Merge pull request #16311 from S34NW/does-anyone-else-hate-genetics

Replaces genetics xray vision with other vision genes
This commit is contained in:
variableundefined
2021-09-06 23:16:04 -05:00
committed by GitHub
15 changed files with 107 additions and 74 deletions
@@ -25,9 +25,6 @@
H.dna.SetSEState(GLOB.hulkblock, TRUE)
singlemutcheck(H, GLOB.hulkblock, MUTCHK_FORCED)
H.dna.SetSEState(GLOB.xrayblock, TRUE)
singlemutcheck(H, GLOB.xrayblock, MUTCHK_FORCED)
H.dna.SetSEState(GLOB.fireblock, TRUE)
singlemutcheck(H, GLOB.fireblock, MUTCHK_FORCED)
@@ -79,8 +79,6 @@
ADD_TRAIT(user, TRAIT_LASEREYES, "ww_wishgranter")
user.dna.SetSEState(GLOB.fireblock, TRUE)
singlemutcheck(user, GLOB.fireblock, MUTCHK_FORCED)
user.dna.SetSEState(GLOB.xrayblock, TRUE)
singlemutcheck(user, GLOB.xrayblock, MUTCHK_FORCED)
if(ishuman(user))
var/mob/living/carbon/human/human = user
if(!isshadowperson(human))
+13 -15
View File
@@ -104,21 +104,7 @@
new /obj/item/toy/katana(src)
if(85 to 86)
new /obj/item/defibrillator/compact(src)
if(87) //1% chance
new /obj/item/weed_extract(src)
if(88)
new /obj/item/organ/internal/brain(src)
if(89)
new /obj/item/organ/internal/brain/xeno(src)
if(90)
new /obj/item/organ/internal/heart(src)
if(91)
new /obj/item/soulstone/anybody(src)
if(92)
new /obj/item/katana(src)
if(93)
new /obj/item/dnainjector/xraymut(src)
if(94)
if(87 to 88)
new /obj/item/storage/backpack/clown(src)
new /obj/item/clothing/under/rank/clown(src)
new /obj/item/clothing/shoes/clown_shoes(src)
@@ -128,6 +114,18 @@
new /obj/item/toy/crayon/rainbow(src)
new /obj/item/reagent_containers/spray/waterflower(src)
new /obj/item/reagent_containers/food/drinks/bottle/bottleofbanana(src)
if(89) //1% chance
new /obj/item/weed_extract(src)
if(90)
new /obj/item/organ/internal/brain(src)
if(91)
new /obj/item/organ/internal/brain/xeno(src)
if(92)
new /obj/item/organ/internal/heart(src)
if(93)
new /obj/item/soulstone/anybody(src)
if(94)
new /obj/item/katana(src)
if(95)
new /obj/item/clothing/under/mime(src)
new /obj/item/clothing/shoes/black(src)
+8
View File
@@ -1205,6 +1205,14 @@ so that different stomachs can handle things in different ways VB*/
sight |= (SEE_TURFS|SEE_MOBS|SEE_OBJS)
see_in_dark = max(see_in_dark, 8)
if(HAS_TRAIT(src, TRAIT_MESON_VISION))
sight |= SEE_TURFS
lighting_alpha = min(lighting_alpha, LIGHTING_PLANE_ALPHA_MOSTLY_VISIBLE)
if(HAS_TRAIT(src, TRAIT_NIGHT_VISION))
see_in_dark = max(see_in_dark, 8)
lighting_alpha = LIGHTING_PLANE_ALPHA_MOSTLY_INVISIBLE
SEND_SIGNAL(src, COMSIG_MOB_UPDATE_SIGHT)
sync_lighting_plane_alpha()
@@ -894,13 +894,21 @@ It'll return null if the organ doesn't correspond, so include null checks when u
if(!isnull(H.vision_type.lighting_alpha))
H.lighting_alpha = min(H.vision_type.lighting_alpha, H.lighting_alpha)
if(HAS_TRAIT(src, TRAIT_THERMAL_VISION))
if(HAS_TRAIT(H, TRAIT_MESON_VISION))
H.sight |= SEE_TURFS
H.lighting_alpha = min(H.lighting_alpha, LIGHTING_PLANE_ALPHA_MOSTLY_VISIBLE)
if(HAS_TRAIT(H, TRAIT_THERMAL_VISION))
H.sight |= (SEE_MOBS)
H.lighting_alpha = min(H.lighting_alpha, LIGHTING_PLANE_ALPHA_MOSTLY_VISIBLE)
if(HAS_TRAIT(H, TRAIT_XRAY_VISION))
H.sight |= (SEE_TURFS|SEE_MOBS|SEE_OBJS)
if(HAS_TRAIT(H, TRAIT_NIGHT_VISION))
H.see_in_dark = max(H.see_in_dark, 8)
H.lighting_alpha = LIGHTING_PLANE_ALPHA_MOSTLY_INVISIBLE
if(H.has_status_effect(STATUS_EFFECT_SUMMONEDGHOST))
H.see_invisible = SEE_INVISIBLE_OBSERVER
+1 -1
View File
@@ -760,7 +760,7 @@
//called when the mob receives a bright flash
/mob/living/proc/flash_eyes(intensity = 1, override_blindness_check = 0, affect_silicon = 0, visual = 0, type = /obj/screen/fullscreen/flash)
if(check_eye_prot() < intensity && (override_blindness_check || !HAS_TRAIT(src, TRAIT_BLIND)))
if(check_eye_prot() < intensity && (override_blindness_check || !HAS_TRAIT(src, TRAIT_BLIND)) && !HAS_TRAIT(src, TRAIT_FLASH_PROTECTION))
overlay_fullscreen("flash", type)
addtimer(CALLBACK(src, .proc/clear_fullscreen, "flash", 25), 25)
return 1
@@ -221,7 +221,7 @@
return
var/mob/living/carbon/human/H = user
var/immune = istype(H.glasses, /obj/item/clothing/glasses/meson)
if(!immune && (get_dist(user, src) < HALLUCINATION_RANGE(power)))
if(!immune && !HAS_TRAIT(H, TRAIT_MESON_VISION) && (get_dist(user, src) < HALLUCINATION_RANGE(power)))
. += "<span class='danger'>You get headaches just from looking at it.</span>"
/obj/machinery/power/supermatter_crystal/detailed_examine()
@@ -537,7 +537,7 @@
//Makes em go mad and accumulate rads.
for(var/mob/living/carbon/human/l in view(src, HALLUCINATION_RANGE(power))) // If they can see it without mesons on. Bad on them.
if(!istype(l.glasses, /obj/item/clothing/glasses/meson))
if(!istype(l.glasses, /obj/item/clothing/glasses/meson) && !HAS_TRAIT(l, TRAIT_MESON_VISION))
var/D = sqrt(1 / max(1, get_dist(l, src)))
l.hallucination += power * hallucination_power * D
l.hallucination = clamp(l.hallucination, 0, 200)