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-Finished work on the "cult" gamemode. I'll still add features to it later, but it is safe to be put on secret rotation now.
-Added an energy cutlass and made a pirate version of the space suit in preparation for a later nuke update. -Changeling now ends 15 minutes after changeling death, unless he's ressurected. -Further fixing of wizarditis teleporting into space. -Fixed the wise beard sprite. -Fixed missing sprite for monkeyburgers. -Fixed Beepsky automatically adding 2 treason points to EVERYONE. I believe that's everything. git-svn-id: http://tgstation13.googlecode.com/svn/trunk@365 316c924e-a436-60f5-8080-3fe189b3f50e
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@@ -15,7 +15,7 @@
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if(1)
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if(prob(2))
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affected_mob << "\red You feel like something is moving inside of you"
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if(2) //also changes say, see the say.dm
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if(2) //also changes say, see say.dm
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if(prob(2))
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affected_mob << "\red You feel like something is moving inside of you"
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if(prob(2))
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@@ -106,6 +106,9 @@ STI KALY - blind
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if(theareas.Find(AR) || AR.name == "Space") continue
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theareas += AR
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if(!theareas)
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return
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var/area/thearea = pick(theareas)
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var/datum/effects/system/harmless_smoke_spread/smoke = new /datum/effects/system/harmless_smoke_spread()
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@@ -116,6 +119,7 @@ STI KALY - blind
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var/list/L = list()
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for(var/turf/T in get_area_turfs(thearea.type))
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if(T.z != affected_mob.z) continue
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if(T.name == "space") continue
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if(!T.density)
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var/clear = 1
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for(var/obj/O in T)
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@@ -125,6 +129,9 @@ STI KALY - blind
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if(clear)
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L+=T
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if(!L)
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return
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affected_mob.say("SCYAR NILA [uppertext(thearea.name)]!")
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affected_mob.loc = pick(L)
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smoke.start()
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