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Switching cable coils to stacks
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@@ -25,8 +25,8 @@
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/obj/item/stack/sheet/glass/attackby(obj/item/W, mob/user)
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..()
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if(istype(W,/obj/item/weapon/cable_coil))
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var/obj/item/weapon/cable_coil/CC = W
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if(istype(W,/obj/item/stack/cable_coil))
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var/obj/item/stack/cable_coil/CC = W
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if(CC.amount < 5)
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user << "\b There is not enough wire in this coil. You need 5 lengths."
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return
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@@ -14,7 +14,7 @@
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/obj/item/stack/light_w/attackby(var/obj/item/O as obj, var/mob/user as mob)
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..()
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if(istype(O,/obj/item/weapon/wirecutters))
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var/obj/item/weapon/cable_coil/CC = new/obj/item/weapon/cable_coil(user.loc)
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var/obj/item/stack/cable_coil/CC = new/obj/item/stack/cable_coil(user.loc)
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CC.amount = 5
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amount--
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new/obj/item/stack/sheet/glass(user.loc)
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