Added the pirate captain stuff for HG

Changelings can now regen from death
Loyalty implants are now orderable from QM
Repair bot is now adminspawn only
Added the mech ion cannon, which is adminspawn for now
Tweaked highlander a bit
Updated the changelog

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2499 316c924e-a436-60f5-8080-3fe189b3f50e
This commit is contained in:
kortgstation@gmail.com
2011-11-08 00:47:50 +00:00
parent bae68c2db1
commit c00d699ab6
11 changed files with 61 additions and 33 deletions
+2 -2
View File
@@ -7,6 +7,7 @@
return
if(alert("BEGIN THE TOURNAMENT?",,"Yes","No")=="No")
return
for(var/mob/living/carbon/human/H in world)
if(H.stat == 2 || !(H.client)) continue
if(is_special_character(H)) continue
@@ -28,19 +29,18 @@
for(var/datum/objective/OBJ in H.mind.objectives)
H << "<B>Objective #[obj_count]</B>: [OBJ.explanation_text]"
obj_count++
new /obj/item/weapon/pinpointer(H.loc)
for (var/obj/item/I in H)
if (istype(I, /obj/item/weapon/implant))
continue
del(I)
H.equip_if_possible(new /obj/item/clothing/under/kilt(H), H.slot_w_uniform)
H.equip_if_possible(new /obj/item/device/radio/headset/heads/captain(H), H.slot_ears)
H.equip_if_possible(new /obj/item/clothing/head/beret(H), H.slot_head)
H.equip_if_possible(new /obj/item/weapon/claymore(H), H.slot_l_hand)
H.equip_if_possible(new /obj/item/clothing/shoes/combat(H), H.slot_shoes)
H.equip_if_possible(new /obj/item/weapon/pinpointer(H.loc), H.slot_l_store)
var/obj/item/weapon/card/id/W = new(H)
W.name = "[H.real_name]'s ID Card"