mirror of
https://github.com/ParadiseSS13/Paradise.git
synced 2026-07-11 15:14:27 +01:00
Switches reset_view to reset_perspective
This commit is contained in:
@@ -643,7 +643,7 @@
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//this is necessarily damaging
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var/damage = rand(1,5)
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to_chat(M, "<span class='danger'>The unloading machine grabs you with a hard metallic claw!</span>")
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M.reset_view(master)
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M.reset_perspective(master)
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M.loc = master
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master.types[M.type] = src
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M.apply_damage(damage) // todo: ugly
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@@ -64,7 +64,7 @@ var/list/spells = typesof(/obj/effect/proc_holder/spell) //needed for the badmin
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var/mob/living/carbon/human/caster = user
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if(caster.remoteview_target)
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caster.remoteview_target = null
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caster.reset_view(0)
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caster.reset_perspective(0)
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return 0
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if(is_admin_level(user.z) && (!centcom_cancast || ticker.mode.name == "ragin' mages")) //Certain spells are not allowed on the centcom zlevel
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@@ -156,7 +156,7 @@
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unbuckle_mob(buckled_mob,force=1)
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. = ..()
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if(client)
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reset_view(destination)
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reset_perspective(destination)
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update_canmove() //if the mob was asleep inside a container and then got forceMoved out we need to make them fall.
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//called when src is thrown into hit_atom
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@@ -302,12 +302,12 @@
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if(istype(user.l_hand, /obj/item/tk_grab) || istype(user.r_hand, /obj/item/tk_grab/))
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to_chat(user, "<span class='warning'>Your mind is too busy with that telekinetic grab.</span>")
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user.remoteview_target = null
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user.reset_view(0)
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user.reset_perspective(0)
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return
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if(user.client.eye != user.client.mob)
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user.remoteview_target = null
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user.reset_view(0)
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user.reset_perspective(0)
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return
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for(var/mob/living/L in targets)
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@@ -315,7 +315,7 @@
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if(target)
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user.remoteview_target = target
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user.reset_view(target)
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user.reset_perspective(target)
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else
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user.remoteview_target = null
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user.reset_view(0)
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user.reset_perspective(0)
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@@ -77,7 +77,7 @@
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origin.vest_disguise_action.Remove(C)
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origin.set_droppoint_action.Remove(C)
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remote_eye.eye_user = null
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C.reset_view(null)
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C.reset_perspective(null)
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if(C.client)
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C.client.images -= remote_eye.user_image
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for(var/datum/camerachunk/chunk in remote_eye.visibleCameraChunks)
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@@ -446,7 +446,7 @@
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controlling = 0
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reset_view(null)
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reset_perspective(null)
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machine = null
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host.verbs -= /mob/living/carbon/proc/release_control
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@@ -562,10 +562,10 @@
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src.forceMove(get_turf(host))
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reset_view(null)
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reset_perspective(null)
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machine = null
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host.reset_view(null)
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host.reset_perspective(null)
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host.machine = null
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var/mob/living/H = host
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@@ -817,9 +817,9 @@ var/global/list/multiverse = list()
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log_game("[user][user.key] made [target][target.key] say [wgw] with a voodoo doll.")
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if("eyes")
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user.set_machine(src)
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user.reset_view(target)
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user.reset_perspective(target)
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spawn(100)
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user.reset_view(null)
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user.reset_perspective(null)
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user.unset_machine()
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if("r_leg","l_leg")
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to_chat(user, "<span class='notice'>You move the doll's legs around.</span>")
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@@ -92,7 +92,7 @@
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for(var/mob/O in mob_list)
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if(O.client && O.client.eye == src)
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O.unset_machine()
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O.reset_view(null)
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O.reset_perspective(null)
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to_chat(O, "The screen bursts into static.")
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..()
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@@ -279,7 +279,7 @@
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for(var/mob/O in player_list)
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if(O.client && O.client.eye == src)
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O.unset_machine()
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O.reset_view(null)
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O.reset_perspective(null)
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to_chat(O, "The screen bursts into static.")
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/obj/machinery/camera/proc/triggerCameraAlarm(var/duration = 0)
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@@ -45,7 +45,7 @@
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/obj/machinery/computer/security/check_eye(var/mob/user as mob)
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if((get_dist(user, src) > 1 || !( user.canmove ) || user.blinded || !( current ) || !( current.status )) && (!istype(user, /mob/living/silicon)))
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return null
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user.reset_view(current)
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user.reset_perspective(current)
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return 1
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// Network configuration
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@@ -74,7 +74,7 @@
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// This should be able to be excised once the full view refactor rolls out
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user.remote_view = 1
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user.remote_control = eyeobj
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user.reset_view(eyeobj)
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user.reset_perspective(eyeobj)
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/mob/camera/aiEye/remote
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name = "Inactive Camera Eye"
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@@ -137,7 +137,7 @@
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remote_eye.origin.current_user = null
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remote_eye.origin.jump_action.Remove(C)
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remote_eye.eye_user = null
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C.reset_view(null)
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C.reset_perspective(null)
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if(C.client)
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C.client.images -= remote_eye.user_image
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for(var/datum/camerachunk/chunk in remote_eye.visibleCameraChunks)
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@@ -297,7 +297,7 @@
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O.loc = loc
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for(var/mob/M in contents)
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M.loc = loc
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M.reset_view(null)
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M.reset_perspective(null)
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to_chat(M, "<span class='notice'>The machine turns off, and you fall out.</span>")
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return
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@@ -1129,7 +1129,7 @@
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occupant = H
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H.stop_pulling()
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H.forceMove(src)
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H.reset_view(src)
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H.reset_perspective(src)
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add_fingerprint(H)
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//GrantActions(H, human_occupant=1)
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forceMove(loc)
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@@ -1178,7 +1178,7 @@
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to_chat(user, "<span class='notice'>\the [mmi_as_oc] is stuck to your hand, you cannot put it in \the [src]</span>")
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return 0
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var/mob/brainmob = mmi_as_oc.brainmob
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brainmob.reset_view(src)
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brainmob.reset_perspective(src)
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occupant = brainmob
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brainmob.forceMove(src) //should allow relaymove
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brainmob.canmove = 1
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@@ -1263,7 +1263,7 @@
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var/obj/item/device/mmi/mmi = mob_container
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if(mmi.brainmob)
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L.loc = mmi
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L.reset_view()
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L.reset_perspective()
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mmi.mecha = null
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mmi.update_icon()
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L.canmove = 0
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@@ -64,7 +64,7 @@
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if(T.z != current.z || !current.can_use())
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to_chat(user, "<span class='danger'>[src] has lost the signal.</span>")
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current = null
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user.reset_view(null)
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user.reset_perspective(null)
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user.unset_machine()
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return null
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@@ -184,7 +184,7 @@
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/obj/item/device/camera_bug/Topic(var/href,var/list/href_list)
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if(usr != loc)
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usr.unset_machine()
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usr.reset_view(null)
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usr.reset_perspective(null)
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usr << browse(null, "window=camerabug")
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return
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usr.set_machine(src)
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@@ -195,7 +195,7 @@
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if(C)
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track_mode = BUGMODE_MONITOR
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current = C
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usr.reset_view(null)
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usr.reset_perspective(null)
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interact()
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if("track" in href_list)
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var/atom/A = locate(href_list["track"])
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@@ -214,7 +214,7 @@
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interact()
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return
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if("close" in href_list)
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usr.reset_view(null)
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usr.reset_perspective(null)
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usr.unset_machine()
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current = null
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return // I do not <- I do not remember what I was going to write in this comment -Sayu, sometime later
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@@ -231,16 +231,16 @@
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current = C
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spawn(6)
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if(src.check_eye(usr))
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usr.reset_view(C)
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usr.reset_perspective(C)
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interact()
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else
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usr.unset_machine()
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usr.reset_view(null)
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usr.reset_perspective(null)
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usr << browse(null, "window=camerabug")
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return
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else
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usr.unset_machine()
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usr.reset_view(null)
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usr.reset_perspective(null)
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interact()
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@@ -83,7 +83,7 @@
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A.loc = active_dummy.loc
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if(ismob(A))
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var/mob/M = A
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M.reset_view(null)
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M.reset_perspective(null)
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/obj/effect/dummy/chameleon
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name = ""
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@@ -55,7 +55,7 @@
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for(var/mob/M in src) //Should only be one but whatever.
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M.loc = src.loc
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M.reset_view(null)
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M.reset_perspective(null)
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qdel(src)
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@@ -62,7 +62,7 @@
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/obj/structure/closet/proc/moveMob(var/mob/M, var/atom/destination)
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loc.Exited(M)
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M.loc = destination
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M.reset_view(destination)
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M.reset_perspective(destination)
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if(isturf(loc))
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loc.Entered(M, src, ignoreRest = 1)
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else
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@@ -147,7 +147,7 @@
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if(!(locate(/obj/structure/transit_tube) in loc))
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mob.loc = loc
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mob.client.Move(get_step(loc, direction), direction)
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mob.reset_view(null)
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mob.reset_perspective(null)
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//if(moving && istype(loc, /turf/space))
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// Todo: If you get out of a moving pod in space, you should move as well.
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@@ -161,7 +161,7 @@
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if(station.icon_state == "open")
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mob.loc = loc
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mob.client.Move(get_step(loc, direction), direction)
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mob.reset_view(null)
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mob.reset_perspective(null)
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else
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station.open_animation()
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@@ -77,7 +77,7 @@
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user.unset_machine()
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return null
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user.reset_view(S.current)
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user.reset_perspective(S.current)
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return 1
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/*
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@@ -237,7 +237,7 @@
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computer.update_icon()
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for(var/mob/living/L in viewers(1))
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if(!istype(L,/mob/living/silicon/ai) && L.machine == src)
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L.reset_view(null)
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L.reset_perspective(null)
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Reset()
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@@ -245,7 +245,7 @@
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current = null
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for(var/mob/living/L in viewers(1))
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if(!istype(L,/mob/living/silicon/ai) && L.machine == src)
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L.reset_view(null)
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L.reset_perspective(null)
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interact()
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if(!interactable())
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@@ -265,7 +265,7 @@
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return
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if(computer.camnet.verify_machine(current))
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usr.reset_view(current)
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usr.reset_perspective(current)
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if(world.time - last_camera_refresh > 50 || !camera_list)
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last_camera_refresh = world.time
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@@ -302,13 +302,13 @@
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var/obj/machinery/camera/C = locate(href_list["show"])
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if(istype(C) && C.status)
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current = C
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usr.reset_view(C)
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usr.reset_perspective(C)
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interact()
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return
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if("keyselect" in href_list)
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current = null
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usr.reset_view(null)
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usr.reset_perspective(null)
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key = input(usr,"Select a camera network key:", "Key Select", null) as null|anything in computer.list_files(/datum/file/camnet_key)
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camera_list = null
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update_icon()
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@@ -22,7 +22,7 @@
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var/atom/movable/mob_container
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mob_container = M
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mob_container.forceMove(get_turf(src))
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M.reset_view()
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M.reset_perspective()
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qdel(src)
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@@ -894,7 +894,7 @@
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/mob/living/carbon/human/handle_vision()
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if(machine)
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if(!machine.check_eye(src)) reset_view(null)
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if(!machine.check_eye(src)) reset_perspective(null)
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else
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var/isRemoteObserve = 0
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if((REMOTE_VIEW in mutations) && remoteview_target)
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@@ -919,7 +919,7 @@
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if(!isRemoteObserve && client && !client.adminobs)
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remoteview_target = null
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reset_view(null)
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reset_perspective(null)
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species.handle_vision(src)
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@@ -230,10 +230,10 @@
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if(machine)
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if(!machine.check_eye(src))
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reset_view(null)
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reset_perspective(null)
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else
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if(!remote_view && !client.adminobs)
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reset_view(null)
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reset_perspective(null)
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/mob/living/proc/update_sight()
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return
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@@ -427,7 +427,7 @@ var/list/ai_verbs_default = list(
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/mob/living/silicon/ai/check_eye(var/mob/user as mob)
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if(!current)
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return null
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user.reset_view(current)
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user.reset_perspective(current)
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return 1
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/mob/living/silicon/ai/blob_act()
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@@ -606,7 +606,7 @@ var/list/ai_verbs_default = list(
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adjustBruteLoss(damage)
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updatehealth()
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/mob/living/silicon/ai/reset_view(atom/A)
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/mob/living/silicon/ai/reset_perspective(atom/A)
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if(current)
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current.set_light(0)
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if(istype(A,/obj/machinery/camera))
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@@ -1165,7 +1165,7 @@ var/list/ai_verbs_default = list(
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verbs += /mob/living/silicon/ai/proc/choose_modules
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malf_picker = new /datum/module_picker
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/mob/living/silicon/ai/reset_view(atom/A)
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/mob/living/silicon/ai/reset_perspective(atom/A)
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if(camera_light_on)
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light_cameras()
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if(istype(A, /obj/machinery/camera))
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@@ -11,7 +11,7 @@
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var/turf/T = get_turf(src)
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if(stat != CONSCIOUS) //ai's fucked
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cameraFollow = null
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reset_view(null)
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reset_perspective(null)
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unset_machine()
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updatehealth()
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@@ -137,7 +137,7 @@
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/mob/living/silicon/pai/check_eye(var/mob/user as mob)
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if(!src.current)
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return null
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user.reset_view(src.current)
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user.reset_perspective(src.current)
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return 1
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/mob/living/silicon/pai/blob_act()
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@@ -261,7 +261,7 @@
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usr:cameraFollow = null
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if(!C)
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src.unset_machine()
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src.reset_view(null)
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src.reset_perspective(null)
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return 0
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if(stat == 2 || !C.status || !(src.network in C.network)) return 0
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@@ -269,7 +269,7 @@
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src.set_machine(src)
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src:current = C
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src.reset_view(C)
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src.reset_perspective(C)
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return 1
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/mob/living/silicon/pai/verb/reset_record_view()
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@@ -288,7 +288,7 @@
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/mob/living/silicon/pai/cancel_camera()
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||||
set category = "pAI Commands"
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||||
set name = "Cancel Camera View"
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||||
src.reset_view(null)
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||||
src.reset_perspective(null)
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||||
src.unset_machine()
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src:cameraFollow = null
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||||
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||||
@@ -297,7 +297,7 @@
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/mob/living/silicon/pai/proc/pai_network_change()
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||||
set category = "pAI Commands"
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||||
set name = "Change Camera Network"
|
||||
src.reset_view(null)
|
||||
src.reset_perspective(null)
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||||
src.unset_machine()
|
||||
src:cameraFollow = null
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||||
var/cameralist[0]
|
||||
@@ -484,7 +484,7 @@
|
||||
visible_message("<span class=notice>[src] neatly folds inwards, compacting down to a rectangular card.</span>", "<span class=notice>You neatly fold inwards, compacting down to a rectangular card.</span>")
|
||||
|
||||
stop_pulling()
|
||||
reset_view(card)
|
||||
reset_perspective(card)
|
||||
|
||||
// If we are being held, handle removing our holder from their inv.
|
||||
var/obj/item/weapon/holder/H = loc
|
||||
|
||||
@@ -394,7 +394,7 @@
|
||||
load = M
|
||||
can_buckle = FALSE
|
||||
// Not sure why this is done
|
||||
reset_view(src)
|
||||
reset_perspective(src)
|
||||
return TRUE
|
||||
return FALSE
|
||||
|
||||
@@ -422,7 +422,7 @@
|
||||
|
||||
if(ismob(load))
|
||||
var/mob/M = load
|
||||
M.reset_view(null)
|
||||
M.reset_perspective(null)
|
||||
unbuckle_mob()
|
||||
|
||||
if(load)
|
||||
@@ -449,7 +449,7 @@
|
||||
AM.pixel_y = initial(AM.pixel_y)
|
||||
if(ismob(AM))
|
||||
var/mob/M = AM
|
||||
M.reset_view(null)
|
||||
M.reset_perspective(null)
|
||||
|
||||
/mob/living/simple_animal/bot/mulebot/call_bot()
|
||||
..()
|
||||
|
||||
@@ -43,7 +43,7 @@
|
||||
sight |= SEE_SELF
|
||||
..()
|
||||
|
||||
reset_view(loc)
|
||||
reset_perspective(loc)
|
||||
|
||||
|
||||
if(ckey in deadmins)
|
||||
|
||||
@@ -488,7 +488,7 @@ var/list/slot_equipment_priority = list( \
|
||||
//END HUMAN
|
||||
|
||||
// If you're looking for `reset_perspective`, that's a synonym for this proc.
|
||||
/mob/proc/reset_view(atom/A)
|
||||
/mob/proc/reset_perspective(atom/A)
|
||||
if(client)
|
||||
if(istype(A, /atom/movable))
|
||||
client.perspective = EYE_PERSPECTIVE
|
||||
@@ -502,7 +502,7 @@ var/list/slot_equipment_priority = list( \
|
||||
client.eye = loc
|
||||
return 1
|
||||
|
||||
/mob/living/reset_view(atom/A)
|
||||
/mob/living/reset_perspective(atom/A)
|
||||
. = ..()
|
||||
if(.)
|
||||
// Above check means the mob has a client
|
||||
@@ -514,7 +514,7 @@ var/list/slot_equipment_priority = list( \
|
||||
clear_fullscreen("remote_view", 0)
|
||||
update_pipe_vision()
|
||||
|
||||
/mob/dead/reset_view(atom/A)
|
||||
/mob/dead/reset_perspective(atom/A)
|
||||
if(client)
|
||||
if(ismob(client.eye) && (client.eye != src))
|
||||
// Note to self: Use `client.eye` for ghost following in place
|
||||
@@ -819,7 +819,7 @@ var/list/slot_equipment_priority = list( \
|
||||
/mob/verb/cancel_camera()
|
||||
set name = "Cancel Camera View"
|
||||
set category = "OOC"
|
||||
reset_view(null)
|
||||
reset_perspective(null)
|
||||
unset_machine()
|
||||
if(istype(src, /mob/living))
|
||||
if(src:cameraFollow)
|
||||
|
||||
@@ -148,7 +148,7 @@
|
||||
view = world.view //Reset the view
|
||||
winset(src, "mapwindow.map", "icon-size=[src.reset_stretch]")
|
||||
viewingCanvas = 0
|
||||
mob.reset_view()
|
||||
mob.reset_perspective()
|
||||
if(mob.hud_used)
|
||||
mob.hud_used.show_hud(HUD_STYLE_STANDARD)
|
||||
|
||||
|
||||
@@ -1347,7 +1347,7 @@
|
||||
|
||||
// check if mob has client, if so restore client view on eject
|
||||
/mob/pipe_eject(var/direction)
|
||||
reset_view(null)
|
||||
reset_perspective(null)
|
||||
|
||||
/obj/effect/decal/cleanable/blood/gibs/pipe_eject(var/direction)
|
||||
var/list/dirs
|
||||
|
||||
Reference in New Issue
Block a user