Merge branch 'master' of https://github.com/ParadiseSS13/Paradise into fixxxxx

This commit is contained in:
Markolie
2017-02-10 18:21:06 +01:00
23 changed files with 975 additions and 700 deletions
@@ -53,6 +53,7 @@ var/global/list/datum/stack_recipe/metal_recipes = list(
new /datum/stack_recipe("wall girders", /obj/structure/girder, 2, time = 50, one_per_turf = 1, on_floor = 1),
new /datum/stack_recipe("machine frame", /obj/machinery/constructable_frame/machine_frame, 5, time = 25, one_per_turf = 1, on_floor = 1),
new /datum/stack_recipe("turret frame", /obj/machinery/porta_turret_construct, 5, time = 25, one_per_turf = 1, on_floor = 1),
new /datum/stack_recipe("firelock frame", /obj/structure/firelock_frame, 3, time = 50, one_per_turf = 1, on_floor = 1), \
new /datum/stack_recipe("meatspike frame", /obj/structure/kitchenspike_frame, 5, time = 25, one_per_turf = 1, on_floor = 1),
null,
new /datum/stack_recipe_list("airlock assemblies", list(
@@ -63,7 +64,6 @@ var/global/list/datum/stack_recipe/metal_recipes = list(
new /datum/stack_recipe("mining airlock assembly", /obj/structure/door_assembly/door_assembly_min, 4, time = 50, one_per_turf = 1, on_floor = 1),
new /datum/stack_recipe("atmospherics airlock assembly", /obj/structure/door_assembly/door_assembly_atmo, 4, time = 50, one_per_turf = 1, on_floor = 1),
new /datum/stack_recipe("research airlock assembly", /obj/structure/door_assembly/door_assembly_research, 4, time = 50, one_per_turf = 1, on_floor = 1),
/* new /datum/stack_recipe("science airlock assembly", /obj/structure/door_assembly/door_assembly_science, 4, time = 50, one_per_turf = 1, on_floor = 1), */
new /datum/stack_recipe("medical airlock assembly", /obj/structure/door_assembly/door_assembly_med, 4, time = 50, one_per_turf = 1, on_floor = 1),
new /datum/stack_recipe("maintenance airlock assembly", /obj/structure/door_assembly/door_assembly_mai, 4, time = 50, one_per_turf = 1, on_floor = 1),
new /datum/stack_recipe("external airlock assembly", /obj/structure/door_assembly/door_assembly_ext, 4, time = 50, one_per_turf = 1, on_floor = 1),
+22 -27
View File
@@ -1,4 +1,4 @@
obj/structure/door_assembly
/obj/structure/door_assembly
icon = 'icons/obj/doors/door_assembly.dmi'
name = "Airlock Assembly"
@@ -14,119 +14,114 @@ obj/structure/door_assembly
var/glass = 0 // 0 = glass can be installed. -1 = glass can't be installed. 1 = glass is already installed. Text = mineral plating is installed instead.
var/created_name = null
New()
update_state()
/obj/structure/door_assembly/New()
update_state()
obj/structure/door_assembly/door_assembly_com
/obj/structure/door_assembly/door_assembly_com
base_icon_state = "com"
base_name = "Command Airlock"
glass_type = "/glass_command"
airlock_type = "/command"
obj/structure/door_assembly/door_assembly_sec
/obj/structure/door_assembly/door_assembly_sec
base_icon_state = "sec"
base_name = "Security Airlock"
glass_type = "/glass_security"
airlock_type = "/security"
obj/structure/door_assembly/door_assembly_eng
/obj/structure/door_assembly/door_assembly_eng
base_icon_state = "eng"
base_name = "Engineering Airlock"
glass_type = "/glass_engineering"
airlock_type = "/engineering"
obj/structure/door_assembly/door_assembly_min
/obj/structure/door_assembly/door_assembly_min
base_icon_state = "min"
base_name = "Mining Airlock"
glass_type = "/glass_mining"
airlock_type = "/mining"
obj/structure/door_assembly/door_assembly_atmo
/obj/structure/door_assembly/door_assembly_atmo
base_icon_state = "atmo"
base_name = "Atmospherics Airlock"
glass_type = "/glass_atmos"
airlock_type = "/atmos"
obj/structure/door_assembly/door_assembly_research
/obj/structure/door_assembly/door_assembly_research
base_icon_state = "res"
base_name = "Research Airlock"
glass_type = "/glass_research"
airlock_type = "/research"
obj/structure/door_assembly/door_assembly_science
/obj/structure/door_assembly/door_assembly_science
base_icon_state = "sci"
base_name = "Science Airlock"
glass_type = "/glass_science"
airlock_type = "/science"
obj/structure/door_assembly/door_assembly_med
/obj/structure/door_assembly/door_assembly_med
base_icon_state = "med"
base_name = "Medical Airlock"
glass_type = "/glass_medical"
airlock_type = "/medical"
obj/structure/door_assembly/door_assembly_mai
/obj/structure/door_assembly/door_assembly_mai
base_icon_state = "mai"
base_name = "Maintenance Airlock"
airlock_type = "/maintenance"
glass = -1
obj/structure/door_assembly/door_assembly_ext
/obj/structure/door_assembly/door_assembly_ext
base_icon_state = "ext"
base_name = "External Airlock"
airlock_type = "/external"
glass = -1
obj/structure/door_assembly/door_assembly_fre
/obj/structure/door_assembly/door_assembly_fre
base_icon_state = "fre"
base_name = "Freezer Airlock"
airlock_type = "/freezer"
glass = -1
obj/structure/door_assembly/door_assembly_hatch
/obj/structure/door_assembly/door_assembly_hatch
base_icon_state = "hatch"
base_name = "Airtight Hatch"
airlock_type = "/hatch"
glass = -1
obj/structure/door_assembly/door_assembly_mhatch
/obj/structure/door_assembly/door_assembly_mhatch
base_icon_state = "mhatch"
base_name = "Maintenance Hatch"
airlock_type = "/maintenance_hatch"
glass = -1
obj/structure/door_assembly/door_assembly_highsecurity // Borrowing this until WJohnston makes sprites for the assembly
/obj/structure/door_assembly/door_assembly_highsecurity // Borrowing this until WJohnston makes sprites for the assembly
base_icon_state = "highsec"
base_name = "High Security Airlock"
airlock_type = "/highsecurity"
glass = -1
obj/structure/door_assembly/door_assembly_shuttle
/obj/structure/door_assembly/door_assembly_shuttle
base_icon_state = "shuttle"
base_name = "shuttle airlock"
airlock_type = "/shuttle"
glass = -1
obj/structure/door_assembly/multi_tile
/obj/structure/door_assembly/multi_tile
icon = 'icons/obj/doors/door_assembly2x1.dmi'
dir = EAST
var/width = 1
/*Temporary until we get sprites.
glass_type = "/multi_tile/glass"
airlock_type = "/multi_tile/maint"
glass = 1*/
base_icon_state = "g" //Remember to delete this line when reverting "glass" var to 1.
airlock_type = "/multi_tile/glass"
glass = -1 //To prevent bugs in deconstruction process.
/obj/structure/door_assembly/door_assembly_cult
base_name = "cult airlock assembly"
icon = 'icons/obj/doors/Doorcult.dmi'
base_icon_state ="construction"
airlock_type = "/cult"
obj/structure/door_assembly/multi_tile/New()
/obj/structure/door_assembly/multi_tile/New()
if(dir in list(EAST, WEST))
bound_width = width * world.icon_size
bound_height = world.icon_size
@@ -135,7 +130,7 @@ obj/structure/door_assembly/multi_tile/New()
bound_height = width * world.icon_size
update_state()
obj/structure/door_assembly/multi_tile/Move()
/obj/structure/door_assembly/multi_tile/Move()
. = ..()
if(dir in list(EAST, WEST))
bound_width = width * world.icon_size