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Automatic changelog compile, [ci skip]
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@@ -62,6 +62,14 @@
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<li class="tweak">Firelocks no longer show a confirmation message when being opened.</li>
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<li class="tweak">Various map fixes (vents, scrubbers, firelocks and intercoms). Also removes the firelocks covering the windows in escape/cargo.</li>
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</ul>
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<h3 class="author">uraniummeltdown updated:</h3>
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<ul class="changes bgimages16">
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<li class="rscadd">Quantum Pads are now buildable in R&D!</li>
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<li class="rscadd">Quantum Pads, once built, can be linked to other Quantum Pads using a multitool. Using a Pad which has been linked will teleport everything on the sending pad to the linked pad!</li>
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<li class="rscadd">Pads do not need to be linked in pairs: Pad A can lead to Pad B which can lead to pad C.</li>
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<li class="rscadd">Upgrading a Quantum Pad will reduce the cooldown, charge-up time, and power consumption.</li>
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<li class="rscadd">Quantum Pads require a bluespace crystal, a micro manipulator, a capacitor and a cable piece.</li>
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</ul>
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<h2 class="date">08 February 2017</h2>
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<h3 class="author">Fox McCloud updated:</h3>
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@@ -3587,3 +3587,14 @@ DO NOT EDIT THIS FILE BY HAND! AUTOMATICALLY GENERATED BY ss13_genchangelog.py.
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- tweak: Firelocks no longer show a confirmation message when being opened.
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- tweak: Various map fixes (vents, scrubbers, firelocks and intercoms). Also removes
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the firelocks covering the windows in escape/cargo.
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uraniummeltdown:
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- rscadd: Quantum Pads are now buildable in R&D!
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- rscadd: Quantum Pads, once built, can be linked to other Quantum Pads using a
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multitool. Using a Pad which has been linked will teleport everything on the
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sending pad to the linked pad!
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- rscadd: 'Pads do not need to be linked in pairs: Pad A can lead to Pad B which
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can lead to pad C.'
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- rscadd: Upgrading a Quantum Pad will reduce the cooldown, charge-up time, and
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power consumption.
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- rscadd: Quantum Pads require a bluespace crystal, a micro manipulator, a capacitor
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and a cable piece.
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@@ -1,8 +0,0 @@
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author: "uraniummeltdown"
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delete-after: True
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changes:
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- rscadd: "Quantum Pads are now buildable in R&D!"
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- rscadd: "Quantum Pads, once built, can be linked to other Quantum Pads using a multitool. Using a Pad which has been linked will teleport everything on the sending pad to the linked pad!"
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- rscadd: "Pads do not need to be linked in pairs: Pad A can lead to Pad B which can lead to pad C."
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- rscadd: "Upgrading a Quantum Pad will reduce the cooldown, charge-up time, and power consumption."
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- rscadd: "Quantum Pads require a bluespace crystal, a micro manipulator, a capacitor and a cable piece."
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