Fix two typos. (#21965)

* Fix one typo and two invalid job map entries.

* Fix IAA, add stacktrace call.
This commit is contained in:
warriorstar-orion
2023-08-12 10:44:28 +01:00
committed by GitHub
parent be0cd179d3
commit c45b8edb0f
3 changed files with 5 additions and 4 deletions
+1
View File
@@ -534,6 +534,7 @@ SUBSYSTEM_DEF(jobs)
// Key: name | Value: Amount
var/datum/job/J = GetJob(job)
if(!J)
stack_trace("`[job]` not found while setting max slots. Check for misspellings or alternate titles")
continue
J.total_positions = text2num(joblist[job])
J.spawn_positions = text2num(joblist[job])
@@ -43,7 +43,7 @@
mob_biotypes = MOB_ORGANIC
response_help = "honks the"
speak = list("Honk!")
speak_emote = list("sqeaks")
speak_emote = list("squeaks")
emote_see = list("honks")
maxHealth = 100
health = 100
+3 -3
View File
@@ -409,7 +409,7 @@ job_slot_amounts = [
{name = "Research Director", lowpop = 1, highpop = 1},
{name = "Chief Medical Officer", lowpop = 1, highpop = 1},
# Engineering
{name = "Atmospheric Technician", lowpop = 3, highpop = 4},
{name = "Life Support Specialist", lowpop = 3, highpop = 4},
{name = "Station Engineer", lowpop = 5, highpop = 6},
# Medical
{name = "Chemist", lowpop = 2, highpop = 2},
@@ -417,19 +417,19 @@ job_slot_amounts = [
{name = "Medical Doctor", lowpop = 5, highpop = 6},
{name = "Virologist", lowpop = 1, highpop = 1},
# Science
{name = "Robotocist", lowpop = 2, highpop = 2},
{name = "Roboticist", lowpop = 2, highpop = 2},
{name = "Scientist", lowpop = 6, highpop = 7},
# Security
{name = "Detective", lowpop = 1, highpop = 1},
{name = "Security Officer", lowpop = 8, highpop = 9},
{name = "Warden", lowpop = 1, highpop = 1},
{name = "Internal Affairs Agent", lowpop = 2, highpop = 2},
# Service
{name = "Bartender", lowpop = 1, highpop = 1},
{name = "Botanist", lowpop = 2, highpop = 2},
{name = "Chaplain", lowpop = 1, highpop = 1},
{name = "Chef", lowpop = 1, highpop = 1},
{name = "Janitor", lowpop = 1, highpop = 2},
{name = "Lawyer", lowpop = 2, highpop = 2},
{name = "Librarian", lowpop = 1, highpop = 1},
# Cargo/Supply
{name = "Quartermaster", lowpop = 1, highpop = 1},