Fixed compile errors with the map (some icon paths weren't added in full, so people trying to compile without FILE_DIR being automatically set would get errors)

Added a line of feedback for when jump to key fails, so we can see what's up with it on the server.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@5313 316c924e-a436-60f5-8080-3fe189b3f50e
This commit is contained in:
petethegoat@gmail.com
2012-12-13 22:20:19 +00:00
parent b23d48794c
commit bdb8891e6a
2 changed files with 3 additions and 2 deletions
+1
View File
@@ -86,6 +86,7 @@
keys += M.client
var/selection = input("Please, select a player!", "Admin Jumping", null, null) as null|anything in sortKey(keys)
if(!selection)
src << "No keys found."
return
var/mob/M = selection:mob
log_admin("[key_name(usr)] jumped to [key_name(M)]")
+2 -2
View File
@@ -4875,9 +4875,9 @@
"bPM" = (/obj/item/clothing/mask/cigarette,/turf/simulated/floor/plating/airless,/area/toxins/test_area)
"bPN" = (/obj/machinery/light/small,/turf/simulated/floor/plating/airless,/area/toxins/test_area)
"bPO" = (/obj/machinery/igniter{icon_state = "igniter0"; id = "Incinerator"; on = 0},/turf/simulated/floor/engine/vacuum,/area/maintenance/incinerator)
"bPP" = (/obj/machinery/door/airlock/maintenance{autoclose = 0; doortype = 7; frequency = 1449; glass = 0; icon = 'Doorglass.dmi'; icon_state = "door_locked"; id_tag = "incinerator_airlock_exterior"; locked = 1; name = "Incinerator Exterior Airlock"; opacity = 1; req_access_txt = "12"},/turf/simulated/floor/engine/vacuum,/area/maintenance/incinerator)
"bPP" = (/obj/machinery/door/airlock/maintenance{autoclose = 0; doortype = 7; frequency = 1449; glass = 0; icon = 'icons/obj/doors/Doorglass.dmi'; icon_state = "door_locked"; id_tag = "incinerator_airlock_exterior"; locked = 1; name = "Incinerator Exterior Airlock"; opacity = 1; req_access_txt = "12"},/turf/simulated/floor/engine/vacuum,/area/maintenance/incinerator)
"bPQ" = (/turf/simulated/floor/plating,/area/maintenance/incinerator)
"bPR" = (/obj/machinery/door/airlock/maintenance{autoclose = 0; doortype = 7; frequency = 1449; glass = 0; icon = 'Doorglass.dmi'; icon_state = "door_locked"; id_tag = "incinerator_airlock_interior"; locked = 1; name = "Incinerator Interior Airlock"; opacity = 1; req_access_txt = "12"},/turf/simulated/floor/plating,/area/maintenance/incinerator)
"bPR" = (/obj/machinery/door/airlock/maintenance{autoclose = 0; doortype = 7; frequency = 1449; glass = 0; icon = 'icons/obj/doors/Doorglass.dmi'; icon_state = "door_locked"; id_tag = "incinerator_airlock_interior"; locked = 1; name = "Incinerator Interior Airlock"; opacity = 1; req_access_txt = "12"},/turf/simulated/floor/plating,/area/maintenance/incinerator)
"bPS" = (/obj/machinery/atmospherics/valve,/turf/simulated/floor{icon_state = "floorgrime"},/area/maintenance/incinerator)
"bPT" = (/mob/living/simple_animal/mouse,/turf/simulated/floor{icon_state = "floorgrime"},/area/maintenance/incinerator)
"bPU" = (/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"; tag = ""},/turf/simulated/floor{icon_state = "floorgrime"},/area/maintenance/incinerator)