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Replaces info class with notice and purges info (#26421)
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@@ -116,7 +116,7 @@
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if(bayonet)
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. += "It has \a [bayonet] [can_bayonet ? "" : "permanently "]affixed to it."
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if(can_bayonet) //if it has a bayonet and this is false, the bayonet is permanent.
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. += "<span class='info'>[bayonet] looks like it can be <b>unscrewed</b> from [src].</span>"
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. += "<span class='notice'>[bayonet] looks like it can be <b>unscrewed</b> from [src].</span>"
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else if(can_bayonet)
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. += "It has a <b>bayonet</b> lug on it."
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@@ -106,7 +106,7 @@
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to_chat(user, "<span class='warning'>[src] has already been shortened!</span>")
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return
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if(isstorage(loc)) //To prevent inventory exploits
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to_chat(user, "<span class='info'>How do you plan to modify [src] while it's in a bag.</span>")
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to_chat(user, "<span class='notice'>How do you plan to modify [src] while it's in a bag.</span>")
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return
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if(chambered) //if the gun is chambering live ammo, shoot self, if chambering empty ammo, 'click'
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if(chambered.BB)
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@@ -147,7 +147,7 @@
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to_chat(user, "<span class='warning'>[src] has not been shortened!</span>")
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return
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if(isstorage(loc)) //To prevent inventory exploits
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to_chat(user, "<span class='info'>How do you plan to modify [src] while it's in a bag.</span>")
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to_chat(user, "<span class='notice'>How do you plan to modify [src] while it's in a bag.</span>")
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return
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if(chambered) //if the gun is chambering live ammo, shoot self, if chambering empty ammo, 'click'
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if(chambered.BB)
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@@ -46,7 +46,7 @@
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. += "<span class='notice'>\A [cell] is mounted onto [src]. Battery cell charge: [cell.charge]/[cell.maxcharge]"
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else
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. += "<span class='notice'>It has an empty mount for a battery cell.</span>"
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. += "<span class='info'><b>Alt-Click</b> [src] to adjust it's tension.</span>"
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. += "<span class='notice'><b>Alt-Click</b> [src] to adjust it's tension.</span>"
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/obj/item/gun/throw/crossbow/modify_projectile(obj/item/I, on_chamber = 0)
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if(cell && on_chamber && istype(I, /obj/item/arrow/rod))
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