mirror of
https://github.com/ParadiseSS13/Paradise.git
synced 2026-07-13 08:03:43 +01:00
-Cleaned up sacrificing again so it didn't rely on hasvar()
-Made a variation of hasvar(), creatively named has_var(), intended for objects versus datums, and the var name is case sensitive -Clean up mech fabricator code considerably, the terrible switches are all gone, and I was able to make it more robust at the same time. Now, if a junk item is added to the mech fab then it will remove it in 1 of 2 places, either when you call for the queue to be displayed (Will throw it out then rebuild the queue) or when it is processing the queue (Will throw it out then reprocess the building), so now you won't even see the shit that finds its way in there. -Made the add_part_to_set() useful, now instead of dumping everything in the "Exosuit Equipment" category, it checks if the design's category matches one of the part sets, then adds it to said set if it does (All others get dumped into "Misc"). Right now there isn't much through, mostly just moving MMIs, cells, etc... to the "Misc" set, but this would be easy to use with any other system that handles designs -Little bit of OCD here, but I noticed that the cells on the map were all 'crap' cells, even though they had 1.5x the charge of a high-capacity cell, so I changed them all to high-capacity cells with the added capacity git-svn-id: http://tgstation13.googlecode.com/svn/trunk@4395 316c924e-a436-60f5-8080-3fe189b3f50e
This commit is contained in:
@@ -758,6 +758,10 @@ proc/anim(turf/location as turf,target as mob|obj,a_icon,a_icon_state as text,fl
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if(A.vars.Find(lowertext(varname))) return 1
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else return 0
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/proc/has_var(var/atom/A, var/varname)//Object, non case-sensitive version
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if(A.vars.Find(varname)) return 1
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else return 0
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//Takes: Area type as text string or as typepath OR an instance of the area.
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//Returns: A list of all areas of that type in the world.
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/proc/get_areas(var/areatype)
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@@ -538,15 +538,18 @@ var/list/sacrificed = list()
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var/list/mob/living/carbon/human/cultsinrange = list()
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var/list/mob/living/carbon/human/victims = list()
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for(var/mob/living/carbon/human/V in src.loc)//Checks for non-cultist humans to sacrifice
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if(ishuman(V) || isbrain(V) || issilicon(V))// || istype(V,/obj/item/device/mmi))
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if(ishuman(V))
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if(!(iscultist(V)))
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victims += V//Checks for cult status and mob type
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for(var/obj/item/I in src.loc)//Checks for MMIs/brains/Intellicards
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if(istype(I,/obj/item/brain) || istype(I,/obj/item/device/mmi))
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if(hasvar(I,"brainmob"))//Makes sure it has a brainmob
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victims += I:brainmob
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if(istype(I,/obj/item/device/aicard))
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for(var/mob/living/silicon/ai/A in I)//Because AIs are just stored inside the card and not attached to a var
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if(istype(I,/obj/item/brain))
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var/obj/item/brain/B = I
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victims += B.brainmob
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else if(istype(I,/obj/item/device/mmi))
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var/obj/item/device/mmi/B = I
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victims += B.brainmob
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else if(istype(I,/obj/item/device/aicard))
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for(var/mob/living/silicon/ai/A in I)
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victims += A
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for(var/mob/living/carbon/C in orange(1,src))
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if(iscultist(C) && !C.stat)
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@@ -313,47 +313,10 @@
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/obj/machinery/mecha_part_fabricator/proc/output_part_cost(var/obj/item/part)
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var/i = 0
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var/output
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//Be SURE to add any new equipment to this switch, but don't be suprised if it spits out children objects
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if(istype(part,/obj/item/robot_parts))
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var/obj/item/robot_parts/P = part
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for(var/c in P.construction_cost)
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if(has_var(part,"construction_time") && has_var(part,"construction_cost"))//The most efficient way to go about this. Not all objects have these vars, but if they don't then they CANNOT be made by the mech fab. Doing it this way reduces a major amount of typecasting and switches, while cutting down maintenece for them as well -Sieve
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for(var/c in part:construction_cost)//The has_var should ensure that anything without the var doesn't make it to this point
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if(c in resources)
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output += "[i?" | ":null][get_resource_cost_w_coeff(P,c)] [c]"
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i++
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return output
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else if(istype(part,/obj/item/mecha_parts))
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var/obj/item/mecha_parts/P = part
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for(var/c in P.construction_cost)
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if(c in resources)
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output += "[i?" | ":null][get_resource_cost_w_coeff(P,c)] [c]"
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i++
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return output
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else if(istype(part,/obj/item/borg/upgrade))
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var/obj/item/borg/upgrade/P = part
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for(var/c in P.construction_cost)
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if(c in resources)
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output += "[i?" | ":null][get_resource_cost_w_coeff(P,c)] [c]"
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i++
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return output
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else if(istype(part,/obj/item/device/mmi))
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var/obj/item/device/mmi/P = part
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for(var/c in P.construction_cost)
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if(c in resources)
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output += "[i?" | ":null][get_resource_cost_w_coeff(P,c)] [c]"
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i++
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return output
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else if(istype(part,/obj/item/device/flash/synthetic))
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var/obj/item/device/flash/synthetic/P = part
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for(var/c in P.construction_cost)
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if(c in resources)
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output += "[i?" | ":null][get_resource_cost_w_coeff(P,c)] [c]"
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i++
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return output
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else if(istype(part,/obj/item/weapon/cell))
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var/obj/item/weapon/cell/P = part
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for(var/c in P.construction_cost)
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if(c in resources)
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output += "[i?" | ":null][get_resource_cost_w_coeff(P,c)] [c]"
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output += "[i?" | ":null][get_resource_cost_w_coeff(part,c)] [c]"
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i++
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return output
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else
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@@ -371,82 +334,20 @@
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/obj/machinery/mecha_part_fabricator/proc/remove_resources(var/obj/item/part)
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//Be SURE to add any new equipment to this switch, but don't be suprised if it spits out children objects
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if(istype(part,/obj/item/robot_parts))
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var/obj/item/robot_parts/P = part
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for(var/resource in P.construction_cost)
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if(has_var(part,"construction_time") && has_var(part,"construction_cost"))
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for(var/resource in part:construction_cost)
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if(resource in src.resources)
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src.resources[resource] -= get_resource_cost_w_coeff(P,resource)
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else if(istype(part,/obj/item/mecha_parts))
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var/obj/item/mecha_parts/P = part
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for(var/resource in P.construction_cost)
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if(resource in src.resources)
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src.resources[resource] -= get_resource_cost_w_coeff(P,resource)
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else if(istype(part,/obj/item/borg/upgrade))
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var/obj/item/borg/upgrade/P = part
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for(var/resource in P.construction_cost)
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if(resource in src.resources)
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src.resources[resource] -= get_resource_cost_w_coeff(P,resource)
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else if(istype(part,/obj/item/device/mmi))
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var/obj/item/device/mmi/P = part
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for(var/resource in P.construction_cost)
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if(resource in src.resources)
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src.resources[resource] -= get_resource_cost_w_coeff(P,resource)
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else if(istype(part,/obj/item/device/flash/synthetic))
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var/obj/item/device/flash/synthetic/P = part
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for(var/resource in P.construction_cost)
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if(resource in src.resources)
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src.resources[resource] -= get_resource_cost_w_coeff(P,resource)
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else if(istype(part,/obj/item/weapon/cell))
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var/obj/item/weapon/cell/P = part
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for(var/resource in P.construction_cost)
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if(resource in src.resources)
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src.resources[resource] -= get_resource_cost_w_coeff(P,resource)
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src.resources[resource] -= get_resource_cost_w_coeff(part,resource)
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else
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return
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/obj/machinery/mecha_part_fabricator/proc/check_resources(var/obj/item/part)
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// if(istype(part, /obj/item/robot_parts) || istype(part, /obj/item/mecha_parts) || istype(part,/obj/item/borg/upgrade))
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//Be SURE to add any new equipment to this switch, but don't be suprised if it spits out children objects
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if(istype(part,/obj/item/robot_parts))
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var/obj/item/robot_parts/P = part
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for(var/resource in P.construction_cost)
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if(has_var(part,"construction_time") && has_var(part,"construction_cost"))
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for(var/resource in part:construction_cost)
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if(resource in src.resources)
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if(src.resources[resource] < get_resource_cost_w_coeff(P,resource))
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return 0
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return 1
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else if(istype(part,/obj/item/mecha_parts))
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var/obj/item/mecha_parts/P = part
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for(var/resource in P.construction_cost)
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if(resource in src.resources)
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if(src.resources[resource] < get_resource_cost_w_coeff(P,resource))
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return 0
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return 1
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else if(istype(part,/obj/item/borg/upgrade))
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var/obj/item/borg/upgrade/P = part
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for(var/resource in P.construction_cost)
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if(resource in src.resources)
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if(src.resources[resource] < get_resource_cost_w_coeff(P,resource))
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return 0
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return 1
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else if(istype(part,/obj/item/device/mmi))
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var/obj/item/device/mmi/P = part
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for(var/resource in P.construction_cost)
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if(resource in src.resources)
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if(src.resources[resource] < get_resource_cost_w_coeff(P,resource))
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return 0
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return 1
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else if(istype(part,/obj/item/device/flash/synthetic))
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var/obj/item/device/flash/synthetic/P = part
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for(var/resource in P.construction_cost)
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if(resource in src.resources)
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if(src.resources[resource] < get_resource_cost_w_coeff(P,resource))
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return 0
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return 1
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else if(istype(part,/obj/item/weapon/cell))
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var/obj/item/weapon/cell/P = part
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for(var/resource in P.construction_cost)
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if(resource in src.resources)
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if(src.resources[resource] < get_resource_cost_w_coeff(P,resource))
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if(src.resources[resource] < get_resource_cost_w_coeff(part,resource))
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return 0
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return 1
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else
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@@ -498,6 +399,9 @@
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/obj/machinery/mecha_part_fabricator/proc/process_queue()
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var/part = listgetindex(src.queue, 1)
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if(!(has_var(part,"construction_time")) || !(has_var(part,"construction_cost")))//If it shouldn't be printed
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remove_from_queue(1)//Take it out of the quene
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return process_queue()//Then reprocess it
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temp = null
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while(part)
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if(stat&(NOPOWER|BROKEN))
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@@ -522,7 +426,11 @@
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for(var/i=1;i<=queue.len;i++)
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var/obj/item/part = listgetindex(src.queue, i)
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if(istype(part))
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output += "<li[!check_resources(part)?" style='color: #f00;'":null]>[part.name] - [i>1?"<a href='?src=\ref[src];queue_move=-1;index=[i]' class='arrow'>↑</a>":null] [i<queue.len?"<a href='?src=\ref[src];queue_move=+1;index=[i]' class='arrow'>↓</a>":null] <a href='?src=\ref[src];remove_from_queue=[i]'>Remove</a></li>"
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if(has_var(part,"construction_time") && has_var(part,"construction_cost"))//Prevents junk items from even appearing in the list, and they will be silently removed when the fab processes
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output += "<li[!check_resources(part)?" style='color: #f00;'":null]>[part.name] - [i>1?"<a href='?src=\ref[src];queue_move=-1;index=[i]' class='arrow'>↑</a>":null] [i<queue.len?"<a href='?src=\ref[src];queue_move=+1;index=[i]' class='arrow'>↓</a>":null] <a href='?src=\ref[src];remove_from_queue=[i]'>Remove</a></li>"
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else
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remove_from_queue(i)//Trash it
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return list_queue()//Rebuild it
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output += "</ol>"
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output += "\[<a href='?src=\ref[src];process_queue=1'>Process queue</a> | <a href='?src=\ref[src];clear_queue=1'>Clear queue</a>\]"
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return output
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@@ -532,8 +440,12 @@
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var/i = 0
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for(var/datum/design/D in files.known_designs)
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if(D.build_type&16)
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if(add_part_to_set("Exosuit Equipment", text2path(D.build_path)))
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i++
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if(D.category in part_sets)//Checks if it's a valid category
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if(add_part_to_set(D.category, text2path(D.build_path)))//Adds it to said category
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i++
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else
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if(add_part_to_set("Misc", text2path(D.build_path)))//If in doubt, chunk it into the Misc
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i++
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return i
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/obj/machinery/mecha_part_fabricator/proc/update_tech()
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@@ -598,47 +510,15 @@
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/obj/machinery/mecha_part_fabricator/proc/get_resource_cost_w_coeff(var/obj/item/part as obj,var/resource as text, var/roundto=1)
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//Be SURE to add any new equipment to this switch, but don't be suprised if it spits out children objects
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if(istype(part,/obj/item/robot_parts))
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var/obj/item/robot_parts/P = part
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return round(P.construction_cost[resource]*resource_coeff, roundto)
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else if(istype(part,/obj/item/mecha_parts))
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var/obj/item/mecha_parts/P = part
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return round(P.construction_cost[resource]*resource_coeff, roundto)
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else if(istype(part,/obj/item/borg/upgrade))
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var/obj/item/borg/upgrade/P = part
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return round(P.construction_cost[resource]*resource_coeff, roundto)
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else if(istype(part,/obj/item/device/mmi))
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var/obj/item/device/mmi/P = part
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return round(P.construction_cost[resource]*resource_coeff, roundto)
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else if(istype(part,/obj/item/device/flash/synthetic))
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var/obj/item/device/flash/synthetic/P = part
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return round(P.construction_cost[resource]*resource_coeff, roundto)
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else if(istype(part,/obj/item/weapon/cell))
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var/obj/item/weapon/cell/P = part
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return round(P.construction_cost[resource]*resource_coeff, roundto)
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if(has_var(part,"construction_time") && has_var(part,"construction_cost"))
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return round(part:construction_cost[resource]*resource_coeff, roundto)
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else
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return 0
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/obj/machinery/mecha_part_fabricator/proc/get_construction_time_w_coeff(var/obj/item/part as obj, var/roundto=1)
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//Be SURE to add any new equipment to this switch, but don't be suprised if it spits out children objects
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if(istype(part,/obj/item/robot_parts))
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var/obj/item/robot_parts/P = part
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return round(P.construction_time*time_coeff, roundto)
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else if(istype(part,/obj/item/mecha_parts))
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var/obj/item/mecha_parts/P = part
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return round(P.construction_time*time_coeff, roundto)
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else if(istype(part,/obj/item/borg/upgrade))
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var/obj/item/borg/upgrade/P = part
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return round(P.construction_time*time_coeff, roundto)
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else if(istype(part,/obj/item/device/mmi))
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var/obj/item/device/mmi/P = part
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return round(P.construction_time*time_coeff, roundto)
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else if(istype(part,/obj/item/device/flash/synthetic))
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var/obj/item/device/flash/synthetic/P = part
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return round(P.construction_time*time_coeff, roundto)
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else if(istype(part,/obj/item/weapon/cell))
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var/obj/item/weapon/cell/P = part
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return round(P.construction_time*time_coeff, roundto)
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if(has_var(part,"construction_time") && has_var(part,"construction_cost"))
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return round(part:construction_time*time_coeff, roundto)
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else
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return 0
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@@ -51,6 +51,7 @@ datum/design //Datum for object designs, used in construction
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var/list/materials = list() //List of materials. Format: "id" = amount.
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var/build_path = "" //The file path of the object that gets created
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var/locked = 0 //If true it will spawn inside a lockbox with currently sec access
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var/category = null //Primarily used for Mech Fabricators, but can be used for anything
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//A proc to calculate the reliability of a design based on tech levels and innate modifiers.
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@@ -718,6 +719,7 @@ datum/design/mech_scattershot
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build_type = MECHFAB
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req_tech = list("combat" = 4)
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build_path = "/obj/item/mecha_parts/mecha_equipment/weapon/ballistic/scattershot"
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category = "Exosuit Equipment"
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datum/design/mech_laser
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name = "Exosuit Weapon Design (CH-PS \"Immolator\" Laser)"
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@@ -726,6 +728,7 @@ datum/design/mech_laser
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build_type = MECHFAB
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req_tech = list("combat" = 3, "magnets" = 3)
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build_path = "/obj/item/mecha_parts/mecha_equipment/weapon/energy/laser"
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category = "Exosuit Equipment"
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datum/design/mech_laser_heavy
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name = "Exosuit Weapon Design (CH-LC \"Solaris\" Laser Cannon)"
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@@ -734,6 +737,7 @@ datum/design/mech_laser_heavy
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build_type = MECHFAB
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req_tech = list("combat" = 4, "magnets" = 4)
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build_path = "/obj/item/mecha_parts/mecha_equipment/weapon/energy/laser/heavy"
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category = "Exosuit Equipment"
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datum/design/mech_grenade_launcher
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name = "Exosuit Weapon Design (SGL-6 Grenade Launcher)"
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@@ -742,6 +746,7 @@ datum/design/mech_grenade_launcher
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build_type = MECHFAB
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req_tech = list("combat" = 3)
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build_path = "/obj/item/mecha_parts/mecha_equipment/weapon/ballistic/missile_rack/flashbang"
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category = "Exosuit Equipment"
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datum/design/mech_wormhole_gen
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name = "Exosuit Module Design (Localized Wormhole Generator)"
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@@ -750,6 +755,7 @@ datum/design/mech_wormhole_gen
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build_type = MECHFAB
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req_tech = list("bluespace" = 3, "magnets" = 2)
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build_path = "/obj/item/mecha_parts/mecha_equipment/wormhole_generator"
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category = "Exosuit Equipment"
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datum/design/mech_teleporter
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name = "Exosuit Module Design (Teleporter Module)"
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@@ -758,6 +764,7 @@ datum/design/mech_teleporter
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build_type = MECHFAB
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req_tech = list("bluespace" = 10, "magnets" = 5)
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build_path = "/obj/item/mecha_parts/mecha_equipment/teleporter"
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category = "Exosuit Equipment"
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datum/design/mech_rcd
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name = "Exosuit Module Design (RCD Module)"
|
||||
@@ -766,6 +773,7 @@ datum/design/mech_rcd
|
||||
build_type = MECHFAB
|
||||
req_tech = list("materials" = 4, "bluespace" = 3, "magnets" = 4, "powerstorage"=4, "engineering" = 4)
|
||||
build_path = "/obj/item/mecha_parts/mecha_equipment/tool/rcd"
|
||||
category = "Exosuit Equipment"
|
||||
|
||||
datum/design/mech_gravcatapult
|
||||
name = "Exosuit Module Design (Gravitational Catapult Module)"
|
||||
@@ -774,6 +782,7 @@ datum/design/mech_gravcatapult
|
||||
build_type = MECHFAB
|
||||
req_tech = list("bluespace" = 2, "magnets" = 3, "engineering" = 3)
|
||||
build_path = "/obj/item/mecha_parts/mecha_equipment/gravcatapult"
|
||||
category = "Exosuit Equipment"
|
||||
|
||||
datum/design/mech_repair_droid
|
||||
name = "Exosuit Module Design (Repair Droid Module)"
|
||||
@@ -782,6 +791,7 @@ datum/design/mech_repair_droid
|
||||
build_type = MECHFAB
|
||||
req_tech = list("magnets" = 3, "programming" = 3, "engineering" = 3)
|
||||
build_path = "/obj/item/mecha_parts/mecha_equipment/repair_droid"
|
||||
category = "Exosuit Equipment"
|
||||
|
||||
datum/design/mech_plasma_generator
|
||||
name = "Exosuit Module Design (Plasma Converter Module)"
|
||||
@@ -790,6 +800,7 @@ datum/design/mech_plasma_generator
|
||||
build_type = MECHFAB
|
||||
req_tech = list("plasmatech" = 2, "powerstorage"= 2, "engineering" = 2)
|
||||
build_path = "/obj/item/mecha_parts/mecha_equipment/plasma_generator"
|
||||
category = "Exosuit Equipment"
|
||||
|
||||
datum/design/mech_energy_relay
|
||||
name = "Exosuit Module Design (Tesla Energy Relay)"
|
||||
@@ -798,6 +809,7 @@ datum/design/mech_energy_relay
|
||||
build_type = MECHFAB
|
||||
req_tech = list("magnets" = 4, "syndicate" = 3)
|
||||
build_path = "/obj/item/mecha_parts/mecha_equipment/tesla_energy_relay"
|
||||
category = "Exosuit Equipment"
|
||||
|
||||
datum/design/mech_ccw_armor
|
||||
name = "Exosuit Module Design(Reactive Armor Booster Module)"
|
||||
@@ -806,6 +818,7 @@ datum/design/mech_ccw_armor
|
||||
build_type = MECHFAB
|
||||
req_tech = list("materials" = 5, "combat" = 4)
|
||||
build_path = "/obj/item/mecha_parts/mecha_equipment/anticcw_armor_booster"
|
||||
category = "Exosuit Equipment"
|
||||
|
||||
datum/design/mech_proj_armor
|
||||
name = "Exosuit Module Design(Reflective Armor Booster Module)"
|
||||
@@ -814,6 +827,7 @@ datum/design/mech_proj_armor
|
||||
build_type = MECHFAB
|
||||
req_tech = list("materials" = 5, "combat" = 5, "engineering"=3)
|
||||
build_path = "/obj/item/mecha_parts/mecha_equipment/antiproj_armor_booster"
|
||||
category = "Exosuit Equipment"
|
||||
|
||||
datum/design/mech_syringe_gun
|
||||
name = "Exosuit Module Design(Syringe Gun)"
|
||||
@@ -822,6 +836,7 @@ datum/design/mech_syringe_gun
|
||||
build_type = MECHFAB
|
||||
req_tech = list("materials" = 3, "biotech"=4, "magnets"=4, "programming"=3)
|
||||
build_path = "/obj/item/mecha_parts/mecha_equipment/tool/syringe_gun"
|
||||
category = "Exosuit Equipment"
|
||||
|
||||
datum/design/mech_diamond_drill
|
||||
name = "Exosuit Module Design (Diamond Mining Drill)"
|
||||
@@ -830,6 +845,7 @@ datum/design/mech_diamond_drill
|
||||
build_type = MECHFAB
|
||||
req_tech = list("materials" = 4, "engineering" = 3)
|
||||
build_path = "/obj/item/mecha_parts/mecha_equipment/tool/drill/diamonddrill"
|
||||
category = "Exosuit Equipment"
|
||||
|
||||
datum/design/mech_generator_nuclear
|
||||
name = "Exosuit Module Design (ExoNuclear Reactor)"
|
||||
@@ -838,6 +854,7 @@ datum/design/mech_generator_nuclear
|
||||
build_type = MECHFAB
|
||||
req_tech = list("powerstorage"= 3, "engineering" = 3, "materials" = 3)
|
||||
build_path = "/obj/item/mecha_parts/mecha_equipment/generator/nuclear"
|
||||
category = "Exosuit Equipment"
|
||||
|
||||
|
||||
////////////////////////////////////////
|
||||
@@ -1082,6 +1099,7 @@ datum/design/basic_cell
|
||||
build_type = PROTOLATHE | AUTOLATHE |MECHFAB
|
||||
materials = list("$metal" = 700, "$glass" = 50)
|
||||
build_path = "/obj/item/weapon/cell"
|
||||
category = "Misc"
|
||||
|
||||
datum/design/high_cell
|
||||
name = "High-Capacity Power Cell"
|
||||
@@ -1091,6 +1109,7 @@ datum/design/high_cell
|
||||
build_type = PROTOLATHE | AUTOLATHE | MECHFAB
|
||||
materials = list("$metal" = 700, "$glass" = 60)
|
||||
build_path = "/obj/item/weapon/cell/high"
|
||||
category = "Misc"
|
||||
|
||||
datum/design/super_cell
|
||||
name = "Super-Capacity Power Cell"
|
||||
@@ -1101,6 +1120,7 @@ datum/design/super_cell
|
||||
build_type = PROTOLATHE | MECHFAB
|
||||
materials = list("$metal" = 700, "$glass" = 70)
|
||||
build_path = "/obj/item/weapon/cell/super"
|
||||
category = "Misc"
|
||||
|
||||
datum/design/hyper_cell
|
||||
name = "Hyper-Capacity Power Cell"
|
||||
@@ -1111,6 +1131,7 @@ datum/design/hyper_cell
|
||||
build_type = PROTOLATHE | MECHFAB
|
||||
materials = list("$metal" = 400, "$gold" = 150, "$silver" = 150, "$glass" = 70)
|
||||
build_path = "/obj/item/weapon/cell/hyper"
|
||||
category = "Misc"
|
||||
|
||||
datum/design/light_replacer
|
||||
name = "Light Replacer"
|
||||
@@ -1257,6 +1278,7 @@ datum/design/mmi
|
||||
materials = list("$metal" = 1000, "$glass" = 500)
|
||||
reliability_base = 76
|
||||
build_path = "/obj/item/device/mmi"
|
||||
category = "Misc"
|
||||
|
||||
datum/design/mmi_radio
|
||||
name = "Radio-enabled Man-Machine Interface"
|
||||
@@ -1267,6 +1289,7 @@ datum/design/mmi_radio
|
||||
materials = list("$metal" = 1200, "$glass" = 500)
|
||||
reliability_base = 74
|
||||
build_path = "/obj/item/device/mmi/radio_enabled"
|
||||
category = "Misc"
|
||||
|
||||
datum/design/synthetic_flash
|
||||
name = "Synthetic Flash"
|
||||
@@ -1277,6 +1300,7 @@ datum/design/synthetic_flash
|
||||
materials = list("$metal" = 750, "$glass" = 750)
|
||||
reliability_base = 76
|
||||
build_path = "/obj/item/device/flash/synthetic"
|
||||
category = "Misc"
|
||||
|
||||
/////////////////////////////////////////
|
||||
/////////////////Weapons/////////////////
|
||||
|
||||
+64
-64
@@ -1085,7 +1085,7 @@
|
||||
"auS" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/obj/machinery/door/airlock/external{name = "Solar Maintenance"; req_access = null; req_access_txt = "10; 13"},/turf/simulated/floor/plating,/area/maintenance/auxsolarport)
|
||||
"auT" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/maintenance/auxsolarport)
|
||||
"auU" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/turf/simulated/floor/plating,/area/maintenance/auxsolarport)
|
||||
"auV" = (/obj/structure/table,/obj/item/weapon/cable_coil{pixel_x = -3; pixel_y = 3},/obj/item/weapon/cable_coil,/obj/item/weapon/cell{charge = 100; maxcharge = 15000},/obj/machinery/ai_status_display{pixel_x = -32; pixel_y = 0},/turf/simulated/floor/plating,/area/storage/tech)
|
||||
"auV" = (/obj/structure/table,/obj/item/weapon/cable_coil{pixel_x = -3; pixel_y = 3},/obj/item/weapon/cable_coil,/obj/machinery/ai_status_display{pixel_x = -32; pixel_y = 0},/obj/item/weapon/cell/high{charge = 100; maxcharge = 15000},/turf/simulated/floor/plating,/area/storage/tech)
|
||||
"auW" = (/obj/structure/table,/obj/item/weapon/screwdriver{pixel_y = 16},/obj/item/weapon/wirecutters,/turf/simulated/floor/plating,/area/storage/tech)
|
||||
"auX" = (/obj/structure/table,/obj/machinery/cell_charger{pixel_y = 5},/obj/machinery/light{dir = 1},/turf/simulated/floor/plating,/area/storage/tech)
|
||||
"auY" = (/turf/simulated/floor/plating,/area/storage/tech)
|
||||
@@ -1101,11 +1101,11 @@
|
||||
"avi" = (/obj/machinery/firealarm{dir = 2; pixel_y = 24},/obj/item/clothing/head/welding,/obj/machinery/atmospherics/pipe/manifold{color = "red"; icon_state = "manifold-r-f"; level = 1; name = "pipe manifold"},/turf/simulated/floor,/area/ai_monitored/storage/eva)
|
||||
"avj" = (/obj/machinery/power/apc{dir = 1; name = "EVA APC"; pixel_x = 3; pixel_y = 23},/obj/structure/cable{icon_state = "0-2"; d2 = 2},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/turf/simulated/floor,/area/ai_monitored/storage/eva)
|
||||
"avk" = (/obj/machinery/alarm{pixel_y = 23},/obj/item/device/radio,/obj/item/device/assembly/timer,/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/turf/simulated/floor,/area/ai_monitored/storage/eva)
|
||||
"avl" = (/obj/structure/table,/obj/item/weapon/cable_coil{pixel_x = 3; pixel_y = -7},/obj/machinery/cell_charger,/obj/item/weapon/cell{charge = 100; maxcharge = 15000},/obj/machinery/light{dir = 1},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/turf/simulated/floor{icon_state = "dark"},/area/ai_monitored/storage/eva)
|
||||
"avl" = (/obj/structure/table,/obj/item/weapon/cable_coil{pixel_x = 3; pixel_y = -7},/obj/machinery/cell_charger,/obj/machinery/light{dir = 1},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/obj/item/weapon/cell/high{charge = 100; maxcharge = 15000},/turf/simulated/floor{icon_state = "dark"},/area/ai_monitored/storage/eva)
|
||||
"avm" = (/obj/structure/table,/obj/item/weapon/storage/toolbox/electrical{pixel_x = 1; pixel_y = -1},/obj/item/weapon/screwdriver{pixel_y = 16},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/turf/simulated/floor{icon_state = "dark"},/area/ai_monitored/storage/eva)
|
||||
"avn" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/turf/simulated/floor/plating,/area/ai_monitored/storage/eva)
|
||||
"avo" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/obj/structure/table,/obj/item/weapon/storage/toolbox/mechanical{pixel_x = -2; pixel_y = -1},/obj/item/device/multitool,/turf/simulated/floor,/area/ai_monitored/storage/eva)
|
||||
"avp" = (/obj/machinery/light{dir = 1},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/obj/structure/table,/obj/item/device/assembly/signaler,/obj/item/device/assembly/signaler,/obj/item/weapon/cell{charge = 100; maxcharge = 15000},/turf/simulated/floor,/area/ai_monitored/storage/eva)
|
||||
"avp" = (/obj/machinery/light{dir = 1},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/obj/structure/table,/obj/item/device/assembly/signaler,/obj/item/device/assembly/signaler,/obj/item/weapon/cell/high{charge = 100; maxcharge = 15000},/turf/simulated/floor,/area/ai_monitored/storage/eva)
|
||||
"avq" = (/obj/machinery/atmospherics/unary/vent_scrubber{dir = 8; icon_state = "off"; on = 1; scrub_N2O = 0; scrub_Toxins = 0},/turf/simulated/floor,/area/ai_monitored/storage/eva)
|
||||
"avr" = (/obj/item/device/radio/intercom{freerange = 1; frequency = 1459; name = "Station Intercom (General)"; pixel_x = 30},/obj/structure/table,/obj/item/weapon/storage/belt/utility,/obj/item/weapon/storage/belt/utility,/obj/item/weapon/storage/belt/utility,/obj/item/clothing/head/welding,/turf/simulated/floor,/area/ai_monitored/storage/eva)
|
||||
"avs" = (/turf/simulated/floor{dir = 8; icon_state = "bluecorner"},/area/hallway/primary/fore)
|
||||
@@ -1315,14 +1315,14 @@
|
||||
"azo" = (/obj/structure/table,/obj/item/device/t_scanner,/turf/simulated/floor,/area/storage/primary)
|
||||
"azp" = (/obj/structure/table,/obj/item/device/assembly/igniter{pixel_x = -8; pixel_y = -4},/obj/item/device/assembly/igniter,/obj/item/weapon/screwdriver{pixel_y = 16},/obj/machinery/camera{c_tag = "Primary Tool Storage"},/obj/machinery/requests_console{department = "Tool Storage"; departmentType = 0; pixel_y = 30},/turf/simulated/floor,/area/storage/primary)
|
||||
"azq" = (/obj/structure/table,/obj/item/device/assembly/signaler,/obj/item/device/assembly/signaler,/obj/item/device/radio/intercom{broadcasting = 0; name = "Station Intercom (General)"; pixel_y = 20},/obj/item/device/multitool,/turf/simulated/floor,/area/storage/primary)
|
||||
"azr" = (/obj/structure/table,/obj/machinery/cell_charger,/obj/item/weapon/cell{charge = 100; maxcharge = 15000},/obj/machinery/light_switch{pixel_y = 28},/turf/simulated/floor,/area/storage/primary)
|
||||
"azr" = (/obj/structure/table,/obj/machinery/cell_charger,/obj/machinery/light_switch{pixel_y = 28},/obj/item/weapon/cell/high{charge = 100; maxcharge = 15000},/turf/simulated/floor,/area/storage/primary)
|
||||
"azs" = (/obj/structure/table,/obj/item/weapon/storage/toolbox/mechanical{pixel_x = -2; pixel_y = -1},/obj/machinery/light{dir = 1},/obj/machinery/status_display{layer = 4; pixel_x = 0; pixel_y = 32},/turf/simulated/floor,/area/storage/primary)
|
||||
"azt" = (/obj/machinery/power/apc{dir = 1; name = "Primary Tool Storage APC"; pixel_x = -1; pixel_y = 26},/obj/structure/cable{icon_state = "0-2"; d2 = 2},/turf/simulated/floor,/area/storage/primary)
|
||||
"azu" = (/obj/machinery/vending/tool,/turf/simulated/floor,/area/storage/primary)
|
||||
"azv" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/obj/machinery/vending/assist,/turf/simulated/floor/plating,/area/storage/tech)
|
||||
"azw" = (/obj/structure/rack{dir = 8; layer = 2.9},/obj/item/weapon/circuitboard/powermonitor{pixel_x = -2; pixel_y = 2},/obj/item/weapon/circuitboard/stationalert{pixel_x = 1; pixel_y = -1},/obj/item/weapon/circuitboard/atmos_alert{pixel_x = 3; pixel_y = -3},/turf/simulated/floor/plating,/area/storage/tech)
|
||||
"azx" = (/obj/structure/rack{dir = 8; layer = 2.9},/obj/item/weapon/circuitboard/arcade,/turf/simulated/floor/plating,/area/storage/tech)
|
||||
"azy" = (/obj/item/device/radio/intercom{dir = 0; name = "Station Intercom (General)"; pixel_x = 27},/obj/structure/table,/obj/item/device/analyzer/plant_analyzer,/obj/item/weapon/cell{charge = 100; maxcharge = 15000},/turf/simulated/floor/plating,/area/storage/tech)
|
||||
"azy" = (/obj/item/device/radio/intercom{dir = 0; name = "Station Intercom (General)"; pixel_x = 27},/obj/structure/table,/obj/item/device/analyzer/plant_analyzer,/obj/item/weapon/cell/high{charge = 100; maxcharge = 15000},/turf/simulated/floor/plating,/area/storage/tech)
|
||||
"azz" = (/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"; tag = ""},/obj/machinery/atmospherics/unary/vent_pump{on = 1},/obj/structure/window/reinforced,/obj/machinery/light_construct{dir = 8},/turf/simulated/floor/plating,/area/teleporter/gateway)
|
||||
"azA" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/obj/structure/window/reinforced,/turf/simulated/floor/plating,/area/teleporter/gateway)
|
||||
"azB" = (/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"; tag = ""},/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"; tag = ""},/obj/structure/windoor_assembly{dir = 2},/turf/simulated/floor/plating,/area/teleporter/gateway)
|
||||
@@ -1452,7 +1452,7 @@
|
||||
"aBV" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden,/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/turf/simulated/floor/plating,/area/maintenance/fpmaint2)
|
||||
"aBW" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"; tag = ""},/turf/simulated/floor/plating,/area/maintenance/fpmaint2)
|
||||
"aBX" = (/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"; tag = ""},/turf/simulated/floor/plating,/area/maintenance/fpmaint2)
|
||||
"aBY" = (/obj/structure/table,/obj/item/weapon/cable_coil{pixel_x = 2; pixel_y = -2},/obj/item/weapon/cable_coil{pixel_x = 3; pixel_y = -7},/obj/item/weapon/screwdriver{pixel_y = 16},/obj/item/weapon/cell{charge = 100; maxcharge = 15000},/turf/simulated/floor,/area/storage/primary)
|
||||
"aBY" = (/obj/structure/table,/obj/item/weapon/cable_coil{pixel_x = 2; pixel_y = -2},/obj/item/weapon/cable_coil{pixel_x = 3; pixel_y = -7},/obj/item/weapon/screwdriver{pixel_y = 16},/obj/item/weapon/cell/high{charge = 100; maxcharge = 15000},/turf/simulated/floor,/area/storage/primary)
|
||||
"aBZ" = (/obj/structure/table,/obj/item/weapon/storage/toolbox/mechanical{pixel_x = -2; pixel_y = -1},/turf/simulated/floor,/area/storage/primary)
|
||||
"aCa" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 5},/turf/simulated/wall,/area/storage/tech)
|
||||
"aCb" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/turf/simulated/wall,/area/storage/tech)
|
||||
@@ -1525,7 +1525,7 @@
|
||||
"aDq" = (/obj/structure/closet/coffin,/obj/machinery/door/window/eastleft{name = "Coffin Storage"; req_access_txt = "22"},/turf/simulated/floor{icon_state = "dark"},/area/chapel/office)
|
||||
"aDr" = (/obj/machinery/camera{c_tag = "Chapel North"; dir = 2},/turf/simulated/floor{icon_state = "dark"},/area/chapel/main)
|
||||
"aDs" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/turf/simulated/floor{icon_state = "dark"},/area/chapel/main)
|
||||
"aDt" = (/obj/machinery/mass_driver{dir = 4; id = "chapelgun"},/obj/machinery/door/window{dir = 8; icon = 'icons/obj/doors/windoor.dmi'; name = "Mass Driver"; req_access_txt = "22"},/obj/machinery/atmospherics/pipe/simple{color = "blue"; icon_state = "intact-b-f"; level = 1; name = "pipe"},/obj/structure/cable{d2 = 8; icon_state = "0-8"},/turf/simulated/floor/plating{tag = "icon-warnplate (WEST)"; icon_state = "warnplate"; dir = 8},/area/chapel/main)
|
||||
"aDt" = (/obj/machinery/mass_driver{dir = 4; id = "chapelgun"},/obj/machinery/door/window{dir = 8; icon = 'windoor.dmi'; name = "Mass Driver"; req_access_txt = "22"},/obj/machinery/atmospherics/pipe/simple{color = "blue"; icon_state = "intact-b-f"; level = 1; name = "pipe"},/obj/structure/cable{d2 = 8; icon_state = "0-8"},/turf/simulated/floor/plating{tag = "icon-warnplate (WEST)"; icon_state = "warnplate"; dir = 8},/area/chapel/main)
|
||||
"aDu" = (/obj/effect/sign/securearea{desc = "A warning sign which reads 'EXTERNAL AIRLOCK'"; icon_state = "space"; layer = 4; name = "EXTERNAL AIRLOCK"; pixel_x = 0; pixel_y = 32},/turf/simulated/floor/plating{tag = "icon-warnplate (EAST)"; icon_state = "warnplate"; dir = 4},/area/chapel/main)
|
||||
"aDv" = (/obj/machinery/door/poddoor{id = "chapelgun"; name = "Chapel Launcher Door"},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/turf/simulated/floor/plating{tag = "icon-warnplate (EAST)"; icon_state = "warnplate"; dir = 4},/area/chapel/main)
|
||||
"aDw" = (/obj/effect/landmark{name = "Marauder Entry"},/turf/space,/area)
|
||||
@@ -1889,7 +1889,7 @@
|
||||
"aKq" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/obj/machinery/atmospherics/pipe/simple/supply/hidden,/turf/simulated/floor/wood,/area/crew_quarters/theatre)
|
||||
"aKr" = (/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"; tag = ""},/obj/effect/landmark/start{name = "Clown"},/turf/simulated/floor/wood,/area/crew_quarters/theatre)
|
||||
"aKs" = (/obj/effect/landmark/start{name = "Mime"},/turf/simulated/floor/wood,/area/crew_quarters/theatre)
|
||||
"aKt" = (/obj/machinery/door/window{dir = 4; icon = 'icons/obj/doors/windoor.dmi'; name = "Theatre Stage"; req_access_txt = "0"},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/turf/simulated/floor/wood,/area/crew_quarters/theatre)
|
||||
"aKt" = (/obj/machinery/door/window{dir = 4; icon = 'windoor.dmi'; name = "Theatre Stage"; req_access_txt = "0"},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/turf/simulated/floor/wood,/area/crew_quarters/theatre)
|
||||
"aKu" = (/turf/simulated/floor{icon_state = "bar"},/area/crew_quarters/bar)
|
||||
"aKv" = (/obj/structure/table,/obj/machinery/computer/security/telescreen{desc = "Damn, they better have /tg/thechannel on these things."; icon = 'status_display.dmi'; icon_state = "entertainment"; name = "Entertainment monitor"; pixel_x = 32; pixel_y = 0},/obj/item/clothing/head/cakehat,/obj/machinery/light/small{dir = 4},/turf/simulated/floor{icon_state = "bar"},/area/crew_quarters/bar)
|
||||
"aKw" = (/obj/structure/closet/secure_closet/bar{req_access_txt = "25"},/turf/simulated/floor/wood,/area/crew_quarters/bar)
|
||||
@@ -2716,7 +2716,7 @@
|
||||
"bal" = (/obj/structure/filingcabinet/filingcabinet,/turf/simulated/floor{icon_state = "arrival"; dir = 4},/area/quartermaster/sorting)
|
||||
"bam" = (/turf/simulated/floor{dir = 8; icon_state = "browncorner"},/area/hallway/primary/central)
|
||||
"ban" = (/obj/machinery/status_display{density = 0; layer = 4; pixel_x = 32; pixel_y = 0},/turf/simulated/floor{icon_state = "bluecorner"},/area/hallway/primary/central)
|
||||
"bao" = (/obj/machinery/door/window{dir = 1; icon = 'icons/obj/doors/windoor.dmi'; name = "Captain's Desk Door"; req_access_txt = "20"},/turf/simulated/floor/wood,/area/crew_quarters/captain)
|
||||
"bao" = (/obj/machinery/door/window{dir = 1; icon = 'windoor.dmi'; name = "Captain's Desk Door"; req_access_txt = "20"},/turf/simulated/floor/wood,/area/crew_quarters/captain)
|
||||
"bap" = (/obj/item/weapon/hand_tele,/obj/structure/table/woodentable,/turf/simulated/floor/wood,/area/crew_quarters/captain)
|
||||
"baq" = (/obj/item/weapon/soap/deluxe,/obj/structure/table/woodentable,/turf/simulated/floor/wood,/area/crew_quarters/captain)
|
||||
"bar" = (/obj/structure/table/woodentable,/obj/item/weapon/folder/blue,/obj/item/weapon/book/manual/security_space_law,/turf/simulated/floor/wood,/area/crew_quarters/captain)
|
||||
@@ -2800,7 +2800,7 @@
|
||||
"bbR" = (/obj/machinery/hologram/holopad,/turf/simulated/floor{dir = 1; icon_state = "carpetside"},/area/crew_quarters/heads)
|
||||
"bbS" = (/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"; tag = ""},/obj/structure/disposalpipe/segment{dir = 4; icon_state = "pipe-c"},/turf/simulated/floor{dir = 5; icon_state = "carpetside"},/area/crew_quarters/heads)
|
||||
"bbT" = (/obj/structure/stool/bed/chair/office/dark{dir = 4},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_y = 0; tag = ""},/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor,/area/crew_quarters/heads)
|
||||
"bbU" = (/obj/structure/table/reinforced,/obj/machinery/door/firedoor/border_only{dir = 8},/obj/machinery/door/window{base_state = "right"; dir = 8; icon = 'icons/obj/doors/windoor.dmi'; icon_state = "right"; name = "Head of Personnel's Desk"; req_access_txt = "57"},/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"; tag = ""},/obj/machinery/door/window/northleft{dir = 4; icon_state = "left"; name = "Reception Window"; req_access_txt = "0"},/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor,/area/crew_quarters/heads)
|
||||
"bbU" = (/obj/structure/table/reinforced,/obj/machinery/door/firedoor/border_only{dir = 8},/obj/machinery/door/window{base_state = "right"; dir = 8; icon = 'windoor.dmi'; icon_state = "right"; name = "Head of Personnel's Desk"; req_access_txt = "57"},/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"; tag = ""},/obj/machinery/door/window/northleft{dir = 4; icon_state = "left"; name = "Reception Window"; req_access_txt = "0"},/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor,/area/crew_quarters/heads)
|
||||
"bbV" = (/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor{icon_state = "delivery"},/area/hallway/primary/central)
|
||||
"bbW" = (/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor,/area/hallway/primary/central)
|
||||
"bbX" = (/obj/structure/disposalpipe/segment{dir = 2; icon_state = "pipe-c"},/turf/simulated/floor{icon_state = "red"; dir = 8},/area/hallway/primary/central)
|
||||
@@ -3088,7 +3088,7 @@
|
||||
"bht" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0; tag = ""},/obj/machinery/light/small{dir = 4},/turf/simulated/floor/plating,/area/maintenance/maintcentral)
|
||||
"bhu" = (/obj/machinery/atmospherics/pipe/manifold{color = "red"; dir = 4; icon_state = "manifold-r-f"; initialize_directions = 11; level = 1; name = "pipe manifold"},/obj/structure/lattice,/turf/space,/area)
|
||||
"bhv" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/turret_protected/ai_upload)
|
||||
"bhw" = (/obj/structure/table,/obj/item/weapon/aiModule/asimov,/obj/item/weapon/aiModule/freeformcore,/obj/machinery/door/window{base_state = "right"; dir = 4; icon = 'icons/obj/doors/windoor.dmi'; icon_state = "right"; name = "Core Modules"; req_access_txt = "20"},/obj/structure/window/reinforced,/obj/item/weapon/aiModule/corp,/obj/item/weapon/aiModule/paladin,/turf/simulated/floor/bluegrid,/area/turret_protected/ai_upload)
|
||||
"bhw" = (/obj/structure/table,/obj/item/weapon/aiModule/asimov,/obj/item/weapon/aiModule/freeformcore,/obj/machinery/door/window{base_state = "right"; dir = 4; icon = 'windoor.dmi'; icon_state = "right"; name = "Core Modules"; req_access_txt = "20"},/obj/structure/window/reinforced,/obj/item/weapon/aiModule/corp,/obj/item/weapon/aiModule/paladin,/turf/simulated/floor/bluegrid,/area/turret_protected/ai_upload)
|
||||
"bhx" = (/obj/machinery/light/small{dir = 1},/turf/simulated/floor/bluegrid,/area/turret_protected/ai_upload)
|
||||
"bhy" = (/obj/machinery/flasher{pixel_x = 0; pixel_y = 24; id = "AI"},/obj/machinery/computer/borgupload,/turf/simulated/floor/bluegrid,/area/turret_protected/ai_upload)
|
||||
"bhz" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/turf/simulated/floor/bluegrid,/area/turret_protected/ai_upload)
|
||||
@@ -3535,7 +3535,7 @@
|
||||
"bpY" = (/obj/structure/table,/obj/item/device/assembly/timer{pixel_x = -3; pixel_y = 3},/obj/item/device/assembly/timer{pixel_x = -3; pixel_y = 3},/obj/item/device/assembly/igniter{pixel_x = 3; pixel_y = -7},/obj/item/device/assembly/igniter{pixel_x = 3; pixel_y = -7},/obj/item/device/assembly/igniter{pixel_x = 3; pixel_y = -7},/obj/item/device/assembly/igniter{pixel_x = 3; pixel_y = -7},/obj/item/device/assembly/timer{pixel_x = -3; pixel_y = 3},/obj/item/device/assembly/timer{pixel_x = -3; pixel_y = 3},/obj/machinery/camera{c_tag = "Chemistry South"; dir = 1; network = "SS13"; pixel_x = 22},/obj/machinery/light,/turf/simulated/floor{icon_state = "white"},/area/medical/chemistry)
|
||||
"bpZ" = (/obj/structure/table,/obj/item/weapon/grenade/chem_grenade,/obj/item/weapon/grenade/chem_grenade,/obj/item/weapon/grenade/chem_grenade,/obj/item/weapon/grenade/chem_grenade,/obj/item/weapon/screwdriver{pixel_y = 8},/turf/simulated/floor{icon_state = "white"},/area/medical/chemistry)
|
||||
"bqa" = (/obj/machinery/atmospherics/unary/vent_pump{dir = 1; on = 1},/obj/structure/table,/obj/item/weapon/storage/toolbox/mechanical{pixel_x = 2; pixel_y = 3},/obj/item/weapon/storage/toolbox/mechanical{pixel_x = -2; pixel_y = -1},/turf/simulated/floor{icon_state = "white"},/area/toxins/lab)
|
||||
"bqb" = (/obj/machinery/light,/obj/structure/table,/obj/machinery/cell_charger,/obj/item/weapon/cell,/obj/item/weapon/cell,/turf/simulated/floor{icon_state = "white"},/area/toxins/lab)
|
||||
"bqb" = (/obj/machinery/light,/obj/structure/table,/obj/machinery/cell_charger,/obj/item/weapon/cell/high{charge = 100; maxcharge = 15000},/obj/item/weapon/cell/high{charge = 100; maxcharge = 15000},/turf/simulated/floor{icon_state = "white"},/area/toxins/lab)
|
||||
"bqc" = (/obj/structure/table,/obj/item/weapon/disk/tech_disk,/obj/item/weapon/disk/tech_disk,/obj/item/weapon/disk/design_disk,/obj/item/weapon/disk/design_disk,/turf/simulated/floor{icon_state = "white"},/area/toxins/lab)
|
||||
"bqd" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden,/obj/structure/disposalpipe/segment,/obj/machinery/door/firedoor/border_only/hazard{dir = 1; name = "hazard door north"},/turf/simulated/floor{icon_state = "white"},/area/medical/research{name = "Research Division"})
|
||||
"bqe" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0; tag = ""},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/obj/machinery/door/firedoor/border_only/hazard{dir = 1; name = "hazard door north"},/turf/simulated/floor{icon_state = "white"},/area/medical/research{name = "Research Division"})
|
||||
@@ -4120,9 +4120,9 @@
|
||||
"bBl" = (/turf/simulated/floor{icon_state = "white"},/area/toxins/mixing)
|
||||
"bBm" = (/obj/machinery/atmospherics/unary/vent_scrubber{on = 1; scrub_N2O = 0; scrub_Toxins = 0},/turf/simulated/floor{icon_state = "white"},/area/toxins/mixing)
|
||||
"bBn" = (/obj/machinery/atmospherics/pipe/simple/insulated,/obj/effect/landmark/start{name = "Scientist"},/turf/simulated/floor{icon_state = "white"},/area/toxins/mixing)
|
||||
"bBo" = (/obj/machinery/door/airlock/glass{autoclose = 0; doortype = 21; frequency = 1449; icon = 'icons/obj/doors/Doorresearchglass.dmi'; icon_state = "door_locked"; id_tag = "tox_airlock_interior"; locked = 1; name = "Mixing Room Interior Airlock"; req_access_txt = "7"},/turf/simulated/floor{tag = "icon-vault (WEST)"; icon_state = "vault"; dir = 8},/area/toxins/mixing)
|
||||
"bBo" = (/obj/machinery/door/airlock/glass{autoclose = 0; doortype = 21; frequency = 1449; icon = 'doorresearchglass.dmi'; icon_state = "door_locked"; id_tag = "tox_airlock_interior"; locked = 1; name = "Mixing Room Interior Airlock"; req_access_txt = "7"},/turf/simulated/floor{tag = "icon-vault (WEST)"; icon_state = "vault"; dir = 8},/area/toxins/mixing)
|
||||
"bBp" = (/obj/machinery/atmospherics/binary/dp_vent_pump/high_volume{dir = 2; frequency = 1449; id = "tox_airlock_pump"},/turf/simulated/floor{icon_state = "dark"},/area/toxins/mixing)
|
||||
"bBq" = (/obj/machinery/door/airlock/glass{autoclose = 0; doortype = 21; frequency = 1449; icon = 'icons/obj/doors/Doorresearchglass.dmi'; icon_state = "door_locked"; id_tag = "tox_airlock_exterior"; locked = 1; name = "Mixing Room Exterior Airlock"; req_access_txt = "7"},/turf/simulated/floor{tag = "icon-vault (WEST)"; icon_state = "vault"; dir = 8},/area/toxins/mixing)
|
||||
"bBq" = (/obj/machinery/door/airlock/glass{autoclose = 0; doortype = 21; frequency = 1449; icon = 'doorresearchglass.dmi'; icon_state = "door_locked"; id_tag = "tox_airlock_exterior"; locked = 1; name = "Mixing Room Exterior Airlock"; req_access_txt = "7"},/turf/simulated/floor{tag = "icon-vault (WEST)"; icon_state = "vault"; dir = 8},/area/toxins/mixing)
|
||||
"bBr" = (/turf/simulated/floor/engine/vacuum,/area/toxins/mixing)
|
||||
"bBs" = (/obj/machinery/door/airlock/external{name = "Toxins Test Chamber"; req_access_txt = "0"},/turf/simulated/floor/plating/airless,/area/toxins/test_area)
|
||||
"bBt" = (/obj/structure/closet/emcloset,/turf/simulated/floor/plating/airless,/area/toxins/test_area)
|
||||
@@ -5143,7 +5143,7 @@
|
||||
"bUU" = (/obj/item/device/radio/intercom{pixel_y = -25},/obj/structure/stool/bed,/obj/item/weapon/bedsheet/medical,/turf/simulated/floor{icon_state = "white"},/area/medical/surgery)
|
||||
"bUV" = (/obj/structure/table,/obj/item/weapon/folder/white,/obj/item/weapon/gun/syringe,/obj/item/weapon/reagent_containers/dropper,/turf/simulated/floor{icon_state = "whitehall"; dir = 1},/area/medical/surgery)
|
||||
"bUW" = (/obj/structure/table,/obj/structure/bedsheetbin{pixel_x = 2},/obj/item/clothing/suit/straight_jacket,/obj/item/clothing/mask/muzzle,/turf/simulated/floor{dir = 1; icon_state = "whitecorner"},/area/medical/surgery)
|
||||
"bUX" = (/obj/structure/table,/obj/machinery/cell_charger{pixel_y = 5},/obj/item/weapon/cable_coil,/obj/item/device/multitool,/turf/simulated/floor{icon_state = "floorgrime"},/area/toxins/misc_lab)
|
||||
"bUX" = (/obj/structure/table,/obj/machinery/cell_charger{pixel_y = 5},/obj/item/weapon/cable_coil,/obj/item/device/multitool,/obj/item/weapon/cell/high{charge = 100; maxcharge = 15000},/turf/simulated/floor{icon_state = "floorgrime"},/area/toxins/misc_lab)
|
||||
"bUY" = (/obj/machinery/door/poddoor{density = 0; icon_state = "pdoor0"; id = "misclab"; name = "Test Chamber Blast Doors"; opacity = 0},/obj/machinery/door/firedoor/border_only/hazard{dir = 4; name = "hazard door east"},/turf/simulated/floor{icon_state = "delivery"; name = "floor"},/area/toxins/misc_lab)
|
||||
"bUZ" = (/obj/machinery/atmospherics/unary/vent_scrubber{dir = 4; on = 1},/turf/simulated/floor/plating,/area/toxins/misc_lab)
|
||||
"bVa" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/mob/living/simple_animal/mouse,/turf/simulated/floor/plating,/area/toxins/misc_lab)
|
||||
@@ -5275,7 +5275,7 @@
|
||||
"bXw" = (/obj/structure/cable{d2 = 8; icon_state = "0-8"},/obj/machinery/power/solar{id = "portsolar"; name = "Port Solar Array"},/turf/simulated/floor/airless{icon_state = "solarpanel"},/area/solar/port)
|
||||
"bXx" = (/obj/structure/grille,/obj/structure/lattice,/obj/structure/lattice,/turf/space,/area)
|
||||
"bXy" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/assembly/assembly_line)
|
||||
"bXz" = (/obj/structure/table,/obj/machinery/cell_charger,/obj/item/weapon/cell{charge = 100; maxcharge = 15000},/turf/simulated/floor,/area/assembly/assembly_line)
|
||||
"bXz" = (/obj/structure/table,/obj/machinery/cell_charger,/obj/item/weapon/cell/high{charge = 100; maxcharge = 15000},/turf/simulated/floor,/area/assembly/assembly_line)
|
||||
"bXA" = (/obj/machinery/hologram/holopad,/turf/simulated/floor,/area/assembly/assembly_line)
|
||||
"bXB" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/turf/simulated/floor,/area/assembly/assembly_line)
|
||||
"bXC" = (/obj/effect/landmark/start{name = "Roboticist"},/obj/structure/stool/bed/chair{dir = 4},/turf/simulated/floor,/area/assembly/assembly_line)
|
||||
@@ -5326,7 +5326,7 @@
|
||||
"bYv" = (/obj/machinery/door/poddoor{id = "disvent"; name = "Incinerator Vent"},/turf/simulated/floor/engine/vacuum,/area/maintenance/incinerator)
|
||||
"bYw" = (/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"; tag = ""},/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"; tag = ""},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/turf/simulated/floor/plating/airless,/area/solar/port)
|
||||
"bYx" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/turf/simulated/floor/plating,/area/maintenance/aft)
|
||||
"bYy" = (/obj/structure/table,/obj/item/weapon/cell{charge = 100; maxcharge = 15000},/obj/item/weapon/cell{pixel_x = 5; pixel_y = -5; charge = 100; maxcharge = 15000},/obj/item/device/assembly/prox_sensor{pixel_x = -8; pixel_y = 4},/turf/simulated/floor,/area/assembly/assembly_line)
|
||||
"bYy" = (/obj/structure/table,/obj/item/device/assembly/prox_sensor{pixel_x = -8; pixel_y = 4},/obj/item/weapon/cell/high{charge = 100; maxcharge = 15000},/obj/item/weapon/cell/high{charge = 100; maxcharge = 15000; pixel_x = 5; pixel_y = -5},/turf/simulated/floor,/area/assembly/assembly_line)
|
||||
"bYz" = (/obj/machinery/conveyor_switch{id = "Skynet_heavy"},/turf/simulated/floor,/area/assembly/assembly_line)
|
||||
"bYA" = (/obj/machinery/mecha_part_fabricator,/turf/simulated/floor,/area/assembly/assembly_line)
|
||||
"bYB" = (/obj/structure/stool,/turf/simulated/floor,/area/assembly/assembly_line)
|
||||
@@ -5631,7 +5631,7 @@
|
||||
"ceo" = (/obj/machinery/light/small{dir = 8},/obj/structure/closet/wardrobe/black,/turf/simulated/floor/plating,/area/maintenance/aft)
|
||||
"cep" = (/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"; tag = ""},/obj/structure/disposalpipe/segment{dir = 1; icon_state = "pipe-c"},/turf/simulated/floor/plating,/area/maintenance/aft)
|
||||
"ceq" = (/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"; tag = ""},/obj/structure/disposalpipe/segment{dir = 2; icon_state = "pipe-c"},/turf/simulated/floor/plating,/area/maintenance/aft)
|
||||
"cer" = (/obj/structure/closet/crate,/obj/item/stack/sheet/metal{amount = 50},/obj/item/stack/rods{amount = 50},/obj/item/stack/sheet/glass{amount = 50},/obj/item/weapon/airlock_electronics,/obj/item/weapon/airlock_electronics,/obj/item/weapon/cell{charge = 100; maxcharge = 15000},/obj/machinery/light/small{dir = 8},/turf/simulated/floor/plating,/area/engine/engineering)
|
||||
"cer" = (/obj/structure/closet/crate,/obj/item/stack/sheet/metal{amount = 50},/obj/item/stack/rods{amount = 50},/obj/item/stack/sheet/glass{amount = 50},/obj/item/weapon/airlock_electronics,/obj/item/weapon/airlock_electronics,/obj/machinery/light/small{dir = 8},/obj/item/weapon/cell/high{charge = 100; maxcharge = 15000},/turf/simulated/floor/plating,/area/engine/engineering)
|
||||
"ces" = (/obj/effect/landmark{name = "blobstart"},/turf/simulated/floor/plating,/area/engine/engineering)
|
||||
"cet" = (/turf/simulated/floor/plating,/area/engine/engineering)
|
||||
"ceu" = (/obj/machinery/door/poddoor{id = "Secure Storage"; name = "Secure Storage"},/turf/simulated/floor/plating,/area/engine/engineering)
|
||||
@@ -5705,7 +5705,7 @@
|
||||
"cfK" = (/obj/machinery/field_generator,/turf/simulated/floor/plating,/area/engine/engineering)
|
||||
"cfL" = (/obj/machinery/emitter,/turf/simulated/floor/plating,/area/engine/engineering)
|
||||
"cfM" = (/obj/structure/table,/obj/machinery/cell_charger,/obj/machinery/camera{c_tag = "Engineering SMES Room"; dir = 4; network = "SS13"},/turf/simulated/floor,/area/engine/engineering)
|
||||
"cfN" = (/obj/structure/table,/obj/item/weapon/airlock_electronics,/obj/item/weapon/airlock_electronics,/obj/item/weapon/module/power_control,/obj/item/weapon/cell{charge = 100; maxcharge = 15000},/obj/item/weapon/cell{charge = 100; maxcharge = 15000},/turf/simulated/floor,/area/engine/engineering)
|
||||
"cfN" = (/obj/structure/table,/obj/item/weapon/airlock_electronics,/obj/item/weapon/airlock_electronics,/obj/item/weapon/module/power_control,/obj/item/weapon/cell/high{charge = 100; maxcharge = 15000},/obj/item/weapon/cell/high{charge = 100; maxcharge = 15000},/turf/simulated/floor,/area/engine/engineering)
|
||||
"cfO" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0; tag = ""},/obj/structure/rack{dir = 8; layer = 2.9},/obj/item/clothing/suit/space/rig,/obj/item/clothing/mask/breath,/obj/item/clothing/head/helmet/space/rig,/turf/simulated/floor,/area/engine/engineering)
|
||||
"cfP" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0; tag = ""},/obj/structure/table,/obj/item/weapon/book/manual/engineering_singularity_safety,/obj/item/clothing/gloves/yellow,/turf/simulated/floor,/area/engine/engineering)
|
||||
"cfQ" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0; tag = ""},/turf/simulated/floor,/area/engine/engineering)
|
||||
@@ -5718,7 +5718,7 @@
|
||||
"cfX" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/obj/machinery/atmospherics/pipe/simple/supply/hidden,/turf/simulated/wall,/area/engine/engineering)
|
||||
"cfY" = (/obj/structure/rack{dir = 8; layer = 2.9},/obj/item/clothing/suit/space/rig,/obj/item/clothing/mask/breath,/obj/item/clothing/head/helmet/space/rig,/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/turf/simulated/floor{dir = 8; icon_state = "yellow"},/area/engine/engineering)
|
||||
"cfZ" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/turf/simulated/wall/r_wall,/area/engine/chiefs_office)
|
||||
"cga" = (/obj/machinery/atmospherics/unary/vent_scrubber{dir = 8; icon_state = "off"; on = 1; scrub_N2O = 0; scrub_Toxins = 0},/obj/item/weapon/cartridge/engineering{pixel_x = 4; pixel_y = 5},/obj/item/weapon/cartridge/engineering{pixel_x = -3; pixel_y = 2},/obj/item/weapon/cartridge/engineering{pixel_x = 3},/obj/structure/table/reinforced,/obj/machinery/light_switch{pixel_x = -23; pixel_y = 0},/obj/item/weapon/reagent_containers/pill/kelotane{pixel_x = -3; pixel_y = -8},/obj/item/stack/medical/bruise_pack{pixel_x = -3; pixel_y = 2},/obj/item/weapon/cell{charge = 100; maxcharge = 15000; pixel_y = 0},/turf/simulated/floor{dir = 8; icon_state = "neutralfull"},/area/engine/chiefs_office)
|
||||
"cga" = (/obj/machinery/atmospherics/unary/vent_scrubber{dir = 8; icon_state = "off"; on = 1; scrub_N2O = 0; scrub_Toxins = 0},/obj/item/weapon/cartridge/engineering{pixel_x = 4; pixel_y = 5},/obj/item/weapon/cartridge/engineering{pixel_x = -3; pixel_y = 2},/obj/item/weapon/cartridge/engineering{pixel_x = 3},/obj/structure/table/reinforced,/obj/machinery/light_switch{pixel_x = -23; pixel_y = 0},/obj/item/weapon/reagent_containers/pill/kelotane{pixel_x = -3; pixel_y = -8},/obj/item/stack/medical/bruise_pack{pixel_x = -3; pixel_y = 2},/obj/item/weapon/cell/high{charge = 100; maxcharge = 15000},/turf/simulated/floor{dir = 8; icon_state = "neutralfull"},/area/engine/chiefs_office)
|
||||
"cgb" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/turf/simulated/floor{dir = 8; icon_state = "neutralfull"},/area/engine/chiefs_office)
|
||||
"cgc" = (/obj/structure/table/reinforced,/obj/item/weapon/clipboard,/obj/item/weapon/lighter/zippo,/obj/item/clothing/glasses/meson{pixel_y = 4},/turf/simulated/floor{dir = 8; icon_state = "neutralfull"},/area/engine/chiefs_office)
|
||||
"cgd" = (/obj/machinery/keycard_auth{pixel_x = 0; pixel_y = -24},/obj/machinery/camera{c_tag = "Engineering CE's Office"; dir = 1; pixel_x = 23},/turf/simulated/floor{dir = 8; icon_state = "neutralfull"},/area/engine/chiefs_office)
|
||||
@@ -6176,7 +6176,7 @@
|
||||
"coN" = (/turf/simulated/floor/holofloor{dir = 8; icon_state = "green"},/area/holodeck/source_basketball)
|
||||
"coO" = (/obj/item/weapon/beach_ball/holoball,/turf/simulated/floor/holofloor,/area/holodeck/source_basketball)
|
||||
"coP" = (/turf/simulated/floor/holofloor{dir = 4; icon_state = "green"},/area/holodeck/source_basketball)
|
||||
"coQ" = (/turf/simulated/floor/holofloor{icon = 'icons/misc/beach.dmi'; icon_state = "sand"; name = "Soft sand"},/area/holodeck/source_beach)
|
||||
"coQ" = (/turf/simulated/floor/holofloor{icon = 'beach.dmi'; icon_state = "sand"; name = "Soft sand"},/area/holodeck/source_beach)
|
||||
"coR" = (/turf/simulated/floor/holofloor{dir = 8; icon_state = "green"},/area/holodeck/source_thunderdomecourt)
|
||||
"coS" = (/turf/simulated/floor/holofloor{dir = 4; icon_state = "green"},/area/holodeck/source_thunderdomecourt)
|
||||
"coT" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 2; name = "thrower_throwdownside"; nostop = 1; stopper = 0; tiles = 0},/turf/space/transit/north/shuttlespace_ns10,/area)
|
||||
@@ -6187,7 +6187,7 @@
|
||||
"coY" = (/turf/simulated/floor/holofloor{dir = 10; icon_state = "green"},/area/holodeck/source_basketball)
|
||||
"coZ" = (/obj/structure/holohoop{dir = 1},/turf/simulated/floor/holofloor{dir = 2; icon_state = "green"},/area/holodeck/source_basketball)
|
||||
"cpa" = (/turf/simulated/floor/holofloor{dir = 6; icon_state = "green"},/area/holodeck/source_basketball)
|
||||
"cpb" = (/obj/effect/overlay{anchored = 1; icon = 'icons/misc/beach.dmi'; icon_state = "water2"; layer = 10; mouse_opacity = 0; name = "water"},/turf/simulated/floor/holofloor{icon = 'icons/misc/beach.dmi'; icon_plating = "water"; icon_regular_floor = "water"; icon_state = "water"; name = "Water"},/area/holodeck/source_beach)
|
||||
"cpb" = (/obj/effect/overlay{anchored = 1; icon = 'beach.dmi'; icon_state = "water2"; layer = 10; mouse_opacity = 0; name = "water"},/turf/simulated/floor/holofloor{icon = 'beach.dmi'; icon_plating = "water"; icon_regular_floor = "water"; icon_state = "water"; name = "Water"},/area/holodeck/source_beach)
|
||||
"cpc" = (/obj/structure/table/holotable,/turf/simulated/floor/holofloor{dir = 10; icon_state = "green"},/area/holodeck/source_thunderdomecourt)
|
||||
"cpd" = (/obj/structure/table/holotable,/obj/item/clothing/head/helmet/thunderdome,/obj/item/clothing/suit/armor/tdome/green,/obj/item/clothing/under/color/green,/obj/item/weapon/holo/esword/green,/turf/simulated/floor/holofloor{dir = 2; icon_state = "green"},/area/holodeck/source_thunderdomecourt)
|
||||
"cpe" = (/obj/structure/table/holotable,/obj/machinery/readybutton,/turf/simulated/floor/holofloor{dir = 6; icon_state = "green"},/area/holodeck/source_thunderdomecourt)
|
||||
@@ -6318,7 +6318,7 @@
|
||||
"crz" = (/turf/unsimulated/wall,/area/start)
|
||||
"crA" = (/obj/effect/landmark/start,/turf/unsimulated/floor,/area/start)
|
||||
"crB" = (/turf/space,/turf/simulated/shuttle/wall{dir = 8; icon_state = "diagonalWall3"},/area/syndicate_mothership)
|
||||
"crC" = (/turf/unsimulated/wall{desc = "Why it no open!"; icon = 'icons/obj/doors/rapid_pdoor.dmi'; icon_state = "pdoor1"; name = "Shuttle Bay Blast Door"},/area/syndicate_mothership)
|
||||
"crC" = (/turf/unsimulated/wall{desc = "Why it no open!"; icon = 'rapid_pdoor.dmi'; icon_state = "pdoor1"; name = "Shuttle Bay Blast Door"},/area/syndicate_mothership)
|
||||
"crD" = (/turf/simulated/shuttle/wall{icon_state = "wall3"},/area/syndicate_mothership)
|
||||
"crE" = (/turf/space,/turf/simulated/shuttle/wall{dir = 8; icon_state = "diagonalWall3"},/area/shuttle/syndicate_elite/mothership)
|
||||
"crF" = (/obj/structure/shuttle/engine/propulsion{tag = "icon-propulsion_r (NORTH)"; icon_state = "propulsion_r"; dir = 1},/turf/space,/area/shuttle/syndicate_elite/mothership)
|
||||
@@ -6392,8 +6392,8 @@
|
||||
"csV" = (/obj/machinery/vending/cigarette{pixel_x = 0; pixel_y = 0},/turf/unsimulated/floor{icon = 'icons/turf/shuttle.dmi'; icon_state = "floor4"},/area/syndicate_station/start)
|
||||
"csW" = (/turf/unsimulated/wall,/area/centcom)
|
||||
"csX" = (/obj/effect/landmark{name = "Nuclear-Closet"},/turf/unsimulated/floor{icon = 'icons/turf/shuttle.dmi'; icon_state = "floor4"},/area/syndicate_station/start)
|
||||
"csY" = (/turf/unsimulated/wall{desc = "Why it no open!"; icon = 'icons/obj/doors/rapid_pdoor.dmi'; icon_state = "pdoor1"; name = "External Airlock"},/area)
|
||||
"csZ" = (/turf/unsimulated/wall{desc = "Why it no open!"; icon = 'icons/obj/doors/rapid_pdoor.dmi'; icon_state = "pdoor1"; name = "Shuttle Bay Blast Door"},/area/centcom)
|
||||
"csY" = (/turf/unsimulated/wall{desc = "Why it no open!"; icon = 'rapid_pdoor.dmi'; icon_state = "pdoor1"; name = "External Airlock"},/area)
|
||||
"csZ" = (/turf/unsimulated/wall{desc = "Why it no open!"; icon = 'rapid_pdoor.dmi'; icon_state = "pdoor1"; name = "Shuttle Bay Blast Door"},/area/centcom)
|
||||
"cta" = (/turf/unsimulated/floor{tag = "icon-warnplate (WEST)"; icon_state = "warnplate"; dir = 8},/area/centcom)
|
||||
"ctb" = (/turf/unsimulated/floor{name = "plating"},/area/centcom)
|
||||
"ctc" = (/obj/structure/stool/bed/chair{dir = 4},/turf/unsimulated/floor{icon = 'icons/turf/shuttle.dmi'; icon_state = "floor4"},/area/syndicate_station/start)
|
||||
@@ -6413,7 +6413,7 @@
|
||||
"ctq" = (/turf/simulated/floor/plating,/area/shuttle/administration/centcom)
|
||||
"ctr" = (/obj/structure/table{icon_state = "tabledir"; dir = 2},/obj/item/device/multitool,/obj/item/weapon/reagent_containers/spray/cleaner,/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/shuttle/administration/centcom)
|
||||
"cts" = (/obj/structure/table{icon_state = "tabledir"; dir = 2},/obj/item/weapon/storage/toolbox/mechanical,/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/shuttle/administration/centcom)
|
||||
"ctt" = (/obj/machinery/door/window{dir = 4; icon = 'icons/obj/doors/windoor.dmi'; name = "Equipment Room"; req_access_txt = "0"},/turf/unsimulated/floor{icon = 'icons/turf/shuttle.dmi'; icon_state = "floor4"},/area/syndicate_station/start)
|
||||
"ctt" = (/obj/machinery/door/window{dir = 4; icon = 'windoor.dmi'; name = "Equipment Room"; req_access_txt = "0"},/turf/unsimulated/floor{icon = 'icons/turf/shuttle.dmi'; icon_state = "floor4"},/area/syndicate_station/start)
|
||||
"ctu" = (/obj/machinery/door/airlock/external,/turf/unsimulated/floor{icon = 'icons/turf/shuttle.dmi'; icon_state = "floor4"},/area/syndicate_station/start)
|
||||
"ctv" = (/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/shuttle/administration/centcom)
|
||||
"ctw" = (/obj/machinery/door/airlock/centcom{name = "General Access"; opacity = 1; req_access_txt = "101"},/turf/simulated/floor/plating,/area/shuttle/administration/centcom)
|
||||
@@ -6460,7 +6460,7 @@
|
||||
"cul" = (/turf/unsimulated/floor{tag = "icon-warnplate (WEST)"; icon_state = "warnplate"; dir = 8},/area/centcom/suppy)
|
||||
"cum" = (/turf/unsimulated/floor{name = "plating"},/area/centcom/suppy)
|
||||
"cun" = (/turf/unsimulated/floor{tag = "icon-warnplate (EAST)"; icon_state = "warnplate"; dir = 4},/area/centcom/suppy)
|
||||
"cuo" = (/turf/unsimulated/wall{desc = "Why it no open!"; icon = 'icons/obj/doors/rapid_pdoor.dmi'; icon_state = "pdoor1"; name = "Shuttle Bay Blast Door"},/area/centcom/suppy)
|
||||
"cuo" = (/turf/unsimulated/wall{desc = "Why it no open!"; icon = 'rapid_pdoor.dmi'; icon_state = "pdoor1"; name = "Shuttle Bay Blast Door"},/area/centcom/suppy)
|
||||
"cup" = (/obj/machinery/sleeper{icon_state = "sleeper_0-r"; orient = "RIGHT"},/turf/unsimulated/floor{icon = 'icons/turf/shuttle.dmi'; icon_state = "floor3"},/area/syndicate_station/start)
|
||||
"cuq" = (/obj/effect/landmark{name = "Syndicate-Spawn"},/turf/unsimulated/floor{icon = 'icons/turf/shuttle.dmi'; icon_state = "floor3"},/area/syndicate_station/start)
|
||||
"cur" = (/obj/machinery/portable_atmospherics/canister/oxygen,/turf/unsimulated/floor{icon = 'icons/turf/shuttle.dmi'; icon_state = "floor3"},/area/syndicate_station/start)
|
||||
@@ -6477,12 +6477,12 @@
|
||||
"cuC" = (/obj/structure/table,/obj/machinery/juicer{pixel_y = 6},/turf/unsimulated/floor{tag = "icon-redyellowfull"; icon_state = "redyellowfull"},/area/centcom/living)
|
||||
"cuD" = (/obj/machinery/door/airlock/external,/turf/unsimulated/floor{name = "plating"},/area/centcom/living)
|
||||
"cuE" = (/turf/unsimulated/floor{name = "plating"},/area/centcom/living)
|
||||
"cuF" = (/turf/unsimulated/wall{desc = "Why it no open!"; icon = 'icons/obj/doors/rapid_pdoor.dmi'; icon_state = "pdoor1"; name = "Shuttle Bay Blast Door"},/area/centcom/living)
|
||||
"cuF" = (/turf/unsimulated/wall{desc = "Why it no open!"; icon = 'rapid_pdoor.dmi'; icon_state = "pdoor1"; name = "Shuttle Bay Blast Door"},/area/centcom/living)
|
||||
"cuG" = (/turf/simulated/shuttle/wall{tag = "icon-swall_s6"; icon_state = "swall_s6"; dir = 2},/area/supply/dock)
|
||||
"cuH" = (/turf/simulated/shuttle/wall{tag = "icon-swall12"; icon_state = "swall12"; dir = 2},/area/supply/dock)
|
||||
"cuI" = (/turf/simulated/shuttle/wall{tag = "icon-swall_s10"; icon_state = "swall_s10"; dir = 2},/area/supply/dock)
|
||||
"cuJ" = (/turf/unsimulated/floor{icon = 'icons/turf/shuttle.dmi'; icon_state = "floor3"},/area/syndicate_station/start)
|
||||
"cuK" = (/obj/machinery/door/window{dir = 4; icon = 'icons/obj/doors/windoor.dmi'; name = "Infirmary"; req_access_txt = "0"},/turf/unsimulated/floor{icon = 'icons/turf/shuttle.dmi'; icon_state = "floor3"},/area/syndicate_station/start)
|
||||
"cuK" = (/obj/machinery/door/window{dir = 4; icon = 'windoor.dmi'; name = "Infirmary"; req_access_txt = "0"},/turf/unsimulated/floor{icon = 'icons/turf/shuttle.dmi'; icon_state = "floor3"},/area/syndicate_station/start)
|
||||
"cuL" = (/obj/machinery/door/window/westright{name = "Tool Storage"},/turf/unsimulated/floor{icon = 'icons/turf/shuttle.dmi'; icon_state = "floor4"},/area/syndicate_station/start)
|
||||
"cuM" = (/obj/structure/table,/obj/item/weapon/storage/toolbox/syndicate,/obj/effect/landmark{name = "Syndicate-Bomb"},/turf/unsimulated/floor{icon = 'icons/turf/shuttle.dmi'; icon_state = "floor4"},/area/syndicate_station/start)
|
||||
"cuN" = (/turf/unsimulated/floor{name = "plating"},/turf/simulated/shuttle/wall{icon_state = "diagonalWall3"},/area/shuttle/administration/centcom)
|
||||
@@ -6492,7 +6492,7 @@
|
||||
"cuR" = (/turf/simulated/shuttle/wall{tag = "icon-swall3"; icon_state = "swall3"; dir = 2},/area/supply/dock)
|
||||
"cuS" = (/obj/effect/marker/supplymarker,/turf/simulated/shuttle/floor,/area/supply/dock)
|
||||
"cuT" = (/obj/machinery/door/window{base_state = "right"; dir = 4; icon_state = "right"; name = "Infirmary"},/turf/unsimulated/floor{icon = 'icons/turf/shuttle.dmi'; icon_state = "floor3"},/area/syndicate_station/start)
|
||||
"cuU" = (/obj/machinery/door/window{dir = 8; icon = 'icons/obj/doors/windoor.dmi'; name = "Tool Storage"},/turf/unsimulated/floor{icon = 'icons/turf/shuttle.dmi'; icon_state = "floor4"},/area/syndicate_station/start)
|
||||
"cuU" = (/obj/machinery/door/window{dir = 8; icon = 'windoor.dmi'; name = "Tool Storage"},/turf/unsimulated/floor{icon = 'icons/turf/shuttle.dmi'; icon_state = "floor4"},/area/syndicate_station/start)
|
||||
"cuV" = (/obj/structure/table,/turf/unsimulated/floor{icon = 'icons/turf/shuttle.dmi'; icon_state = "floor3"},/area/syndicate_station/start)
|
||||
"cuW" = (/obj/item/weapon/weldingtool,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 1},/turf/unsimulated/floor{icon = 'icons/turf/shuttle.dmi'; icon_state = "floor4"},/area/syndicate_station/start)
|
||||
"cuX" = (/obj/machinery/door/window{dir = 1; name = "Secure Storage"},/turf/unsimulated/floor{icon = 'icons/turf/shuttle.dmi'; icon_state = "floor4"},/area/syndicate_station/start)
|
||||
@@ -6802,7 +6802,7 @@
|
||||
"cAP" = (/obj/machinery/door/airlock/external,/obj/machinery/door/poddoor{density = 0; icon_state = "pdoor0"; id = "NTrasen"; name = "Outer Airlock"; opacity = 0},/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/shuttle/specops/centcom)
|
||||
"cAQ" = (/turf/space,/turf/simulated/shuttle/wall{dir = 1; icon_state = "diagonalWall3"},/area/shuttle/specops/centcom)
|
||||
"cAR" = (/obj/machinery/door/airlock/centcom{name = "General Access"; opacity = 1; req_access_txt = "101"},/turf/unsimulated/floor{icon_state = "delivery"},/area/centcom/control)
|
||||
"cAS" = (/obj/structure/table,/obj/item/assembly/shock_kit{icon = 'icons/obj/assemblies.dmi'},/obj/item/device/assembly/signaler,/obj/item/weapon/handcuffs,/obj/item/weapon/melee/classic_baton,/turf/unsimulated/floor{icon_state = "whiteshiny"},/area/centcom/control)
|
||||
"cAS" = (/obj/structure/table,/obj/item/assembly/shock_kit{icon = 'assemblies.dmi'},/obj/item/device/assembly/signaler,/obj/item/weapon/handcuffs,/obj/item/weapon/melee/classic_baton,/turf/unsimulated/floor{icon_state = "whiteshiny"},/area/centcom/control)
|
||||
"cAT" = (/obj/structure/shuttle/engine/propulsion{tag = "icon-propulsion (EAST)"; icon_state = "propulsion"; dir = 4},/turf/space,/area/shuttle/specops/centcom)
|
||||
"cAU" = (/obj/structure/window/reinforced{dir = 4},/obj/structure/shuttle/engine/heater{tag = "icon-heater (WEST)"; icon_state = "heater"; dir = 8},/turf/unsimulated/floor,/area/shuttle/specops/centcom)
|
||||
"cAV" = (/obj/effect/landmark{name = "Commando-Bomb"},/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/shuttle/specops/centcom)
|
||||
@@ -6861,7 +6861,7 @@
|
||||
"cBW" = (/obj/structure/stool/bed/chair{dir = 1},/turf/unsimulated/floor{icon_state = "delivery"},/area/centcom/control)
|
||||
"cBX" = (/obj/machinery/computer/crew,/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/shuttle/escape/centcom)
|
||||
"cBY" = (/obj/machinery/computer/communications,/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/shuttle/escape/centcom)
|
||||
"cBZ" = (/turf/unsimulated/wall{desc = "Why it no open!"; icon = 'icons/obj/doors/rapid_pdoor.dmi'; icon_state = "pdoor1"; name = "Shuttle Bay Blast Door"},/area/centcom/ferry)
|
||||
"cBZ" = (/turf/unsimulated/wall{desc = "Why it no open!"; icon = 'rapid_pdoor.dmi'; icon_state = "pdoor1"; name = "Shuttle Bay Blast Door"},/area/centcom/ferry)
|
||||
"cCa" = (/turf/unsimulated/floor{tag = "icon-warnplate (WEST)"; icon_state = "warnplate"; dir = 8},/area/centcom/ferry)
|
||||
"cCb" = (/turf/unsimulated/floor{name = "plating"},/area/centcom/ferry)
|
||||
"cCc" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/turf/unsimulated/floor{name = "plating"},/area/centcom/ferry)
|
||||
@@ -6942,16 +6942,16 @@
|
||||
"cDz" = (/obj/structure/rack,/obj/item/toy/gun,/turf/unsimulated/floor{icon_state = "cafeteria"; dir = 2},/area/centcom/holding)
|
||||
"cDA" = (/obj/machinery/computer/arcade,/turf/unsimulated/floor{icon_state = "cafeteria"; dir = 2},/area/centcom/holding)
|
||||
"cDB" = (/turf/unsimulated/floor{icon = 'icons/turf/shuttle.dmi'; icon_state = "floor3"},/area/centcom/holding)
|
||||
"cDC" = (/turf/unsimulated/floor{icon = 'icons/misc/beach.dmi'; icon_state = "sand"; name = "sand"},/area/centcom/holding)
|
||||
"cDD" = (/obj/effect/overlay{anchored = 1; icon = 'icons/misc/beach2.dmi'; icon_state = "palm2"; layer = 10; name = "palm tree"},/obj/effect/overlay{anchored = 1; icon = 'icons/misc/beach.dmi'; icon_state = "coconuts"; name = "coconuts"},/turf/unsimulated/floor{icon = 'icons/misc/beach.dmi'; icon_state = "sand"; name = "sand"},/area/centcom/holding)
|
||||
"cDC" = (/turf/unsimulated/floor{icon = 'beach.dmi'; icon_state = "sand"; name = "sand"},/area/centcom/holding)
|
||||
"cDD" = (/obj/effect/overlay{anchored = 1; icon = 'icons/misc/beach2.dmi'; icon_state = "palm2"; layer = 10; name = "palm tree"},/obj/effect/overlay{anchored = 1; icon = 'beach.dmi'; icon_state = "coconuts"; name = "coconuts"},/turf/unsimulated/floor{icon = 'beach.dmi'; icon_state = "sand"; name = "sand"},/area/centcom/holding)
|
||||
"cDE" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 5; health = 1e+007},/turf/unsimulated/floor{name = "plating"},/area/centcom/control)
|
||||
"cDF" = (/obj/machinery/status_display{layer = 4; pixel_x = 0; pixel_y = 32},/turf/unsimulated/floor{tag = "icon-warning (NORTH)"; icon_state = "warning"; dir = 1; heat_capacity = 1},/area/centcom/evac)
|
||||
"cDG" = (/turf/unsimulated/floor{tag = "icon-warning (NORTH)"; icon_state = "warning"; dir = 1; heat_capacity = 1},/area/centcom/evac)
|
||||
"cDH" = (/obj/structure/table,/obj/item/clothing/head/that,/turf/unsimulated/floor{icon_state = "freezerfloor"; dir = 2},/area/centcom/holding)
|
||||
"cDI" = (/turf/unsimulated/floor{icon_state = "cafeteria"; dir = 2},/area/centcom/holding)
|
||||
"cDJ" = (/obj/structure/stool{pixel_y = 8},/turf/unsimulated/floor{icon_state = "cafeteria"; dir = 2},/area/centcom/holding)
|
||||
"cDK" = (/obj/item/weapon/camera_test,/turf/unsimulated/floor{icon = 'icons/misc/beach.dmi'; icon_state = "sand"; name = "sand"},/area/centcom/holding)
|
||||
"cDL" = (/obj/effect/overlay{anchored = 1; icon = 'icons/misc/beach2.dmi'; icon_state = "palm1"; layer = 10; name = "palm tree"},/obj/effect/overlay{anchored = 1; icon = 'icons/misc/beach.dmi'; icon_state = "coconuts"; name = "coconuts"},/turf/unsimulated/floor{icon = 'icons/misc/beach.dmi'; icon_state = "sand"; name = "sand"},/area/centcom/holding)
|
||||
"cDK" = (/obj/item/weapon/camera_test,/turf/unsimulated/floor{icon = 'beach.dmi'; icon_state = "sand"; name = "sand"},/area/centcom/holding)
|
||||
"cDL" = (/obj/effect/overlay{anchored = 1; icon = 'icons/misc/beach2.dmi'; icon_state = "palm1"; layer = 10; name = "palm tree"},/obj/effect/overlay{anchored = 1; icon = 'beach.dmi'; icon_state = "coconuts"; name = "coconuts"},/turf/unsimulated/floor{icon = 'beach.dmi'; icon_state = "sand"; name = "sand"},/area/centcom/holding)
|
||||
"cDM" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 5; health = 1e+007},/turf/unsimulated/floor{name = "plating"},/area/centcom/control)
|
||||
"cDN" = (/turf/unsimulated/floor{dir = 6; icon_state = "warning"},/area/centcom/control)
|
||||
"cDO" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/turf/unsimulated/floor{name = "plating"},/area/centcom/evac)
|
||||
@@ -6962,7 +6962,7 @@
|
||||
"cDT" = (/obj/structure/table,/obj/item/weapon/lighter/zippo,/turf/unsimulated/floor{icon_state = "freezerfloor"; dir = 2},/area/centcom/holding)
|
||||
"cDU" = (/obj/structure/table,/obj/item/weapon/reagent_containers/food/drinks/cola,/turf/unsimulated/floor{icon_state = "freezerfloor"; dir = 2},/area/centcom/holding)
|
||||
"cDV" = (/obj/structure/table,/obj/item/weapon/dice/d20,/turf/unsimulated/floor{icon_state = "freezerfloor"; dir = 2},/area/centcom/holding)
|
||||
"cDW" = (/obj/structure/stool{pixel_y = 8},/turf/unsimulated/floor{icon = 'icons/misc/beach.dmi'; icon_state = "sand"; name = "sand"},/area/centcom/holding)
|
||||
"cDW" = (/obj/structure/stool{pixel_y = 8},/turf/unsimulated/floor{icon = 'beach.dmi'; icon_state = "sand"; name = "sand"},/area/centcom/holding)
|
||||
"cDX" = (/turf/unsimulated/wall,/area/tdome)
|
||||
"cDY" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 5; health = 1e+007},/turf/unsimulated/floor{name = "plating"},/area/tdome)
|
||||
"cDZ" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 5; health = 1e+007},/turf/unsimulated/floor{name = "plating"},/area/tdome)
|
||||
@@ -6985,7 +6985,7 @@
|
||||
"cEq" = (/obj/structure/closet/emcloset,/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/shuttle/escape/centcom)
|
||||
"cEr" = (/obj/structure/rack,/obj/item/weapon/storage/crayonbox,/turf/unsimulated/floor{icon_state = "cafeteria"; dir = 2},/area/centcom/holding)
|
||||
"cEs" = (/obj/machinery/vending/coffee,/obj/structure/window/reinforced{dir = 4},/turf/unsimulated/floor{icon_state = "cafeteria"; dir = 2},/area/centcom/holding)
|
||||
"cEt" = (/obj/effect/overlay{anchored = 1; icon = 'icons/misc/beach.dmi'; icon_state = "crab"; name = "crab"},/turf/unsimulated/floor{icon = 'icons/misc/beach2.dmi'; icon_state = "sandwater"},/area/centcom/holding)
|
||||
"cEt" = (/obj/effect/overlay{anchored = 1; icon = 'beach.dmi'; icon_state = "crab"; name = "crab"},/turf/unsimulated/floor{icon = 'icons/misc/beach2.dmi'; icon_state = "sandwater"},/area/centcom/holding)
|
||||
"cEu" = (/turf/unsimulated/floor{icon = 'icons/misc/beach2.dmi'; icon_state = "sandwater"},/area/centcom/holding)
|
||||
"cEv" = (/obj/structure/stool/bed/chair{dir = 4},/turf/unsimulated/floor{icon_state = "floor"},/area/tdome)
|
||||
"cEw" = (/obj/structure/table/reinforced{dir = 4; icon_state = "reinf_tabledir"},/turf/unsimulated/floor{icon_state = "floor"},/area/tdome)
|
||||
@@ -6997,7 +6997,7 @@
|
||||
"cEC" = (/obj/machinery/door/airlock/glass_security{name = "Escape Shuttle Cell"; req_access_txt = "1"},/turf/simulated/shuttle/floor,/area/shuttle/escape/centcom)
|
||||
"cED" = (/obj/structure/stool{pixel_y = 8},/obj/machinery/computer/security/telescreen{name = "Entertainment monitor"; desc = "Damn, they better have /tg/thechannel on these things."; icon = 'status_display.dmi'; icon_state = "entertainment"; pixel_y = -30},/turf/unsimulated/floor{icon_state = "cafeteria"; dir = 2},/area/centcom/holding)
|
||||
"cEE" = (/obj/machinery/vending/snack,/obj/structure/window/reinforced{dir = 4},/turf/unsimulated/floor{icon_state = "cafeteria"; dir = 2},/area/centcom/holding)
|
||||
"cEF" = (/turf/unsimulated/floor{icon = 'icons/misc/beach.dmi'; icon_state = "water"; name = "water"},/area/centcom/holding)
|
||||
"cEF" = (/turf/unsimulated/floor{icon = 'beach.dmi'; icon_state = "water"; name = "water"},/area/centcom/holding)
|
||||
"cEG" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 5; health = 1e+007},/turf/unsimulated/floor{name = "plating"},/area/tdome)
|
||||
"cEH" = (/obj/machinery/vending/wallmed1{name = "Emergency NanoMed"; pixel_x = 28; product_amounts = "5;5;6;3"; req_access_txt = "0"},/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/shuttle/escape/centcom)
|
||||
"cEI" = (/obj/structure/stool/bed/chair{dir = 4},/turf/simulated/shuttle/floor4,/area/shuttle/escape/centcom)
|
||||
@@ -7006,7 +7006,7 @@
|
||||
"cEL" = (/obj/machinery/vending/cigarette,/turf/unsimulated/floor{icon_state = "cafeteria"; dir = 2},/area/centcom/holding)
|
||||
"cEM" = (/obj/structure/table,/turf/unsimulated/floor{icon_state = "cafeteria"; dir = 2},/area/centcom/holding)
|
||||
"cEN" = (/obj/machinery/vending/cola,/obj/structure/window/reinforced{dir = 4},/turf/unsimulated/floor{icon_state = "cafeteria"; dir = 2},/area/centcom/holding)
|
||||
"cEO" = (/obj/effect/overlay{anchored = 1; icon = 'icons/misc/beach.dmi'; icon_state = "water2"; layer = 10; mouse_opacity = 0; name = "water"},/turf/unsimulated/floor{icon = 'icons/misc/beach.dmi'; icon_state = "water"; name = "water"},/area/centcom/holding)
|
||||
"cEO" = (/obj/effect/overlay{anchored = 1; icon = 'beach.dmi'; icon_state = "water2"; layer = 10; mouse_opacity = 0; name = "water"},/turf/unsimulated/floor{icon = 'beach.dmi'; icon_state = "water"; name = "water"},/area/centcom/holding)
|
||||
"cEP" = (/turf/unsimulated/floor{dir = 8; icon_state = "red"},/area/tdome)
|
||||
"cEQ" = (/turf/unsimulated/floor{icon_state = "green"; dir = 4},/area/tdome)
|
||||
"cER" = (/obj/item/weapon/storage/firstaid/regular{pixel_x = 2; pixel_y = 6},/obj/item/weapon/storage/firstaid/regular{pixel_x = -2; pixel_y = 4},/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/shuttle/escape/centcom)
|
||||
@@ -7089,17 +7089,17 @@
|
||||
"cGq" = (/obj/item/weapon/extinguisher,/turf/unsimulated/floor{tag = "icon-redyellowfull (NORTHEAST)"; icon_state = "redyellowfull"; dir = 5},/area/tdome/tdomeadmin)
|
||||
"cGr" = (/obj/machinery/atmospherics/valve,/turf/unsimulated/floor{tag = "icon-redyellowfull (NORTHEAST)"; icon_state = "redyellowfull"; dir = 5},/area/tdome/tdomeadmin)
|
||||
"cGs" = (/obj/structure/stool/bed/chair{dir = 1},/obj/structure/disposalpipe/segment,/obj/effect/landmark{name = "tdomeadmin"},/turf/unsimulated/floor{tag = "icon-redyellowfull (NORTHEAST)"; icon_state = "redyellowfull"; dir = 5},/area/tdome/tdomeadmin)
|
||||
"cGt" = (/turf/unsimulated/wall{icon = 'icons/misc/beach.dmi'; icon_state = "sand"; name = "sand"},/area/beach)
|
||||
"cGt" = (/turf/unsimulated/wall{icon = 'beach.dmi'; icon_state = "sand"; name = "sand"},/area/beach)
|
||||
"cGu" = (/obj/machinery/computer/security/telescreen,/turf/unsimulated/floor{tag = "icon-redyellowfull (NORTHEAST)"; icon_state = "redyellowfull"; dir = 5},/area/tdome/tdomeadmin)
|
||||
"cGv" = (/obj/machinery/atmospherics/portables_connector{dir = 1},/obj/machinery/portable_atmospherics/canister/sleeping_agent{pixel_x = 1},/turf/unsimulated/floor{tag = "icon-redyellowfull (NORTHEAST)"; icon_state = "redyellowfull"; dir = 5},/area/tdome/tdomeadmin)
|
||||
"cGw" = (/obj/item/weapon/wrench,/turf/unsimulated/floor{tag = "icon-redyellowfull (NORTHEAST)"; icon_state = "redyellowfull"; dir = 5},/area/tdome/tdomeadmin)
|
||||
"cGx" = (/obj/structure/disposalpipe/trunk{dir = 1},/obj/machinery/disposal,/turf/unsimulated/floor{tag = "icon-redyellowfull (NORTHEAST)"; icon_state = "redyellowfull"; dir = 5},/area/tdome/tdomeadmin)
|
||||
"cGy" = (/turf/unsimulated/floor{icon = 'icons/misc/beach.dmi'; icon_state = "sand"; name = "sand"},/area/beach)
|
||||
"cGz" = (/obj/structure/signpost,/turf/unsimulated/floor{icon = 'icons/misc/beach.dmi'; icon_state = "sand"; name = "sand"},/area/beach)
|
||||
"cGA" = (/obj/structure/closet,/turf/unsimulated/floor{icon = 'icons/misc/beach.dmi'; icon_state = "sand"; name = "sand"},/area/beach)
|
||||
"cGy" = (/turf/unsimulated/floor{icon = 'beach.dmi'; icon_state = "sand"; name = "sand"},/area/beach)
|
||||
"cGz" = (/obj/structure/signpost,/turf/unsimulated/floor{icon = 'beach.dmi'; icon_state = "sand"; name = "sand"},/area/beach)
|
||||
"cGA" = (/obj/structure/closet,/turf/unsimulated/floor{icon = 'beach.dmi'; icon_state = "sand"; name = "sand"},/area/beach)
|
||||
"cGB" = (/obj/structure/stool/bed/chair,/turf/unsimulated/floor{tag = "icon-redyellowfull (NORTHEAST)"; icon_state = "redyellowfull"; dir = 5},/area/tdome/tdomeadmin)
|
||||
"cGC" = (/obj/effect/overlay{anchored = 1; icon = 'icons/misc/beach2.dmi'; icon_state = "palm2"; layer = 10; name = "palm tree"},/turf/unsimulated/floor{icon = 'icons/misc/beach.dmi'; icon_state = "sand"; name = "sand"},/area/beach)
|
||||
"cGD" = (/obj/effect/overlay{anchored = 1; icon = 'icons/misc/beach2.dmi'; icon_state = "palm1"; layer = 10; name = "palm tree"},/turf/unsimulated/floor{icon = 'icons/misc/beach.dmi'; icon_state = "sand"; name = "sand"},/area/beach)
|
||||
"cGC" = (/obj/effect/overlay{anchored = 1; icon = 'icons/misc/beach2.dmi'; icon_state = "palm2"; layer = 10; name = "palm tree"},/turf/unsimulated/floor{icon = 'beach.dmi'; icon_state = "sand"; name = "sand"},/area/beach)
|
||||
"cGD" = (/obj/effect/overlay{anchored = 1; icon = 'icons/misc/beach2.dmi'; icon_state = "palm1"; layer = 10; name = "palm tree"},/turf/unsimulated/floor{icon = 'beach.dmi'; icon_state = "sand"; name = "sand"},/area/beach)
|
||||
"cGE" = (/obj/structure/table,/obj/machinery/recharger{pixel_y = 4},/turf/unsimulated/floor{tag = "icon-redyellowfull (NORTHEAST)"; icon_state = "redyellowfull"; dir = 5},/area/tdome/tdomeadmin)
|
||||
"cGF" = (/obj/structure/table{dir = 5; icon_state = "tabledir"},/obj/item/weapon/grenade/chem_grenade/cleaner,/obj/item/weapon/grenade/chem_grenade/cleaner,/obj/item/weapon/grenade/chem_grenade/cleaner,/obj/item/weapon/grenade/chem_grenade/cleaner,/obj/item/weapon/grenade/chem_grenade/cleaner,/obj/item/weapon/grenade/chem_grenade/cleaner,/obj/item/weapon/grenade/chem_grenade/cleaner,/obj/item/weapon/grenade/chem_grenade/cleaner,/obj/item/weapon/grenade/chem_grenade/cleaner,/obj/item/weapon/grenade/chem_grenade/cleaner,/turf/unsimulated/floor{tag = "icon-redyellowfull (NORTHEAST)"; icon_state = "redyellowfull"; dir = 5},/area/tdome/tdomeadmin)
|
||||
"cGG" = (/obj/machinery/computer/pod{id = "thunderdomeaxe"; name = "Thunderdome Axe Supply"},/turf/unsimulated/floor{tag = "icon-redyellowfull (NORTHEAST)"; icon_state = "redyellowfull"; dir = 5},/area/tdome/tdomeadmin)
|
||||
@@ -7112,20 +7112,20 @@
|
||||
"cGN" = (/obj/structure/table,/turf/unsimulated/floor{tag = "icon-redyellowfull (NORTHEAST)"; icon_state = "redyellowfull"; dir = 5},/area/tdome/tdomeadmin)
|
||||
"cGO" = (/obj/structure/table,/obj/item/weapon/storage/toolbox/electrical,/turf/unsimulated/floor{tag = "icon-redyellowfull (NORTHEAST)"; icon_state = "redyellowfull"; dir = 5},/area/tdome/tdomeadmin)
|
||||
"cGP" = (/obj/structure/table,/obj/item/weapon/storage/toolbox/mechanical,/turf/unsimulated/floor{tag = "icon-redyellowfull (NORTHEAST)"; icon_state = "redyellowfull"; dir = 5},/area/tdome/tdomeadmin)
|
||||
"cGQ" = (/obj/effect/overlay{anchored = 1; icon = 'icons/misc/beach2.dmi'; icon_state = "palm2"; layer = 10; name = "palm tree"},/obj/effect/overlay{anchored = 1; icon = 'icons/misc/beach.dmi'; icon_state = "coconuts"; name = "coconuts"},/turf/unsimulated/floor{icon = 'icons/misc/beach.dmi'; icon_state = "sand"; name = "sand"},/area/beach)
|
||||
"cGR" = (/obj/structure/table,/obj/item/weapon/reagent_containers/food/drinks/beer,/obj/item/weapon/reagent_containers/food/drinks/beer,/obj/item/weapon/reagent_containers/food/drinks/beer,/obj/item/weapon/reagent_containers/food/drinks/beer,/obj/item/weapon/reagent_containers/food/drinks/beer,/obj/item/weapon/reagent_containers/food/drinks/beer,/obj/item/weapon/reagent_containers/food/drinks/beer,/turf/unsimulated/floor{icon = 'icons/misc/beach.dmi'; icon_state = "sand"; name = "sand"},/area/beach)
|
||||
"cGS" = (/obj/structure/table,/turf/unsimulated/floor{icon = 'icons/misc/beach.dmi'; icon_state = "sand"; name = "sand"},/area/beach)
|
||||
"cGT" = (/obj/structure/table,/obj/item/weapon/reagent_containers/food/snacks/chips,/turf/unsimulated/floor{icon = 'icons/misc/beach.dmi'; icon_state = "sand"; name = "sand"},/area/beach)
|
||||
"cGU" = (/obj/structure/table,/obj/item/weapon/reagent_containers/food/drinks/cola,/obj/item/weapon/reagent_containers/food/drinks/cola,/obj/item/weapon/reagent_containers/food/drinks/cola,/obj/item/weapon/reagent_containers/food/drinks/cola,/obj/item/weapon/reagent_containers/food/drinks/cola,/obj/item/weapon/reagent_containers/food/drinks/cola,/turf/unsimulated/floor{icon = 'icons/misc/beach.dmi'; icon_state = "sand"; name = "sand"},/area/beach)
|
||||
"cGV" = (/obj/item/weapon/beach_ball,/turf/unsimulated/floor{icon = 'icons/misc/beach.dmi'; icon_state = "sand"; name = "sand"},/area/beach)
|
||||
"cGW" = (/obj/structure/stool/bed/chair,/turf/unsimulated/floor{icon = 'icons/misc/beach.dmi'; icon_state = "sand"; name = "sand"},/area/beach)
|
||||
"cGX" = (/obj/effect/overlay{anchored = 1; icon = 'icons/misc/beach.dmi'; icon_state = "crab"; name = "crab"},/turf/unsimulated/floor{icon = 'icons/misc/beach.dmi'; icon_state = "sand"; name = "sand"},/area/beach)
|
||||
"cGY" = (/obj/effect/overlay{anchored = 1; icon = 'icons/misc/beach.dmi'; icon_state = "crab2"; name = "crab"},/turf/unsimulated/floor{icon = 'icons/misc/beach.dmi'; icon_state = "sand"; name = "sand"},/area/beach)
|
||||
"cGQ" = (/obj/effect/overlay{anchored = 1; icon = 'icons/misc/beach2.dmi'; icon_state = "palm2"; layer = 10; name = "palm tree"},/obj/effect/overlay{anchored = 1; icon = 'beach.dmi'; icon_state = "coconuts"; name = "coconuts"},/turf/unsimulated/floor{icon = 'beach.dmi'; icon_state = "sand"; name = "sand"},/area/beach)
|
||||
"cGR" = (/obj/structure/table,/obj/item/weapon/reagent_containers/food/drinks/beer,/obj/item/weapon/reagent_containers/food/drinks/beer,/obj/item/weapon/reagent_containers/food/drinks/beer,/obj/item/weapon/reagent_containers/food/drinks/beer,/obj/item/weapon/reagent_containers/food/drinks/beer,/obj/item/weapon/reagent_containers/food/drinks/beer,/obj/item/weapon/reagent_containers/food/drinks/beer,/turf/unsimulated/floor{icon = 'beach.dmi'; icon_state = "sand"; name = "sand"},/area/beach)
|
||||
"cGS" = (/obj/structure/table,/turf/unsimulated/floor{icon = 'beach.dmi'; icon_state = "sand"; name = "sand"},/area/beach)
|
||||
"cGT" = (/obj/structure/table,/obj/item/weapon/reagent_containers/food/snacks/chips,/turf/unsimulated/floor{icon = 'beach.dmi'; icon_state = "sand"; name = "sand"},/area/beach)
|
||||
"cGU" = (/obj/structure/table,/obj/item/weapon/reagent_containers/food/drinks/cola,/obj/item/weapon/reagent_containers/food/drinks/cola,/obj/item/weapon/reagent_containers/food/drinks/cola,/obj/item/weapon/reagent_containers/food/drinks/cola,/obj/item/weapon/reagent_containers/food/drinks/cola,/obj/item/weapon/reagent_containers/food/drinks/cola,/turf/unsimulated/floor{icon = 'beach.dmi'; icon_state = "sand"; name = "sand"},/area/beach)
|
||||
"cGV" = (/obj/item/weapon/beach_ball,/turf/unsimulated/floor{icon = 'beach.dmi'; icon_state = "sand"; name = "sand"},/area/beach)
|
||||
"cGW" = (/obj/structure/stool/bed/chair,/turf/unsimulated/floor{icon = 'beach.dmi'; icon_state = "sand"; name = "sand"},/area/beach)
|
||||
"cGX" = (/obj/effect/overlay{anchored = 1; icon = 'beach.dmi'; icon_state = "crab"; name = "crab"},/turf/unsimulated/floor{icon = 'beach.dmi'; icon_state = "sand"; name = "sand"},/area/beach)
|
||||
"cGY" = (/obj/effect/overlay{anchored = 1; icon = 'beach.dmi'; icon_state = "crab2"; name = "crab"},/turf/unsimulated/floor{icon = 'beach.dmi'; icon_state = "sand"; name = "sand"},/area/beach)
|
||||
"cGZ" = (/turf/unsimulated/wall{icon = 'icons/misc/beach2.dmi'; icon_state = "sandwater"; name = "water"},/area/beach)
|
||||
"cHa" = (/turf/unsimulated/floor{icon = 'icons/misc/beach2.dmi'; icon_state = "sandwater"},/area/beach)
|
||||
"cHb" = (/turf/unsimulated/wall{icon = 'icons/misc/beach.dmi'; icon_state = "water"},/area/beach)
|
||||
"cHc" = (/turf/unsimulated/floor{icon = 'icons/misc/beach.dmi'; icon_state = "water"; name = "water"},/area/beach)
|
||||
"cHd" = (/obj/effect/overlay{anchored = 1; icon = 'icons/misc/beach.dmi'; icon_state = "water2"; layer = 10; mouse_opacity = 0; name = "water"},/turf/unsimulated/floor{icon = 'icons/misc/beach.dmi'; icon_state = "water"; name = "water"},/area/beach)
|
||||
"cHb" = (/turf/unsimulated/wall{icon = 'beach.dmi'; icon_state = "water"},/area/beach)
|
||||
"cHc" = (/turf/unsimulated/floor{icon = 'beach.dmi'; icon_state = "water"; name = "water"},/area/beach)
|
||||
"cHd" = (/obj/effect/overlay{anchored = 1; icon = 'beach.dmi'; icon_state = "water2"; layer = 10; mouse_opacity = 0; name = "water"},/turf/unsimulated/floor{icon = 'beach.dmi'; icon_state = "water"; name = "water"},/area/beach)
|
||||
"cHe" = (/turf/unsimulated/wall,/area/wizard_station)
|
||||
"cHf" = (/obj/structure/bookcase{name = "Forbidden Knowledge"},/obj/effect/decal/cleanable/cobweb,/turf/unsimulated/floor{dir = 8; icon_state = "wood"},/area/wizard_station)
|
||||
"cHg" = (/obj/structure/bookcase{name = "Forbidden Knowledge"},/turf/unsimulated/floor{dir = 8; icon_state = "wood"},/area/wizard_station)
|
||||
@@ -7145,7 +7145,7 @@
|
||||
"cHu" = (/obj/structure/table/woodentable,/obj/effect/landmark{name = "Teleport-Scroll"},/turf/unsimulated/floor{dir = 6; icon_state = "carpetside"},/area/wizard_station)
|
||||
"cHv" = (/obj/structure/stool/bed/chair,/turf/unsimulated/floor{dir = 8; icon_state = "wood"},/area/wizard_station)
|
||||
"cHw" = (/turf/unsimulated/floor{icon_state = "grimy"},/area/wizard_station)
|
||||
"cHx" = (/turf/unsimulated/wall{icon = 'icons/turf/walls.dmi'; icon_state = "rock"; name = "rock"},/area/planet/clown)
|
||||
"cHx" = (/turf/unsimulated/wall{icon = 'walls.dmi'; icon_state = "rock"; name = "rock"},/area/planet/clown)
|
||||
"cHy" = (/turf/unsimulated/wall{icon = 'floors.dmi'; icon_state = "grass3"; name = "grass"},/area/planet/clown)
|
||||
"cHz" = (/obj/structure/bookcase,/turf/unsimulated/floor{dir = 8; icon_state = "wood"},/area/wizard_station)
|
||||
"cHA" = (/obj/structure/stool/bed/chair{dir = 4},/turf/unsimulated/floor{dir = 8; icon_state = "wood"},/area/wizard_station)
|
||||
@@ -7199,7 +7199,7 @@
|
||||
"cIw" = (/obj/effect/decal/cleanable/molten_item,/turf/unsimulated/floor{icon_state = "freezerfloor"; dir = 2},/area/wizard_station)
|
||||
"cIx" = (/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/structure/grille,/obj/structure/window/reinforced,/turf/unsimulated/floor{dir = 8; icon_state = "wood"},/area/wizard_station)
|
||||
"cIy" = (/obj/item/trash/chips,/turf/unsimulated/floor{dir = 8; icon_state = "wood"},/area/wizard_station)
|
||||
"cIz" = (/obj/structure/rack,/obj/item/weapon/kitchenknife{desc = "The unearthly energies that once powered this blade are now dormant"; icon = 'icons/obj/wizard.dmi'; icon_state = "render"; name = "Veil Render"},/turf/unsimulated/floor{dir = 8; icon_state = "chapel"},/area/wizard_station)
|
||||
"cIz" = (/obj/structure/rack,/obj/item/weapon/kitchenknife{desc = "The unearthly energies that once powered this blade are now dormant"; icon = 'wizard.dmi'; icon_state = "render"; name = "Veil Render"},/turf/unsimulated/floor{dir = 8; icon_state = "chapel"},/area/wizard_station)
|
||||
"cIA" = (/obj/effect/decal/cleanable/blood,/turf/unsimulated/floor{dir = 8; icon_state = "chapel"},/area/wizard_station)
|
||||
"cIB" = (/obj/structure/rack,/obj/item/weapon/kitchenknife{desc = "An all purpose knife for ritualistic sacrifice."; name = "Ritual knife"},/turf/unsimulated/floor{icon_state = "chapel"},/area/wizard_station)
|
||||
"cIC" = (/obj/item/weapon/reagent_containers/food/snacks/grown/banana,/turf/unsimulated/floor{icon_state = "grass1"; name = "grass"},/area/planet/clown)
|
||||
@@ -7834,7 +7834,7 @@
|
||||
"cUH" = (/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/turf/simulated/floor/plating/airless,/area/derelict/singularity_engine)
|
||||
"cUI" = (/obj/machinery/door/window,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/turf/simulated/floor,/area/derelict/bridge/access)
|
||||
"cUJ" = (/turf/simulated/wall/r_wall,/area/derelict/bridge)
|
||||
"cUK" = (/obj/machinery/door/window{dir = 2; icon = 'icons/obj/doors/windoor.dmi'; name = "Captain's Quarters"; req_access_txt = "20"},/obj/structure/grille,/turf/simulated/floor/plating/airless,/area/derelict/bridge)
|
||||
"cUK" = (/obj/machinery/door/window{dir = 2; icon = 'windoor.dmi'; name = "Captain's Quarters"; req_access_txt = "20"},/obj/structure/grille,/turf/simulated/floor/plating/airless,/area/derelict/bridge)
|
||||
"cUL" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating/airless,/area/derelict/singularity_engine)
|
||||
"cUM" = (/obj/structure/window/reinforced{dir = 8},/obj/machinery/light/small{dir = 8},/turf/simulated/floor/airless{icon_state = "damaged2"},/area/derelict/singularity_engine)
|
||||
"cUN" = (/obj/structure/window/reinforced{dir = 4},/obj/machinery/light/small{dir = 4},/turf/simulated/floor/plating/airless,/area/derelict/singularity_engine)
|
||||
@@ -7940,7 +7940,7 @@
|
||||
"cWJ" = (/obj/item/weapon/shard{icon_state = "medium"},/turf/simulated/floor/plating/airless,/area/derelict/medical)
|
||||
"cWK" = (/obj/machinery/door/airlock/external{name = "External Engineering"},/turf/simulated/floor/plating/airless,/area)
|
||||
"cWL" = (/turf/simulated/floor/airless{icon_state = "damaged4"},/area/derelict/hallway/primary)
|
||||
"cWM" = (/obj/machinery/door/window{icon = 'icons/obj/doors/windoor.dmi'; dir = 8},/turf/simulated/floor,/area/derelict/arrival)
|
||||
"cWM" = (/obj/machinery/door/window{icon = 'windoor.dmi'; dir = 8},/turf/simulated/floor,/area/derelict/arrival)
|
||||
"cWN" = (/turf/simulated/floor/airless{icon_state = "white"},/area/derelict/medical)
|
||||
"cWO" = (/obj/item/weapon/firstaid_arm_assembly,/turf/simulated/floor/airless{icon_state = "white"},/area/derelict/medical)
|
||||
"cWP" = (/turf/simulated/floor/airless{icon_state = "damaged2"},/area/derelict/medical)
|
||||
@@ -8012,8 +8012,8 @@
|
||||
"cYd" = (/obj/item/weapon/pen,/turf/simulated/floor,/area/derelict/arrival)
|
||||
"cYe" = (/obj/machinery/door/poddoor{id = "derelict_gun"; name = "Derelict Mass Driver"},/turf/simulated/floor/plating,/area/derelict/medical/chapel)
|
||||
"cYf" = (/turf/simulated/floor/plating,/area/derelict/medical/chapel)
|
||||
"cYg" = (/obj/machinery/mass_driver{dir = 8; icon_state = "mass_driver"; id = "derelict_gun"},/obj/machinery/door/window{icon = 'icons/obj/doors/windoor.dmi'; dir = 4; req_access_txt = "25"},/obj/structure/closet/coffin,/turf/simulated/floor/plating,/area/derelict/medical/chapel)
|
||||
"cYh" = (/obj/machinery/door/window{icon = 'icons/obj/doors/windoor.dmi'; dir = 8},/turf/simulated/floor/airless,/area/derelict/medical/chapel)
|
||||
"cYg" = (/obj/machinery/mass_driver{dir = 8; icon_state = "mass_driver"; id = "derelict_gun"},/obj/machinery/door/window{icon = 'windoor.dmi'; dir = 4; req_access_txt = "25"},/obj/structure/closet/coffin,/turf/simulated/floor/plating,/area/derelict/medical/chapel)
|
||||
"cYh" = (/obj/machinery/door/window{icon = 'windoor.dmi'; dir = 8},/turf/simulated/floor/airless,/area/derelict/medical/chapel)
|
||||
"cYi" = (/turf/simulated/floor/airless,/area/derelict/medical/chapel)
|
||||
"cYj" = (/obj/machinery/light/small{dir = 1},/turf/simulated/floor/airless,/area/derelict/medical/chapel)
|
||||
"cYk" = (/obj/structure/cable,/obj/machinery/power/apc{dir = 4; name = "Worn-out APC"; pixel_x = 24; pixel_y = 0},/turf/simulated/floor/airless,/area/derelict/medical/chapel)
|
||||
|
||||
Reference in New Issue
Block a user