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Disable intercept and auto-blue-alert.
This PR Temporarily disables the intercept and automatic-blue-alert until the system can properly be removed.
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@@ -272,8 +272,9 @@ Implants;
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return 0
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/datum/game_mode/proc/send_intercept()
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var/intercepttext = "<FONT size = 3><B>Cent. Com. Update</B> Requested status information:</FONT><HR>"
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/datum/game_mode/proc/send_intercept() //Disabled.
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return
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/* var/intercepttext = "<FONT size = 3><B>Cent. Com. Update</B> Requested status information:</FONT><HR>"
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intercepttext += "<B> In case you have misplaced your copy, attached is a list of personnel whom reliable sources™ suspect may be affiliated with the Syndicate:</B><br>"
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@@ -326,7 +327,7 @@ Implants;
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command_announcement.Announce("Summary downloaded and printed out at all communications consoles.", "Enemy communication intercepted. Security Level Elevated.", new_sound = 'sound/AI/intercept.ogg')
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if(security_level < SEC_LEVEL_BLUE)
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set_security_level(SEC_LEVEL_BLUE)
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set_security_level(SEC_LEVEL_BLUE)*/
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/datum/game_mode/proc/get_players_for_role(var/role, override_jobbans=0)
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