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https://github.com/ParadiseSS13/Paradise.git
synced 2026-07-12 15:45:25 +01:00
Switches reset_view to reset_perspective
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@@ -62,7 +62,7 @@
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/obj/structure/closet/proc/moveMob(var/mob/M, var/atom/destination)
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loc.Exited(M)
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M.loc = destination
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M.reset_view(destination)
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M.reset_perspective(destination)
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if(isturf(loc))
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loc.Entered(M, src, ignoreRest = 1)
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else
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@@ -147,7 +147,7 @@
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if(!(locate(/obj/structure/transit_tube) in loc))
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mob.loc = loc
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mob.client.Move(get_step(loc, direction), direction)
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mob.reset_view(null)
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mob.reset_perspective(null)
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//if(moving && istype(loc, /turf/space))
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// Todo: If you get out of a moving pod in space, you should move as well.
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@@ -161,7 +161,7 @@
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if(station.icon_state == "open")
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mob.loc = loc
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mob.client.Move(get_step(loc, direction), direction)
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mob.reset_view(null)
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mob.reset_perspective(null)
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else
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station.open_animation()
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