc_allowed)
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auto_muted = 0
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ooc_allowed = !( ooc_allowed )
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world << "<b>The OOC channel has been automatically enabled due to vote end.</b>"
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log_admin("OOC was toggled automatically due to vote end.")
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message_admins("OOC has been toggled on automatically.")
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if(restart)
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@@ -235,7 +229,7 @@ datum/controller/vote
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if(mode == "crew_transfer" && ooc_allowed)
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auto_muted = 1
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ooc_allowed = !( ooc_allowed )
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world << "<b>The OOC channel has been automatically disabled due to the crew transfer vote.</b>"
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world << "<b>The OOC channel has been automatically disabled due to a crew transfer vote.</b>"
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log_admin("OOC was toggled automatically due to crew_transfer vote.")
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message_admins("OOC has been toggled off automatically.")
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if(mode == "gamemode" && ooc_allowed)
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@@ -247,7 +241,7 @@ datum/controller/vote
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if(mode == "custom" && ooc_allowed)
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auto_muted = 1
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ooc_allowed = !( ooc_allowed )
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world << "<b>The OOC channel has been automatically disabled due to the custom vote.</b>"
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world << "<b>The OOC channel has been automatically disabled due to a custom vote.</b>"
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log_admin("OOC was toggled automatically due to custom vote.")
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message_admins("OOC has been toggled off automatically.")
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@@ -186,6 +186,7 @@
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changeling.geneticdamage = 30
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src.dna = chosen_dna
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src.real_name = chosen_dna.real_name
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src.flavor_text = ""
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updateappearance(src, src.dna.uni_identity)
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domutcheck(src, null)
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@@ -125,6 +125,8 @@
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pixel_x = (dir & 3)? 0 : (dir == 4 ? -24 : 24)
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pixel_y = (dir & 3)? (dir ==1 ? -24 : 24) : 0
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update_icon()
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if(ticker && ticker.current_state == 3)//if the game is running
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src.initialize()
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return
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first_run()
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@@ -20,6 +20,8 @@
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action(atom/target)
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if(!action_checks(target)) return
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if(!cargo_holder) return
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if(istype(target, /obj/structure/stool)) return
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if(istype(target,/obj))
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var/obj/O = target
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if(!O.anchored)
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@@ -68,10 +68,8 @@ var/list/admin_verbs_admin = list(
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/datum/admins/proc/show_skills,
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/client/proc/check_customitem_activity,
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/client/proc/man_up,
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/client/proc/global_man_up
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/* Currently unticked.
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/client/proc/response_team
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*/
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/client/proc/global_man_up,
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/client/proc/response_team // Response Teams admin verb
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)
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var/list/admin_verbs_ban = list(
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/client/proc/unban_panel,
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@@ -764,4 +762,4 @@ var/list/admin_verbs_mod = list(
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T << 'sound/voice/ManUp1.ogg'
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log_admin("[key_name(usr)] told everyone to man up and deal with it.")
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message_admins("\blue [key_name_admin(usr)] told everyone to man up and deal with it.", 1)
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message_admins("\blue [key_name_admin(usr)] told everyone to man up and deal with it.", 1)
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@@ -3,6 +3,7 @@
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set category = "Fun"
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set desc = "Shows a cinematic." // Intended for testing but I thought it might be nice for events on the rare occasion Feel free to comment it out if it's not wanted.
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set hidden = 1
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if(alert("Are you sure you want to run [cinematic]?","Confirmation","Yes","No")=="No") return
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if(!ticker) return
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switch(cinematic)
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if("explosion")
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@@ -10,6 +10,9 @@
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announceWhen = rand(50, 60)
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releaseWhen = rand(20, 30)
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src.startWhen = src.releaseWhen-1
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src.endWhen = src.releaseWhen+1
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/datum/event/prison_break/announce()
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if(prisonAreas && prisonAreas.len > 0)
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@@ -308,6 +308,7 @@ proc/setup_database_connection()
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failed_db_connections = 0 //If this connection succeeded, reset the failed connections counter.
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else
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failed_db_connections++ //If it failed, increase the failed connections counter.
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world.log << dbcon.ErrorMsg()
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return .
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@@ -345,6 +346,7 @@ proc/setup_old_database_connection()
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failed_old_db_connections = 0 //If this connection succeeded, reset the failed connections counter.
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else
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failed_old_db_connections++ //If it failed, increase the failed connections counter.
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world.log << dbcon.ErrorMsg()
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return .
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@@ -89,7 +89,7 @@ goto :qm_error
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echo ...
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echo That wasn't a valid response, or you didn't choose anything!
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echo Valid responses: y, n, yes, no
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goto :quitmayber
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goto :quitmaybe
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:exit
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pause
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@@ -65,7 +65,7 @@ goto :qm_error
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echo ...
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echo That wasn't a valid response, or you didn't choose anything!
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echo Valid responses: y, n, yes, no
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goto :quitmayber
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goto :quitmaybe
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:exit
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pause
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