mirror of
https://github.com/ParadiseSS13/Paradise.git
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Adds Salt Golem as Research Department Pet, with Github Integration
This commit is contained in:
@@ -55,6 +55,124 @@
|
||||
|
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-->
|
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<div class="commit sansserif">
|
||||
<h2 class="date">28 July 2016</h2>
|
||||
<h3 class="author">A Giant-Ass Mountain of Salt updated:</h3>
|
||||
<ul class="changes bgimages16">
|
||||
<li class="rscadd">Re-adds PDA slot.</li>
|
||||
</ul>
|
||||
<h3 class="author">Crazylemon64 updated:</h3>
|
||||
<ul class="changes bgimages16">
|
||||
<li class="rscadd">Adds an explosion buildmode</li>
|
||||
<li class="bugfix">"Drop Everything" in VV no longer causes limbs to fall to the ground.</li>
|
||||
</ul>
|
||||
<h3 class="author">FlattestGuitar updated:</h3>
|
||||
<ul class="changes bgimages16">
|
||||
<li class="tweak">IAAs can now select the classic secHUD in loadouts</li>
|
||||
<li class="rscadd">adds bananas and suit jackets to the loadout system</li>
|
||||
<li class="rscadd">adds dress shoes and fancy sandals to the loadout system</li>
|
||||
<li class="bugfix">Miners can now get the mining coat from loadouts</li>
|
||||
</ul>
|
||||
<h3 class="author">Fox McCloud updated:</h3>
|
||||
<ul class="changes bgimages16">
|
||||
<li class="bugfix">Fixes organ repair surgery saying an organ wasn't damaged when it actually was</li>
|
||||
<li class="tweak">Removes the 1 burn heal from regular ointment</li>
|
||||
<li class="tweak">Regular bandages will now disinfect (in addition to stopping bleeding as they previously did)</li>
|
||||
<li class="bugfix">Fixes a few crafting recipes not having the proper category</li>
|
||||
<li class="bugfix">Fixes laser slugs not firing lasers</li>
|
||||
<li class="tweak">Adjusts the damage/consistency of improvised slugs</li>
|
||||
<li class="rscadd">Adds in craftable bolas; throw them at someone to slow them down</li>
|
||||
<li class="rscadd">Secvend starts off with e-bolas</li>
|
||||
<li class="rscadd">Can make spears with personal crafting now</li>
|
||||
<li class="bugfix">Fixes teacups and some other drinks having no sprite, in-hand, or object</li>
|
||||
<li class="rscadd">adds alt-click rotating of chairs, disposal pipes, windows, the PA, emitters, and windoor assemblies</li>
|
||||
<li class="tweak">Cablecuffs are now made by opening the cable stack's crafting menu by using it in your hand</li>
|
||||
<li class="bugfix">Fixes cablecuffs not having a unique in-hand icon</li>
|
||||
<li class="bugfix">Fixes cable coils not having a unique in-hand icon</li>
|
||||
<li class="tweak">All cablecuffs will be red, regardless of what they're produced from</li>
|
||||
<li class="bugfix">Fixes an unlimited metal exploit</li>
|
||||
<li class="rscadd">IV Drip sprites updated; has visual feedback for if it's injecting or taking blood</li>
|
||||
<li class="tweak">IV Drip injection rate dramatically increased</li>
|
||||
<li class="rscadd">Warning ping for when someone is low on blood</li>
|
||||
<li class="rscadd">Support for species with exotic blood type</li>
|
||||
<li class="rscadd">Alt-Click to toggle between modes</li>
|
||||
<li class="tweak">Sensory restoration virology symptom no longer has anti-stun properties nor heals brain damage, but has a lower acquisition level</li>
|
||||
<li class="tweak">Damage convert heals individual limbs instead of healing overall damage (actual impact is low)</li>
|
||||
<li class="rscadd">Librarian now starts off with a bookbag</li>
|
||||
<li class="tweak">Bookbag can now hold Bibles, cult tomes, books, and spellbooks</li>
|
||||
<li class="rscadd">Can empty a bookbag into a bookshelf</li>
|
||||
<li class="bugfix">Fixes an exploit where you could generate wood out of thin air</li>
|
||||
<li class="bugfix">Fixes blobspores doing more damage than intended</li>
|
||||
</ul>
|
||||
<h3 class="author">Fox-McCloud updated:</h3>
|
||||
<ul class="changes bgimages16">
|
||||
<li class="rscadd">Adds in a few makeshift items/weapons: molotovs, grenade lances, golden bikehorn, paper bags, and DIY chainsaws</li>
|
||||
<li class="bugfix">Fixes some personal crafting behaving as other than intended</li>
|
||||
</ul>
|
||||
<h3 class="author">FreeStylaLT updated:</h3>
|
||||
<ul class="changes bgimages16">
|
||||
<li class="bugfix">Fixed brig cell block APCs not getting power</li>
|
||||
<li class="bugfix">Fixed space buggery Kyet made :angry:</li>
|
||||
<li class="bugfix">Fixed missing light near labor shuttle dock</li>
|
||||
<li class="bugfix">Fixed wrongly placed cobweb in solitary</li>
|
||||
<li class="bugfix">Fixed basketball court not having a basketball</li>
|
||||
<li class="rscadd">Added windows to brig processing entrance</li>
|
||||
<li class="rscadd">Re-added the missing EOD and biohazard lockers in Armory</li>
|
||||
<li class="rscdel">6 gas masks from Armory</li>
|
||||
<li class="rscadd">Added grid check into random events.</li>
|
||||
</ul>
|
||||
<h3 class="author">Krausus updated:</h3>
|
||||
<ul class="changes bgimages16">
|
||||
<li class="tweak">The voting panel now uses the browser datum, which means it looks nicer.</li>
|
||||
<li class="tweak">The voting panel now updates while a vote is in progress.</li>
|
||||
<li class="tweak">When a vote is started, it will now include a link to open the vote panel, as an alternative to typing in "vote".</li>
|
||||
<li class="tweak">Custom votes will now show full voting results upon completion.</li>
|
||||
<li class="bugfix">Admins should no longer lose the "cancel vote" link in the voting panel.</li>
|
||||
<li class="bugfix">View Variables should probably stop crashing admins.</li>
|
||||
<li class="tweak">The RnD console now shows an overlay while you're waiting for it to do work, rather than using a separate wait screen.</li>
|
||||
<li class="rscadd">Admins now have click shortcuts for opening a player panel, showing mob info, and viewing variables. Specifics are in Hotkey Help.</li>
|
||||
</ul>
|
||||
<h3 class="author">Kyep updated:</h3>
|
||||
<ul class="changes bgimages16">
|
||||
<li class="rscadd">Admins can now see attacks against SSD players more easily.</li>
|
||||
<li class="tweak">Clarified the text you get when examining a SSD player.</li>
|
||||
<li class="bugfix">It is now possible for admins to remove a person's vamp thrall status.</li>
|
||||
<li class="rscadd">Adds Vox, Greytide & Soviet loadouts to admin Select Equipment verb.</li>
|
||||
<li class="bugfix">Fixes an issue with spy loadouts, and excessive access on loadouts in general</li>
|
||||
</ul>
|
||||
<h3 class="author">Spacemanspark updated:</h3>
|
||||
<ul class="changes bgimages16">
|
||||
<li class="bugfix">Cardboard boxes now have their own specific name in the cardboard sheets menu.</li>
|
||||
</ul>
|
||||
<h3 class="author">TheDZD updated:</h3>
|
||||
<ul class="changes bgimages16">
|
||||
<li class="bugfix">Fixes tempgun not recharging.</li>
|
||||
<li class="bugfix">Fixes tempgun beams costing one tenth of what they are supposed to.</li>
|
||||
<li class="bugfix">Admin-only jobs check for R_EVENT now, instead of R_ADMIN, as event-related tools should.</li>
|
||||
<li class="bugfix">Mentors should no longer get spammed by the library checkout computer on occasion.</li>
|
||||
<li class="bugfix">Mentors should no longer get spammed by mirrors due to body accessories.</li>
|
||||
</ul>
|
||||
<h3 class="author">TullyBurnalot updated:</h3>
|
||||
<ul class="changes bgimages16">
|
||||
<li class="tweak">AI Integrity Restorers now destroy any AIs inside if they get EMP'd</li>
|
||||
<li class="tweak">AI Integrity Restorers can be deconstructed if broken via explosions. This kills the AI inside</li>
|
||||
</ul>
|
||||
<h3 class="author">Twinmold updated:</h3>
|
||||
<ul class="changes bgimages16">
|
||||
<li class="bugfix">Can no longer destroy pods with anything other than brute and burn weapons.</li>
|
||||
<li class="bugfix">Can no longer pull someone out of a pod when no one is actually in the pod.</li>
|
||||
<li class="tweak">Can now melee attack pods with weapons when harm intent is on.</li>
|
||||
<li class="tweak">Vox Objective 4 now calculates the kills vox raiders actually have, instead of always complete.</li>
|
||||
</ul>
|
||||
<h3 class="author">Ty-Omaha updated:</h3>
|
||||
<ul class="changes bgimages16">
|
||||
<li class="tweak">Gives Combat Gloves to Code Red ERT agents.</li>
|
||||
<li class="tweak">Gives Code Gamma Engineering ERT agents Combat Gloves.</li>
|
||||
</ul>
|
||||
<h3 class="author">monster860, clusterfack, and DeityLink updated:</h3>
|
||||
<ul class="changes bgimages16">
|
||||
<li class="rscadd">Adds space parallax</li>
|
||||
</ul>
|
||||
|
||||
<h2 class="date">21 July 2016</h2>
|
||||
<h3 class="author">Alffd updated:</h3>
|
||||
<ul class="changes bgimages16">
|
||||
|
||||
@@ -2433,3 +2433,110 @@ DO NOT EDIT THIS FILE BY HAND! AUTOMATICALLY GENERATED BY ss13_genchangelog.py.
|
||||
and Xenomorph Larva Whack-A-Mole
|
||||
monster860:
|
||||
- bugfix: Brig timer UI reopening after being closed fixed.
|
||||
2016-07-28:
|
||||
A Giant-Ass Mountain of Salt:
|
||||
- rscadd: Re-adds PDA slot.
|
||||
Crazylemon64:
|
||||
- rscadd: Adds an explosion buildmode
|
||||
- bugfix: '"Drop Everything" in VV no longer causes limbs to fall to the ground.'
|
||||
FlattestGuitar:
|
||||
- tweak: IAAs can now select the classic secHUD in loadouts
|
||||
- rscadd: adds bananas and suit jackets to the loadout system
|
||||
- rscadd: adds dress shoes and fancy sandals to the loadout system
|
||||
- bugfix: Miners can now get the mining coat from loadouts
|
||||
Fox McCloud:
|
||||
- bugfix: Fixes organ repair surgery saying an organ wasn't damaged when it actually
|
||||
was
|
||||
- tweak: Removes the 1 burn heal from regular ointment
|
||||
- tweak: Regular bandages will now disinfect (in addition to stopping bleeding as
|
||||
they previously did)
|
||||
- bugfix: Fixes a few crafting recipes not having the proper category
|
||||
- bugfix: Fixes laser slugs not firing lasers
|
||||
- tweak: Adjusts the damage/consistency of improvised slugs
|
||||
- rscadd: Adds in craftable bolas; throw them at someone to slow them down
|
||||
- rscadd: Secvend starts off with e-bolas
|
||||
- rscadd: Can make spears with personal crafting now
|
||||
- bugfix: Fixes teacups and some other drinks having no sprite, in-hand, or object
|
||||
- rscadd: adds alt-click rotating of chairs, disposal pipes, windows, the PA, emitters,
|
||||
and windoor assemblies
|
||||
- tweak: Cablecuffs are now made by opening the cable stack's crafting menu by using
|
||||
it in your hand
|
||||
- bugfix: Fixes cablecuffs not having a unique in-hand icon
|
||||
- bugfix: Fixes cable coils not having a unique in-hand icon
|
||||
- tweak: All cablecuffs will be red, regardless of what they're produced from
|
||||
- bugfix: Fixes an unlimited metal exploit
|
||||
- rscadd: IV Drip sprites updated; has visual feedback for if it's injecting or
|
||||
taking blood
|
||||
- tweak: IV Drip injection rate dramatically increased
|
||||
- rscadd: Warning ping for when someone is low on blood
|
||||
- rscadd: Support for species with exotic blood type
|
||||
- rscadd: Alt-Click to toggle between modes
|
||||
- tweak: Sensory restoration virology symptom no longer has anti-stun properties
|
||||
nor heals brain damage, but has a lower acquisition level
|
||||
- tweak: Damage convert heals individual limbs instead of healing overall damage
|
||||
(actual impact is low)
|
||||
- rscadd: Librarian now starts off with a bookbag
|
||||
- tweak: Bookbag can now hold Bibles, cult tomes, books, and spellbooks
|
||||
- rscadd: Can empty a bookbag into a bookshelf
|
||||
- bugfix: Fixes an exploit where you could generate wood out of thin air
|
||||
- bugfix: Fixes blobspores doing more damage than intended
|
||||
Fox-McCloud:
|
||||
- rscadd: 'Adds in a few makeshift items/weapons: molotovs, grenade lances, golden
|
||||
bikehorn, paper bags, and DIY chainsaws'
|
||||
- bugfix: Fixes some personal crafting behaving as other than intended
|
||||
FreeStylaLT:
|
||||
- bugfix: Fixed brig cell block APCs not getting power
|
||||
- bugfix: 'Fixed space buggery Kyet made :angry:'
|
||||
- bugfix: Fixed missing light near labor shuttle dock
|
||||
- bugfix: Fixed wrongly placed cobweb in solitary
|
||||
- bugfix: Fixed basketball court not having a basketball
|
||||
- rscadd: Added windows to brig processing entrance
|
||||
- rscadd: Re-added the missing EOD and biohazard lockers in Armory
|
||||
- rscdel: 6 gas masks from Armory
|
||||
- rscadd: Added grid check into random events.
|
||||
Krausus:
|
||||
- tweak: The voting panel now uses the browser datum, which means it looks nicer.
|
||||
- tweak: The voting panel now updates while a vote is in progress.
|
||||
- tweak: When a vote is started, it will now include a link to open the vote panel,
|
||||
as an alternative to typing in "vote".
|
||||
- tweak: Custom votes will now show full voting results upon completion.
|
||||
- bugfix: Admins should no longer lose the "cancel vote" link in the voting panel.
|
||||
- bugfix: View Variables should probably stop crashing admins.
|
||||
- tweak: The RnD console now shows an overlay while you're waiting for it to do
|
||||
work, rather than using a separate wait screen.
|
||||
- rscadd: Admins now have click shortcuts for opening a player panel, showing mob
|
||||
info, and viewing variables. Specifics are in Hotkey Help.
|
||||
Kyep:
|
||||
- rscadd: Admins can now see attacks against SSD players more easily.
|
||||
- tweak: Clarified the text you get when examining a SSD player.
|
||||
- bugfix: It is now possible for admins to remove a person's vamp thrall status.
|
||||
- rscadd: Adds Vox, Greytide & Soviet loadouts to admin Select Equipment verb.
|
||||
- bugfix: Fixes an issue with spy loadouts, and excessive access on loadouts in
|
||||
general
|
||||
Spacemanspark:
|
||||
- bugfix: Cardboard boxes now have their own specific name in the cardboard sheets
|
||||
menu.
|
||||
TheDZD:
|
||||
- bugfix: Fixes tempgun not recharging.
|
||||
- bugfix: Fixes tempgun beams costing one tenth of what they are supposed to.
|
||||
- bugfix: Admin-only jobs check for R_EVENT now, instead of R_ADMIN, as event-related
|
||||
tools should.
|
||||
- bugfix: Mentors should no longer get spammed by the library checkout computer
|
||||
on occasion.
|
||||
- bugfix: Mentors should no longer get spammed by mirrors due to body accessories.
|
||||
TullyBurnalot:
|
||||
- tweak: AI Integrity Restorers now destroy any AIs inside if they get EMP'd
|
||||
- tweak: AI Integrity Restorers can be deconstructed if broken via explosions. This
|
||||
kills the AI inside
|
||||
Twinmold:
|
||||
- bugfix: Can no longer destroy pods with anything other than brute and burn weapons.
|
||||
- bugfix: Can no longer pull someone out of a pod when no one is actually in the
|
||||
pod.
|
||||
- tweak: Can now melee attack pods with weapons when harm intent is on.
|
||||
- tweak: Vox Objective 4 now calculates the kills vox raiders actually have, instead
|
||||
of always complete.
|
||||
Ty-Omaha:
|
||||
- tweak: Gives Combat Gloves to Code Red ERT agents.
|
||||
- tweak: Gives Code Gamma Engineering ERT agents Combat Gloves.
|
||||
monster860, clusterfack, and DeityLink:
|
||||
- rscadd: Adds space parallax
|
||||
|
||||
@@ -1,4 +0,0 @@
|
||||
author: monster860, clusterfack, and DeityLink
|
||||
delete-after: True
|
||||
changes:
|
||||
- rscadd: "Adds space parallax"
|
||||
@@ -1,5 +0,0 @@
|
||||
author: TullyBurnalot
|
||||
delete-after: True
|
||||
changes:
|
||||
- tweak: "AI Integrity Restorers now destroy any AIs inside if they get EMP'd"
|
||||
- tweak: "AI Integrity Restorers can be deconstructed if broken via explosions. This kills the AI inside"
|
||||
@@ -1,4 +0,0 @@
|
||||
author: A Giant-Ass Mountain of Salt
|
||||
delete-after: True
|
||||
changes:
|
||||
- rscadd: "Re-adds PDA slot."
|
||||
@@ -1,6 +0,0 @@
|
||||
author: Twinmold
|
||||
delete-after: True
|
||||
changes:
|
||||
- bugfix: "Can no longer destroy pods with anything other than brute and burn weapons."
|
||||
- bugfix: "Can no longer pull someone out of a pod when no one is actually in the pod."
|
||||
- tweak: "Can now melee attack pods with weapons when harm intent is on."
|
||||
@@ -1,5 +0,0 @@
|
||||
author: Kyep
|
||||
delete-after: True
|
||||
changes:
|
||||
- rscadd: "Admins can now see attacks against SSD players more easily."
|
||||
- tweak: "Clarified the text you get when examining a SSD player."
|
||||
@@ -1,11 +0,0 @@
|
||||
author: FreeStylaLT
|
||||
delete-after: True
|
||||
changes:
|
||||
- bugfix: "Fixed brig cell block APCs not getting power"
|
||||
- bugfix: "Fixed space buggery Kyet made :angry:"
|
||||
- bugfix: "Fixed missing light near labor shuttle dock"
|
||||
- bugfix: "Fixed wrongly placed cobweb in solitary"
|
||||
- bugfix: "Fixed basketball court not having a basketball"
|
||||
- rscadd: "Added windows to brig processing entrance"
|
||||
- rscadd: "Re-added the missing EOD and biohazard lockers in Armory"
|
||||
- rscdel: "6 gas masks from Armory"
|
||||
@@ -1,6 +0,0 @@
|
||||
author: Fox McCloud
|
||||
delete-after: True
|
||||
changes:
|
||||
- bugfix: "Fixes organ repair surgery saying an organ wasn't damaged when it actually was"
|
||||
- tweak: "Removes the 1 burn heal from regular ointment"
|
||||
- tweak: "Regular bandages will now disinfect (in addition to stopping bleeding as they previously did)"
|
||||
@@ -1,4 +0,0 @@
|
||||
author: FreeStylaLT
|
||||
delete-after: True
|
||||
changes:
|
||||
- rscadd: "Added grid check into random events."
|
||||
@@ -1,4 +0,0 @@
|
||||
author: Twinmold
|
||||
delete-after: True
|
||||
changes:
|
||||
- tweak: "Vox Objective 4 now calculates the kills vox raiders actually have, instead of always complete."
|
||||
@@ -1,9 +0,0 @@
|
||||
author: Fox McCloud
|
||||
delete-after: True
|
||||
changes:
|
||||
- bugfix: "Fixes a few crafting recipes not having the proper category"
|
||||
- bugfix: "Fixes laser slugs not firing lasers"
|
||||
- tweak: "Adjusts the damage/consistency of improvised slugs"
|
||||
- rscadd: "Adds in craftable bolas; throw them at someone to slow them down"
|
||||
- rscadd: "Secvend starts off with e-bolas"
|
||||
- rscadd: "Can make spears with personal crafting now"
|
||||
@@ -1,4 +0,0 @@
|
||||
author: Fox McCloud
|
||||
delete-after: True
|
||||
changes:
|
||||
- bugfix: "Fixes teacups and some other drinks having no sprite, in-hand, or object"
|
||||
@@ -1,4 +0,0 @@
|
||||
author: Crazylemon64
|
||||
delete-after: True
|
||||
changes:
|
||||
- rscadd: "Adds an explosion buildmode"
|
||||
@@ -1,5 +0,0 @@
|
||||
author: TheDZD
|
||||
delete-after: True
|
||||
changes:
|
||||
- bugfix: "Fixes tempgun not recharging."
|
||||
- bugfix: "Fixes tempgun beams costing one tenth of what they are supposed to."
|
||||
@@ -1,4 +0,0 @@
|
||||
author: Fox McCloud
|
||||
delete-after: True
|
||||
changes:
|
||||
- rscadd: "adds alt-click rotating of chairs, disposal pipes, windows, the PA, emitters, and windoor assemblies"
|
||||
@@ -1,4 +0,0 @@
|
||||
author: Crazylemon64
|
||||
delete-after: True
|
||||
changes:
|
||||
- bugfix: "\"Drop Everything\" in VV no longer causes limbs to fall to the ground."
|
||||
@@ -1,8 +0,0 @@
|
||||
author: Fox McCloud
|
||||
delete-after: True
|
||||
changes:
|
||||
- tweak: "Cablecuffs are now made by opening the cable stack's crafting menu by using it in your hand"
|
||||
- bugfix: "Fixes cablecuffs not having a unique in-hand icon"
|
||||
- bugfix: "Fixes cable coils not having a unique in-hand icon"
|
||||
- tweak: "All cablecuffs will be red, regardless of what they're produced from"
|
||||
- bugfix: "Fixes an unlimited metal exploit"
|
||||
@@ -1,8 +0,0 @@
|
||||
author: Krausus
|
||||
delete-after: True
|
||||
changes:
|
||||
- tweak: "The voting panel now uses the browser datum, which means it looks nicer."
|
||||
- tweak: "The voting panel now updates while a vote is in progress."
|
||||
- tweak: "When a vote is started, it will now include a link to open the vote panel, as an alternative to typing in \"vote\"."
|
||||
- tweak: "Custom votes will now show full voting results upon completion."
|
||||
- bugfix: "Admins should no longer lose the \"cancel vote\" link in the voting panel."
|
||||
@@ -1,4 +0,0 @@
|
||||
author: Krausus
|
||||
delete-after: True
|
||||
changes:
|
||||
- bugfix: "View Variables should probably stop crashing admins."
|
||||
@@ -1,7 +0,0 @@
|
||||
author: FlattestGuitar
|
||||
delete-after: True
|
||||
changes:
|
||||
- tweak: "IAAs can now select the classic secHUD in loadouts"
|
||||
- rscadd: "adds bananas and suit jackets to the loadout system"
|
||||
- rscadd: "adds dress shoes and fancy sandals to the loadout system"
|
||||
- bugfix: "Miners can now get the mining coat from loadouts"
|
||||
@@ -1,8 +0,0 @@
|
||||
author: Fox McCloud
|
||||
delete-after: True
|
||||
changes:
|
||||
- rscadd: "IV Drip sprites updated; has visual feedback for if it's injecting or taking blood"
|
||||
- tweak: "IV Drip injection rate dramatically increased"
|
||||
- rscadd: "Warning ping for when someone is low on blood"
|
||||
- rscadd: "Support for species with exotic blood type"
|
||||
- rscadd: "Alt-Click to toggle between modes"
|
||||
@@ -1,4 +0,0 @@
|
||||
author: Kyep
|
||||
delete-after: True
|
||||
changes:
|
||||
- bugfix: "It is now possible for admins to remove a person's vamp thrall status."
|
||||
@@ -1,4 +0,0 @@
|
||||
author: Krausus
|
||||
delete-after: True
|
||||
changes:
|
||||
- tweak: "The RnD console now shows an overlay while you're waiting for it to do work, rather than using a separate wait screen."
|
||||
@@ -1,5 +0,0 @@
|
||||
author: Fox-McCloud
|
||||
delete-after: True
|
||||
changes:
|
||||
- rscadd: "Adds in a few makeshift items/weapons: molotovs, grenade lances, golden bikehorn, paper bags, and DIY chainsaws"
|
||||
- bugfix: "Fixes some personal crafting behaving as other than intended"
|
||||
@@ -1,4 +0,0 @@
|
||||
author: Spacemanspark
|
||||
delete-after: True
|
||||
changes:
|
||||
- bugfix: "Cardboard boxes now have their own specific name in the cardboard sheets menu."
|
||||
@@ -1,6 +0,0 @@
|
||||
author: TheDZD
|
||||
delete-after: True
|
||||
changes:
|
||||
- bugfix: "Admin-only jobs check for R_EVENT now, instead of R_ADMIN, as event-related tools should."
|
||||
- bugfix: "Mentors should no longer get spammed by the library checkout computer on occasion."
|
||||
- bugfix: "Mentors should no longer get spammed by mirrors due to body accessories."
|
||||
@@ -1,4 +0,0 @@
|
||||
author: Krausus
|
||||
delete-after: True
|
||||
changes:
|
||||
- rscadd: "Admins now have click shortcuts for opening a player panel, showing mob info, and viewing variables. Specifics are in Hotkey Help."
|
||||
@@ -1,5 +0,0 @@
|
||||
author: Fox McCloud
|
||||
delete-after: True
|
||||
changes:
|
||||
- tweak: "Sensory restoration virology symptom no longer has anti-stun properties nor heals brain damage, but has a lower acquisition level"
|
||||
- tweak: "Damage convert heals individual limbs instead of healing overall damage (actual impact is low)"
|
||||
@@ -1,7 +0,0 @@
|
||||
author: Fox McCloud
|
||||
delete-after: True
|
||||
changes:
|
||||
- rscadd: "Librarian now starts off with a bookbag"
|
||||
- tweak: "Bookbag can now hold Bibles, cult tomes, books, and spellbooks"
|
||||
- rscadd: "Can empty a bookbag into a bookshelf"
|
||||
- bugfix: "Fixes an exploit where you could generate wood out of thin air"
|
||||
@@ -1,5 +0,0 @@
|
||||
author: Kyep
|
||||
delete-after: True
|
||||
changes:
|
||||
- rscadd: "Adds Vox, Greytide & Soviet loadouts to admin Select Equipment verb."
|
||||
- bugfix: "Fixes an issue with spy loadouts, and excessive access on loadouts in general"
|
||||
@@ -1,5 +0,0 @@
|
||||
author: Ty-Omaha
|
||||
delete-after: True
|
||||
changes:
|
||||
- tweak: "Gives Combat Gloves to Code Red ERT agents."
|
||||
- tweak: "Gives Code Gamma Engineering ERT agents Combat Gloves."
|
||||
@@ -1,4 +0,0 @@
|
||||
author: Fox McCloud
|
||||
delete-after: True
|
||||
changes:
|
||||
- bugfix: "Fixes blobspores doing more damage than intended"
|
||||
Reference in New Issue
Block a user