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Merge pull request #1424 from Fox-McCloud/phoron-is-for-morons
Phoron is for morons
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@@ -8,13 +8,13 @@
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#define ATM_O2 3
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#define ATM_N2 4
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#define ATM_CO2 5
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#define ATM_P 6 //Phoron
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#define ATM_P 6 //Plasma
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#define ATM_N2O 7
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//--------------------------------------------
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// Omni port datum
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//
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// Used by omni devices to manage connections
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// Used by omni devices to manage connections
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// to other atmospheric objects.
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//--------------------------------------------
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/datum/omni_port
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@@ -70,10 +70,10 @@
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string = "East"
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if(WEST)
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string = "West"
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if(!capitalize && string)
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string = lowertext(string)
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return string
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//returns a direction flag based on the string passed to it
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@@ -51,7 +51,7 @@
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*** Override, what is it? ***
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The purpose of enabling the override is to prevent the docking program from automatically doing things with the docking port when docking or undocking.
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Maybe the shuttle is full of plamsa/phoron for some reason, and you don't want the door to automatically open, or the airlock to cycle.
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Maybe the shuttle is full of plasma for some reason, and you don't want the door to automatically open, or the airlock to cycle.
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This means that the prepare_for_docking/undocking and finish_docking/undocking procs don't get called.
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The docking controller will still check the state of the docking port, and thus prevent the shuttle from launching unless they force the launch (handling forced
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@@ -585,7 +585,7 @@
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var/active = 0 // PLEASE HOLD.
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var/safeties = 1 // The cycler won't start with a living thing inside it unless safeties are off.
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var/irradiating = 0 // If this is > 0, the cycler is decontaminating whatever is inside it.
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var/radiation_level = 2 // 1 is removing germs, 2 is removing blood, 3 is removing phoron.
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var/radiation_level = 2 // 1 is removing germs, 2 is removing blood, 3 is removing plasma.
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var/model_text = "" // Some flavour text for the topic box.
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var/locked = 1 // If locked, nothing can be taken from or added to the cycler.
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@@ -222,7 +222,7 @@ var/list/mechtoys = list(
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points += points_per_slip
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find_slip = 0
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// Sell phoron
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// Sell plasma
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else if(istype(A, /obj/item/stack/sheet/mineral/plasma))
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var/obj/item/stack/sheet/mineral/plasma/P = A
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plasma_count += P.amount
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@@ -3,7 +3,7 @@ var/list/dreams = list(
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"an ID card","a bottle","a familiar face","a crewmember","a toolbox","a security officer","the captain",
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"voices from all around","deep space","a doctor","the engine","a traitor","an ally","darkness",
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"light","a scientist","a monkey","a catastrophe","a loved one","a gun","warmth","freezing","the sun",
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"a hat","the Luna","a ruined station","a planet","phoron","air","the medical bay","the bridge","blinking lights",
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"a hat","the Luna","a ruined station","a planet","plasma","air","the medical bay","the bridge","blinking lights",
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"a blue light","an abandoned laboratory","Nanotrasen","The Syndicate","blood","healing","power","respect",
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"riches","space","a crash","happiness","pride","a fall","water","flames","ice","melons","flying","the eggs","money",
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"the head of personnel","the head of security","a chief engineer","a research director","a chief medical officer",
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@@ -37,7 +37,7 @@ Rare minerals:
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diamond
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Deep minerals:
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phoron
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plasma
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xerxium (adamantine)
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fulgurium (mythril)
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*/
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@@ -178,7 +178,7 @@ Deep minerals:
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target_turf.resources["silver"] = rand(RESOURCE_LOW_MIN,RESOURCE_LOW_MAX)
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target_turf.resources["uranium"] = rand(RESOURCE_LOW_MIN,RESOURCE_LOW_MAX)
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target_turf.resources["diamond"] = 0
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target_turf.resources["phoron"] = 0
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target_turf.resources["plasma"] = 0
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target_turf.resources["osmium"] = 0
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target_turf.resources["hydrogen"] = 0
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if(100 to 124)
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@@ -187,7 +187,7 @@ Deep minerals:
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target_turf.resources["silver"] = rand(RESOURCE_MID_MIN,RESOURCE_MID_MAX)
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target_turf.resources["uranium"] = rand(RESOURCE_MID_MIN,RESOURCE_MID_MAX)
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target_turf.resources["diamond"] = 0
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target_turf.resources["phoron"] = rand(RESOURCE_MID_MIN,RESOURCE_MID_MAX)
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target_turf.resources["plasma"] = rand(RESOURCE_MID_MIN,RESOURCE_MID_MAX)
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target_turf.resources["osmium"] = rand(RESOURCE_MID_MIN,RESOURCE_MID_MAX)
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target_turf.resources["hydrogen"] = 0
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if(125 to 255)
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@@ -196,7 +196,7 @@ Deep minerals:
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target_turf.resources["silver"] = 0
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target_turf.resources["uranium"] = rand(RESOURCE_LOW_MIN,RESOURCE_LOW_MAX)
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target_turf.resources["diamond"] = rand(RESOURCE_LOW_MIN,RESOURCE_LOW_MAX)
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target_turf.resources["phoron"] = rand(RESOURCE_HIGH_MIN,RESOURCE_HIGH_MAX)
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target_turf.resources["plasma"] = rand(RESOURCE_HIGH_MIN,RESOURCE_HIGH_MAX)
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target_turf.resources["osmium"] = rand(RESOURCE_HIGH_MIN,RESOURCE_HIGH_MAX)
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target_turf.resources["hydrogen"] = rand(RESOURCE_MID_MIN,RESOURCE_MID_MAX)
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@@ -22,7 +22,7 @@
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"gold" = /obj/item/weapon/ore/gold,
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"silver" = /obj/item/weapon/ore/silver,
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"diamond" = /obj/item/weapon/ore/diamond,
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"phoron" = /obj/item/weapon/ore/plasma,
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"plasma" = /obj/item/weapon/ore/plasma,
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"osmium" = /obj/item/weapon/ore/osmium,
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"hydrogen" = /obj/item/weapon/ore/hydrogen,
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"silicates" = /obj/item/weapon/ore/glass,
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@@ -36,7 +36,7 @@
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if("silicates" || "carbonaceous rock" || "iron") ore_type = "surface minerals"
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if("gold" || "silver" || "diamond") ore_type = "precious metals"
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if("uranium") ore_type = "nuclear fuel"
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if("phoron" || "osmium" || "hydrogen") ore_type = "exotic matter"
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if("plasma" || "osmium" || "hydrogen") ore_type = "exotic matter"
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if(ore_type) metals[ore_type] += T.resources[metal]
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@@ -99,7 +99,7 @@
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/obj/machinery/mineral/processing_unit
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name = "material processor" //This isn't actually a goddamn furnace, we're in space and it's processing platinum and flammable phoron...
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name = "material processor" //This isn't actually a goddamn furnace, we're in space and it's processing platinum and flammable plasma...
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icon = 'icons/obj/machines/mining_machines.dmi'
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icon_state = "furnace"
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density = 1
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