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gamemode vampire sound
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@@ -175,6 +175,7 @@
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/datum/game_mode/proc/greet_vampire(var/datum/mind/vampire, var/you_are=1)
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var/dat
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if(you_are)
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SEND_SOUND(vampire.current, 'sound/ambience/antag/vampalert.ogg')
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dat = "<span class='danger'>You are a Vampire!</span><br>"
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dat += {"To bite someone, target the head and use harm intent with an empty hand. Drink blood to gain new powers.
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You are weak to holy things and starlight. Don't go into space and avoid the Chaplain, the chapel and especially Holy Water."}
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