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Makes morgue and genetics less of a puke stained shitholes. Closed bodybags and medical masks stop people from puking from bodies now.
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@@ -1787,12 +1787,12 @@
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makeSkeleton()
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return //No puking over skeletons, they don't smell at all!
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// if(loc == /obj/structure/morgue)
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// return
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for(var/mob/living/carbon/human/H in range(decaylevel, src))
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if(prob(5))
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if(airborne_can_reach(get_turf(src), get_turf(H)))
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if(loc == istype(loc,/obj/item/bodybag)) return
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if(H.wear_mask && H.wear_mask == istype(H.wear_mask,/obj/item/clothing/mask/surgical)) return
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H << "<spawn class='warning'>You smell something foul..."
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H.vomit()
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