mirror of
https://github.com/ParadiseSS13/Paradise.git
synced 2026-08-23 12:07:27 +01:00
@@ -204,7 +204,7 @@
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"adV" = (/obj/structure/cable{icon_state = "0-4"; d2 = 4},/obj/machinery/power/apc{dir = 8; name = "Head of Security APC"; pixel_x = -24},/turf/simulated/floor{icon_state = "dark"},/area/security/hos)
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"adW" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/turf/simulated/floor/carpet,/area/security/hos)
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"adX" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"; tag = ""},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"; tag = ""},/turf/simulated/floor/carpet,/area/security/hos)
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"adY" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/turf/simulated/floor/carpet,/area/security/hos)
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"adY" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/mob/living/simple_animal/hostile/retaliate/araneus,/turf/simulated/floor/carpet,/area/security/hos)
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"adZ" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/turf/simulated/floor{icon_state = "dark"},/area/security/hos)
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"aea" = (/obj/structure/table/woodentable,/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/obj/item/device/radio,/turf/simulated/floor{icon_state = "dark"},/area/security/hos)
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"aeb" = (/obj/machinery/space_heater,/obj/machinery/light_switch{pixel_x = -25},/obj/effect/decal/warning_stripes/east,/turf/simulated/floor,/area/security/podbay)
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@@ -0,0 +1,23 @@
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/mob/living/simple_animal/hostile/retaliate/araneus
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name = "Sergeant Araneus"
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real_name = "Sergeant Araneus"
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voice_name = "unidentifiable voice"
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desc = "A fierce companion for any person of power, this spider has been carefully trained by Nanotrasen specialists. Its beady, staring eyes send shivers down your spine."
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faction = list("spiders")
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icon_state = "guard"
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icon_living = "guard"
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icon_dead = "guard_dead"
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icon_gib = "guard_dead"
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turns_per_move = 8
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response_help = "pets"
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emote_hear = list("chitters")
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maxHealth = 250
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health = 200
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harm_intent_damage = 3
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melee_damage_lower = 15
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melee_damage_upper = 20
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min_oxy = 5
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max_tox = 2
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max_co2 = 5
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@@ -1462,6 +1462,7 @@
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#include "code\modules\mob\living\simple_animal\hostile\tree.dm"
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#include "code\modules\mob\living\simple_animal\hostile\retaliate\clown.dm"
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#include "code\modules\mob\living\simple_animal\hostile\retaliate\drone.dm"
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#include "code\modules\mob\living\simple_animal\hostile\retaliate\pet.dm"
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#include "code\modules\mob\living\simple_animal\hostile\retaliate\retaliate.dm"
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#include "code\modules\mob\living\simple_animal\hostile\retaliate\undead.dm"
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#include "code\modules\mob\living\simple_animal\revenant\revenant.dm"
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