Fixed some bugged intents

This commit is contained in:
ZomgPonies
2014-04-22 11:02:11 -04:00
parent 1cdbe818ad
commit c5c2f52500
2 changed files with 2 additions and 2 deletions
+1 -1
View File
@@ -168,7 +168,7 @@
*/
/mob/proc/RangedAttack(var/atom/A, var/params)
if(!mutations.len) return
if(ishuman(src) && (istype(src:gloves, /obj/item/clothing/gloves/yellow/power)) && a_intent == "hurt")
if(ishuman(src) && (istype(src:gloves, /obj/item/clothing/gloves/yellow/power)) && a_intent == "harm")
PowerGlove(A)
if((M_LASER in mutations) && a_intent == "harm")
LaserEyes(A) // moved into a proc below
+1 -1
View File
@@ -119,7 +119,7 @@
message_admins("Window destroyed by hulk [user.real_name] ([formatPlayerPanel(user,user.ckey)]) with pdiff [pdiff] at [formatJumpTo(loc)]!")
log_admin("Window destroyed by hulk [user.real_name] ([user.ckey]) with pdiff [pdiff] at [loc]!")
destroy()
else if (usr.a_intent == "hurt")
else if (usr.a_intent == "harm")
playsound(get_turf(src), 'sound/effects/glassknock.ogg', 80, 1)
usr.visible_message("\red [usr.name] bangs against the [src.name]!", \
"\red You bang against the [src.name]!", \