Changed to DZD's suggestion

This commit is contained in:
Kyep
2016-06-20 22:17:17 -07:00
parent 0f96db96ba
commit c9240f216e
@@ -2,6 +2,7 @@
/obj/item/weapon/bee_briefcase
name = "briefcase"
desc = "This briefcase has easy-release clasps and smells vaguely of honey and blood..."
description_antag = "A briefcase filled with deadly bees, you should inject this with a syringe of your own blood before opening it."
icon = 'icons/obj/storage.dmi'
icon_state = "briefcase"
item_state = "briefcase"
@@ -54,9 +55,7 @@
qdel(PS)
/obj/item/weapon/bee_briefcase/attack_self(mob/user as mob)
if (!blood_list.len && user.mind && user.mind.special_role)
to_chat(user, "<span class='danger'>You must inject some of your blood into this briefcase, using a syringe, to train the bees not to attack you. Only then can the briefcase be opened.</span>")
else if(!bees_left)
if(!bees_left)
to_chat(user, "<span class='danger'>The lack of all and any bees at this event has been somewhat of a let-down...</span>")
return
else