Fix for Issue 276. Pregame music stops playing for AIs.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2893 316c924e-a436-60f5-8080-3fe189b3f50e
This commit is contained in:
vageyenaman@gmail.com
2012-01-01 21:19:37 +00:00
parent 0b9fdb82db
commit c0b4ff00c2
2 changed files with 3 additions and 1 deletions
@@ -359,7 +359,6 @@
src << sound(null, repeat = 0, wait = 0, volume = 85, channel = 1) // MAD JAMS cant last forever yo
new_character.dna.ready_dna(new_character)
if(mind)
mind.transfer_to(new_character)
+3
View File
@@ -53,6 +53,9 @@
return
for(var/t in organs)
del(t)
if(client)
src << sound(null, repeat = 0, wait = 0, volume = 85, channel = 1) // stop the jams for AIs
return ..()
/mob/living/carbon/AIize()