Fixes tiles not updating their air when deleted

Also, reverts a workaround that was necessary to compensate for this
bug.
This commit is contained in:
Krausus
2015-05-29 04:40:17 -04:00
parent 0369ae8344
commit c8ea42f8f7
+2 -2
View File
@@ -39,7 +39,7 @@
return
// Adds the adjacent turfs to the current atmos processing
/turf/Destroy()
/turf/Del()
if(air_master)
for(var/direction in cardinal)
if(atmos_adjacent_turfs & direction)
@@ -254,7 +254,7 @@
lighting_clear_overlays()
W.levelupdate()
W.air_update_turf(1)
W.CalculateAdjacentTurfs()
return W
//////Assimilate Air//////