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Fix for Issue 276. Pregame music stops playing for AIs.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2893 316c924e-a436-60f5-8080-3fe189b3f50e
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@@ -359,7 +359,6 @@
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src << sound(null, repeat = 0, wait = 0, volume = 85, channel = 1) // MAD JAMS cant last forever yo
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new_character.dna.ready_dna(new_character)
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if(mind)
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mind.transfer_to(new_character)
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@@ -53,6 +53,9 @@
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return
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for(var/t in organs)
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del(t)
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if(client)
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src << sound(null, repeat = 0, wait = 0, volume = 85, channel = 1) // stop the jams for AIs
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return ..()
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/mob/living/carbon/AIize()
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