mirror of
https://github.com/ParadiseSS13/Paradise.git
synced 2026-08-29 06:57:42 +01:00
Conflict fix. I hope.
This commit is contained in:
@@ -1124,6 +1124,7 @@
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#include "code\modules\reagents\Chemistry-Reagents-Antidepressants.dm"
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#include "code\modules\reagents\Chemistry-Reagents.dm"
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#include "code\modules\reagents\Chemistry-Recipes.dm"
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#include "code\modules\reagents\dartgun.dm"
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#include "code\modules\reagents\grenade_launcher.dm"
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#include "code\modules\reagents\reagent_containers.dm"
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#include "code\modules\reagents\reagent_dispenser.dm"
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+12
-7
@@ -7,8 +7,9 @@
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manifest_inject(H)
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return
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/obj/effect/datacore/proc/manifest_modify(var/name, var/assignment, var/alt_title = null)
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/obj/effect/datacore/proc/manifest_modify(var/name, var/assignment)
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var/datum/data/record/foundrecord
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var/real_title = assignment
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for(var/datum/data/record/t in data_core.general)
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if (t)
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@@ -16,14 +17,18 @@
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foundrecord = t
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break
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var/list/all_jobs = get_job_datums()
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for(var/datum/job/J in all_jobs)
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var/list/alttitles = get_alternate_titles(J.title)
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if(!J) continue
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if(assignment in alttitles)
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real_title = J.title
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break
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if(foundrecord)
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foundrecord.fields["rank"] = assignment
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if(alt_title)
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foundrecord.fields["real_rank"] = alt_title
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else
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foundrecord.fields["real_rank"] = assignment
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foundrecord.fields["real_rank"] = real_title
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/obj/effect/datacore/proc/manifest_inject(var/mob/living/carbon/human/H)
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if(H.mind && (H.mind.assigned_role != "MODE"))
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@@ -117,3 +117,26 @@ var/list/nonhuman_positions = list(
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/proc/guest_jobbans(var/job)
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return ((job in command_positions) || (job in nonhuman_positions) || (job in security_positions))
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/proc/get_job_datums()
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var/list/occupations = list()
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var/list/all_jobs = typesof(/datum/job)
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for(var/A in all_jobs)
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var/datum/job/job = new A()
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if(!job) continue
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occupations += job
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return occupations
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/proc/get_alternate_titles(var/job)
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var/list/jobs = get_job_datums()
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var/list/titles = list()
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for(var/datum/job/J in jobs)
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if(!J) continue
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if(J.title == job)
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titles = J.alt_titles
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return titles
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@@ -0,0 +1,290 @@
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/obj/item/weapon/dart_cartridge
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name = "dart cartridge"
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desc = "A rack of hollow darts."
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icon = 'icons/obj/ammo.dmi'
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icon_state = "darts-5"
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item_state = "rcdammo"
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opacity = 0
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density = 0
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anchored = 0.0
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origin_tech = "materials=2"
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var/darts = 5
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/obj/item/weapon/dart_cartridge/update_icon()
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if(!darts)
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icon_state = "darts-0"
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else if(darts > 5)
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icon_state = "darts-5"
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else
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icon_state = "darts-[darts]"
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return 1
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/obj/item/weapon/gun/dartgun
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name = "dart gun"
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desc = "A small gas-powered dartgun, capable of delivering chemical cocktails swiftly across short distances."
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icon_state = "dartgun-empty"
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var/list/beakers = list() //All containers inside the gun.
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var/list/mixing = list() //Containers being used for mixing.
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var/obj/item/weapon/dart_cartridge/cartridge = null //Container of darts.
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var/max_beakers = 3
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var/dart_reagent_amount = 5
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var/container_type = /obj/item/weapon/reagent_containers/glass/beaker/vial
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var/list/starting_chems = null
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/obj/item/weapon/gun/dartgun/update_icon()
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if(!cartridge)
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icon_state = "dartgun-empty"
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return 1
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if(!cartridge.darts)
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icon_state = "dartgun-0"
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else if(cartridge.darts > 5)
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icon_state = "dartgun-5"
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else
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icon_state = "dartgun-[cartridge.darts]"
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return 1
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/obj/item/weapon/gun/dartgun/New()
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..()
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if(starting_chems)
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for(var/chem in starting_chems)
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var/obj/item/weapon/reagent_containers/glass/beaker/vial/B = new(src)
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B.reagents.add_reagent(chem, 25)
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beakers += B
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/obj/item/weapon/gun/dartgun/examine()
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set src in view()
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update_icon()
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..()
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if (!(usr in view(2)) && usr!=src.loc)
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return
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if (beakers.len)
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usr << "\blue [src] contains:"
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for(var/obj/item/weapon/reagent_containers/glass/beaker/B in beakers)
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if(B.reagents && B.reagents.reagent_list.len)
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for(var/datum/reagent/R in B.reagents.reagent_list)
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usr << "\blue [R.volume] units of [R.name]"
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/obj/item/weapon/gun/dartgun/attackby(obj/item/I as obj, mob/user as mob)
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if(istype(I, /obj/item/weapon/dart_cartridge))
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var/obj/item/weapon/dart_cartridge/D = I
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if(!D.darts)
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user << "\blue [D] is empty."
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return 0
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if(cartridge)
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if(cartridge.darts <= 0)
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src.remove_cartridge()
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else
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user << "\blue There's already a cartridge in [src]."
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return 0
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user.drop_item()
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cartridge = D
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D.loc = src
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user << "\blue You slot [D] into [src]."
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update_icon()
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return
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if(istype(I, /obj/item/weapon/reagent_containers/glass))
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if(!istype(I, container_type))
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user << "\blue [I] doesn't seem to fit into [src]."
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return
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if(beakers.len >= max_beakers)
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user << "\blue [src] already has [max_beakers] vials in it - another one isn't going to fit!"
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return
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var/obj/item/weapon/reagent_containers/glass/beaker/B = I
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user.drop_item()
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B.loc = src
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beakers += B
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user << "\blue You slot [B] into [src]."
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src.updateUsrDialog()
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/obj/item/weapon/gun/dartgun/can_fire()
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if(!cartridge)
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return 0
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else
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return cartridge.darts
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/obj/item/weapon/gun/dartgun/proc/has_selected_beaker_reagents()
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return 0
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/obj/item/weapon/gun/dartgun/proc/remove_cartridge()
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if(cartridge)
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usr << "\blue You pop the cartridge out of [src]."
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var/obj/item/weapon/dart_cartridge/C = cartridge
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C.loc = get_turf(src)
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C.update_icon()
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cartridge = null
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src.update_icon()
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/obj/item/weapon/gun/dartgun/proc/get_mixed_syringe()
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if (!cartridge)
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return 0
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if(!cartridge.darts)
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return 0
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var/obj/item/weapon/reagent_containers/syringe/dart = new(src)
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if(mixing.len)
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var/mix_amount = dart_reagent_amount/mixing.len
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for(var/obj/item/weapon/reagent_containers/glass/beaker/B in mixing)
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B.reagents.trans_to(dart,mix_amount)
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return dart
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/obj/item/weapon/gun/dartgun/proc/fire_dart(atom/target, mob/user)
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if (locate (/obj/structure/table, src.loc))
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return
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else
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var/turf/trg = get_turf(target)
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var/obj/effect/syringe_gun_dummy/D = new/obj/effect/syringe_gun_dummy(get_turf(src))
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var/obj/item/weapon/reagent_containers/syringe/S = get_mixed_syringe()
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if(!S)
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user << "\red There are no darts in [src]!"
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return
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if(!S.reagents)
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user << "\red There are no reagents available!"
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return
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cartridge.darts--
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src.update_icon()
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S.reagents.trans_to(D, S.reagents.total_volume)
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del(S)
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D.icon_state = "syringeproj"
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D.name = "syringe"
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D.flags |= NOREACT
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playsound(user.loc, 'sound/items/syringeproj.ogg', 50, 1)
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for(var/i=0, i<6, i++)
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if(!D) break
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if(D.loc == trg) break
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step_towards(D,trg)
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if(D)
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for(var/mob/living/carbon/M in D.loc)
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if(!istype(M,/mob/living/carbon)) continue
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if(M == user) continue
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//Syringe gun attack logging by Yvarov
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var/R
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if(D.reagents)
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for(var/datum/reagent/A in D.reagents.reagent_list)
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R += A.id + " ("
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R += num2text(A.volume) + "),"
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if (istype(M, /mob))
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M.attack_log += "\[[time_stamp()]\] <b>[user]/[user.ckey]</b> shot <b>[M]/[M.ckey]</b> with a <b>syringegun</b> ([R])"
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user.attack_log += "\[[time_stamp()]\] <b>[user]/[user.ckey]</b> shot <b>[M]/[M.ckey]</b> with a <b>syringegun</b> ([R])"
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log_attack("<font color='red'>[user] ([user.ckey]) shot [M] ([M.ckey]) with a syringegun ([R])</font>")
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else
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M.attack_log += "\[[time_stamp()]\] <b>UNKNOWN SUBJECT (No longer exists)</b> shot <b>[M]/[M.ckey]</b> with a <b>syringegun</b> ([R])"
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log_attack("<font color='red'>UNKNOWN shot [M] ([M.ckey]) with a <b>syringegun</b> ([R])</font>")
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if(D.reagents)
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D.reagents.trans_to(M, 15)
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M << "<span class='danger'>You feel a slight prick.</span>"
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del(D)
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break
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if(D)
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for(var/atom/A in D.loc)
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if(A == user) continue
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if(A.density) del(D)
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sleep(1)
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if (D) spawn(10) del(D)
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return
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/obj/item/weapon/gun/dartgun/afterattack(obj/target, mob/user , flag)
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if(!isturf(target.loc) || target == user) return
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..()
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/obj/item/weapon/gun/dartgun/can_hit(var/mob/living/target as mob, var/mob/living/user as mob)
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return 1
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/obj/item/weapon/gun/dartgun/attack_self(user as mob)
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var/dat = "<b>[src] mixing control:</b><br><br>"
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if (beakers.len)
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var/i = 1
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for(var/obj/item/weapon/reagent_containers/glass/beaker/B in beakers)
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dat += "Beaker [i] contains: "
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if(B.reagents && B.reagents.reagent_list.len)
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for(var/datum/reagent/R in B.reagents.reagent_list)
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dat += "<br> [R.volume] units of [R.name], "
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if (check_beaker_mixing(B))
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dat += text("<A href='?src=\ref[src];stop_mix=[i]'><font color='green'>Mixing</font></A> ")
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else
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dat += text("<A href='?src=\ref[src];mix=[i]'><font color='red'>Not mixing</font></A> ")
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else
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dat += "nothing."
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dat += " \[<A href='?src=\ref[src];eject=[i]'>Eject</A>\]<br>"
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i++
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else
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dat += "There are no beakers inserted!<br><br>"
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if(cartridge)
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if(cartridge.darts)
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dat += "The dart cartridge has [cartridge.darts] shots remaining."
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else
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dat += "<font color='red'>The dart cartridge is empty!</font>"
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dat += " \[<A href='?src=\ref[src];eject_cart=1'>Eject</A>\]"
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user << browse("[dat]", "window=dartgun_mixing_window")
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/obj/item/weapon/gun/dartgun/proc/check_beaker_mixing(var/obj/item/B)
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if(!mixing || !beakers)
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return 0
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for(var/obj/item/M in mixing)
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if(M == B)
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return 1
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return 0
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/obj/item/weapon/gun/dartgun/Topic(href, href_list)
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src.add_fingerprint(usr)
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if(href_list["stop_mix"])
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var/index = text2num(href_list["stop_mix"])
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if(index <= beakers.len)
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for(var/obj/item/M in mixing)
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if(M == beakers[index])
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mixing -= M
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break
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else if (href_list["mix"])
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var/index = text2num(href_list["mix"])
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if(index <= beakers.len)
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mixing += beakers[index]
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else if (href_list["eject"])
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var/index = text2num(href_list["eject"])
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if(index <= beakers.len)
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if(beakers[index])
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var/obj/item/weapon/reagent_containers/glass/beaker/B = beakers[index]
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usr << "You remove [B] from [src]."
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mixing -= B
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beakers -= B
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B.loc = get_turf(src)
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else if (href_list["eject_cart"])
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remove_cartridge()
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src.updateUsrDialog()
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return
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/obj/item/weapon/gun/dartgun/Fire(atom/target as mob|obj|turf|area, mob/living/user as mob|obj, params, reflex = 0)
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if(cartridge)
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spawn(0) fire_dart(target,user)
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else
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usr << "\red [src] is empty."
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/obj/item/weapon/gun/dartgun/vox
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name = "alien dart gun"
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desc = "A small gas-powered dartgun, fitted for nonhuman hands."
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/obj/item/weapon/gun/dartgun/vox/medical
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starting_chems = list("kelotane","bicaridine","anti_toxin")
|
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/obj/item/weapon/gun/dartgun/vox/raider
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starting_chems = list("space_drugs","stoxin","impedrezene")
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@@ -178,6 +178,16 @@
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possible_transfer_amounts = list(5,10,15,25,30,50,100)
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flags = FPRINT | TABLEPASS | OPENCONTAINER
|
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|
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/obj/item/weapon/reagent_containers/glass/beaker/vial
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name = "vial"
|
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desc = "A small glass vial. Can hold up to 25 units."
|
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icon_state = "vial"
|
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g_amt = 250
|
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volume = 25
|
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amount_per_transfer_from_this = 10
|
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possible_transfer_amounts = list(5,10,15,25)
|
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flags = FPRINT | TABLEPASS | OPENCONTAINER
|
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|
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/obj/item/weapon/reagent_containers/glass/beaker/cryoxadone
|
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New()
|
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..()
|
||||
|
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@@ -128,279 +128,4 @@
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New()
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||||
var/datum/reagents/R = new/datum/reagents(15)
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reagents = R
|
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R.my_atom = src
|
||||
|
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/obj/item/weapon/dart_cartridge
|
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name = "dart cartridge"
|
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desc = "A rack of hollow darts."
|
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icon = 'icons/obj/ammo.dmi'
|
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icon_state = "darts-5"
|
||||
item_state = "rcdammo"
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opacity = 0
|
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density = 0
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anchored = 0.0
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origin_tech = "materials=2"
|
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var/darts = 5
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/obj/item/weapon/dart_cartridge/update_icon()
|
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if(!darts)
|
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icon_state = "darts-0"
|
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else if(darts > 5)
|
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icon_state = "darts-5"
|
||||
else
|
||||
icon_state = "darts-[darts]"
|
||||
return 1
|
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|
||||
/obj/item/weapon/gun/dartgun
|
||||
name = "dart gun"
|
||||
desc = "A small gas-powered dartgun, capable of delivering chemical cocktails swiftly across short distances."
|
||||
icon_state = "dartgun-empty"
|
||||
|
||||
var/list/beakers = list() //All containers inside the gun.
|
||||
var/list/mixing = list() //Containers being used for mixing.
|
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var/obj/item/weapon/dart_cartridge/cartridge = null //Container of darts.
|
||||
var/max_beakers = 3
|
||||
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||||
/obj/item/weapon/gun/dartgun/update_icon()
|
||||
|
||||
if(!cartridge)
|
||||
icon_state = "dartgun-empty"
|
||||
return 1
|
||||
|
||||
if(!cartridge.darts)
|
||||
icon_state = "dartgun-0"
|
||||
else if(cartridge.darts > 5)
|
||||
icon_state = "dartgun-5"
|
||||
else
|
||||
icon_state = "dartgun-[cartridge.darts]"
|
||||
return 1
|
||||
|
||||
/obj/item/weapon/gun/dartgun/New()
|
||||
|
||||
if(beakers.len)
|
||||
return
|
||||
|
||||
// The dartgun has one beaker by default.
|
||||
var/obj/item/weapon/reagent_containers/glass/beaker/B = new(src)
|
||||
beakers += B
|
||||
|
||||
..()
|
||||
|
||||
/obj/item/weapon/gun/dartgun/examine()
|
||||
set src in view()
|
||||
update_icon()
|
||||
..()
|
||||
if (!(usr in view(2)) && usr!=src.loc)
|
||||
return
|
||||
if (beakers.len)
|
||||
usr << "\blue [src] contains:"
|
||||
for(var/obj/item/weapon/reagent_containers/glass/beaker/B in beakers)
|
||||
if(B.reagents && B.reagents.reagent_list.len)
|
||||
for(var/datum/reagent/R in B.reagents.reagent_list)
|
||||
usr << "\blue [R.volume] units of [R.name]"
|
||||
|
||||
/obj/item/weapon/gun/dartgun/attackby(obj/item/I as obj, mob/user as mob)
|
||||
if(istype(I, /obj/item/weapon/dart_cartridge))
|
||||
|
||||
var/obj/item/weapon/dart_cartridge/D = I
|
||||
|
||||
if(!D.darts)
|
||||
user << "\blue [D] is empty."
|
||||
return 0
|
||||
|
||||
if(cartridge)
|
||||
if(cartridge.darts <= 0)
|
||||
src.remove_cartridge()
|
||||
else
|
||||
user << "\blue There's already a cartridge in [src]."
|
||||
return 0
|
||||
|
||||
user.drop_item()
|
||||
cartridge = D
|
||||
D.loc = src
|
||||
user << "\blue You slot [D] into [src]."
|
||||
update_icon()
|
||||
return
|
||||
if(istype(I, /obj/item/weapon/reagent_containers/glass/beaker))
|
||||
if(beakers.len >= max_beakers)
|
||||
user << "\blue [src] already has [max_beakers] beakers in it - another one isn't going to fit!"
|
||||
return
|
||||
var/obj/item/weapon/reagent_containers/glass/beaker/B = I
|
||||
user.drop_item()
|
||||
B.loc = src
|
||||
beakers += B
|
||||
user << "\blue You slot [B] into [src]."
|
||||
src.updateUsrDialog()
|
||||
|
||||
/obj/item/weapon/gun/dartgun/can_fire()
|
||||
if(!cartridge)
|
||||
return 0
|
||||
else
|
||||
return cartridge.darts
|
||||
|
||||
/obj/item/weapon/gun/dartgun/proc/has_selected_beaker_reagents()
|
||||
return 0
|
||||
|
||||
/obj/item/weapon/gun/dartgun/proc/remove_cartridge()
|
||||
if(cartridge)
|
||||
usr << "\blue You pop the cartridge out of [src]."
|
||||
var/obj/item/weapon/dart_cartridge/C = cartridge
|
||||
C.loc = get_turf(src)
|
||||
C.update_icon()
|
||||
cartridge = null
|
||||
src.update_icon()
|
||||
|
||||
/obj/item/weapon/gun/dartgun/proc/get_mixed_syringe()
|
||||
if (!cartridge)
|
||||
return 0
|
||||
if(!cartridge.darts)
|
||||
return 0
|
||||
|
||||
var/obj/item/weapon/reagent_containers/syringe/dart = new(src)
|
||||
|
||||
if(mixing.len)
|
||||
var/mix_amount = 10/mixing.len
|
||||
for(var/obj/item/weapon/reagent_containers/glass/beaker/B in mixing)
|
||||
B.reagents.trans_to(dart,mix_amount)
|
||||
|
||||
return dart
|
||||
|
||||
/obj/item/weapon/gun/dartgun/proc/fire_dart(atom/target, mob/user)
|
||||
if (locate (/obj/structure/table, src.loc))
|
||||
return
|
||||
else
|
||||
var/turf/trg = get_turf(target)
|
||||
var/obj/effect/syringe_gun_dummy/D = new/obj/effect/syringe_gun_dummy(get_turf(src))
|
||||
var/obj/item/weapon/reagent_containers/syringe/S = get_mixed_syringe()
|
||||
if(!S)
|
||||
user << "\red There are no darts in [src]!"
|
||||
return
|
||||
if(!S.reagents)
|
||||
user << "\red There are no reagents available!"
|
||||
return
|
||||
cartridge.darts--
|
||||
src.update_icon()
|
||||
S.reagents.trans_to(D, S.reagents.total_volume)
|
||||
del(S)
|
||||
D.icon_state = "syringeproj"
|
||||
D.name = "syringe"
|
||||
playsound(user.loc, 'sound/items/syringeproj.ogg', 50, 1)
|
||||
|
||||
for(var/i=0, i<6, i++)
|
||||
if(!D) break
|
||||
if(D.loc == trg) break
|
||||
step_towards(D,trg)
|
||||
|
||||
if(D)
|
||||
for(var/mob/living/carbon/M in D.loc)
|
||||
if(!istype(M,/mob/living/carbon)) continue
|
||||
if(M == user) continue
|
||||
//Syringe gun attack logging by Yvarov
|
||||
var/R
|
||||
if(D.reagents)
|
||||
for(var/datum/reagent/A in D.reagents.reagent_list)
|
||||
R += A.id + " ("
|
||||
R += num2text(A.volume) + "),"
|
||||
if (istype(M, /mob))
|
||||
M.attack_log += "\[[time_stamp()]\] <b>[user]/[user.ckey]</b> shot <b>[M]/[M.ckey]</b> with a <b>syringegun</b> ([R])"
|
||||
user.attack_log += "\[[time_stamp()]\] <b>[user]/[user.ckey]</b> shot <b>[M]/[M.ckey]</b> with a <b>syringegun</b> ([R])"
|
||||
log_attack("<font color='red'>[user] ([user.ckey]) shot [M] ([M.ckey]) with a syringegun ([R])</font>")
|
||||
|
||||
else
|
||||
M.attack_log += "\[[time_stamp()]\] <b>UNKNOWN SUBJECT (No longer exists)</b> shot <b>[M]/[M.ckey]</b> with a <b>syringegun</b> ([R])"
|
||||
log_attack("<font color='red'>UNKNOWN shot [M] ([M.ckey]) with a <b>syringegun</b> ([R])</font>")
|
||||
|
||||
if(D.reagents)
|
||||
D.reagents.trans_to(M, 15)
|
||||
M << "<span class='danger'>You feel a slight prick.</span>"
|
||||
|
||||
del(D)
|
||||
break
|
||||
if(D)
|
||||
for(var/atom/A in D.loc)
|
||||
if(A == user) continue
|
||||
if(A.density) del(D)
|
||||
|
||||
sleep(1)
|
||||
|
||||
if (D) spawn(10) del(D)
|
||||
|
||||
return
|
||||
|
||||
/obj/item/weapon/gun/dartgun/afterattack(obj/target, mob/user , flag)
|
||||
if(!isturf(target.loc) || target == user) return
|
||||
..()
|
||||
|
||||
/obj/item/weapon/gun/dartgun/can_hit(var/mob/living/target as mob, var/mob/living/user as mob)
|
||||
return 1
|
||||
|
||||
/obj/item/weapon/gun/dartgun/attack_self(user as mob)
|
||||
var/dat = "<b>[src] mixing control:</b><br><br>"
|
||||
|
||||
if (beakers.len)
|
||||
var/i = 1
|
||||
for(var/obj/item/weapon/reagent_containers/glass/beaker/B in beakers)
|
||||
dat += "Beaker [i] contains: "
|
||||
if(B.reagents && B.reagents.reagent_list.len)
|
||||
for(var/datum/reagent/R in B.reagents.reagent_list)
|
||||
dat += "<br> [R.volume] units of [R.name], "
|
||||
if (check_beaker_mixing(B))
|
||||
dat += text("<A href='?src=\ref[src];stop_mix=[i]'><font color='green'>Mixing</font></A> ")
|
||||
else
|
||||
dat += text("<A href='?src=\ref[src];mix=[i]'><font color='red'>Not mixing</font></A> ")
|
||||
else
|
||||
dat += "nothing."
|
||||
dat += " \[<A href='?src=\ref[src];eject=[i]'>Eject</A>\]<br>"
|
||||
i++
|
||||
else
|
||||
dat += "There are no beakers inserted!<br><br>"
|
||||
|
||||
if(cartridge)
|
||||
if(cartridge.darts)
|
||||
dat += "The dart cartridge has [cartridge.darts] shots remaining."
|
||||
else
|
||||
dat += "<font color='red'>The dart cartridge is empty!</font>"
|
||||
dat += " \[<A href='?src=\ref[src];eject_cart=1'>Eject</A>\]"
|
||||
|
||||
user << browse("[dat]", "window=dartgun_mixing_window")
|
||||
|
||||
/obj/item/weapon/gun/dartgun/proc/check_beaker_mixing(var/obj/item/B)
|
||||
if(!mixing || !beakers)
|
||||
return 0
|
||||
for(var/obj/item/M in mixing)
|
||||
if(M == B)
|
||||
return 1
|
||||
return 0
|
||||
|
||||
/obj/item/weapon/gun/dartgun/Topic(href, href_list)
|
||||
src.add_fingerprint(usr)
|
||||
if(href_list["stop_mix"])
|
||||
var/index = text2num(href_list["stop_mix"])
|
||||
if(index <= beakers.len)
|
||||
for(var/obj/item/M in mixing)
|
||||
if(M == beakers[index])
|
||||
mixing -= M
|
||||
break
|
||||
else if (href_list["mix"])
|
||||
var/index = text2num(href_list["mix"])
|
||||
if(index <= beakers.len)
|
||||
mixing += beakers[index]
|
||||
else if (href_list["eject"])
|
||||
var/index = text2num(href_list["eject"])
|
||||
if(index <= beakers.len)
|
||||
if(beakers[index])
|
||||
var/obj/item/weapon/reagent_containers/glass/beaker/B = beakers[index]
|
||||
usr << "You remove [B] from [src]."
|
||||
mixing -= B
|
||||
beakers -= B
|
||||
B.loc = get_turf(src)
|
||||
else if (href_list["eject_cart"])
|
||||
remove_cartridge()
|
||||
src.updateUsrDialog()
|
||||
return
|
||||
|
||||
/obj/item/weapon/gun/dartgun/Fire(atom/target as mob|obj|turf|area, mob/living/user as mob|obj, params, reflex = 0)
|
||||
if(cartridge)
|
||||
spawn(0) fire_dart(target,user)
|
||||
else
|
||||
usr << "\red [src] is empty."
|
||||
R.my_atom = src
|
||||
+14
-2
@@ -40,7 +40,7 @@ Header Section
|
||||
<tr>
|
||||
<td valign='top'>
|
||||
<font size='2'><b>Code:</b> Abi79, Aryn, Cael_Aislinn, Chinsky, cib, CompactNinja, DopeGhoti, Erthilo, Hawk_v3, Head, Ispil, Lexusjjss, Melonstorm, Miniature, Mloc, NerdyBoy1104, SkyMarshal, Spectre, Strumpetplaya, Sunfall, Tastyfish, Uristqwerty<br></font>
|
||||
<font size='2'><b>Sprites:</b> Apple_Master, Arcalane, Chinsky, CompactNinja, Deus Dactyl, Erthilo, Flashkirby, Miniature, Searif, Xenone<br></font>
|
||||
<font size='2'><b>Sprites:</b> Apple_Master, Arcalane, Chinsky, CompactNinja, Deus Dactyl, Erthilo, Flashkirby, Miniature, Searif, Xenone, faux<br></font>
|
||||
<font size='2'><b>Sounds:</b> Aryn<br></font>
|
||||
<font size='2'><b>Thanks To:</b> /tg/ station, Goonstation, Animus Station, Daedalus, and original Spacestation 13 devs. Skibiliano for the IRC bot.</font>
|
||||
</td>
|
||||
@@ -65,6 +65,17 @@ should be listed in the changelog upon commit though. Thanks. -->
|
||||
</ul>
|
||||
</div>
|
||||
|
||||
<div class="commit sansserif">
|
||||
<h2 class="date">June 23, 2013</h2>
|
||||
<h3 class="author">faux updated:</h3>
|
||||
<ul class="changes bgimages16">
|
||||
<li class="experiment">There has been a complete medbay renovation spearheaded by Vetinarix. http://baystation12.net/forums/viewtopic.php?f=20&t=7847 <-- Please put any commentary good or bad, here.</li>
|
||||
<li class="tweak">Some maintenance doors within RnD and Medbay have had their accesses changed. Maintenance doors in the joint areas (leading to the research shuttle, virology, and xenobiology) are now zero access. Which means anyone in those joints can enter the maintenance tunnels. This was done to add additional evacuation locations during radiation storms. Additional maintenance doors were added to the tunnels in these areas to prevent docs and scientists from running about.</li>
|
||||
<li class="tweak">Starboard emergency storage isn't gone now, it's simply located in the escape wing.</li>
|
||||
<li class="experiment">An engineering training room has been added to engineering. This location was previously where surgery was located. If you are new to engineering or need to brush up on your skills, please use this area for testing.</li>
|
||||
</ul>
|
||||
</div>
|
||||
|
||||
<div class="commit sansserif">
|
||||
<h2 class="date">June 22nd 2013</h2>
|
||||
<h3 class="author">Cael_Aislinn updated:</h3>
|
||||
@@ -73,6 +84,8 @@ should be listed in the changelog upon commit though. Thanks. -->
|
||||
<li class="tweak">Excavation picks will now dig faster, and xenoarchaeology as a whole should be easier to do.</li>
|
||||
</ul>
|
||||
</div>
|
||||
|
||||
<div class="commit sansserif">
|
||||
<h2 class="date">21.06.2013</h2>
|
||||
<h3 class="author">Jupotter updated:</h3>
|
||||
<ul class="changes bgimages16">
|
||||
@@ -80,7 +93,6 @@ should be listed in the changelog upon commit though. Thanks. -->
|
||||
</ul>
|
||||
</div>
|
||||
|
||||
|
||||
<div class="commit sansserif">
|
||||
<h2 class="date">18.06.2013</h2>
|
||||
<h3 class="author">Segrain updated:</h3>
|
||||
|
||||
+302
-281
File diff suppressed because it is too large
Load Diff
Reference in New Issue
Block a user