mirror of
https://github.com/ParadiseSS13/Paradise.git
synced 2026-07-19 19:13:30 +01:00
merge conflict fix
This commit is contained in:
@@ -8,6 +8,8 @@
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var/icon_opened = "open"
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var/opened = 0
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var/welded = 0
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var/locked = 0
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var/broken = 0
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var/wall_mounted = 0 //never solid (You can always pass over it)
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var/health = 100
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var/lastbang
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@@ -11,7 +11,7 @@
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var/localopened = 0 //Setting this to keep it from behaviouring like a normal closet and obstructing movement in the map. -Agouri
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opened = 1
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var/hitstaken = 0
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var/locked = 1
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locked = 1
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var/smashed = 0
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attackby(var/obj/item/O as obj, var/mob/living/user as mob) //Marker -Agouri
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@@ -141,4 +141,3 @@
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new /obj/item/clothing/suit/storage/paramedic(src)
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new /obj/item/weapon/tank/emergency_oxygen/engi(src)
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new /obj/item/weapon/tank/emergency_oxygen/engi(src)
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new /obj/item/key/ambulance(src)
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@@ -10,19 +10,18 @@
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burn_state = FLAMMABLE
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burntime = 20
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New()
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..()
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new /obj/item/weapon/reagent_containers/food/drinks/cans/beer( src )
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new /obj/item/weapon/reagent_containers/food/drinks/cans/beer( src )
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new /obj/item/weapon/reagent_containers/food/drinks/cans/beer( src )
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new /obj/item/weapon/reagent_containers/food/drinks/cans/beer( src )
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new /obj/item/weapon/reagent_containers/food/drinks/cans/beer( src )
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new /obj/item/weapon/reagent_containers/food/drinks/cans/beer( src )
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new /obj/item/weapon/reagent_containers/food/drinks/cans/beer( src )
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new /obj/item/weapon/reagent_containers/food/drinks/cans/beer( src )
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new /obj/item/weapon/reagent_containers/food/drinks/cans/beer( src )
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new /obj/item/weapon/reagent_containers/food/drinks/cans/beer( src )
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/obj/structure/closet/secure_closet/bar/New()
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..()
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new /obj/item/weapon/reagent_containers/food/drinks/cans/beer( src )
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new /obj/item/weapon/reagent_containers/food/drinks/cans/beer( src )
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new /obj/item/weapon/reagent_containers/food/drinks/cans/beer( src )
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new /obj/item/weapon/reagent_containers/food/drinks/cans/beer( src )
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new /obj/item/weapon/reagent_containers/food/drinks/cans/beer( src )
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new /obj/item/weapon/reagent_containers/food/drinks/cans/beer( src )
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new /obj/item/weapon/reagent_containers/food/drinks/cans/beer( src )
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new /obj/item/weapon/reagent_containers/food/drinks/cans/beer( src )
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new /obj/item/weapon/reagent_containers/food/drinks/cans/beer( src )
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new /obj/item/weapon/reagent_containers/food/drinks/cans/beer( src )
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/obj/structure/closet/secure_closet/bar/update_icon()
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if(broken)
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@@ -34,4 +33,4 @@
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else
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icon_state = icon_closed
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else
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icon_state = icon_opened
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icon_state = icon_opened
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@@ -8,16 +8,17 @@
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icon_broken = "securecargobroken"
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icon_off = "securecargooff"
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New()
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..()
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new /obj/item/clothing/under/rank/cargotech(src)
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new /obj/item/clothing/under/rank/cargotech/skirt(src)
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new /obj/item/clothing/shoes/black(src)
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new /obj/item/device/radio/headset/headset_cargo(src)
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new /obj/item/clothing/gloves/fingerless(src)
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new /obj/item/clothing/head/soft(src)
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/obj/structure/closet/secure_closet/cargotech/New()
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..()
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new /obj/item/clothing/under/rank/cargotech(src)
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new /obj/item/clothing/under/rank/cargotech/skirt(src)
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new /obj/item/clothing/shoes/black(src)
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new /obj/item/device/radio/headset/headset_cargo(src)
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new /obj/item/clothing/gloves/fingerless(src)
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new /obj/item/clothing/head/soft(src)
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// new /obj/item/weapon/cartridge/quartermaster(src)
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/obj/structure/closet/secure_closet/quartermaster
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name = "quartermaster's locker"
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req_access = list(access_qm)
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@@ -28,16 +29,16 @@
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icon_broken = "secureqmbroken"
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icon_off = "secureqmoff"
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New()
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..()
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new /obj/item/clothing/under/rank/cargo(src)
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new /obj/item/clothing/under/rank/cargo/skirt(src)
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new /obj/item/clothing/shoes/brown(src)
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new /obj/item/device/radio/headset/headset_cargo(src)
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new /obj/item/clothing/gloves/fingerless(src)
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new /obj/item/clothing/suit/fire/firefighter(src)
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new /obj/item/weapon/tank/emergency_oxygen(src)
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new /obj/item/clothing/mask/gas(src)
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new /obj/item/clothing/glasses/meson(src)
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new /obj/item/clothing/head/soft(src)
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new /obj/item/weapon/door_remote/quartermaster(src)
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/obj/structure/closet/secure_closet/quartermaster/New()
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..()
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new /obj/item/clothing/under/rank/cargo(src)
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new /obj/item/clothing/under/rank/cargo/skirt(src)
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new /obj/item/clothing/shoes/brown(src)
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new /obj/item/device/radio/headset/headset_cargo(src)
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new /obj/item/clothing/gloves/fingerless(src)
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new /obj/item/clothing/suit/fire/firefighter(src)
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new /obj/item/weapon/tank/emergency_oxygen(src)
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new /obj/item/clothing/mask/gas(src)
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new /obj/item/clothing/glasses/meson(src)
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new /obj/item/clothing/head/soft(src)
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new /obj/item/weapon/door_remote/quartermaster(src)
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@@ -8,33 +8,34 @@
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icon_broken = "securecebroken"
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icon_off = "secureceoff"
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New()
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..()
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if(prob(50))
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new /obj/item/weapon/storage/backpack/industrial(src)
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else
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new /obj/item/weapon/storage/backpack/satchel_eng(src)
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new /obj/item/weapon/storage/backpack/duffel/engineering(src)
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new /obj/item/clothing/head/beret/ce(src)
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new /obj/item/areaeditor/blueprints(src)
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new /obj/item/weapon/storage/box/permits(src)
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new /obj/item/clothing/under/rank/chief_engineer(src)
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new /obj/item/clothing/under/rank/chief_engineer/skirt(src)
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new /obj/item/clothing/head/hardhat/white(src)
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new /obj/item/clothing/glasses/welding/superior(src)
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new /obj/item/clothing/gloves/color/yellow(src)
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new /obj/item/clothing/shoes/brown(src)
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new /obj/item/weapon/cartridge/ce(src)
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new /obj/item/device/radio/headset/heads/ce(src)
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new /obj/item/weapon/storage/toolbox/mechanical(src)
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new /obj/item/clothing/suit/storage/hazardvest(src)
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new /obj/item/clothing/mask/gas(src)
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new /obj/item/device/multitool(src)
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new /obj/item/device/flash(src)
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new /obj/item/taperoll/engineering(src)
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new /obj/item/clothing/head/beret/eng(src)
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new /obj/item/weapon/door_remote/chief_engineer(src)
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new /obj/item/weapon/rpd(src)
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/obj/structure/closet/secure_closet/engineering_chief/New()
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..()
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if(prob(50))
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new /obj/item/weapon/storage/backpack/industrial(src)
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else
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new /obj/item/weapon/storage/backpack/satchel_eng(src)
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new /obj/item/weapon/storage/backpack/duffel/engineering(src)
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new /obj/item/clothing/head/beret/ce(src)
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new /obj/item/areaeditor/blueprints(src)
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new /obj/item/weapon/storage/box/permits(src)
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new /obj/item/clothing/under/rank/chief_engineer(src)
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new /obj/item/clothing/under/rank/chief_engineer/skirt(src)
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new /obj/item/clothing/head/hardhat/white(src)
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new /obj/item/clothing/glasses/welding/superior(src)
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new /obj/item/clothing/gloves/color/yellow(src)
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new /obj/item/clothing/shoes/brown(src)
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new /obj/item/weapon/cartridge/ce(src)
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new /obj/item/device/radio/headset/heads/ce(src)
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new /obj/item/weapon/storage/toolbox/mechanical(src)
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new /obj/item/clothing/suit/storage/hazardvest(src)
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new /obj/item/clothing/mask/gas(src)
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new /obj/item/device/multitool(src)
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new /obj/item/device/flash(src)
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new /obj/item/taperoll/engineering(src)
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new /obj/item/clothing/head/beret/eng(src)
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new /obj/item/weapon/door_remote/chief_engineer(src)
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new /obj/item/weapon/rpd(src)
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/obj/structure/closet/secure_closet/engineering_electrical
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name = "electrical supplies locker"
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@@ -46,22 +47,20 @@
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icon_broken = "secureengelecbroken"
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icon_off = "secureengelecoff"
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New()
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..()
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new /obj/item/clothing/gloves/color/yellow(src)
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new /obj/item/clothing/gloves/color/yellow(src)
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new /obj/item/weapon/storage/toolbox/electrical(src)
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new /obj/item/weapon/storage/toolbox/electrical(src)
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new /obj/item/weapon/storage/toolbox/electrical(src)
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new /obj/item/weapon/apc_electronics(src)
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new /obj/item/weapon/apc_electronics(src)
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new /obj/item/weapon/apc_electronics(src)
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new /obj/item/device/multitool(src)
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new /obj/item/device/multitool(src)
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new /obj/item/device/multitool(src)
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new /obj/item/clothing/head/beret/eng
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/obj/structure/closet/secure_closet/engineering_electrical/New()
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..()
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new /obj/item/clothing/gloves/color/yellow(src)
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new /obj/item/clothing/gloves/color/yellow(src)
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new /obj/item/weapon/storage/toolbox/electrical(src)
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new /obj/item/weapon/storage/toolbox/electrical(src)
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new /obj/item/weapon/storage/toolbox/electrical(src)
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new /obj/item/weapon/apc_electronics(src)
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new /obj/item/weapon/apc_electronics(src)
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new /obj/item/weapon/apc_electronics(src)
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new /obj/item/device/multitool(src)
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new /obj/item/device/multitool(src)
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new /obj/item/device/multitool(src)
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new /obj/item/clothing/head/beret/eng
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/obj/structure/closet/secure_closet/engineering_welding
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@@ -74,16 +73,14 @@
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icon_broken = "secureengweldbroken"
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icon_off = "secureengweldoff"
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New()
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..()
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new /obj/item/clothing/head/welding(src)
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new /obj/item/clothing/head/welding(src)
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new /obj/item/clothing/head/welding(src)
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new /obj/item/weapon/weldingtool/largetank(src)
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new /obj/item/weapon/weldingtool/largetank(src)
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new /obj/item/weapon/weldingtool/largetank(src)
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/obj/structure/closet/secure_closet/engineering_welding/New()
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..()
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new /obj/item/clothing/head/welding(src)
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new /obj/item/clothing/head/welding(src)
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new /obj/item/clothing/head/welding(src)
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new /obj/item/weapon/weldingtool/largetank(src)
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new /obj/item/weapon/weldingtool/largetank(src)
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new /obj/item/weapon/weldingtool/largetank(src)
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/obj/structure/closet/secure_closet/engineering_personal
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@@ -96,24 +93,24 @@
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icon_broken = "secureengbroken"
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icon_off = "secureengoff"
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/obj/structure/closet/secure_closet/engineering_personal/New()
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..()
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if(prob(50))
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new /obj/item/weapon/storage/backpack/industrial(src)
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else
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new /obj/item/weapon/storage/backpack/satchel_eng(src)
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new /obj/item/weapon/storage/backpack/duffel/engineering(src)
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new /obj/item/weapon/storage/toolbox/mechanical(src)
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new /obj/item/device/radio/headset/headset_eng(src)
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new /obj/item/clothing/under/rank/engineer(src)
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new /obj/item/clothing/under/rank/engineer/skirt(src)
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new /obj/item/clothing/suit/storage/hazardvest(src)
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new /obj/item/clothing/mask/gas(src)
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new /obj/item/clothing/glasses/meson(src)
|
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new /obj/item/weapon/cartridge/engineering(src)
|
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new /obj/item/taperoll/engineering(src)
|
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new /obj/item/clothing/head/beret/eng(src)
|
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|
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New()
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..()
|
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if(prob(50))
|
||||
new /obj/item/weapon/storage/backpack/industrial(src)
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else
|
||||
new /obj/item/weapon/storage/backpack/satchel_eng(src)
|
||||
new /obj/item/weapon/storage/backpack/duffel/engineering(src)
|
||||
new /obj/item/weapon/storage/toolbox/mechanical(src)
|
||||
new /obj/item/device/radio/headset/headset_eng(src)
|
||||
new /obj/item/clothing/under/rank/engineer(src)
|
||||
new /obj/item/clothing/under/rank/engineer/skirt(src)
|
||||
new /obj/item/clothing/suit/storage/hazardvest(src)
|
||||
new /obj/item/clothing/mask/gas(src)
|
||||
new /obj/item/clothing/glasses/meson(src)
|
||||
new /obj/item/weapon/cartridge/engineering(src)
|
||||
new /obj/item/taperoll/engineering(src)
|
||||
new /obj/item/clothing/head/beret/eng(src)
|
||||
|
||||
/obj/structure/closet/secure_closet/atmos_personal
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name = "technician's locker"
|
||||
@@ -125,23 +122,22 @@
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icon_broken = "secureatmbroken"
|
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icon_off = "secureatmoff"
|
||||
|
||||
|
||||
New()
|
||||
..()
|
||||
new /obj/item/device/radio/headset/headset_eng(src)
|
||||
new /obj/item/weapon/cartridge/atmos(src)
|
||||
new /obj/item/weapon/storage/toolbox/mechanical(src)
|
||||
new /obj/item/taperoll/engineering(src)
|
||||
if(prob(50))
|
||||
new /obj/item/weapon/storage/backpack/industrial(src)
|
||||
else
|
||||
new /obj/item/weapon/storage/backpack/satchel_eng(src)
|
||||
new /obj/item/weapon/storage/backpack/duffel/atmos(src)
|
||||
new /obj/item/weapon/extinguisher(src)
|
||||
new /obj/item/clothing/suit/storage/hazardvest(src)
|
||||
new /obj/item/clothing/mask/gas(src)
|
||||
new /obj/item/weapon/tank/emergency_oxygen/engi(src)
|
||||
new /obj/item/weapon/watertank/atmos(src)
|
||||
new /obj/item/clothing/suit/fire/atmos(src)
|
||||
new /obj/item/clothing/head/hardhat/atmos(src)
|
||||
new /obj/item/weapon/rpd(src)
|
||||
/obj/structure/closet/secure_closet/atmos_personal/New()
|
||||
..()
|
||||
new /obj/item/device/radio/headset/headset_eng(src)
|
||||
new /obj/item/weapon/cartridge/atmos(src)
|
||||
new /obj/item/weapon/storage/toolbox/mechanical(src)
|
||||
new /obj/item/taperoll/engineering(src)
|
||||
if(prob(50))
|
||||
new /obj/item/weapon/storage/backpack/industrial(src)
|
||||
else
|
||||
new /obj/item/weapon/storage/backpack/satchel_eng(src)
|
||||
new /obj/item/weapon/storage/backpack/duffel/atmos(src)
|
||||
new /obj/item/weapon/extinguisher(src)
|
||||
new /obj/item/clothing/suit/storage/hazardvest(src)
|
||||
new /obj/item/clothing/mask/gas(src)
|
||||
new /obj/item/weapon/tank/emergency_oxygen/engi(src)
|
||||
new /obj/item/weapon/watertank/atmos(src)
|
||||
new /obj/item/clothing/suit/fire/atmos(src)
|
||||
new /obj/item/clothing/head/hardhat/atmos(src)
|
||||
new /obj/item/weapon/rpd(src)
|
||||
|
||||
@@ -23,6 +23,7 @@
|
||||
if(!isemptylist(bombs)) // You're fucked.
|
||||
..(severity)
|
||||
|
||||
|
||||
/obj/structure/closet/secure_closet/freezer/kitchen
|
||||
name = "kitchen cabinet"
|
||||
req_access = list(access_kitchen)
|
||||
@@ -35,12 +36,10 @@
|
||||
new /obj/item/weapon/reagent_containers/food/condiment/sugar(src)
|
||||
|
||||
|
||||
|
||||
/obj/structure/closet/secure_closet/freezer/kitchen/mining
|
||||
req_access = list()
|
||||
|
||||
|
||||
|
||||
/obj/structure/closet/secure_closet/freezer/meat
|
||||
name = "meat fridge"
|
||||
icon_state = "fridge1"
|
||||
@@ -50,12 +49,10 @@
|
||||
icon_broken = "fridgebroken"
|
||||
icon_off = "fridge1"
|
||||
|
||||
|
||||
New()
|
||||
..()
|
||||
for(var/i in 1 to 4)
|
||||
new /obj/item/weapon/reagent_containers/food/snacks/meat/monkey(src)
|
||||
|
||||
/obj/structure/closet/secure_closet/freezer/meat/New()
|
||||
..()
|
||||
for(var/i in 1 to 4)
|
||||
new /obj/item/weapon/reagent_containers/food/snacks/meat/monkey(src)
|
||||
|
||||
|
||||
/obj/structure/closet/secure_closet/freezer/fridge
|
||||
@@ -67,15 +64,13 @@
|
||||
icon_broken = "fridgebroken"
|
||||
icon_off = "fridge1"
|
||||
|
||||
|
||||
New()
|
||||
..()
|
||||
for(var/i in 1 to 5)
|
||||
new /obj/item/weapon/reagent_containers/food/condiment/milk(src)
|
||||
new /obj/item/weapon/reagent_containers/food/condiment/soymilk(src)
|
||||
for(var/i in 1 to 2)
|
||||
new /obj/item/weapon/storage/fancy/egg_box(src)
|
||||
|
||||
/obj/structure/closet/secure_closet/freezer/fridge/New()
|
||||
..()
|
||||
for(var/i in 1 to 5)
|
||||
new /obj/item/weapon/reagent_containers/food/condiment/milk(src)
|
||||
new /obj/item/weapon/reagent_containers/food/condiment/soymilk(src)
|
||||
for(var/i in 1 to 2)
|
||||
new /obj/item/weapon/storage/fancy/egg_box(src)
|
||||
|
||||
|
||||
/obj/structure/closet/secure_closet/freezer/money
|
||||
@@ -96,10 +91,3 @@
|
||||
new /obj/item/stack/spacecash/c500(src)
|
||||
for(var/i in 1 to 6)
|
||||
new /obj/item/stack/spacecash/c200(src)
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
@@ -9,20 +9,18 @@
|
||||
icon_off = "medicaloff"
|
||||
req_access = list(access_medical)
|
||||
|
||||
|
||||
New()
|
||||
..()
|
||||
new /obj/item/weapon/storage/box/autoinjectors(src)
|
||||
new /obj/item/weapon/storage/box/syringes(src)
|
||||
new /obj/item/weapon/reagent_containers/dropper(src)
|
||||
new /obj/item/weapon/reagent_containers/dropper(src)
|
||||
new /obj/item/weapon/reagent_containers/glass/beaker(src)
|
||||
new /obj/item/weapon/reagent_containers/glass/beaker(src)
|
||||
new /obj/item/weapon/reagent_containers/glass/bottle/epinephrine(src)
|
||||
new /obj/item/weapon/reagent_containers/glass/bottle/epinephrine(src)
|
||||
new /obj/item/weapon/reagent_containers/glass/bottle/charcoal(src)
|
||||
new /obj/item/weapon/reagent_containers/glass/bottle/charcoal(src)
|
||||
|
||||
/obj/structure/closet/secure_closet/medical1/New()
|
||||
..()
|
||||
new /obj/item/weapon/storage/box/autoinjectors(src)
|
||||
new /obj/item/weapon/storage/box/syringes(src)
|
||||
new /obj/item/weapon/reagent_containers/dropper(src)
|
||||
new /obj/item/weapon/reagent_containers/dropper(src)
|
||||
new /obj/item/weapon/reagent_containers/glass/beaker(src)
|
||||
new /obj/item/weapon/reagent_containers/glass/beaker(src)
|
||||
new /obj/item/weapon/reagent_containers/glass/bottle/epinephrine(src)
|
||||
new /obj/item/weapon/reagent_containers/glass/bottle/epinephrine(src)
|
||||
new /obj/item/weapon/reagent_containers/glass/bottle/charcoal(src)
|
||||
new /obj/item/weapon/reagent_containers/glass/bottle/charcoal(src)
|
||||
|
||||
|
||||
/obj/structure/closet/secure_closet/medical2
|
||||
@@ -36,16 +34,14 @@
|
||||
icon_off = "medicaloff"
|
||||
req_access = list(access_surgery)
|
||||
|
||||
|
||||
New()
|
||||
..()
|
||||
new /obj/item/weapon/tank/anesthetic(src)
|
||||
new /obj/item/weapon/tank/anesthetic(src)
|
||||
new /obj/item/weapon/tank/anesthetic(src)
|
||||
new /obj/item/clothing/mask/breath/medical(src)
|
||||
new /obj/item/clothing/mask/breath/medical(src)
|
||||
new /obj/item/clothing/mask/breath/medical(src)
|
||||
|
||||
/obj/structure/closet/secure_closet/medical2/New()
|
||||
..()
|
||||
new /obj/item/weapon/tank/anesthetic(src)
|
||||
new /obj/item/weapon/tank/anesthetic(src)
|
||||
new /obj/item/weapon/tank/anesthetic(src)
|
||||
new /obj/item/clothing/mask/breath/medical(src)
|
||||
new /obj/item/clothing/mask/breath/medical(src)
|
||||
new /obj/item/clothing/mask/breath/medical(src)
|
||||
|
||||
|
||||
/obj/structure/closet/secure_closet/medical3
|
||||
@@ -58,22 +54,23 @@
|
||||
icon_broken = "securemedbroken"
|
||||
icon_off = "securemedoff"
|
||||
|
||||
New()
|
||||
..()
|
||||
if(prob(50))
|
||||
new /obj/item/weapon/storage/backpack/medic(src)
|
||||
else
|
||||
new /obj/item/weapon/storage/backpack/satchel_med(src)
|
||||
new /obj/item/weapon/storage/backpack/duffel/medical(src)
|
||||
new /obj/item/clothing/under/rank/medical(src)
|
||||
new /obj/item/clothing/suit/storage/labcoat(src)
|
||||
new /obj/item/clothing/shoes/white(src)
|
||||
new /obj/item/device/radio/headset/headset_med(src)
|
||||
new /obj/item/clothing/gloves/color/latex/nitrile(src)
|
||||
new /obj/item/weapon/defibrillator/loaded(src)
|
||||
new /obj/item/weapon/storage/belt/medical(src)
|
||||
new /obj/item/clothing/glasses/hud/health(src)
|
||||
new /obj/item/clothing/shoes/sandal/white(src)
|
||||
/obj/structure/closet/secure_closet/medical3/New()
|
||||
..()
|
||||
if(prob(50))
|
||||
new /obj/item/weapon/storage/backpack/medic(src)
|
||||
else
|
||||
new /obj/item/weapon/storage/backpack/satchel_med(src)
|
||||
new /obj/item/weapon/storage/backpack/duffel/medical(src)
|
||||
new /obj/item/clothing/under/rank/medical(src)
|
||||
new /obj/item/clothing/suit/storage/labcoat(src)
|
||||
new /obj/item/clothing/shoes/white(src)
|
||||
new /obj/item/device/radio/headset/headset_med(src)
|
||||
new /obj/item/clothing/gloves/color/latex/nitrile(src)
|
||||
new /obj/item/weapon/defibrillator/loaded(src)
|
||||
new /obj/item/weapon/storage/belt/medical(src)
|
||||
new /obj/item/clothing/glasses/hud/health(src)
|
||||
new /obj/item/clothing/shoes/sandal/white(src)
|
||||
|
||||
|
||||
//Exam Room
|
||||
/obj/structure/closet/secure_closet/exam
|
||||
@@ -87,23 +84,22 @@
|
||||
icon_off = "medicaloff"
|
||||
req_access = list(access_medical)
|
||||
|
||||
|
||||
New()
|
||||
..()
|
||||
new /obj/item/weapon/storage/box/syringes(src)
|
||||
new /obj/item/weapon/reagent_containers/dropper(src)
|
||||
new /obj/item/weapon/storage/belt/medical(src)
|
||||
new /obj/item/clothing/mask/surgical(src)
|
||||
new /obj/item/clothing/glasses/hud/health(src)
|
||||
new /obj/item/clothing/gloves/color/latex/nitrile(src)
|
||||
new /obj/item/clothing/accessory/stethoscope(src)
|
||||
new /obj/item/device/flashlight/pen(src)
|
||||
new /obj/item/weapon/storage/firstaid/regular(src)
|
||||
new /obj/item/weapon/storage/firstaid/adv(src)
|
||||
new /obj/item/weapon/storage/firstaid/brute(src)
|
||||
new /obj/item/weapon/storage/firstaid/fire(src)
|
||||
new /obj/item/weapon/storage/firstaid/o2(src)
|
||||
new /obj/item/weapon/storage/firstaid/toxin(src)
|
||||
/obj/structure/closet/secure_closet/exam/New()
|
||||
..()
|
||||
new /obj/item/weapon/storage/box/syringes(src)
|
||||
new /obj/item/weapon/reagent_containers/dropper(src)
|
||||
new /obj/item/weapon/storage/belt/medical(src)
|
||||
new /obj/item/clothing/mask/surgical(src)
|
||||
new /obj/item/clothing/glasses/hud/health(src)
|
||||
new /obj/item/clothing/gloves/color/latex/nitrile(src)
|
||||
new /obj/item/clothing/accessory/stethoscope(src)
|
||||
new /obj/item/device/flashlight/pen(src)
|
||||
new /obj/item/weapon/storage/firstaid/regular(src)
|
||||
new /obj/item/weapon/storage/firstaid/adv(src)
|
||||
new /obj/item/weapon/storage/firstaid/brute(src)
|
||||
new /obj/item/weapon/storage/firstaid/fire(src)
|
||||
new /obj/item/weapon/storage/firstaid/o2(src)
|
||||
new /obj/item/weapon/storage/firstaid/toxin(src)
|
||||
|
||||
|
||||
// Psychiatrist's pill bottle
|
||||
@@ -128,12 +124,13 @@
|
||||
icon_broken = "securemedbroken"
|
||||
icon_off = "securemedoff"
|
||||
|
||||
New()
|
||||
..()
|
||||
new /obj/item/clothing/suit/straight_jacket(src)
|
||||
new /obj/item/weapon/reagent_containers/syringe(src)
|
||||
new /obj/item/weapon/reagent_containers/glass/bottle/ether(src)
|
||||
new /obj/item/weapon/storage/pill_bottle/psychiatrist(src)
|
||||
/obj/structure/closet/secure_closet/psychiatrist/New()
|
||||
..()
|
||||
new /obj/item/clothing/suit/straight_jacket(src)
|
||||
new /obj/item/weapon/reagent_containers/syringe(src)
|
||||
new /obj/item/weapon/reagent_containers/glass/bottle/ether(src)
|
||||
new /obj/item/weapon/storage/pill_bottle/psychiatrist(src)
|
||||
|
||||
|
||||
/obj/structure/closet/secure_closet/CMO
|
||||
name = "chief medical officer's locker"
|
||||
@@ -145,52 +142,49 @@
|
||||
icon_broken = "cmosecurebroken"
|
||||
icon_off = "cmosecureoff"
|
||||
|
||||
New()
|
||||
..()
|
||||
if(prob(50))
|
||||
new /obj/item/weapon/storage/backpack/medic(src)
|
||||
else
|
||||
new /obj/item/weapon/storage/backpack/satchel_med(src)
|
||||
new /obj/item/weapon/storage/backpack/duffel/medical(src)
|
||||
new /obj/item/clothing/suit/bio_suit/cmo(src)
|
||||
new /obj/item/clothing/head/bio_hood/cmo(src)
|
||||
new /obj/item/clothing/shoes/white(src)
|
||||
switch(pick("blue", "green", "purple"))
|
||||
if("blue")
|
||||
new /obj/item/clothing/under/rank/medical/blue(src)
|
||||
new /obj/item/clothing/head/surgery/blue(src)
|
||||
if("green")
|
||||
new /obj/item/clothing/under/rank/medical/green(src)
|
||||
new /obj/item/clothing/head/surgery/green(src)
|
||||
if("purple")
|
||||
new /obj/item/clothing/under/rank/medical/purple(src)
|
||||
new /obj/item/clothing/head/surgery/purple(src)
|
||||
new /obj/item/clothing/suit/storage/labcoat/cmo(src)
|
||||
new /obj/item/clothing/under/rank/chief_medical_officer(src)
|
||||
new /obj/item/clothing/shoes/brown (src)
|
||||
new /obj/item/device/radio/headset/heads/cmo(src)
|
||||
new /obj/item/clothing/gloves/color/latex/nitrile(src)
|
||||
new /obj/item/weapon/defibrillator/compact/loaded(src)
|
||||
new /obj/item/weapon/storage/belt/medical(src)
|
||||
new /obj/item/device/flash(src)
|
||||
new /obj/item/weapon/reagent_containers/hypospray/CMO(src)
|
||||
new /obj/item/organ/internal/cyberimp/eyes/hud/medical(src)
|
||||
new /obj/item/weapon/door_remote/chief_medical_officer(src)
|
||||
|
||||
/obj/structure/closet/secure_closet/CMO/New()
|
||||
..()
|
||||
if(prob(50))
|
||||
new /obj/item/weapon/storage/backpack/medic(src)
|
||||
else
|
||||
new /obj/item/weapon/storage/backpack/satchel_med(src)
|
||||
new /obj/item/weapon/storage/backpack/duffel/medical(src)
|
||||
new /obj/item/clothing/suit/bio_suit/cmo(src)
|
||||
new /obj/item/clothing/head/bio_hood/cmo(src)
|
||||
new /obj/item/clothing/shoes/white(src)
|
||||
switch(pick("blue", "green", "purple"))
|
||||
if("blue")
|
||||
new /obj/item/clothing/under/rank/medical/blue(src)
|
||||
new /obj/item/clothing/head/surgery/blue(src)
|
||||
if("green")
|
||||
new /obj/item/clothing/under/rank/medical/green(src)
|
||||
new /obj/item/clothing/head/surgery/green(src)
|
||||
if("purple")
|
||||
new /obj/item/clothing/under/rank/medical/purple(src)
|
||||
new /obj/item/clothing/head/surgery/purple(src)
|
||||
new /obj/item/clothing/suit/storage/labcoat/cmo(src)
|
||||
new /obj/item/clothing/under/rank/chief_medical_officer(src)
|
||||
new /obj/item/clothing/shoes/brown (src)
|
||||
new /obj/item/device/radio/headset/heads/cmo(src)
|
||||
new /obj/item/clothing/gloves/color/latex/nitrile(src)
|
||||
new /obj/item/weapon/defibrillator/compact/loaded(src)
|
||||
new /obj/item/weapon/storage/belt/medical(src)
|
||||
new /obj/item/device/flash(src)
|
||||
new /obj/item/weapon/reagent_containers/hypospray/CMO(src)
|
||||
new /obj/item/organ/internal/cyberimp/eyes/hud/medical(src)
|
||||
new /obj/item/weapon/door_remote/chief_medical_officer(src)
|
||||
|
||||
|
||||
/obj/structure/closet/secure_closet/animal
|
||||
name = "animal control locker"
|
||||
req_access = list(access_surgery)
|
||||
|
||||
|
||||
New()
|
||||
..()
|
||||
new /obj/item/device/assembly/signaler(src)
|
||||
new /obj/item/device/radio/electropack(src)
|
||||
new /obj/item/device/radio/electropack(src)
|
||||
new /obj/item/device/radio/electropack(src)
|
||||
|
||||
/obj/structure/closet/secure_closet/animal/New()
|
||||
..()
|
||||
new /obj/item/device/assembly/signaler(src)
|
||||
new /obj/item/device/radio/electropack(src)
|
||||
new /obj/item/device/radio/electropack(src)
|
||||
new /obj/item/device/radio/electropack(src)
|
||||
|
||||
|
||||
/obj/structure/closet/secure_closet/chemical
|
||||
@@ -204,11 +198,11 @@
|
||||
icon_off = "medicaloff"
|
||||
req_access = list(access_chemistry)
|
||||
|
||||
/obj/structure/closet/secure_closet/chemical/New()
|
||||
..()
|
||||
new /obj/item/weapon/storage/box/pillbottles(src)
|
||||
new /obj/item/weapon/storage/box/pillbottles(src)
|
||||
|
||||
New()
|
||||
..()
|
||||
new /obj/item/weapon/storage/box/pillbottles(src)
|
||||
new /obj/item/weapon/storage/box/pillbottles(src)
|
||||
|
||||
/obj/structure/closet/secure_closet/medical_wall
|
||||
name = "first aid closet"
|
||||
@@ -247,13 +241,12 @@
|
||||
icon_off = "medicaloff"
|
||||
req_access = list(access_paramedic)
|
||||
|
||||
|
||||
New()
|
||||
..()
|
||||
new /obj/item/clothing/suit/space/eva/paramedic(src)
|
||||
new /obj/item/clothing/head/helmet/space/eva/paramedic(src)
|
||||
new /obj/item/clothing/head/helmet/space/eva/paramedic(src)
|
||||
new /obj/item/device/sensor_device(src)
|
||||
/obj/structure/closet/secure_closet/paramedic/New()
|
||||
..()
|
||||
new /obj/item/clothing/suit/space/eva/paramedic(src)
|
||||
new /obj/item/clothing/head/helmet/space/eva/paramedic(src)
|
||||
new /obj/item/device/sensor_device(src)
|
||||
new /obj/item/key/ambulance(src)
|
||||
|
||||
/obj/structure/closet/secure_closet/reagents
|
||||
name = "chemical storage closet"
|
||||
@@ -266,12 +259,11 @@
|
||||
icon_off = "chemicaloff"
|
||||
req_access = list(access_chemistry)
|
||||
|
||||
|
||||
New()
|
||||
..()
|
||||
new /obj/item/weapon/reagent_containers/glass/bottle/reagent/phenol(src)
|
||||
new /obj/item/weapon/reagent_containers/glass/bottle/reagent/ammonia(src)
|
||||
new /obj/item/weapon/reagent_containers/glass/bottle/reagent/oil(src)
|
||||
new /obj/item/weapon/reagent_containers/glass/bottle/reagent/acetone(src)
|
||||
new /obj/item/weapon/reagent_containers/glass/bottle/reagent/acid(src)
|
||||
new /obj/item/weapon/reagent_containers/glass/bottle/reagent/diethylamine(src)
|
||||
/obj/structure/closet/secure_closet/reagents/New()
|
||||
..()
|
||||
new /obj/item/weapon/reagent_containers/glass/bottle/reagent/phenol(src)
|
||||
new /obj/item/weapon/reagent_containers/glass/bottle/reagent/ammonia(src)
|
||||
new /obj/item/weapon/reagent_containers/glass/bottle/reagent/oil(src)
|
||||
new /obj/item/weapon/reagent_containers/glass/bottle/reagent/acetone(src)
|
||||
new /obj/item/weapon/reagent_containers/glass/bottle/reagent/acid(src)
|
||||
new /obj/item/weapon/reagent_containers/glass/bottle/reagent/diethylamine(src)
|
||||
|
||||
@@ -8,19 +8,19 @@
|
||||
icon_broken = "secureresbroken"
|
||||
icon_off = "secureresoff"
|
||||
|
||||
New()
|
||||
..()
|
||||
new /obj/item/weapon/storage/backpack/science(src)
|
||||
new /obj/item/weapon/storage/backpack/satchel_tox(src)
|
||||
new /obj/item/clothing/under/rank/scientist(src)
|
||||
//new /obj/item/clothing/suit/labcoat/science(src)
|
||||
new /obj/item/clothing/suit/storage/labcoat/science(src)
|
||||
new /obj/item/clothing/shoes/white(src)
|
||||
/obj/structure/closet/secure_closet/scientist/New()
|
||||
..()
|
||||
new /obj/item/weapon/storage/backpack/science(src)
|
||||
new /obj/item/weapon/storage/backpack/satchel_tox(src)
|
||||
new /obj/item/clothing/under/rank/scientist(src)
|
||||
//new /obj/item/clothing/suit/labcoat/science(src)
|
||||
new /obj/item/clothing/suit/storage/labcoat/science(src)
|
||||
new /obj/item/clothing/shoes/white(src)
|
||||
// new /obj/item/weapon/cartridge/signal/toxins(src)
|
||||
new /obj/item/device/radio/headset/headset_sci(src)
|
||||
new /obj/item/weapon/tank/air(src)
|
||||
new /obj/item/clothing/mask/gas(src)
|
||||
new /obj/item/clothing/shoes/sandal/white(src)
|
||||
new /obj/item/device/radio/headset/headset_sci(src)
|
||||
new /obj/item/weapon/tank/air(src)
|
||||
new /obj/item/clothing/mask/gas(src)
|
||||
new /obj/item/clothing/shoes/sandal/white(src)
|
||||
|
||||
/obj/structure/closet/secure_closet/roboticist
|
||||
name = "roboticist's locker"
|
||||
@@ -32,18 +32,18 @@
|
||||
icon_broken = "secureresbroken"
|
||||
icon_off = "secureresoff"
|
||||
|
||||
New()
|
||||
..()
|
||||
new /obj/item/weapon/storage/backpack(src)
|
||||
new /obj/item/weapon/storage/backpack(src)
|
||||
new /obj/item/weapon/storage/backpack/satchel_norm(src)
|
||||
new /obj/item/weapon/storage/backpack/satchel_norm(src)
|
||||
new /obj/item/weapon/storage/backpack/duffel(src)
|
||||
new /obj/item/weapon/storage/backpack/duffel(src)
|
||||
new /obj/item/clothing/suit/storage/labcoat(src)
|
||||
new /obj/item/clothing/suit/storage/labcoat(src)
|
||||
new /obj/item/device/radio/headset/headset_sci(src)
|
||||
new /obj/item/device/radio/headset/headset_sci(src)
|
||||
/obj/structure/closet/secure_closet/roboticist/New()
|
||||
..()
|
||||
new /obj/item/weapon/storage/backpack(src)
|
||||
new /obj/item/weapon/storage/backpack(src)
|
||||
new /obj/item/weapon/storage/backpack/satchel_norm(src)
|
||||
new /obj/item/weapon/storage/backpack/satchel_norm(src)
|
||||
new /obj/item/weapon/storage/backpack/duffel(src)
|
||||
new /obj/item/weapon/storage/backpack/duffel(src)
|
||||
new /obj/item/clothing/suit/storage/labcoat(src)
|
||||
new /obj/item/clothing/suit/storage/labcoat(src)
|
||||
new /obj/item/device/radio/headset/headset_sci(src)
|
||||
new /obj/item/device/radio/headset/headset_sci(src)
|
||||
|
||||
/obj/structure/closet/secure_closet/RD
|
||||
name = "research director's locker"
|
||||
@@ -55,22 +55,23 @@
|
||||
icon_broken = "rdsecurebroken"
|
||||
icon_off = "rdsecureoff"
|
||||
|
||||
New()
|
||||
..()
|
||||
new /obj/item/clothing/suit/bio_suit/scientist(src)
|
||||
new /obj/item/clothing/head/bio_hood/scientist(src)
|
||||
new /obj/item/clothing/under/rank/research_director(src)
|
||||
new /obj/item/clothing/suit/storage/labcoat(src)
|
||||
new /obj/item/weapon/cartridge/rd(src)
|
||||
new /obj/item/clothing/shoes/white(src)
|
||||
new /obj/item/clothing/gloves/color/latex(src)
|
||||
new /obj/item/device/radio/headset/heads/rd(src)
|
||||
new /obj/item/weapon/tank/air(src)
|
||||
new /obj/item/clothing/mask/gas(src)
|
||||
new /obj/item/clothing/suit/armor/reactive/teleport(src)
|
||||
new /obj/item/device/flash(src)
|
||||
new /obj/item/device/laser_pointer(src)
|
||||
new /obj/item/weapon/door_remote/research_director(src)
|
||||
/obj/structure/closet/secure_closet/RD/New()
|
||||
..()
|
||||
new /obj/item/clothing/suit/bio_suit/scientist(src)
|
||||
new /obj/item/clothing/head/bio_hood/scientist(src)
|
||||
new /obj/item/clothing/under/rank/research_director(src)
|
||||
new /obj/item/clothing/suit/storage/labcoat(src)
|
||||
new /obj/item/weapon/cartridge/rd(src)
|
||||
new /obj/item/clothing/shoes/white(src)
|
||||
new /obj/item/clothing/gloves/color/latex(src)
|
||||
new /obj/item/device/radio/headset/heads/rd(src)
|
||||
new /obj/item/weapon/tank/air(src)
|
||||
new /obj/item/clothing/mask/gas(src)
|
||||
new /obj/item/clothing/suit/armor/reactive/teleport(src)
|
||||
new /obj/item/device/flash(src)
|
||||
new /obj/item/device/laser_pointer(src)
|
||||
new /obj/item/weapon/door_remote/research_director(src)
|
||||
|
||||
|
||||
/obj/structure/closet/secure_closet/research_reagents
|
||||
name = "research chemical storage closet"
|
||||
@@ -83,20 +84,19 @@
|
||||
icon_off = "rchemicaloff"
|
||||
req_access = list(access_tox_storage)
|
||||
|
||||
|
||||
New()
|
||||
..()
|
||||
new /obj/item/weapon/reagent_containers/glass/bottle/reagent/morphine(src)
|
||||
new /obj/item/weapon/reagent_containers/glass/bottle/reagent/morphine(src)
|
||||
new /obj/item/weapon/reagent_containers/glass/bottle/reagent/morphine(src)
|
||||
new /obj/item/weapon/reagent_containers/glass/bottle/reagent/morphine(src)
|
||||
new /obj/item/weapon/reagent_containers/glass/bottle/reagent/insulin(src)
|
||||
new /obj/item/weapon/reagent_containers/glass/bottle/reagent/insulin(src)
|
||||
new /obj/item/weapon/reagent_containers/glass/bottle/reagent/insulin(src)
|
||||
new /obj/item/weapon/reagent_containers/glass/bottle/reagent/insulin(src)
|
||||
new /obj/item/weapon/reagent_containers/glass/bottle/reagent/phenol(src)
|
||||
new /obj/item/weapon/reagent_containers/glass/bottle/reagent/ammonia(src)
|
||||
new /obj/item/weapon/reagent_containers/glass/bottle/reagent/oil(src)
|
||||
new /obj/item/weapon/reagent_containers/glass/bottle/reagent/acetone(src)
|
||||
new /obj/item/weapon/reagent_containers/glass/bottle/reagent/acid(src)
|
||||
new /obj/item/weapon/reagent_containers/glass/bottle/reagent/diethylamine(src)
|
||||
/obj/structure/closet/secure_closet/research_reagents/New()
|
||||
..()
|
||||
new /obj/item/weapon/reagent_containers/glass/bottle/reagent/morphine(src)
|
||||
new /obj/item/weapon/reagent_containers/glass/bottle/reagent/morphine(src)
|
||||
new /obj/item/weapon/reagent_containers/glass/bottle/reagent/morphine(src)
|
||||
new /obj/item/weapon/reagent_containers/glass/bottle/reagent/morphine(src)
|
||||
new /obj/item/weapon/reagent_containers/glass/bottle/reagent/insulin(src)
|
||||
new /obj/item/weapon/reagent_containers/glass/bottle/reagent/insulin(src)
|
||||
new /obj/item/weapon/reagent_containers/glass/bottle/reagent/insulin(src)
|
||||
new /obj/item/weapon/reagent_containers/glass/bottle/reagent/insulin(src)
|
||||
new /obj/item/weapon/reagent_containers/glass/bottle/reagent/phenol(src)
|
||||
new /obj/item/weapon/reagent_containers/glass/bottle/reagent/ammonia(src)
|
||||
new /obj/item/weapon/reagent_containers/glass/bottle/reagent/oil(src)
|
||||
new /obj/item/weapon/reagent_containers/glass/bottle/reagent/acetone(src)
|
||||
new /obj/item/weapon/reagent_containers/glass/bottle/reagent/acid(src)
|
||||
new /obj/item/weapon/reagent_containers/glass/bottle/reagent/diethylamine(src)
|
||||
|
||||
@@ -5,8 +5,8 @@
|
||||
icon_state = "secure1"
|
||||
density = 1
|
||||
opened = 0
|
||||
var/locked = 1
|
||||
var/broken = 0
|
||||
locked = 1
|
||||
broken = 0
|
||||
var/large = 1
|
||||
icon_closed = "secure"
|
||||
var/icon_locked = "secure1"
|
||||
|
||||
@@ -8,30 +8,29 @@
|
||||
icon_broken = "capsecurebroken"
|
||||
icon_off = "capsecureoff"
|
||||
|
||||
New()
|
||||
..()
|
||||
if(prob(50))
|
||||
new /obj/item/weapon/storage/backpack/captain(src)
|
||||
else
|
||||
new /obj/item/weapon/storage/backpack/satchel_cap(src)
|
||||
new /obj/item/weapon/book/manual/faxes(src)
|
||||
new /obj/item/weapon/storage/backpack/duffel/captain(src)
|
||||
new /obj/item/clothing/suit/captunic(src)
|
||||
new /obj/item/clothing/suit/captunic/capjacket(src)
|
||||
new /obj/item/clothing/under/captainparade(src)
|
||||
new /obj/item/clothing/head/caphat/parade(src)
|
||||
new /obj/item/clothing/under/rank/captain(src)
|
||||
new /obj/item/clothing/under/dress/dress_cap(src)
|
||||
new /obj/item/clothing/suit/armor/vest/capcarapace/alt(src)
|
||||
new /obj/item/weapon/cartridge/captain(src)
|
||||
new /obj/item/clothing/shoes/brown(src)
|
||||
new /obj/item/clothing/shoes/laceup(src)
|
||||
new /obj/item/device/radio/headset/heads/captain/alt(src)
|
||||
new /obj/item/clothing/gloves/color/captain(src)
|
||||
new /obj/item/weapon/storage/belt/rapier(src)
|
||||
new /obj/item/weapon/gun/energy/gun(src)
|
||||
new /obj/item/weapon/door_remote/captain(src)
|
||||
|
||||
/obj/structure/closet/secure_closet/captains/New()
|
||||
..()
|
||||
if(prob(50))
|
||||
new /obj/item/weapon/storage/backpack/captain(src)
|
||||
else
|
||||
new /obj/item/weapon/storage/backpack/satchel_cap(src)
|
||||
new /obj/item/weapon/book/manual/faxes(src)
|
||||
new /obj/item/weapon/storage/backpack/duffel/captain(src)
|
||||
new /obj/item/clothing/suit/captunic(src)
|
||||
new /obj/item/clothing/suit/captunic/capjacket(src)
|
||||
new /obj/item/clothing/under/captainparade(src)
|
||||
new /obj/item/clothing/head/caphat/parade(src)
|
||||
new /obj/item/clothing/under/rank/captain(src)
|
||||
new /obj/item/clothing/under/dress/dress_cap(src)
|
||||
new /obj/item/clothing/suit/armor/vest/capcarapace/alt(src)
|
||||
new /obj/item/weapon/cartridge/captain(src)
|
||||
new /obj/item/clothing/shoes/brown(src)
|
||||
new /obj/item/clothing/shoes/laceup(src)
|
||||
new /obj/item/device/radio/headset/heads/captain/alt(src)
|
||||
new /obj/item/clothing/gloves/color/captain(src)
|
||||
new /obj/item/weapon/storage/belt/rapier(src)
|
||||
new /obj/item/weapon/gun/energy/gun(src)
|
||||
new /obj/item/weapon/door_remote/captain(src)
|
||||
|
||||
|
||||
/obj/structure/closet/secure_closet/hop
|
||||
@@ -44,19 +43,20 @@
|
||||
icon_broken = "hopsecurebroken"
|
||||
icon_off = "hopsecureoff"
|
||||
|
||||
New()
|
||||
..()
|
||||
new /obj/item/clothing/glasses/sunglasses(src)
|
||||
new /obj/item/clothing/head/hopcap(src)
|
||||
new /obj/item/weapon/cartridge/hop(src)
|
||||
new /obj/item/device/radio/headset/heads/hop(src)
|
||||
new /obj/item/weapon/storage/box/ids(src)
|
||||
new /obj/item/weapon/storage/box/PDAs(src)
|
||||
new /obj/item/clothing/suit/armor/vest(src)
|
||||
new /obj/item/weapon/gun/energy/gun(src)
|
||||
new /obj/item/device/flash(src)
|
||||
new /obj/item/clothing/accessory/petcollar(src)
|
||||
new /obj/item/weapon/door_remote/civillian(src)
|
||||
/obj/structure/closet/secure_closet/hop/New()
|
||||
..()
|
||||
new /obj/item/clothing/glasses/sunglasses(src)
|
||||
new /obj/item/clothing/head/hopcap(src)
|
||||
new /obj/item/weapon/cartridge/hop(src)
|
||||
new /obj/item/device/radio/headset/heads/hop(src)
|
||||
new /obj/item/weapon/storage/box/ids(src)
|
||||
new /obj/item/weapon/storage/box/PDAs(src)
|
||||
new /obj/item/clothing/suit/armor/vest(src)
|
||||
new /obj/item/weapon/gun/energy/gun(src)
|
||||
new /obj/item/device/flash(src)
|
||||
new /obj/item/clothing/accessory/petcollar(src)
|
||||
new /obj/item/weapon/door_remote/civillian(src)
|
||||
|
||||
|
||||
/obj/structure/closet/secure_closet/hop2
|
||||
name = "head of personnel's attire"
|
||||
@@ -68,21 +68,20 @@
|
||||
icon_broken = "hopsecurebroken"
|
||||
icon_off = "hopsecureoff"
|
||||
|
||||
New()
|
||||
..()
|
||||
new /obj/item/clothing/under/rank/head_of_personnel(src)
|
||||
new /obj/item/clothing/under/dress/dress_hop(src)
|
||||
new /obj/item/clothing/under/dress/dress_hr(src)
|
||||
new /obj/item/clothing/under/lawyer/female(src)
|
||||
new /obj/item/clothing/under/lawyer/black(src)
|
||||
new /obj/item/clothing/under/lawyer/red(src)
|
||||
new /obj/item/clothing/under/lawyer/oldman(src)
|
||||
new /obj/item/clothing/shoes/brown(src)
|
||||
new /obj/item/clothing/shoes/black(src)
|
||||
new /obj/item/clothing/shoes/leather(src)
|
||||
new /obj/item/clothing/shoes/white(src)
|
||||
new /obj/item/clothing/under/rank/head_of_personnel_whimsy(src)
|
||||
|
||||
/obj/structure/closet/secure_closet/hop2/New()
|
||||
..()
|
||||
new /obj/item/clothing/under/rank/head_of_personnel(src)
|
||||
new /obj/item/clothing/under/dress/dress_hop(src)
|
||||
new /obj/item/clothing/under/dress/dress_hr(src)
|
||||
new /obj/item/clothing/under/lawyer/female(src)
|
||||
new /obj/item/clothing/under/lawyer/black(src)
|
||||
new /obj/item/clothing/under/lawyer/red(src)
|
||||
new /obj/item/clothing/under/lawyer/oldman(src)
|
||||
new /obj/item/clothing/shoes/brown(src)
|
||||
new /obj/item/clothing/shoes/black(src)
|
||||
new /obj/item/clothing/shoes/leather(src)
|
||||
new /obj/item/clothing/shoes/white(src)
|
||||
new /obj/item/clothing/under/rank/head_of_personnel_whimsy(src)
|
||||
|
||||
|
||||
/obj/structure/closet/secure_closet/hos
|
||||
@@ -95,33 +94,32 @@
|
||||
icon_broken = "hossecurebroken"
|
||||
icon_off = "hossecureoff"
|
||||
|
||||
New()
|
||||
..()
|
||||
if(prob(50))
|
||||
new /obj/item/weapon/storage/backpack/security(src)
|
||||
else
|
||||
new /obj/item/weapon/storage/backpack/satchel_sec(src)
|
||||
new /obj/item/weapon/cartridge/hos(src)
|
||||
new /obj/item/device/radio/headset/heads/hos/alt(src)
|
||||
new /obj/item/clothing/under/rank/head_of_security(src)
|
||||
new /obj/item/clothing/under/rank/head_of_security/formal(src)
|
||||
new /obj/item/clothing/under/rank/head_of_security/corp(src)
|
||||
new /obj/item/clothing/under/rank/head_of_security/skirt(src)
|
||||
new /obj/item/clothing/suit/armor/hos(src)
|
||||
new /obj/item/clothing/suit/armor/hos/alt(src)
|
||||
new /obj/item/clothing/head/HoS(src)
|
||||
new /obj/item/clothing/head/HoS/beret(src)
|
||||
new /obj/item/clothing/glasses/hud/security/sunglasses(src)
|
||||
new /obj/item/weapon/storage/lockbox/mindshield(src)
|
||||
new /obj/item/weapon/storage/box/flashbangs(src)
|
||||
new /obj/item/clothing/mask/gas/sechailer/hos(src)
|
||||
new /obj/item/weapon/shield/riot/tele(src)
|
||||
new /obj/item/weapon/melee/baton/loaded(src)
|
||||
new /obj/item/weapon/storage/belt/security/sec(src)
|
||||
new /obj/item/taperoll/police(src)
|
||||
new /obj/item/weapon/gun/energy/gun/hos(src)
|
||||
new /obj/item/weapon/door_remote/head_of_security(src)
|
||||
|
||||
/obj/structure/closet/secure_closet/hos/New()
|
||||
..()
|
||||
if(prob(50))
|
||||
new /obj/item/weapon/storage/backpack/security(src)
|
||||
else
|
||||
new /obj/item/weapon/storage/backpack/satchel_sec(src)
|
||||
new /obj/item/weapon/cartridge/hos(src)
|
||||
new /obj/item/device/radio/headset/heads/hos/alt(src)
|
||||
new /obj/item/clothing/under/rank/head_of_security(src)
|
||||
new /obj/item/clothing/under/rank/head_of_security/formal(src)
|
||||
new /obj/item/clothing/under/rank/head_of_security/corp(src)
|
||||
new /obj/item/clothing/under/rank/head_of_security/skirt(src)
|
||||
new /obj/item/clothing/suit/armor/hos(src)
|
||||
new /obj/item/clothing/suit/armor/hos/alt(src)
|
||||
new /obj/item/clothing/head/HoS(src)
|
||||
new /obj/item/clothing/head/HoS/beret(src)
|
||||
new /obj/item/clothing/glasses/hud/security/sunglasses(src)
|
||||
new /obj/item/weapon/storage/lockbox/mindshield(src)
|
||||
new /obj/item/weapon/storage/box/flashbangs(src)
|
||||
new /obj/item/clothing/mask/gas/sechailer/hos(src)
|
||||
new /obj/item/weapon/shield/riot/tele(src)
|
||||
new /obj/item/weapon/melee/baton/loaded(src)
|
||||
new /obj/item/weapon/storage/belt/security/sec(src)
|
||||
new /obj/item/taperoll/police(src)
|
||||
new /obj/item/weapon/gun/energy/gun/hos(src)
|
||||
new /obj/item/weapon/door_remote/head_of_security(src)
|
||||
|
||||
|
||||
/obj/structure/closet/secure_closet/warden
|
||||
@@ -134,34 +132,32 @@
|
||||
icon_broken = "wardensecurebroken"
|
||||
icon_off = "wardensecureoff"
|
||||
|
||||
|
||||
New()
|
||||
..()
|
||||
if(prob(50))
|
||||
new /obj/item/weapon/storage/backpack/security(src)
|
||||
else
|
||||
new /obj/item/weapon/storage/backpack/satchel_sec(src)
|
||||
new /obj/item/device/radio/headset/headset_sec/alt(src)
|
||||
new /obj/item/clothing/suit/armor/vest/warden(src)
|
||||
new /obj/item/clothing/head/warden(src)
|
||||
new /obj/item/clothing/suit/armor/vest/warden/alt(src)
|
||||
new /obj/item/clothing/head/beret/sec/warden(src)
|
||||
new /obj/item/clothing/under/rank/warden(src)
|
||||
new /obj/item/clothing/under/rank/warden/formal(src)
|
||||
new /obj/item/clothing/under/rank/warden/corp(src)
|
||||
new /obj/item/clothing/under/rank/warden/skirt(src)
|
||||
new /obj/item/clothing/glasses/hud/security/sunglasses(src)
|
||||
new /obj/item/clothing/mask/gas/sechailer/warden(src)
|
||||
new /obj/item/taperoll/police(src)
|
||||
new /obj/item/weapon/storage/box/zipties(src)
|
||||
new /obj/item/weapon/storage/box/flashbangs(src)
|
||||
new /obj/item/weapon/reagent_containers/spray/pepper(src)
|
||||
new /obj/item/weapon/melee/baton/loaded(src)
|
||||
new /obj/item/weapon/gun/energy/gun/advtaser(src)
|
||||
new /obj/item/weapon/storage/belt/security/sec(src)
|
||||
new /obj/item/weapon/storage/box/holobadge(src)
|
||||
new /obj/item/clothing/gloves/color/black/krav_maga/sec(src)
|
||||
|
||||
/obj/structure/closet/secure_closet/warden/New()
|
||||
..()
|
||||
if(prob(50))
|
||||
new /obj/item/weapon/storage/backpack/security(src)
|
||||
else
|
||||
new /obj/item/weapon/storage/backpack/satchel_sec(src)
|
||||
new /obj/item/device/radio/headset/headset_sec/alt(src)
|
||||
new /obj/item/clothing/suit/armor/vest/warden(src)
|
||||
new /obj/item/clothing/head/warden(src)
|
||||
new /obj/item/clothing/suit/armor/vest/warden/alt(src)
|
||||
new /obj/item/clothing/head/beret/sec/warden(src)
|
||||
new /obj/item/clothing/under/rank/warden(src)
|
||||
new /obj/item/clothing/under/rank/warden/formal(src)
|
||||
new /obj/item/clothing/under/rank/warden/corp(src)
|
||||
new /obj/item/clothing/under/rank/warden/skirt(src)
|
||||
new /obj/item/clothing/glasses/hud/security/sunglasses(src)
|
||||
new /obj/item/clothing/mask/gas/sechailer/warden(src)
|
||||
new /obj/item/taperoll/police(src)
|
||||
new /obj/item/weapon/storage/box/zipties(src)
|
||||
new /obj/item/weapon/storage/box/flashbangs(src)
|
||||
new /obj/item/weapon/reagent_containers/spray/pepper(src)
|
||||
new /obj/item/weapon/melee/baton/loaded(src)
|
||||
new /obj/item/weapon/gun/energy/gun/advtaser(src)
|
||||
new /obj/item/weapon/storage/belt/security/sec(src)
|
||||
new /obj/item/weapon/storage/box/holobadge(src)
|
||||
new /obj/item/clothing/gloves/color/black/krav_maga/sec(src)
|
||||
|
||||
|
||||
/obj/structure/closet/secure_closet/security
|
||||
@@ -174,24 +170,25 @@
|
||||
icon_broken = "secbroken"
|
||||
icon_off = "secoff"
|
||||
|
||||
New()
|
||||
..()
|
||||
if(prob(50))
|
||||
new /obj/item/weapon/storage/backpack/security(src)
|
||||
else
|
||||
new /obj/item/weapon/storage/backpack/satchel_sec(src)
|
||||
new /obj/item/clothing/suit/armor/vest/security(src)
|
||||
new /obj/item/device/radio/headset/headset_sec/alt(src)
|
||||
new /obj/item/clothing/head/soft/sec(src)
|
||||
new /obj/item/weapon/reagent_containers/spray/pepper(src)
|
||||
new /obj/item/device/flash(src)
|
||||
new /obj/item/weapon/grenade/flashbang(src)
|
||||
new /obj/item/weapon/storage/belt/security/sec(src)
|
||||
new /obj/item/clothing/mask/gas/sechailer(src)
|
||||
new /obj/item/clothing/glasses/hud/security/sunglasses(src)
|
||||
new /obj/item/clothing/head/helmet(src)
|
||||
new /obj/item/weapon/melee/baton/loaded(src)
|
||||
new /obj/item/taperoll/police(src)
|
||||
/obj/structure/closet/secure_closet/security/New()
|
||||
..()
|
||||
if(prob(50))
|
||||
new /obj/item/weapon/storage/backpack/security(src)
|
||||
else
|
||||
new /obj/item/weapon/storage/backpack/satchel_sec(src)
|
||||
new /obj/item/clothing/suit/armor/vest/security(src)
|
||||
new /obj/item/device/radio/headset/headset_sec/alt(src)
|
||||
new /obj/item/clothing/head/soft/sec(src)
|
||||
new /obj/item/weapon/reagent_containers/spray/pepper(src)
|
||||
new /obj/item/device/flash(src)
|
||||
new /obj/item/weapon/grenade/flashbang(src)
|
||||
new /obj/item/weapon/storage/belt/security/sec(src)
|
||||
new /obj/item/clothing/mask/gas/sechailer(src)
|
||||
new /obj/item/clothing/glasses/hud/security/sunglasses(src)
|
||||
new /obj/item/clothing/head/helmet(src)
|
||||
new /obj/item/weapon/melee/baton/loaded(src)
|
||||
new /obj/item/taperoll/police(src)
|
||||
|
||||
|
||||
/obj/structure/closet/secure_closet/brigdoc
|
||||
name = "brig physician's locker"
|
||||
@@ -203,24 +200,25 @@
|
||||
icon_broken = "securemedbroken"
|
||||
icon_off = "securemedoff"
|
||||
|
||||
New()
|
||||
..()
|
||||
if(prob(50))
|
||||
new /obj/item/weapon/storage/backpack/medic(src)
|
||||
else
|
||||
new /obj/item/weapon/storage/backpack/satchel_med(src)
|
||||
new /obj/item/weapon/reagent_containers/spray/pepper(src)
|
||||
new /obj/item/device/flash(src)
|
||||
new /obj/item/weapon/storage/firstaid/regular(src)
|
||||
new /obj/item/weapon/storage/firstaid/fire(src)
|
||||
new /obj/item/weapon/storage/firstaid/adv(src)
|
||||
new /obj/item/weapon/storage/firstaid/o2(src)
|
||||
new /obj/item/weapon/storage/firstaid/toxin(src)
|
||||
new /obj/item/clothing/suit/storage/brigdoc(src)
|
||||
new /obj/item/clothing/under/rank/security/brigphys(src)
|
||||
new /obj/item/clothing/shoes/white(src)
|
||||
new /obj/item/device/radio/headset/headset_sec/alt(src)
|
||||
new /obj/item/clothing/shoes/sandal/white(src)
|
||||
/obj/structure/closet/secure_closet/brigdoc/New()
|
||||
..()
|
||||
if(prob(50))
|
||||
new /obj/item/weapon/storage/backpack/medic(src)
|
||||
else
|
||||
new /obj/item/weapon/storage/backpack/satchel_med(src)
|
||||
new /obj/item/weapon/reagent_containers/spray/pepper(src)
|
||||
new /obj/item/device/flash(src)
|
||||
new /obj/item/weapon/storage/firstaid/regular(src)
|
||||
new /obj/item/weapon/storage/firstaid/fire(src)
|
||||
new /obj/item/weapon/storage/firstaid/adv(src)
|
||||
new /obj/item/weapon/storage/firstaid/o2(src)
|
||||
new /obj/item/weapon/storage/firstaid/toxin(src)
|
||||
new /obj/item/clothing/suit/storage/brigdoc(src)
|
||||
new /obj/item/clothing/under/rank/security/brigphys(src)
|
||||
new /obj/item/clothing/shoes/white(src)
|
||||
new /obj/item/device/radio/headset/headset_sec/alt(src)
|
||||
new /obj/item/clothing/shoes/sandal/white(src)
|
||||
|
||||
|
||||
/obj/structure/closet/secure_closet/blueshield
|
||||
name = "blueshield's locker"
|
||||
@@ -232,25 +230,26 @@
|
||||
icon_broken = "bssecurebroken"
|
||||
icon_off = "bssecureoff"
|
||||
|
||||
New()
|
||||
..()
|
||||
new /obj/item/weapon/storage/briefcase(src)
|
||||
new /obj/item/weapon/storage/firstaid/adv(src)
|
||||
new /obj/item/weapon/storage/belt/security/sec(src)
|
||||
new /obj/item/weapon/grenade/flashbang(src)
|
||||
new /obj/item/device/flash(src)
|
||||
new /obj/item/weapon/restraints/handcuffs(src)
|
||||
new /obj/item/weapon/melee/baton/loaded(src)
|
||||
new /obj/item/clothing/glasses/sunglasses(src)
|
||||
new /obj/item/clothing/glasses/hud/health/health_advanced
|
||||
new /obj/item/clothing/head/beret/centcom/officer(src)
|
||||
new /obj/item/clothing/head/beret/centcom/officer/navy(src)
|
||||
new /obj/item/clothing/suit/armor/vest/blueshield(src)
|
||||
new /obj/item/clothing/suit/storage/blueshield(src)
|
||||
new /obj/item/clothing/shoes/centcom(src)
|
||||
new /obj/item/clothing/accessory/holster(src)
|
||||
new /obj/item/clothing/accessory/blue(src)
|
||||
new /obj/item/clothing/shoes/jackboots/jacksandals(src)
|
||||
/obj/structure/closet/secure_closet/blueshield/New()
|
||||
..()
|
||||
new /obj/item/weapon/storage/briefcase(src)
|
||||
new /obj/item/weapon/storage/firstaid/adv(src)
|
||||
new /obj/item/weapon/storage/belt/security/sec(src)
|
||||
new /obj/item/weapon/grenade/flashbang(src)
|
||||
new /obj/item/device/flash(src)
|
||||
new /obj/item/weapon/restraints/handcuffs(src)
|
||||
new /obj/item/weapon/melee/baton/loaded(src)
|
||||
new /obj/item/clothing/glasses/sunglasses(src)
|
||||
new /obj/item/clothing/glasses/hud/health/health_advanced
|
||||
new /obj/item/clothing/head/beret/centcom/officer(src)
|
||||
new /obj/item/clothing/head/beret/centcom/officer/navy(src)
|
||||
new /obj/item/clothing/suit/armor/vest/blueshield(src)
|
||||
new /obj/item/clothing/suit/storage/blueshield(src)
|
||||
new /obj/item/clothing/shoes/centcom(src)
|
||||
new /obj/item/clothing/accessory/holster(src)
|
||||
new /obj/item/clothing/accessory/blue(src)
|
||||
new /obj/item/clothing/shoes/jackboots/jacksandals(src)
|
||||
|
||||
|
||||
/obj/structure/closet/secure_closet/ntrep
|
||||
name = "\improper Nanotrasen Representative's locker"
|
||||
@@ -262,51 +261,54 @@
|
||||
icon_broken = "ntsecurebroken"
|
||||
icon_off = "ntsecureoff"
|
||||
|
||||
New()
|
||||
..()
|
||||
new /obj/item/weapon/book/manual/faxes(src)
|
||||
new /obj/item/weapon/storage/briefcase(src)
|
||||
new /obj/item/device/paicard(src)
|
||||
new /obj/item/device/flash(src)
|
||||
new /obj/item/clothing/glasses/sunglasses(src)
|
||||
new /obj/item/clothing/gloves/color/white(src)
|
||||
new /obj/item/clothing/shoes/centcom(src)
|
||||
new /obj/item/clothing/under/lawyer/oldman(src)
|
||||
new /obj/item/clothing/under/lawyer/black(src)
|
||||
new /obj/item/clothing/under/lawyer/female(src)
|
||||
new /obj/item/clothing/head/ntrep(src)
|
||||
new /obj/item/clothing/shoes/sandal/fancy(src)
|
||||
new /obj/item/weapon/storage/box/tapes(src)
|
||||
new /obj/item/device/taperecorder(src)
|
||||
/obj/structure/closet/secure_closet/ntrep/New()
|
||||
..()
|
||||
new /obj/item/weapon/book/manual/faxes(src)
|
||||
new /obj/item/weapon/storage/briefcase(src)
|
||||
new /obj/item/device/paicard(src)
|
||||
new /obj/item/device/flash(src)
|
||||
new /obj/item/clothing/glasses/sunglasses(src)
|
||||
new /obj/item/clothing/gloves/color/white(src)
|
||||
new /obj/item/clothing/shoes/centcom(src)
|
||||
new /obj/item/clothing/under/lawyer/oldman(src)
|
||||
new /obj/item/clothing/under/lawyer/black(src)
|
||||
new /obj/item/clothing/under/lawyer/female(src)
|
||||
new /obj/item/clothing/head/ntrep(src)
|
||||
new /obj/item/clothing/shoes/sandal/fancy(src)
|
||||
new /obj/item/weapon/storage/box/tapes(src)
|
||||
new /obj/item/device/taperecorder(src)
|
||||
|
||||
|
||||
/obj/structure/closet/secure_closet/security/cargo
|
||||
|
||||
New()
|
||||
..()
|
||||
new /obj/item/clothing/accessory/armband/cargo(src)
|
||||
new /obj/item/device/encryptionkey/headset_cargo(src)
|
||||
/obj/structure/closet/secure_closet/security/cargo/New()
|
||||
..()
|
||||
new /obj/item/clothing/accessory/armband/cargo(src)
|
||||
new /obj/item/device/encryptionkey/headset_cargo(src)
|
||||
|
||||
|
||||
/obj/structure/closet/secure_closet/security/engine
|
||||
|
||||
New()
|
||||
..()
|
||||
new /obj/item/clothing/accessory/armband/engine(src)
|
||||
new /obj/item/device/encryptionkey/headset_eng(src)
|
||||
/obj/structure/closet/secure_closet/security/engine/New()
|
||||
..()
|
||||
new /obj/item/clothing/accessory/armband/engine(src)
|
||||
new /obj/item/device/encryptionkey/headset_eng(src)
|
||||
|
||||
|
||||
/obj/structure/closet/secure_closet/security/science
|
||||
|
||||
New()
|
||||
..()
|
||||
new /obj/item/clothing/accessory/armband/science(src)
|
||||
new /obj/item/device/encryptionkey/headset_sci(src)
|
||||
/obj/structure/closet/secure_closet/security/science/New()
|
||||
..()
|
||||
new /obj/item/clothing/accessory/armband/science(src)
|
||||
new /obj/item/device/encryptionkey/headset_sci(src)
|
||||
|
||||
|
||||
/obj/structure/closet/secure_closet/security/med
|
||||
|
||||
New()
|
||||
..()
|
||||
new /obj/item/clothing/accessory/armband/medgreen(src)
|
||||
new /obj/item/device/encryptionkey/headset_med(src)
|
||||
/obj/structure/closet/secure_closet/security/med/New()
|
||||
..()
|
||||
new /obj/item/clothing/accessory/armband/medgreen(src)
|
||||
new /obj/item/device/encryptionkey/headset_med(src)
|
||||
|
||||
|
||||
/obj/structure/closet/secure_closet/detective
|
||||
@@ -321,28 +323,28 @@
|
||||
burn_state = FLAMMABLE
|
||||
burntime = 20
|
||||
|
||||
New()
|
||||
..()
|
||||
new /obj/item/clothing/under/det(src)
|
||||
new /obj/item/clothing/suit/storage/det_suit(src)
|
||||
new /obj/item/clothing/suit/storage/det_suit/forensics/blue(src)
|
||||
new /obj/item/clothing/suit/storage/det_suit/forensics/red(src)
|
||||
new /obj/item/clothing/gloves/color/black/forensics(src)
|
||||
new /obj/item/clothing/head/det_hat(src)
|
||||
new /obj/item/clothing/shoes/brown(src)
|
||||
new /obj/item/weapon/storage/box/evidence(src)
|
||||
new /obj/item/weapon/clipboard(src)
|
||||
new /obj/item/device/radio/headset/headset_sec/alt(src)
|
||||
new /obj/item/device/detective_scanner(src)
|
||||
new /obj/item/clothing/suit/armor/vest/det_suit(src)
|
||||
new /obj/item/ammo_box/c38(src)
|
||||
new /obj/item/ammo_box/c38(src)
|
||||
new /obj/item/weapon/gun/projectile/revolver/detective(src)
|
||||
new /obj/item/taperoll/police(src)
|
||||
new /obj/item/clothing/accessory/holster/armpit(src)
|
||||
new /obj/item/clothing/glasses/sunglasses/yeah(src)
|
||||
new /obj/item/device/flashlight/seclite(src)
|
||||
new /obj/item/clothing/accessory/black(src)
|
||||
/obj/structure/closet/secure_closet/detective/New()
|
||||
..()
|
||||
new /obj/item/clothing/under/det(src)
|
||||
new /obj/item/clothing/suit/storage/det_suit(src)
|
||||
new /obj/item/clothing/suit/storage/det_suit/forensics/blue(src)
|
||||
new /obj/item/clothing/suit/storage/det_suit/forensics/red(src)
|
||||
new /obj/item/clothing/gloves/color/black/forensics(src)
|
||||
new /obj/item/clothing/head/det_hat(src)
|
||||
new /obj/item/clothing/shoes/brown(src)
|
||||
new /obj/item/weapon/storage/box/evidence(src)
|
||||
new /obj/item/weapon/clipboard(src)
|
||||
new /obj/item/device/radio/headset/headset_sec/alt(src)
|
||||
new /obj/item/device/detective_scanner(src)
|
||||
new /obj/item/clothing/suit/armor/vest/det_suit(src)
|
||||
new /obj/item/ammo_box/c38(src)
|
||||
new /obj/item/ammo_box/c38(src)
|
||||
new /obj/item/weapon/gun/projectile/revolver/detective(src)
|
||||
new /obj/item/taperoll/police(src)
|
||||
new /obj/item/clothing/accessory/holster/armpit(src)
|
||||
new /obj/item/clothing/glasses/sunglasses/yeah(src)
|
||||
new /obj/item/device/flashlight/seclite(src)
|
||||
new /obj/item/clothing/accessory/black(src)
|
||||
|
||||
/obj/structure/closet/secure_closet/detective/update_icon()
|
||||
if(broken)
|
||||
@@ -356,16 +358,15 @@
|
||||
else
|
||||
icon_state = icon_opened
|
||||
|
||||
|
||||
/obj/structure/closet/secure_closet/injection
|
||||
name = "lethal injections locker"
|
||||
req_access = list(access_security)
|
||||
|
||||
|
||||
New()
|
||||
..()
|
||||
new /obj/item/weapon/reagent_containers/ld50_syringe/lethal(src)
|
||||
new /obj/item/weapon/reagent_containers/ld50_syringe/lethal(src)
|
||||
|
||||
/obj/structure/closet/secure_closet/injection/New()
|
||||
..()
|
||||
new /obj/item/weapon/reagent_containers/ld50_syringe/lethal(src)
|
||||
new /obj/item/weapon/reagent_containers/ld50_syringe/lethal(src)
|
||||
|
||||
|
||||
/obj/structure/closet/secure_closet/brig
|
||||
@@ -374,29 +375,29 @@
|
||||
anchored = 1
|
||||
var/id = null
|
||||
|
||||
New()
|
||||
..()
|
||||
new /obj/item/clothing/under/color/orange/prison(src)
|
||||
new /obj/item/clothing/shoes/orange(src)
|
||||
new /obj/item/weapon/card/id/prisoner/random(src)
|
||||
new /obj/item/device/radio/headset(src)
|
||||
|
||||
/obj/structure/closet/secure_closet/brig/New()
|
||||
..()
|
||||
new /obj/item/clothing/under/color/orange/prison(src)
|
||||
new /obj/item/clothing/shoes/orange(src)
|
||||
new /obj/item/weapon/card/id/prisoner/random(src)
|
||||
new /obj/item/device/radio/headset(src)
|
||||
|
||||
|
||||
/obj/structure/closet/secure_closet/courtroom
|
||||
name = "courtroom locker"
|
||||
req_access = list(access_court)
|
||||
|
||||
New()
|
||||
..()
|
||||
new /obj/item/clothing/shoes/brown(src)
|
||||
new /obj/item/weapon/paper/Court (src)
|
||||
new /obj/item/weapon/paper/Court (src)
|
||||
new /obj/item/weapon/paper/Court (src)
|
||||
new /obj/item/weapon/pen (src)
|
||||
new /obj/item/clothing/suit/judgerobe (src)
|
||||
new /obj/item/clothing/head/powdered_wig (src)
|
||||
new /obj/item/weapon/storage/briefcase(src)
|
||||
/obj/structure/closet/secure_closet/courtroom/New()
|
||||
..()
|
||||
new /obj/item/clothing/shoes/brown(src)
|
||||
new /obj/item/weapon/paper/Court (src)
|
||||
new /obj/item/weapon/paper/Court (src)
|
||||
new /obj/item/weapon/paper/Court (src)
|
||||
new /obj/item/weapon/pen (src)
|
||||
new /obj/item/clothing/suit/judgerobe (src)
|
||||
new /obj/item/clothing/head/powdered_wig (src)
|
||||
new /obj/item/weapon/storage/briefcase(src)
|
||||
|
||||
|
||||
/obj/structure/closet/secure_closet/wall
|
||||
name = "wall locker"
|
||||
|
||||
@@ -27,6 +27,7 @@
|
||||
new /obj/item/clothing/mask/gas/syndicate(src)
|
||||
new /obj/item/clothing/suit/space/hardsuit/syndi(src)
|
||||
new /obj/item/weapon/tank/jetpack/oxygen/harness(src)
|
||||
new /obj/item/clothing/shoes/magboots/syndie(src)
|
||||
|
||||
/obj/structure/closet/syndicate/nuclear
|
||||
desc = "It's a storage unit for a Syndicate boarding party.."
|
||||
|
||||
@@ -460,3 +460,20 @@
|
||||
new /obj/item/clothing/shoes/orange(src)
|
||||
new /obj/item/clothing/shoes/purple(src)
|
||||
new /obj/item/clothing/shoes/leather(src)
|
||||
|
||||
/obj/structure/closet/wardrobe/coroner
|
||||
name = "coroner wardrobe"
|
||||
icon_state = "black"
|
||||
icon_closed = "black"
|
||||
|
||||
/obj/structure/closet/wardrobe/coroner/New()
|
||||
..()
|
||||
if(prob(50))
|
||||
new /obj/item/weapon/storage/backpack/medic(src)
|
||||
else
|
||||
new /obj/item/weapon/storage/backpack/satchel_med(src)
|
||||
new /obj/item/weapon/storage/backpack/duffel/medical(src)
|
||||
new /obj/item/clothing/suit/storage/labcoat/mortician(src)
|
||||
new /obj/item/clothing/shoes/white(src)
|
||||
new /obj/item/clothing/under/rank/medical/mortician(src)
|
||||
new /obj/item/clothing/head/surgery/black(src)
|
||||
|
||||
@@ -242,8 +242,8 @@
|
||||
var/greenlight = "securecrateg"
|
||||
var/sparks = "securecratesparks"
|
||||
var/emag = "securecrateemag"
|
||||
var/broken = 0
|
||||
var/locked = 1
|
||||
broken = 0
|
||||
locked = 1
|
||||
health = 1000
|
||||
|
||||
/obj/structure/closet/crate/secure/update_icon()
|
||||
@@ -443,9 +443,9 @@
|
||||
anchored = TRUE
|
||||
|
||||
/obj/structure/closet/crate/can/attackby(obj/item/weapon/W, mob/living/user, params)
|
||||
add_fingerprint(user)
|
||||
user.changeNext_move(CLICK_CD_MELEE)
|
||||
if(iswrench(W))
|
||||
add_fingerprint(user)
|
||||
user.changeNext_move(CLICK_CD_MELEE)
|
||||
if(anchored)
|
||||
playsound(loc, W.usesound, 100, 1)
|
||||
user.visible_message("[user] starts loosening [src]'s floor casters.", \
|
||||
@@ -469,6 +469,8 @@
|
||||
user.visible_message("[user] has secured [src]'s floor casters.", \
|
||||
"<span class='notice'>You have secured [src]'s floor casters.</span>")
|
||||
anchored = TRUE
|
||||
else
|
||||
..()
|
||||
|
||||
/obj/structure/closet/crate/radiation
|
||||
desc = "A crate with a radiation sign on it."
|
||||
|
||||
@@ -46,6 +46,10 @@
|
||||
glasstype = /obj/item/stack/sheet/plasmaglass
|
||||
health = 120
|
||||
|
||||
/obj/structure/window/full/plasmabasic/temperature_expose(datum/gas_mixture/air, exposed_temperature, exposed_volume)
|
||||
if(exposed_temperature > T0C + 32000)
|
||||
hit(round(exposed_volume / 1000), 0)
|
||||
..()
|
||||
|
||||
/obj/structure/window/full/plasmareinforced
|
||||
name = "reinforced plasma window"
|
||||
@@ -57,6 +61,8 @@
|
||||
reinf = 1
|
||||
health = 160
|
||||
|
||||
/obj/structure/window/full/plasmareinforced/temperature_expose(datum/gas_mixture/air, exposed_temperature, exposed_volume)
|
||||
return
|
||||
|
||||
/obj/structure/window/full/reinforced
|
||||
name = "reinforced window"
|
||||
|
||||
@@ -108,7 +108,7 @@ var/global/wcCommon = pick(list("#379963", "#0d8395", "#58b5c3", "#49e46e", "#8f
|
||||
|
||||
return 1
|
||||
|
||||
/obj/structure/window/hitby(atom/movable/AM)
|
||||
/obj/structure/window/hitby(atom/movable/AM)
|
||||
..()
|
||||
var/tforce = 0
|
||||
if(ismob(AM))
|
||||
@@ -125,7 +125,7 @@ var/global/wcCommon = pick(list("#379963", "#0d8395", "#58b5c3", "#49e46e", "#8f
|
||||
update_nearby_icons()
|
||||
step(src, get_dir(AM, src))
|
||||
if(health <= 0)
|
||||
destroy()
|
||||
destroy()
|
||||
|
||||
|
||||
/obj/structure/window/attack_hand(mob/user as mob)
|
||||
@@ -179,14 +179,14 @@ var/global/wcCommon = pick(list("#379963", "#0d8395", "#58b5c3", "#49e46e", "#8f
|
||||
attack_generic(user, rand(10, 15))
|
||||
|
||||
|
||||
/obj/structure/window/attackby(obj/item/weapon/W as obj, mob/living/user as mob, params)
|
||||
if(!istype(W)) return//I really wish I did not need this
|
||||
if(istype(W, /obj/item/weapon/grab) && get_dist(src,user)<2)
|
||||
var/obj/item/weapon/grab/G = W
|
||||
/obj/structure/window/attackby(obj/item/I as obj, mob/living/user as mob, params)
|
||||
if(!istype(I)) return//I really wish I did not need this
|
||||
if(istype(I, /obj/item/weapon/grab) && get_dist(src,user)<2)
|
||||
var/obj/item/weapon/grab/G = I
|
||||
if(istype(G.affecting,/mob/living))
|
||||
var/mob/living/M = G.affecting
|
||||
var/state = G.state
|
||||
qdel(W) //gotta delete it here because if window breaks, it won't get deleted
|
||||
qdel(I) //gotta delete it here because if window breaks, it won't get deleted
|
||||
switch(state)
|
||||
if(1)
|
||||
M.visible_message("<span class='warning'>[user] slams [M] against \the [src]!</span>")
|
||||
@@ -210,29 +210,29 @@ var/global/wcCommon = pick(list("#379963", "#0d8395", "#58b5c3", "#49e46e", "#8f
|
||||
hit(75)
|
||||
return
|
||||
|
||||
if(W.flags & NOBLUDGEON) return
|
||||
if(I.flags & NOBLUDGEON) return
|
||||
|
||||
if(istype(W, /obj/item/weapon/screwdriver))
|
||||
if(istype(I, /obj/item/weapon/screwdriver))
|
||||
if(reinf && state >= 1)
|
||||
state = 3 - state
|
||||
playsound(loc, W.usesound, 75, 1)
|
||||
playsound(loc, I.usesound, 75, 1)
|
||||
to_chat(user, (state == 1 ? "<span class='notice'>You have unfastened the window from the frame.</span>" : "<span class='notice'>You have fastened the window to the frame.</span>"))
|
||||
else if(reinf && state == 0)
|
||||
anchored = !anchored
|
||||
update_nearby_icons()
|
||||
playsound(loc, W.usesound, 75, 1)
|
||||
playsound(loc, I.usesound, 75, 1)
|
||||
to_chat(user, (anchored ? "<span class='notice'>You have fastened the frame to the floor.</span>" : "<span class='notice'>You have unfastened the frame from the floor.</span>"))
|
||||
else if(!reinf)
|
||||
anchored = !anchored
|
||||
update_nearby_icons()
|
||||
playsound(loc, W.usesound, 75, 1)
|
||||
playsound(loc, I.usesound, 75, 1)
|
||||
to_chat(user, (anchored ? "<span class='notice'>You have fastened the window to the floor.</span>" : "<span class='notice'>You have unfastened the window.</span>"))
|
||||
else if(istype(W, /obj/item/weapon/crowbar) && reinf && state <= 1)
|
||||
else if(istype(I, /obj/item/weapon/crowbar) && reinf && state <= 1)
|
||||
state = 1 - state
|
||||
playsound(loc, W.usesound, 75, 1)
|
||||
playsound(loc, I.usesound, 75, 1)
|
||||
to_chat(user, (state ? "<span class='notice'>You have pried the window into the frame.</span>" : "<span class='notice'>You have pried the window out of the frame.</span>"))
|
||||
else if(istype(W, /obj/item/weapon/wrench) && !anchored && health > 7) //Disassemble deconstructed window into parts
|
||||
playsound(src.loc, W.usesound, 50, 1)
|
||||
else if(istype(I, /obj/item/weapon/wrench) && !anchored && health > 7) //Disassemble deconstructed window into parts
|
||||
playsound(src.loc, I.usesound, 50, 1)
|
||||
for(var/i=0;i<sheets;i++)
|
||||
var/obj/item/stack/sheet/glass/NG = new glasstype(src.loc)
|
||||
for(var/obj/item/stack/sheet/glass/G in src.loc) //Stack em up
|
||||
@@ -258,9 +258,9 @@ var/global/wcCommon = pick(list("#379963", "#0d8395", "#58b5c3", "#49e46e", "#8f
|
||||
update_nearby_icons()
|
||||
qdel(src)
|
||||
else
|
||||
if(W.damtype == BRUTE || W.damtype == BURN)
|
||||
if(I.damtype == BRUTE || I.damtype == BURN)
|
||||
user.changeNext_move(CLICK_CD_MELEE)
|
||||
hit(W.force)
|
||||
hit(I.force)
|
||||
if(health <= 7)
|
||||
anchored = 0
|
||||
update_nearby_icons()
|
||||
|
||||
Reference in New Issue
Block a user