mirror of
https://github.com/ParadiseSS13/Paradise.git
synced 2026-08-23 03:57:13 +01:00
Add hair gradient customization
This commit is contained in:
@@ -75,6 +75,10 @@ CREATE TABLE `characters` (
|
||||
`body_accessory` longtext COLLATE utf8mb4_unicode_ci NOT NULL,
|
||||
`gear` longtext COLLATE utf8mb4_unicode_ci NOT NULL,
|
||||
`autohiss` tinyint(1) NOT NULL,
|
||||
`hair_gradient` varchar(45) COLLATE utf8mb4_unicode_ci NOT NULL,
|
||||
`hair_gradient_offset` varchar(7) COLLATE utf8mb4_unicode_ci NOT NULL DEFAULT '0,0',
|
||||
`hair_gradient_colour` varchar(7) COLLATE utf8mb4_unicode_ci NOT NULL DEFAULT '#000000',
|
||||
`hair_gradient_alpha` tinyint(3) UNSIGNED NOT NULL DEFAULT '255',
|
||||
PRIMARY KEY (`id`),
|
||||
KEY `ckey` (`ckey`)
|
||||
) ENGINE=InnoDB AUTO_INCREMENT=125467 DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci;
|
||||
|
||||
@@ -75,6 +75,10 @@ CREATE TABLE `SS13_characters` (
|
||||
`body_accessory` longtext COLLATE utf8mb4_unicode_ci NOT NULL,
|
||||
`gear` longtext COLLATE utf8mb4_unicode_ci NOT NULL,
|
||||
`autohiss` tinyint(1) NOT NULL,
|
||||
`hair_gradient` varchar(45) COLLATE utf8mb4_unicode_ci NOT NULL,
|
||||
`hair_gradient_offset` varchar(7) COLLATE utf8mb4_unicode_ci NOT NULL DEFAULT '0,0',
|
||||
`hair_gradient_colour` varchar(7) COLLATE utf8mb4_unicode_ci NOT NULL DEFAULT '#000000',
|
||||
`hair_gradient_alpha` tinyint(3) UNSIGNED NOT NULL DEFAULT '255',
|
||||
PRIMARY KEY (`id`),
|
||||
KEY `ckey` (`ckey`)
|
||||
) ENGINE=InnoDB AUTO_INCREMENT=125467 DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci;
|
||||
@@ -276,13 +280,13 @@ CREATE TABLE `SS13_player` (
|
||||
`fupdate` smallint(4) DEFAULT '0',
|
||||
`parallax` tinyint(1) DEFAULT '8',
|
||||
`byond_date` DATE DEFAULT NULL,
|
||||
`keybindings` longtext COLLATE utf8mb4_unicode_ci DEFAULT NULL,
|
||||
`keybindings` longtext COLLATE utf8mb4_unicode_ci DEFAULT NULL,
|
||||
`2fa_status` ENUM('DISABLED','ENABLED_IP','ENABLED_ALWAYS') NOT NULL DEFAULT 'DISABLED' COLLATE 'utf8mb4_general_ci',
|
||||
PRIMARY KEY (`id`),
|
||||
UNIQUE KEY `ckey` (`ckey`),
|
||||
KEY `lastseen` (`lastseen`),
|
||||
KEY `computerid` (`computerid`),
|
||||
KEY `ip` (`ip`),
|
||||
KEY `fuid` (`fuid`),
|
||||
KEY `co
|
||||
KEY `fupdate` (`fupdate`)
|
||||
) ENGINE=InnoDB AUTO_INCREMENT=135298 DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci;
|
||||
/*!40101 SET character_set_client = @saved_cs_client */;
|
||||
|
||||
@@ -0,0 +1,6 @@
|
||||
# Updates DB from 24 to 25 -dearmochi
|
||||
# Adds support for hair gradient
|
||||
ALTER TABLE `characters` ADD COLUMN `hair_gradient` varchar(45) COLLATE utf8mb4_unicode_ci NOT NULL;
|
||||
ALTER TABLE `characters` ADD COLUMN `hair_gradient_offset` varchar(7) COLLATE utf8mb4_unicode_ci NOT NULL DEFAULT '0,0';
|
||||
ALTER TABLE `characters` ADD COLUMN `hair_gradient_colour` varchar(7) COLLATE utf8mb4_unicode_ci NOT NULL DEFAULT '#000000';
|
||||
ALTER TABLE `characters` ADD COLUMN `hair_gradient_alpha` tinyint(3) UNSIGNED NOT NULL DEFAULT '255'
|
||||
@@ -114,3 +114,7 @@
|
||||
#define PIPE_COLOR_GREEN "#00ff00"
|
||||
#define PIPE_COLOR_YELLOW "#ffcc00"
|
||||
#define PIPE_COLOR_PURPLE "#5c1ec0"
|
||||
|
||||
// Color matrix utilities
|
||||
#define COLOR_MATRIX_ADD(C) list(COLOR_RED, COLOR_GREEN, COLOR_BLUE, C)
|
||||
#define COLOR_MATRIX_OVERLAY(C) list(COLOR_BLACK, COLOR_BLACK, COLOR_BLACK, C)
|
||||
|
||||
@@ -363,7 +363,7 @@
|
||||
#define INVESTIGATE_BOMB "bombs"
|
||||
|
||||
// The SQL version required by this version of the code
|
||||
#define SQL_VERSION 24
|
||||
#define SQL_VERSION 25
|
||||
|
||||
// Vending machine stuff
|
||||
#define CAT_NORMAL 1
|
||||
|
||||
@@ -10,6 +10,8 @@
|
||||
init_sprite_accessory_subtypes(/datum/sprite_accessory/head_accessory, GLOB.head_accessory_styles_list)
|
||||
//hair
|
||||
init_sprite_accessory_subtypes(/datum/sprite_accessory/hair, GLOB.hair_styles_public_list, GLOB.hair_styles_male_list, GLOB.hair_styles_female_list, GLOB.hair_styles_full_list)
|
||||
//hair gradients
|
||||
init_sprite_accessory_subtypes(/datum/sprite_accessory/hair_gradient, GLOB.hair_gradients_list)
|
||||
//facial hair
|
||||
init_sprite_accessory_subtypes(/datum/sprite_accessory/facial_hair, GLOB.facial_hair_styles_list, GLOB.facial_hair_styles_male_list, GLOB.facial_hair_styles_female_list)
|
||||
//underwear
|
||||
|
||||
@@ -11,7 +11,7 @@ GLOBAL_LIST_INIT(hair_styles_full_list, list()) //fluff hair styles
|
||||
GLOBAL_LIST_INIT(facial_hair_styles_list, list()) //stores /datum/sprite_accessory/facial_hair indexed by name
|
||||
GLOBAL_LIST_INIT(facial_hair_styles_male_list, list())
|
||||
GLOBAL_LIST_INIT(facial_hair_styles_female_list, list())
|
||||
GLOBAL_LIST_INIT(skin_styles_female_list, list()) //unused
|
||||
GLOBAL_LIST_EMPTY(hair_gradients_list) //stores /datum/sprite_accessory/hair_gradient indexed by name
|
||||
//Underwear
|
||||
GLOBAL_LIST_INIT(underwear_list, list()) //stores /datum/sprite_accessory/underwear indexed by name
|
||||
GLOBAL_LIST_INIT(underwear_m, list()) //stores only underwear name
|
||||
|
||||
@@ -210,6 +210,13 @@ GLOBAL_LIST_INIT(special_role_times, list( //minimum age (in days) for accounts
|
||||
/// Do we want to force our runechat colour to be white?
|
||||
var/force_white_runechat = FALSE
|
||||
|
||||
// Hair gradient
|
||||
var/h_grad_style = "None"
|
||||
var/h_grad_offset_x = 0
|
||||
var/h_grad_offset_y = 0
|
||||
var/h_grad_colour = "#000000"
|
||||
var/h_grad_alpha = 255
|
||||
|
||||
/datum/preferences/New(client/C)
|
||||
parent = C
|
||||
b_type = pick(4;"O-", 36;"O+", 3;"A-", 28;"A+", 1;"B-", 20;"B+", 1;"AB-", 5;"AB+")
|
||||
@@ -333,9 +340,18 @@ GLOBAL_LIST_INIT(special_role_times, list( //minimum age (in days) for accounts
|
||||
dat += "<b>Hair:</b> "
|
||||
dat += "<a href='?_src_=prefs;preference=h_style;task=input'>[h_style]</a>"
|
||||
dat += "<a href='?_src_=prefs;preference=hair;task=input'>Color</a> [color_square(h_colour)]"
|
||||
// Secondary hair color
|
||||
var/datum/sprite_accessory/temp_hair_style = GLOB.hair_styles_public_list[h_style]
|
||||
if(temp_hair_style && temp_hair_style.secondary_theme && !temp_hair_style.no_sec_colour)
|
||||
dat += " <a href='?_src_=prefs;preference=secondary_hair;task=input'>Color #2</a> [color_square(h_sec_colour)]"
|
||||
// Hair gradient
|
||||
dat += "<br>"
|
||||
dat += "- <b>Gradient:</b>"
|
||||
dat += " <a href='?_src_=prefs;preference=h_grad_style;task=input'>[h_grad_style]</a>"
|
||||
dat += " <a href='?_src_=prefs;preference=h_grad_colour;task=input'>Color</a> [color_square(h_grad_colour)]"
|
||||
dat += " <a href='?_src_=prefs;preference=h_grad_alpha;task=input'>[h_grad_alpha]</a>"
|
||||
dat += "<br>"
|
||||
dat += "- <b>Gradient Offset:</b> <a href='?_src_=prefs;preference=h_grad_offset;task=input'>[h_grad_offset_x],[h_grad_offset_y]</a>"
|
||||
dat += "<br>"
|
||||
|
||||
dat += "<b>Facial Hair:</b> "
|
||||
@@ -1495,6 +1511,29 @@ GLOBAL_LIST_INIT(special_role_times, list( //minimum age (in days) for accounts
|
||||
if(new_h_style)
|
||||
h_style = new_h_style
|
||||
|
||||
if("h_grad_style")
|
||||
var/result = input(user, "Choose your character's hair gradient style:", "Character Preference") as null|anything in GLOB.hair_gradients_list
|
||||
if(result)
|
||||
h_grad_style = result
|
||||
|
||||
if("h_grad_offset")
|
||||
var/result = input(user, "Enter your character's hair gradient offset as a comma-separated value (x,y). Example:\n0,0 (no offset)\n5,0 (5 pixels to the right)", "Character Preference") as null|text
|
||||
if(result)
|
||||
var/list/expl = splittext(result, ",")
|
||||
if(length(expl) == 2)
|
||||
h_grad_offset_x = clamp(text2num(expl[1]) || 0, -16, 16)
|
||||
h_grad_offset_y = clamp(text2num(expl[2]) || 0, -16, 16)
|
||||
|
||||
if("h_grad_colour")
|
||||
var/result = input(user, "Choose your character's hair gradient colour:", "Character Preference", h_grad_colour) as color|null
|
||||
if(result)
|
||||
h_grad_colour = result
|
||||
|
||||
if("h_grad_alpha")
|
||||
var/result = input(user, "Choose your character's hair gradient alpha:", "Character Preference", h_grad_alpha) as num|null
|
||||
if(!isnull(result))
|
||||
h_grad_alpha = clamp(result, 0, 255)
|
||||
|
||||
if("headaccessory")
|
||||
if(S.bodyflags & HAS_HEAD_ACCESSORY) //Species with head accessories.
|
||||
var/input = "Choose the colour of your your character's head accessory:"
|
||||
@@ -2200,6 +2239,12 @@ GLOBAL_LIST_INIT(special_role_times, list( //minimum age (in days) for accounts
|
||||
H.f_style = f_style
|
||||
|
||||
H.alt_head = alt_head
|
||||
|
||||
H.h_grad_style = h_grad_style
|
||||
H.h_grad_offset_x = h_grad_offset_x
|
||||
H.h_grad_offset_y = h_grad_offset_y
|
||||
H.h_grad_colour = h_grad_colour
|
||||
H.h_grad_alpha = h_grad_alpha
|
||||
//End of head-specific.
|
||||
|
||||
character.skin_colour = s_colour
|
||||
|
||||
@@ -195,7 +195,11 @@
|
||||
socks,
|
||||
body_accessory,
|
||||
gear,
|
||||
autohiss
|
||||
autohiss,
|
||||
hair_gradient,
|
||||
hair_gradient_offset,
|
||||
hair_gradient_colour,
|
||||
hair_gradient_alpha
|
||||
FROM [format_table_name("characters")] WHERE ckey=:ckey AND slot=:slot"}, list(
|
||||
"ckey" = C.ckey,
|
||||
"slot" = slot
|
||||
@@ -276,6 +280,11 @@
|
||||
loadout_gear = params2list(query.item[51])
|
||||
autohiss_mode = text2num(query.item[52])
|
||||
|
||||
h_grad_style = query.item[53]
|
||||
h_grad_offset_x = query.item[54] // parsed down below
|
||||
h_grad_colour = query.item[55]
|
||||
h_grad_alpha = query.item[56]
|
||||
|
||||
saved = TRUE
|
||||
|
||||
qdel(query)
|
||||
@@ -331,6 +340,14 @@
|
||||
socks = sanitize_text(socks, initial(socks))
|
||||
body_accessory = sanitize_text(body_accessory, initial(body_accessory))
|
||||
|
||||
// h_grad_style =
|
||||
var/list/expl = splittext(h_grad_offset_x, ",")
|
||||
if(length(expl) == 2)
|
||||
h_grad_offset_x = text2num(expl[1]) || 0
|
||||
h_grad_offset_y = text2num(expl[2]) || 0
|
||||
h_grad_colour = sanitize_hexcolor(h_grad_colour)
|
||||
h_grad_alpha = sanitize_integer(h_grad_alpha, 0, 255, initial(h_grad_alpha))
|
||||
|
||||
// if(isnull(disabilities)) disabilities = 0
|
||||
if(!player_alt_titles) player_alt_titles = new()
|
||||
if(!organ_data) src.organ_data = list()
|
||||
@@ -421,7 +438,11 @@
|
||||
socks=:socks,
|
||||
body_accessory=:body_accessory,
|
||||
gear=:gearlist,
|
||||
autohiss=:autohiss_mode
|
||||
autohiss=:autohiss_mode,
|
||||
hair_gradient=:h_grad_style,
|
||||
hair_gradient_offset=:h_grad_offset,
|
||||
hair_gradient_colour=:h_grad_colour,
|
||||
hair_gradient_alpha=:h_grad_alpha
|
||||
WHERE ckey=:ckey
|
||||
AND slot=:slot"}, list(
|
||||
// OH GOD SO MANY PARAMETERS
|
||||
@@ -477,6 +498,10 @@
|
||||
"body_accessory" = (body_accessory ? body_accessory : ""),
|
||||
"gearlist" = (gearlist ? gearlist : ""),
|
||||
"autohiss_mode" = autohiss_mode,
|
||||
"h_grad_style" = h_grad_style,
|
||||
"h_grad_offset" = "[h_grad_offset_x],[h_grad_offset_y]",
|
||||
"h_grad_colour" = h_grad_colour,
|
||||
"h_grad_alpha" = h_grad_alpha,
|
||||
"ckey" = C.ckey,
|
||||
"slot" = default_slot
|
||||
)
|
||||
|
||||
@@ -354,49 +354,60 @@ GLOBAL_LIST_EMPTY(damage_icon_parts)
|
||||
else
|
||||
//warning("Invalid ha_style for [species.name]: [ha_style]")
|
||||
|
||||
|
||||
|
||||
//HAIR OVERLAY
|
||||
/**
|
||||
* Generates overlays for the hair layer.
|
||||
*/
|
||||
/mob/living/carbon/human/proc/update_hair()
|
||||
//Reset our hair
|
||||
remove_overlay(HAIR_LAYER)
|
||||
|
||||
var/obj/item/organ/external/head/head_organ = get_organ("head")
|
||||
if(!head_organ)
|
||||
var/obj/item/organ/external/head/O = get_organ("head")
|
||||
if(!O)
|
||||
return
|
||||
|
||||
//masks and helmets can obscure our hair, unless we're a synthetic
|
||||
if((head && (head.flags & BLOCKHAIR)) || (wear_mask && (wear_mask.flags & BLOCKHAIR)))
|
||||
if((head?.flags & BLOCKHAIR) || (wear_mask?.flags & BLOCKHAIR))
|
||||
return
|
||||
|
||||
//base icons
|
||||
var/icon/hair_standing = new /icon('icons/mob/human_face.dmi',"bald_s")
|
||||
if(head_organ.h_style && !(head && (head.flags & BLOCKHEADHAIR) && !(ismachineperson(src))))
|
||||
var/datum/sprite_accessory/hair/hair_style = GLOB.hair_styles_full_list[head_organ.h_style]
|
||||
if(hair_style && hair_style.species_allowed)
|
||||
if((head_organ.dna.species.name in hair_style.species_allowed) || (head_organ.dna.species.bodyflags & ALL_RPARTS)) //If the head's species is in the list of allowed species for the hairstyle, or the head's species is one flagged to have bodies comprised wholly of cybernetics...
|
||||
var/icon/hair_s = new/icon("icon" = hair_style.icon, "icon_state" = "[hair_style.icon_state]_s")
|
||||
if(istype(head_organ.dna.species, /datum/species/slime)) // I am el worstos
|
||||
hair_s.Blend("[skin_colour]A0", ICON_AND)
|
||||
else if(hair_style.do_colouration)
|
||||
hair_s.Blend(head_organ.hair_colour, ICON_ADD)
|
||||
var/mutable_appearance/MA = new()
|
||||
MA.appearance_flags = KEEP_TOGETHER
|
||||
MA.layer = -HAIR_LAYER
|
||||
if(O.h_style && !(head?.flags & BLOCKHEADHAIR) && !ismachineperson(src))
|
||||
var/datum/sprite_accessory/hair/hair = GLOB.hair_styles_full_list[O.h_style]
|
||||
if(hair?.species_allowed && ((O.dna.species.name in hair.species_allowed) || (O.dna.species.bodyflags & ALL_RPARTS)))
|
||||
// Base hair
|
||||
var/mutable_appearance/img_hair = new()
|
||||
img_hair.icon = hair.icon
|
||||
img_hair.icon_state = "[hair.icon_state]_s"
|
||||
if(istype(O.dna.species, /datum/species/slime))
|
||||
img_hair.color = COLOR_MATRIX_OVERLAY("[skin_colour]A0")
|
||||
else if(hair.do_colouration)
|
||||
img_hair.color = COLOR_MATRIX_ADD(O.hair_colour)
|
||||
MA.overlays += img_hair
|
||||
|
||||
if(hair_style.secondary_theme)
|
||||
var/icon/hair_secondary_s = new/icon("icon" = hair_style.icon, "icon_state" = "[hair_style.icon_state]_[hair_style.secondary_theme]_s")
|
||||
if(!hair_style.no_sec_colour)
|
||||
hair_secondary_s.Blend(head_organ.sec_hair_colour, ICON_ADD)
|
||||
hair_s.Blend(hair_secondary_s, ICON_OVERLAY)
|
||||
// Gradient
|
||||
var/datum/sprite_accessory/hair_gradient/gradient = GLOB.hair_gradients_list[O.h_grad_style]
|
||||
if(gradient)
|
||||
var/mutable_appearance/img_gradient = new()
|
||||
img_gradient.icon = gradient.icon
|
||||
img_gradient.icon_state = gradient.icon_state
|
||||
img_gradient.alpha = O.h_grad_alpha
|
||||
img_gradient.color = COLOR_MATRIX_OVERLAY(O.h_grad_colour)
|
||||
img_gradient.pixel_x = O.h_grad_offset_x
|
||||
img_gradient.pixel_y = O.h_grad_offset_y
|
||||
img_gradient.blend_mode = BLEND_INSET_OVERLAY
|
||||
MA.overlays += img_gradient
|
||||
|
||||
hair_standing = hair_s //hair_standing.Blend(hair_s, ICON_OVERLAY)
|
||||
//Having it this way preserves animations. Useful for IPC screens.
|
||||
else
|
||||
//warning("Invalid h_style for [species.name]: [h_style]")
|
||||
//hair_standing.Blend(debrained_s, ICON_OVERLAY)//how does i overlay for fish?
|
||||
// Secondary style
|
||||
if(hair.secondary_theme)
|
||||
var/mutable_appearance/img_secondary = new()
|
||||
img_secondary.icon = hair.icon
|
||||
img_secondary.icon_state = "[hair.icon_state]_[hair.secondary_theme]_s"
|
||||
if(!hair.no_sec_colour)
|
||||
img_secondary.color = COLOR_MATRIX_ADD(O.sec_hair_colour)
|
||||
MA.overlays += img_secondary
|
||||
|
||||
overlays_standing[HAIR_LAYER] = mutable_appearance(hair_standing, layer = -HAIR_LAYER)
|
||||
overlays_standing[HAIR_LAYER] = MA
|
||||
apply_overlay(HAIR_LAYER)
|
||||
|
||||
|
||||
//FACIAL HAIR OVERLAY
|
||||
/mob/living/carbon/human/proc/update_fhair()
|
||||
//Reset our facial hair
|
||||
|
||||
@@ -616,3 +616,48 @@
|
||||
/datum/sprite_accessory/socks/black_fishnet
|
||||
name = "Black Fishnet"
|
||||
icon_state = "black_fishnet"
|
||||
|
||||
/* HAIR GRADIENT */
|
||||
|
||||
/datum/sprite_accessory/hair_gradient
|
||||
icon = 'icons/mob/hair_gradients.dmi'
|
||||
|
||||
/datum/sprite_accessory/hair_gradient/none
|
||||
name = "None"
|
||||
icon_state = "none"
|
||||
|
||||
/datum/sprite_accessory/hair_gradient/fadeup
|
||||
name = "Fade Up"
|
||||
icon_state = "fadeup"
|
||||
|
||||
/datum/sprite_accessory/hair_gradient/fadedown
|
||||
name = "Fade Down"
|
||||
icon_state = "fadedown"
|
||||
|
||||
/datum/sprite_accessory/hair_gradient/vertical_split
|
||||
name = "Vertical Split"
|
||||
icon_state = "vsplit"
|
||||
|
||||
/datum/sprite_accessory/hair_gradient/_split
|
||||
name = "Horizontal Split"
|
||||
icon_state = "bottomflat"
|
||||
|
||||
/datum/sprite_accessory/hair_gradient/reflected
|
||||
name = "Reflected"
|
||||
icon_state = "reflected_high"
|
||||
|
||||
/datum/sprite_accessory/hair_gradient/reflected_inverse
|
||||
name = "Reflected Inverse"
|
||||
icon_state = "reflected_inverse_high"
|
||||
|
||||
/datum/sprite_accessory/hair_gradient/wavy
|
||||
name = "Wavy"
|
||||
icon_state = "wavy"
|
||||
|
||||
/datum/sprite_accessory/hair_gradient/long_fade_up
|
||||
name = "Long Fade Up"
|
||||
icon_state = "long_fade_up"
|
||||
|
||||
/datum/sprite_accessory/hair_gradient/long_fade_down
|
||||
name = "Long Fade Down"
|
||||
icon_state = "long_fade_down"
|
||||
|
||||
@@ -213,6 +213,11 @@
|
||||
var/hair_colour = "#000000"
|
||||
var/sec_hair_colour = "#000000"
|
||||
var/h_style = "Bald"
|
||||
var/h_grad_style = "None"
|
||||
var/h_grad_offset_x = 0
|
||||
var/h_grad_offset_y = 0
|
||||
var/h_grad_colour = "#000000"
|
||||
var/h_grad_alpha = 255
|
||||
|
||||
//Head accessory colour and style
|
||||
var/headacc_colour = "#000000"
|
||||
|
||||
@@ -18,7 +18,7 @@ FEEDBACK_DATABASE feedback
|
||||
## This value must be set to the version of the paradise schema in use.
|
||||
## If this value does not match, the SQL database will not be loaded and an error will be generated.
|
||||
## Roundstart will be delayed.
|
||||
DB_VERSION 24
|
||||
DB_VERSION 25
|
||||
|
||||
## Prefix to be added to the name of every table, older databases will require this be set to erro_
|
||||
## If left out defaults to erro_ for legacy reasons, if you want no table prefix, give a blank prefix rather then comment out
|
||||
|
||||
Binary file not shown.
|
After Width: | Height: | Size: 1.6 KiB |
@@ -2,7 +2,7 @@
|
||||
# Dont use it ingame
|
||||
# Remember to update this when you increase the SQL version! -aa
|
||||
SQL_ENABLED
|
||||
DB_VERSION 24
|
||||
DB_VERSION 25
|
||||
ADDRESS 127.0.0.1
|
||||
PORT 3306
|
||||
FEEDBACK_DATABASE feedback
|
||||
|
||||
Reference in New Issue
Block a user