Fix holywater hurting full power vampires

This commit is contained in:
d3athrow
2014-01-11 01:51:33 -06:00
committed by ZomgPonies
parent c9af26ce1f
commit c8bc025cc7
+1 -1
View File
@@ -603,7 +603,7 @@ datum
for(var/mob/O in viewers(M, null))
O.show_message(text("\blue []'s eyes blink and become clearer.", M), 1) // So observers know it worked.
// Vamps react to this like acid
if(((M.mind in ticker.mode.vampires) || M.mind.vampire) && prob(10))
if(((M.mind in ticker.mode.vampires) || M.mind.vampire) && (!(VAMP_FULL in M.mind.vampire.powers)) && prob(10))
if(!M) M = holder.my_atom
M.adjustToxLoss(1*REM)
M.take_organ_damage(0, 1*REM)