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synced 2026-08-29 06:57:42 +01:00
Conjugating verbs is hard
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@@ -32,7 +32,7 @@ Also, you never added distance checking after target is selected. I've went ahea
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return
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if(!target.key || !target.mind)
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to_chat(user, "[target.p_they(TRUE)] appear to be catatonic. Not even magic can affect [target.p_their()] vacant mind.")
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to_chat(user, "[target.p_they(TRUE)] appear[target.p_s()] to be catatonic. Not even magic can affect [target.p_their()] vacant mind.")
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return
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if(user.suiciding)
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@@ -192,7 +192,7 @@
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return
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for(var/mob/living/carbon/slime/M in range(1,L))
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if(M.Victim == L)
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to_chat(usr, "[L.name] will not fit into the [src] because [L.p_they()] have a slime latched onto [L.p_their()] head.")
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to_chat(usr, "[L.name] will not fit into the [src] because [L.p_they()] [L.p_have()] a slime latched onto [L.p_their()] head.")
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return
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if(L == user)
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visible_message("[user] climbs into the [src].")
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@@ -346,7 +346,7 @@
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ticker.mode.vampire_enthralled[H.mind] = user.mind
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H.mind.special_role = SPECIAL_ROLE_VAMPIRE_THRALL
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to_chat(H, "<span class='danger'>You have been Enthralled by [user]. Follow [user.p_their()] every command.</span>")
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to_chat(user, "<span class='warning'>You have successfully Enthralled [H]. <i>If [H.p_they()] refuse to do as you say just adminhelp.</i></span>")
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to_chat(user, "<span class='warning'>You have successfully Enthralled [H]. <i>If [H.p_they()] refuse[H.p_s()] to do as you say just adminhelp.</i></span>")
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add_attack_logs(user, H, "Vampire-thralled")
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@@ -338,7 +338,7 @@
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return
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for(var/mob/living/carbon/slime/M in range(1,GG.affecting))
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if(M.Victim == GG.affecting)
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to_chat(usr, "[GG.affecting.name] will not fit into the sleeper because [GG.affecting.p_they()] have a slime latched onto [GG.affecting.p_their()] head.")
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to_chat(usr, "[GG.affecting.name] will not fit into the sleeper because [GG.affecting.p_they()] [GG.affecting.p_have()] a slime latched onto [GG.affecting.p_their()] head.")
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return
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visible_message("[user] starts putting [GG.affecting.name] into the sleeper.")
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@@ -108,7 +108,7 @@
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return
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for(var/mob/living/carbon/slime/M in range(1,L))
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if(M.Victim == L)
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to_chat(usr, "[L.name] will not fit into the cryo cell because [L.p_they()] have a slime latched onto [L.p_their()] head.")
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to_chat(usr, "[L.name] will not fit into the cryo cell because [L.p_they()] [L.p_have()] a slime latched onto [L.p_their()] head.")
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return
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if(put_mob(L))
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if(L == user)
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@@ -301,7 +301,7 @@
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return
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for(var/mob/living/carbon/slime/M in range(1,GG.affecting))
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if(M.Victim == GG.affecting)
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to_chat(usr, "[GG.affecting.name] will not fit into the cryo because [GG.affecting.p_they()] have a slime latched onto [GG.affecting.p_their()] head.")
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to_chat(usr, "[GG.affecting.name] will not fit into the cryo because [GG.affecting.p_they()] [GG.affecting.p_have()] a slime latched onto [GG.affecting.p_their()] head.")
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return
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var/mob/M = GG.affecting
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if(put_mob(M))
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@@ -551,7 +551,7 @@
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for(var/mob/living/carbon/slime/M in range(1,L))
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if(M.Victim == L)
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to_chat(usr, "[L.name] will not fit into the cryo pod because [L.p_they()] have a slime latched onto [L.p_their()] head.")
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to_chat(usr, "[L.name] will not fit into the cryo pod because [L.p_they()] [L.p_have()] a slime latched onto [L.p_their()] head.")
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return
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@@ -54,7 +54,7 @@ LIGHTERS ARE IN LIGHTERS.DM
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if(istype(M) && M.on_fire)
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user.changeNext_move(CLICK_CD_MELEE)
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user.do_attack_animation(M)
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light("<span class='notice'>[user] coldly lights the [name] with the burning body of [M]. Clearly, [user.p_they()] offer the warmest of regards...</span>")
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light("<span class='notice'>[user] coldly lights the [name] with the burning body of [M]. Clearly, [user.p_they()] offer[user.p_s()] the warmest of regards...</span>")
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return 1
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else
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return ..()
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@@ -88,7 +88,7 @@ LIGHTERS ARE IN LIGHTERS.DM
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else if(istype(W, /obj/item/melee/energy/sword/saber))
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var/obj/item/melee/energy/sword/saber/S = W
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if(S.active)
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light("<span class='warning'>[user] swings their [W], barely missing their nose. [user.p_they(TRUE)] light [user.p_their()] [name] in the process.</span>")
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light("<span class='warning'>[user] swings their [W], barely missing their nose. [user.p_they(TRUE)] light[user.p_s()] [user.p_their()] [name] in the process.</span>")
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else if(istype(W, /obj/item/assembly/igniter))
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light("<span class='notice'>[user] fiddles with [W], and manages to light [user.p_their()] [name].</span>")
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@@ -79,7 +79,7 @@
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return
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var/mob/M = G.affecting
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if(M.buckled_mob)
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to_chat(usr, "[M] will not fit into [src] because [M.p_they()] have a slime latched onto [M.p_their()] head.")
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to_chat(usr, "[M] will not fit into [src] because [M.p_they()] [M.p_have()] a slime latched onto [M.p_their()] head.")
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return
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if(put_mob(M))
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qdel(G)
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@@ -18,7 +18,7 @@
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else if(amount < 2)
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to_chat(user, "You'll need more tape for this!")
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else if(!M.check_has_mouth())
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to_chat(user, "[M.p_they()] have no mouth to tape over!")
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to_chat(user, "[M.p_they()] [M.p_have()] no mouth to tape over!")
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else
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if(M == user)
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to_chat(user, "You try to tape your own mouth shut.")
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@@ -631,7 +631,7 @@
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TARGET = newSnack
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newSnack.reagents.remove_any((newSnack.reagents.total_volume/2)-1)
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newSnack.name = "Synthetic [newSnack.name]"
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custom_emote(2, "[pick("gibbers","drools","slobbers","claps wildly","spits")] as [p_they()] vomit[p_s()] [newSnack] from [p_their] mouth!")
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custom_emote(2, "[pick("gibbers","drools","slobbers","claps wildly","spits")] as [p_they()] vomit[p_s()] [newSnack] from [p_their()] mouth!")
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catch(var/exception/e)
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log_runtime(e, src, "Caught in SNPC cooking module")
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doing &= ~SNPC_SPECIAL
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