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adds the other types of meat cubes into the biogenerator
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@@ -59,11 +59,42 @@
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build_path = /obj/item/reagent_containers/food/snacks/monkeycube
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category = list("initial", "Food")
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/datum/design/farwa_cube
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name = "Farwa cube"
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id = "fcube"
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build_type = BIOGENERATOR
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materials = list(MAT_BIOMASS = 250)
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build_path = /obj/item/reagent_containers/food/snacks/monkeycube/farwacube
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category = list("initial", "Food")
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/datum/design/wolpin_cube
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name = "Wolpin cube"
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id = "wcube"
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build_type = BIOGENERATOR
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materials = list(MAT_BIOMASS = 250)
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build_path = /obj/item/reagent_containers/food/snacks/monkeycube/wolpincube
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category = list("initial", "Food")
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/datum/design/stok_cube
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name = "Stok cube"
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id = "scube"
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build_type = BIOGENERATOR
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materials = list(MAT_BIOMASS = 250)
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build_path = /obj/item/reagent_containers/food/snacks/monkeycube/stokcube
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category = list("initial", "Food")
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/datum/design/neaera_cube
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name = "Neaera cube"
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id = "ncube"
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build_type = BIOGENERATOR
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materials = list(MAT_BIOMASS = 250)
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build_path = /obj/item/reagent_containers/food/snacks/monkeycube/neaeracube
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category = list("initial", "Food")
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/datum/design/ez_nut
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name = "E-Z-Nutrient"
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id = "ez_nut"
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build_type = BIOGENERATOR
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materials = list(MAT_BIOMASS = 10)
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build_path = /obj/item/reagent_containers/glass/bottle/nutrient/ez
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category = list("initial","Botany Chemicals")
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