mirror of
https://github.com/ParadiseSS13/Paradise.git
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Merge pull request #1960 from KasparoVy/master
Adds Vox Sprites for all Remaining Clothing/Under/ + Ghost Uniform
This commit is contained in:
@@ -371,6 +371,10 @@ BLIND // can't see anything
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permeability_coefficient = 0.90
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slot_flags = SLOT_ICLOTHING
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armor = list(melee = 0, bullet = 0, laser = 0,energy = 0, bomb = 0, bio = 0, rad = 0)
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species_fit = list("Vox")
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sprite_sheets = list(
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"Vox" = 'icons/mob/species/vox/uniform.dmi'
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)
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var/has_sensor = 1//For the crew computer 2 = unable to change mode
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var/sensor_mode = 0
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/*
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@@ -1,9 +1,5 @@
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/obj/item/clothing/under/color
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desc = "A standard issue colored jumpsuit. Variety is the spice of life!"
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species_fit = list("Vox")
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sprite_sheets = list(
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"Vox" = 'icons/mob/species/vox/uniform.dmi'
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)
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/obj/item/clothing/under/color/random/New()
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@@ -7,10 +7,6 @@
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item_state = "ba_suit"
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_color = "ba_suit"
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flags = ONESIZEFITSALL
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species_fit = list("Vox")
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sprite_sheets = list(
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"Vox" = 'icons/mob/species/vox/uniform.dmi'
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)
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/obj/item/clothing/under/rank/captain //Alright, technically not a 'civilian' but its better then giving a .dm file for a single define.
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desc = "It's a blue jumpsuit with some gold markings denoting the rank of \"Captain\"."
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@@ -19,11 +15,6 @@
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item_state = "caparmor"
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_color = "captain"
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flags = ONESIZEFITSALL
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species_fit = list("Vox")
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sprite_sheets = list(
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"Vox" = 'icons/mob/species/vox/uniform.dmi'
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)
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/obj/item/clothing/under/rank/cargo
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name = "quartermaster's jumpsuit"
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@@ -32,10 +23,6 @@
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item_state = "lb_suit"
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_color = "qm"
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flags = ONESIZEFITSALL
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species_fit = list("Vox")
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sprite_sheets = list(
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"Vox" = 'icons/mob/species/vox/uniform.dmi'
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)
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/obj/item/clothing/under/rank/cargotech
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@@ -45,10 +32,6 @@
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item_state = "lb_suit"
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_color = "cargo"
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flags = ONESIZEFITSALL
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species_fit = list("Vox")
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sprite_sheets = list(
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"Vox" = 'icons/mob/species/vox/uniform.dmi'
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)
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/obj/item/clothing/under/rank/chaplain
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@@ -58,11 +41,6 @@
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item_state = "bl_suit"
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_color = "chapblack"
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flags = ONESIZEFITSALL
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species_fit = list("Vox")
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sprite_sheets = list(
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"Vox" = 'icons/mob/species/vox/uniform.dmi'
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)
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/obj/item/clothing/under/rank/chef
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desc = "It's an apron which is given only to the most <b>hardcore</b> chefs in space."
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@@ -70,11 +48,6 @@
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icon_state = "chef"
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_color = "chef"
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flags = ONESIZEFITSALL
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species_fit = list("Vox")
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sprite_sheets = list(
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"Vox" = 'icons/mob/species/vox/uniform.dmi'
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)
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/obj/item/clothing/under/rank/clown
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name = "clown suit"
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@@ -92,10 +65,6 @@
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item_state = "b_suit"
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_color = "hop"
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flags = ONESIZEFITSALL
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species_fit = list("Vox")
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sprite_sheets = list(
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"Vox" = 'icons/mob/species/vox/uniform.dmi'
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)
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/obj/item/clothing/under/rank/head_of_personnel_whimsy
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desc = "A blue jacket and red tie, with matching red cuffs! Snazzy. Wearing this makes you feel more important than your job title does."
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@@ -113,11 +82,6 @@
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_color = "hydroponics"
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permeability_coefficient = 0.50
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flags = ONESIZEFITSALL
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species_fit = list("Vox")
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sprite_sheets = list(
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"Vox" = 'icons/mob/species/vox/uniform.dmi'
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)
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/obj/item/clothing/under/rank/internalaffairs
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desc = "The plain, professional attire of an Internal Affairs Agent. The collar is <i>immaculately</i> starched."
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@@ -126,10 +90,6 @@
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item_state = "internalaffairs"
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_color = "internalaffairs"
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flags = ONESIZEFITSALL
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species_fit = list("Vox")
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sprite_sheets = list(
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"Vox" = 'icons/mob/species/vox/uniform.dmi'
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)
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/obj/item/clothing/under/rank/ntrep
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desc = "A well-ironed dress shirt and matching set of black pants."
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@@ -138,11 +98,6 @@
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item_state = "internalaffairs"
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_color = "internalaffairs"
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flags = ONESIZEFITSALL
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species_fit = list("Vox")
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sprite_sheets = list(
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"Vox" = 'icons/mob/species/vox/uniform.dmi'
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)
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/obj/item/clothing/under/rank/janitor
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desc = "It's the official uniform of the station's janitor. It has minor protection from biohazards."
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@@ -151,10 +106,6 @@
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_color = "janitor"
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armor = list(melee = 0, bullet = 0, laser = 0,energy = 0, bomb = 0, bio = 10, rad = 0)
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flags = ONESIZEFITSALL
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species_fit = list("Vox")
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sprite_sheets = list(
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"Vox" = 'icons/mob/species/vox/uniform.dmi'
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)
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/obj/item/clothing/under/lawyer
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@@ -166,37 +117,21 @@
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icon_state = "lawyer_black"
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item_state = "lawyer_black"
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_color = "lawyer_black"
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species_fit = list("Vox")
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sprite_sheets = list(
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"Vox" = 'icons/mob/species/vox/uniform.dmi'
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)
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/obj/item/clothing/under/lawyer/female
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icon_state = "black_suit_fem"
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item_state = "black_suit_fem"
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_color = "black_suit_fem"
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species_fit = list("Vox")
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sprite_sheets = list(
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"Vox" = 'icons/mob/species/vox/uniform.dmi'
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)
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/obj/item/clothing/under/lawyer/red
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icon_state = "lawyer_red"
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item_state = "lawyer_red"
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_color = "lawyer_red"
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species_fit = list("Vox")
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sprite_sheets = list(
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"Vox" = 'icons/mob/species/vox/uniform.dmi'
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)
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/obj/item/clothing/under/lawyer/blue
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icon_state = "lawyer_blue"
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item_state = "lawyer_blue"
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_color = "lawyer_blue"
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species_fit = list("Vox")
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sprite_sheets = list(
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"Vox" = 'icons/mob/species/vox/uniform.dmi'
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)
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/obj/item/clothing/under/lawyer/bluesuit
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name = "Blue Suit"
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@@ -204,20 +139,12 @@
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icon_state = "bluesuit"
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item_state = "bluesuit"
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_color = "bluesuit"
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species_fit = list("Vox")
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sprite_sheets = list(
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"Vox" = 'icons/mob/species/vox/uniform.dmi'
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)
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/obj/item/clothing/under/lawyer/purpsuit
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name = "Purple Suit"
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icon_state = "lawyer_purp"
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item_state = "lawyer_purp"
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_color = "lawyer_purp"
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species_fit = list("Vox")
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sprite_sheets = list(
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"Vox" = 'icons/mob/species/vox/uniform.dmi'
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)
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/obj/item/clothing/under/lawyer/oldman
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name = "Old Man's Suit"
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@@ -225,10 +152,6 @@
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icon_state = "oldman"
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item_state = "oldman"
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_color = "oldman"
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species_fit = list("Vox")
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sprite_sheets = list(
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"Vox" = 'icons/mob/species/vox/uniform.dmi'
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)
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/obj/item/clothing/under/librarian
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@@ -238,11 +161,6 @@
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item_state = "red_suit"
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_color = "red_suit"
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flags = ONESIZEFITSALL
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species_fit = list("Vox")
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sprite_sheets = list(
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"Vox" = 'icons/mob/species/vox/uniform.dmi'
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)
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/obj/item/clothing/under/mime
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name = "mime's outfit"
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@@ -260,14 +178,10 @@
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item_state = "miner"
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_color = "miner"
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flags = ONESIZEFITSALL
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species_fit = list("Vox")
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sprite_sheets = list(
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"Vox" = 'icons/mob/species/vox/uniform.dmi'
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)
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/obj/item/clothing/under/barber
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desc = "It's a barber's uniform."
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name = "barber's uniform"
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icon_state = "barber"
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item_state = "barber"
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_color = "barber"
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_color = "barber"
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@@ -7,10 +7,6 @@
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_color = "chief"
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armor = list(melee = 0, bullet = 0, laser = 0,energy = 0, bomb = 0, bio = 0, rad = 10)
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flags = ONESIZEFITSALL
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species_fit = list("Vox")
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sprite_sheets = list(
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"Vox" = 'icons/mob/species/vox/uniform.dmi'
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)
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/obj/item/clothing/under/rank/atmospheric_technician
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desc = "It's a jumpsuit worn by atmospheric technicians."
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@@ -19,10 +15,6 @@
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item_state = "atmos_suit"
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_color = "atmos"
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flags = ONESIZEFITSALL
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species_fit = list("Vox")
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sprite_sheets = list(
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"Vox" = 'icons/mob/species/vox/uniform.dmi'
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)
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/obj/item/clothing/under/rank/engineer
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desc = "It's an orange high visibility jumpsuit worn by engineers. It has minor radiation shielding."
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@@ -32,10 +24,6 @@
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_color = "engine"
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armor = list(melee = 0, bullet = 0, laser = 0,energy = 0, bomb = 0, bio = 0, rad = 10)
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flags = ONESIZEFITSALL
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species_fit = list("Vox")
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sprite_sheets = list(
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"Vox" = 'icons/mob/species/vox/uniform.dmi'
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)
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/obj/item/clothing/under/rank/roboticist
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desc = "It's a slimming black with reinforced seams; great for industrial work."
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@@ -44,14 +32,10 @@
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item_state = "robotics"
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_color = "robotics"
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flags = ONESIZEFITSALL
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species_fit = list("Vox")
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sprite_sheets = list(
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"Vox" = 'icons/mob/species/vox/uniform.dmi'
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)
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/obj/item/clothing/under/rank/mechanic
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desc = "It's a pair of overalls worn by mechanics."
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name = "mechanic's overalls"
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icon_state = "mechanic"
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item_state = "mechanic"
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_color = "mechanic"
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_color = "mechanic"
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@@ -9,10 +9,6 @@
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_color = "director"
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armor = list(melee = 0, bullet = 0, laser = 0,energy = 0, bomb = 10, bio = 10, rad = 0)
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flags = ONESIZEFITSALL
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species_fit = list("Vox")
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sprite_sheets = list(
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"Vox" = 'icons/mob/species/vox/uniform.dmi'
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)
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/obj/item/clothing/under/rank/scientist
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desc = "It's made of a special fiber that provides minor protection against biohazards. It has markings that denote the wearer as a scientist."
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@@ -23,10 +19,6 @@
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permeability_coefficient = 0.50
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armor = list(melee = 0, bullet = 0, laser = 0,energy = 0, bomb = 10, bio = 0, rad = 0)
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flags = ONESIZEFITSALL
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species_fit = list("Vox")
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sprite_sheets = list(
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"Vox" = 'icons/mob/species/vox/uniform.dmi'
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)
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/obj/item/clothing/under/rank/chemist
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desc = "It's made of a special fiber that gives special protection against biohazards. It has a chemist rank stripe on it."
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@@ -37,10 +29,6 @@
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permeability_coefficient = 0.50
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armor = list(melee = 0, bullet = 0, laser = 0,energy = 0, bomb = 0, bio = 10, rad = 0)
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flags = ONESIZEFITSALL
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species_fit = list("Vox")
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sprite_sheets = list(
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"Vox" = 'icons/mob/species/vox/uniform.dmi'
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)
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/*
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* Medical
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@@ -54,10 +42,6 @@
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permeability_coefficient = 0.50
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armor = list(melee = 0, bullet = 0, laser = 0,energy = 0, bomb = 0, bio = 10, rad = 0)
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flags = ONESIZEFITSALL
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species_fit = list("Vox")
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sprite_sheets = list(
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"Vox" = 'icons/mob/species/vox/uniform.dmi'
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)
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/obj/item/clothing/under/rank/geneticist
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desc = "It's made of a special fiber that gives special protection against biohazards. It has a genetics rank stripe on it."
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@@ -68,10 +52,6 @@
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permeability_coefficient = 0.50
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armor = list(melee = 0, bullet = 0, laser = 0,energy = 0, bomb = 0, bio = 10, rad = 0)
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flags = ONESIZEFITSALL
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species_fit = list("Vox")
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sprite_sheets = list(
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"Vox" = 'icons/mob/species/vox/uniform.dmi'
|
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)
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/obj/item/clothing/under/rank/virologist
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desc = "It's made of a special fiber that gives special protection against biohazards. It has a virologist rank stripe on it."
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@@ -82,10 +62,6 @@
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permeability_coefficient = 0.50
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armor = list(melee = 0, bullet = 0, laser = 0,energy = 0, bomb = 0, bio = 10, rad = 0)
|
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flags = ONESIZEFITSALL
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species_fit = list("Vox")
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||||
sprite_sheets = list(
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"Vox" = 'icons/mob/species/vox/uniform.dmi'
|
||||
)
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||||
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/obj/item/clothing/under/rank/nursesuit
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||||
desc = "It's a jumpsuit commonly worn by nursing staff in the medical department."
|
||||
@@ -96,10 +72,6 @@
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||||
permeability_coefficient = 0.50
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armor = list(melee = 0, bullet = 0, laser = 0,energy = 0, bomb = 0, bio = 10, rad = 0)
|
||||
flags = ONESIZEFITSALL
|
||||
species_fit = list("Vox")
|
||||
sprite_sheets = list(
|
||||
"Vox" = 'icons/mob/species/vox/uniform.dmi'
|
||||
)
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||||
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||||
/obj/item/clothing/under/rank/nurse
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||||
desc = "A dress commonly worn by the nursing staff in the medical department."
|
||||
@@ -110,10 +82,6 @@
|
||||
permeability_coefficient = 0.50
|
||||
armor = list(melee = 0, bullet = 0, laser = 0,energy = 0, bomb = 0, bio = 10, rad = 0)
|
||||
flags = ONESIZEFITSALL
|
||||
species_fit = list("Vox")
|
||||
sprite_sheets = list(
|
||||
"Vox" = 'icons/mob/species/vox/uniform.dmi'
|
||||
)
|
||||
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||||
/obj/item/clothing/under/rank/orderly
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||||
desc = "A white suit to be worn by orderly people who love orderly things."
|
||||
@@ -124,10 +92,6 @@
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||||
permeability_coefficient = 0.50
|
||||
armor = list(melee = 0, bullet = 0, laser = 0,energy = 0, bomb = 0, bio = 10, rad = 0)
|
||||
flags = ONESIZEFITSALL
|
||||
species_fit = list("Vox")
|
||||
sprite_sheets = list(
|
||||
"Vox" = 'icons/mob/species/vox/uniform.dmi'
|
||||
)
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||||
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||||
/obj/item/clothing/under/rank/medical
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||||
desc = "It's made of a special fiber that provides minor protection against biohazards. It has a cross on the chest denoting that the wearer is trained medical personnel."
|
||||
@@ -138,10 +102,6 @@
|
||||
permeability_coefficient = 0.50
|
||||
armor = list(melee = 0, bullet = 0, laser = 0,energy = 0, bomb = 0, bio = 10, rad = 0)
|
||||
flags = ONESIZEFITSALL
|
||||
species_fit = list("Vox")
|
||||
sprite_sheets = list(
|
||||
"Vox" = 'icons/mob/species/vox/uniform.dmi'
|
||||
)
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||||
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||||
/obj/item/clothing/under/rank/medical/blue
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||||
name = "medical scrubs"
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||||
@@ -149,10 +109,6 @@
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||||
icon_state = "scrubsblue"
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||||
_color = "scrubsblue"
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||||
flags = ONESIZEFITSALL
|
||||
species_fit = list("Vox")
|
||||
sprite_sheets = list(
|
||||
"Vox" = 'icons/mob/species/vox/uniform.dmi'
|
||||
)
|
||||
|
||||
/obj/item/clothing/under/rank/medical/green
|
||||
name = "medical scrubs"
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||||
@@ -160,10 +116,6 @@
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||||
icon_state = "scrubsgreen"
|
||||
_color = "scrubsgreen"
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||||
flags = ONESIZEFITSALL
|
||||
species_fit = list("Vox")
|
||||
sprite_sheets = list(
|
||||
"Vox" = 'icons/mob/species/vox/uniform.dmi'
|
||||
)
|
||||
|
||||
/obj/item/clothing/under/rank/medical/purple
|
||||
name = "medical scrubs"
|
||||
@@ -171,10 +123,6 @@
|
||||
icon_state = "scrubspurple"
|
||||
_color = "scrubspurple"
|
||||
flags = ONESIZEFITSALL
|
||||
species_fit = list("Vox")
|
||||
sprite_sheets = list(
|
||||
"Vox" = 'icons/mob/species/vox/uniform.dmi'
|
||||
)
|
||||
|
||||
/obj/item/clothing/under/rank/medical/mortician
|
||||
name = "coroner's scrubs"
|
||||
@@ -182,10 +130,6 @@
|
||||
icon_state = "scrubsblack"
|
||||
_color = "scrubsblack"
|
||||
flags = ONESIZEFITSALL
|
||||
species_fit = list("Vox")
|
||||
sprite_sheets = list(
|
||||
"Vox" = 'icons/mob/species/vox/uniform.dmi'
|
||||
)
|
||||
|
||||
//paramedic
|
||||
/obj/item/clothing/under/rank/medical/paramedic
|
||||
@@ -197,10 +141,6 @@
|
||||
permeability_coefficient = 0.50
|
||||
armor = list(melee = 0, bullet = 0, laser = 0,energy = 0, bomb = 0, bio = 10, rad = 10)
|
||||
flags = ONESIZEFITSALL
|
||||
species_fit = list("Vox")
|
||||
sprite_sheets = list(
|
||||
"Vox" = 'icons/mob/species/vox/uniform.dmi'
|
||||
)
|
||||
|
||||
/obj/item/clothing/under/rank/psych
|
||||
desc = "A basic white jumpsuit. It has turqouise markings that denote the wearer as a psychiatrist."
|
||||
|
||||
@@ -5,14 +5,6 @@
|
||||
* Head of Security
|
||||
*/
|
||||
|
||||
/*
|
||||
* Making everything but the jackets fit Vox
|
||||
*/
|
||||
/obj/item/clothing/under/rank
|
||||
species_fit = list("Vox")
|
||||
sprite_sheets = list(
|
||||
"Vox" = 'icons/mob/species/vox/uniform.dmi'
|
||||
)
|
||||
|
||||
/*
|
||||
* Security
|
||||
|
||||
@@ -209,7 +209,7 @@
|
||||
desc = "A formal black suit and red tie, intended for the station's finest."
|
||||
icon_state = "really_black_suit"
|
||||
item_state = "bl_suit"
|
||||
_color = "black_suit"
|
||||
_color = "really_black_suit"
|
||||
|
||||
/obj/item/clothing/under/suit_jacket/female
|
||||
name = "executive suit"
|
||||
@@ -224,7 +224,6 @@
|
||||
icon_state = "red_suit"
|
||||
item_state = "r_suit"
|
||||
_color = "red_suit"
|
||||
species_fit = list("Vox")
|
||||
flags = ONESIZEFITSALL
|
||||
|
||||
/obj/item/clothing/under/suit_jacket/navy
|
||||
@@ -563,17 +562,17 @@
|
||||
_color = "vengine"
|
||||
armor = list(melee = 0, bullet = 0, laser = 0,energy = 0, bomb = 0, bio = 0, rad = 10)
|
||||
|
||||
/obj/item/clothing/under/vox_toxins
|
||||
/obj/item/clothing/under/vox_sec
|
||||
name = "Vox Security Jumpsuit"
|
||||
desc = "A Security Uniform ripped to better fit a vox."
|
||||
desc = "A Security officer's jumpsuit ripped to better fit a vox."
|
||||
icon_state = "vred"
|
||||
item_state = "vred"
|
||||
_color = "vred"
|
||||
armor = list(melee = 10, bullet = 0, laser = 0,energy = 0, bomb = 0, bio = 0, rad = 0)
|
||||
|
||||
/obj/item/clothing/under/vox_toxins
|
||||
/obj/item/clothing/under/vox_chem
|
||||
name = "Vox Chemist Jumpsuit"
|
||||
desc = "A Security Uniform ripped to better fit a vox."
|
||||
desc = "A Chemist's jumpsuit ripped to better fit a vox."
|
||||
icon_state = "vchem"
|
||||
item_state = "vchem"
|
||||
_color = "vchem"
|
||||
|
||||
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Reference in New Issue
Block a user