mirror of
https://github.com/ParadiseSS13/Paradise.git
synced 2026-07-21 03:55:05 +01:00
Replaces info class with notice and purges info (#26421)
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@@ -21,7 +21,7 @@
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if(isanimal(target))
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var/mob/living/simple_animal/M = target
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if(M.sentience_type != revive_type)
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to_chat(user, "<span class='info'>[src] does not work on this sort of creature.</span>")
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to_chat(user, "<span class='notice'>[src] does not work on this sort of creature.</span>")
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return
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if(M.stat == DEAD)
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M.faction = list("neutral")
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@@ -49,10 +49,10 @@
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icon_state = "lazarus_empty"
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return
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else
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to_chat(user, "<span class='info'>[src] is only effective on the dead.</span>")
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to_chat(user, "<span class='notice'>[src] is only effective on the dead.</span>")
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return
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else
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to_chat(user, "<span class='info'>[src] is only effective on lesser beings.</span>")
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to_chat(user, "<span class='notice'>[src] is only effective on lesser beings.</span>")
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return
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/obj/item/lazarus_injector/emag_act(mob/user)
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@@ -68,9 +68,9 @@
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/obj/item/lazarus_injector/examine(mob/user)
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. = ..()
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if(!loaded)
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. += "<span class='info'>[src] is empty.</span>"
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. += "<span class='notice'>[src] is empty.</span>"
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if(malfunctioning)
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. += "<span class='info'>The display on [src] seems to be flickering.</span>"
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. += "<span class='notice'>The display on [src] seems to be flickering.</span>"
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/*********************Mob Capsule*************************/
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@@ -25,10 +25,10 @@
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/obj/item/resonator/attack_self(mob/user)
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if(burst_time == 50)
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burst_time = 30
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to_chat(user, "<span class='info'>You set the resonator's fields to detonate after 3 seconds.</span>")
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to_chat(user, "<span class='notice'>You set the resonator's fields to detonate after 3 seconds.</span>")
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else
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burst_time = 50
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to_chat(user, "<span class='info'>You set the resonator's fields to detonate after 5 seconds.</span>")
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to_chat(user, "<span class='notice'>You set the resonator's fields to detonate after 5 seconds.</span>")
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/obj/item/resonator/proc/CreateResonance(target, mob/user)
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var/turf/T = get_turf(target)
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@@ -100,7 +100,7 @@
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/obj/item/wormhole_jaunter/contractor/examine(mob/user)
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. = ..()
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. += "<span class='info'>You can <b>Alt-Click</b> [src] to change its destination!</span>"
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. += "<span class='notice'>You can <b>Alt-Click</b> [src] to change its destination!</span>"
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/obj/item/wormhole_jaunter/contractor/AltClick(mob/user)
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if(user.stat || HAS_TRAIT(user, TRAIT_HANDS_BLOCKED) || !Adjacent(user))
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@@ -494,10 +494,10 @@
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if(points)
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var/obj/item/card/id/C = I
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C.mining_points += points
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to_chat(user, "<span class='info'>You transfer [points] points to [C].</span>")
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to_chat(user, "<span class='notice'>You transfer [points] points to [C].</span>")
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points = 0
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else
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to_chat(user, "<span class='info'>There's no points left on [src].</span>")
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to_chat(user, "<span class='notice'>There's no points left on [src].</span>")
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..()
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/obj/item/card/mining_point_card/examine(mob/user)
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@@ -90,7 +90,7 @@
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/mob/living/simple_animal/hostile/mining_drone/attackby(obj/item/I, mob/user, params)
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if(istype(I, /obj/item/mining_scanner) || istype(I, /obj/item/t_scanner/adv_mining_scanner))
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to_chat(user, "<span class='info'>You instruct [src] to drop any collected ore.</span>")
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to_chat(user, "<span class='notice'>You instruct [src] to drop any collected ore.</span>")
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DropOre()
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return
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if(istype(I, /obj/item/borg/upgrade/modkit))
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@@ -116,7 +116,7 @@
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if(!I.tool_use_check(user, 1))
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return
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if(AIStatus != AI_OFF && AIStatus != AI_IDLE)
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to_chat(user, "<span class='info'>[src] is moving around too much to repair!</span>")
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to_chat(user, "<span class='notice'>[src] is moving around too much to repair!</span>")
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return
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WELDER_ATTEMPT_REPAIR_MESSAGE
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if(I.use_tool(src, user, 15, 1, volume = I.tool_volume) && health != maxHealth)
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@@ -137,9 +137,9 @@
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toggle_mode()
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switch(mode)
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if(MINEDRONE_COLLECT)
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to_chat(M, "<span class='info'>[src] has been set to search and store loose ore.</span>")
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to_chat(M, "<span class='notice'>[src] has been set to search and store loose ore.</span>")
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if(MINEDRONE_ATTACK)
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to_chat(M, "<span class='info'>[src] has been set to attack hostile wildlife.</span>")
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to_chat(M, "<span class='notice'>[src] has been set to attack hostile wildlife.</span>")
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return
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..()
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@@ -164,7 +164,7 @@
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minimum_distance = 1
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retreat_distance = null
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icon_state = "mining_drone"
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to_chat(src, "<span class='info'>You are set to collect mode. You can now collect loose ore.</span>")
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to_chat(src, "<span class='notice'>You are set to collect mode. You can now collect loose ore.</span>")
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/mob/living/simple_animal/hostile/mining_drone/proc/SetOffenseBehavior()
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mode = MINEDRONE_ATTACK
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@@ -175,7 +175,7 @@
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retreat_distance = 2
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minimum_distance = 1
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icon_state = "mining_drone_offense"
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to_chat(src, "<span class='info'>You are set to attack mode. You can now attack from range.</span>")
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to_chat(src, "<span class='notice'>You are set to attack mode. You can now attack from range.</span>")
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/mob/living/simple_animal/hostile/mining_drone/AttackingTarget()
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if(istype(target, /obj/item/stack/ore) && mode == MINEDRONE_COLLECT)
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