- East facing basic windows now actually face east. (game panel spawning)
- Fully standardized reinforced windows and removed the obj/windows icon from displaying so it will never be used in mapping again.
- Gave robotics three health analyzers to go with their medic boxes.
- Minor mapping fixes here and there - stacked windows, wires, etc. the usual.
- Renamed all verbs in mapping to "MAP XYZ" so they won't show when you write part of a command and press tab. ("sec camera display" instead of "secrets")

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@1165 316c924e-a436-60f5-8080-3fe189b3f50e
This commit is contained in:
baloh.matevz
2011-03-06 23:21:54 +00:00
parent 4ddad2b9a8
commit be8c18ead5
3 changed files with 8260 additions and 8262 deletions
+4 -2
View File
@@ -1,7 +1,6 @@
/obj/window
name = "window"
icon = 'structures.dmi'
icon_state = "window"
desc = "A window."
density = 1
var/health = 14.0
@@ -18,11 +17,14 @@
// Basic
/obj/window/basic
icon_state = "window"
/obj/window/basic/north
dir = NORTH
/obj/window/basic/east
dir = NORTH
dir = EAST
/obj/window/basic/west
dir = WEST
+3 -3
View File
@@ -44,7 +44,7 @@ var/intercom_range_display_status = 0
camera_view()
set category = "Mapping"
set name = "Camera Range Display"
set name = "MAP Sec Camera Range Display"
if(camera_range_display_status)
camera_range_display_status = 0
@@ -64,7 +64,7 @@ var/intercom_range_display_status = 0
sec_camera_report()
set category = "Mapping"
set name = "Sec Camera Report"
set name = "MAP Sec Camera Report"
if(!master_controller)
alert(usr,"Master_controller not found.","Sec Camera Report")
@@ -93,7 +93,7 @@ var/intercom_range_display_status = 0
intercom_view()
set category = "Mapping"
set name = "Intercom Range Display"
set name = "MAP Intercom Range Display"
if(intercom_range_display_status)
intercom_range_display_status = 0
+8253 -8257
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