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Pneumatic Cannon Refactor (#22956)
* camelcase and snakecase on the same line... * the rest, i dunno * PERIODDDDTTTTTT Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com> * the * new variable name * don't need that * Update code/game/objects/items/weapons/pneumaticCannon.dm Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com> * Update code/game/objects/items/weapons/pneumaticCannon.dm Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com> * Update code/game/objects/items/weapons/pneumaticCannon.dm Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com> * Update code/game/objects/items/weapons/pneumaticCannon.dm Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com> * Update code/game/objects/items/weapons/pneumaticCannon.dm Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com> * Update code/game/objects/items/weapons/pneumaticCannon.dm Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com> * Update code/game/objects/items/weapons/pneumaticCannon.dm Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com> * Update code/game/objects/items/weapons/pneumaticCannon.dm Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com> * Update code/game/objects/items/weapons/pneumaticCannon.dm Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com> * lewc's suggestions + new fun var to play with * Update code/game/objects/items/weapons/pneumaticCannon.dm Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com> * bjam's suggestion * adjusting settings is now a seperate proc * swap some stuff around --------- Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com> Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com> Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com>
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@@ -77,6 +77,17 @@
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category = CAT_WEAPONRY
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subcategory = CAT_WEAPON
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/datum/crafting_recipe/improvised_pneumatic_cannon
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name = "Pneumatic Cannon"
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result = list(/obj/item/pneumatic_cannon/ghetto)
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tools = list(TOOL_WELDER, TOOL_WRENCH)
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reqs = list(/obj/item/stack/sheet/metal = 4,
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/obj/item/stack/packageWrap = 8,
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/obj/item/pipe = 2)
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time = 300
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category = CAT_WEAPONRY
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subcategory = CAT_WEAPON
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/datum/crafting_recipe/throwing_croissant
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name = "Throwing croissant"
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reqs = list(
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