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Remove remaining arbitrary restrictions on has_fine_manip
This commit removes all (most) of the remaining code limiting xenomorphs that have has_fine_manipulation on an entirely arbitrary basis. Xenomorphs with has_fine_manipulation may now interact with NanoUI, and will only break computers on non-help intent. The can also tear down walls, since walls used an ishuman check in place of an isAdvancedToolUser check as they should have. Minor refactor to machinery.dm as well; Instead of the slightly (completely) insane attack_hand restriction to humans and silicons (it was a multi-line IF, why), it now checks user.IsAdvancedToolUser(); This means restrictions on monkies will actually function properly now.
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@@ -15,7 +15,7 @@
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user << "<span class='danger'>\The [src] cannot be applied to [M]!</span>"
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return 1
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if (!(istype(user, /mob/living/carbon/human) || istype(user, /mob/living/silicon)))
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if (!user.IsAdvancedToolUser())
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user << "<span class='danger'>You don't have the dexterity to do this!</span>"
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return 1
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