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Fix holywater hurting full power vampires
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@@ -603,7 +603,7 @@ datum
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for(var/mob/O in viewers(M, null))
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O.show_message(text("\blue []'s eyes blink and become clearer.", M), 1) // So observers know it worked.
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// Vamps react to this like acid
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if(((M.mind in ticker.mode.vampires) || M.mind.vampire) && prob(10))
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if(((M.mind in ticker.mode.vampires) || M.mind.vampire) && (!(VAMP_FULL in M.mind.vampire.powers)) && prob(10))
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if(!M) M = holder.my_atom
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M.adjustToxLoss(1*REM)
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M.take_organ_damage(0, 1*REM)
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