mirror of
https://github.com/ParadiseSS13/Paradise.git
synced 2026-07-11 15:14:27 +01:00
Switches reset_view to reset_perspective
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@@ -64,7 +64,7 @@
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if(T.z != current.z || !current.can_use())
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to_chat(user, "<span class='danger'>[src] has lost the signal.</span>")
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current = null
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user.reset_view(null)
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user.reset_perspective(null)
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user.unset_machine()
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return null
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@@ -184,7 +184,7 @@
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/obj/item/device/camera_bug/Topic(var/href,var/list/href_list)
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if(usr != loc)
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usr.unset_machine()
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usr.reset_view(null)
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usr.reset_perspective(null)
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usr << browse(null, "window=camerabug")
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return
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usr.set_machine(src)
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@@ -195,7 +195,7 @@
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if(C)
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track_mode = BUGMODE_MONITOR
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current = C
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usr.reset_view(null)
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usr.reset_perspective(null)
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interact()
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if("track" in href_list)
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var/atom/A = locate(href_list["track"])
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@@ -214,7 +214,7 @@
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interact()
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return
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if("close" in href_list)
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usr.reset_view(null)
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usr.reset_perspective(null)
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usr.unset_machine()
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current = null
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return // I do not <- I do not remember what I was going to write in this comment -Sayu, sometime later
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@@ -231,16 +231,16 @@
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current = C
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spawn(6)
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if(src.check_eye(usr))
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usr.reset_view(C)
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usr.reset_perspective(C)
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interact()
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else
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usr.unset_machine()
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usr.reset_view(null)
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usr.reset_perspective(null)
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usr << browse(null, "window=camerabug")
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return
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else
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usr.unset_machine()
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usr.reset_view(null)
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usr.reset_perspective(null)
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interact()
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@@ -83,7 +83,7 @@
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A.loc = active_dummy.loc
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if(ismob(A))
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var/mob/M = A
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M.reset_view(null)
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M.reset_perspective(null)
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/obj/effect/dummy/chameleon
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name = ""
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@@ -55,7 +55,7 @@
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for(var/mob/M in src) //Should only be one but whatever.
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M.loc = src.loc
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M.reset_view(null)
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M.reset_perspective(null)
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qdel(src)
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@@ -62,7 +62,7 @@
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/obj/structure/closet/proc/moveMob(var/mob/M, var/atom/destination)
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loc.Exited(M)
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M.loc = destination
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M.reset_view(destination)
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M.reset_perspective(destination)
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if(isturf(loc))
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loc.Entered(M, src, ignoreRest = 1)
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else
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@@ -147,7 +147,7 @@
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if(!(locate(/obj/structure/transit_tube) in loc))
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mob.loc = loc
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mob.client.Move(get_step(loc, direction), direction)
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mob.reset_view(null)
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mob.reset_perspective(null)
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//if(moving && istype(loc, /turf/space))
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// Todo: If you get out of a moving pod in space, you should move as well.
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@@ -161,7 +161,7 @@
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if(station.icon_state == "open")
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mob.loc = loc
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mob.client.Move(get_step(loc, direction), direction)
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mob.reset_view(null)
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mob.reset_perspective(null)
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else
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station.open_animation()
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