Adds bare bones for a persistence system

Admins can toy around with converting a character to text, and
placing them back elsewhere, independent of the round.

It's got a kink, though: The text given to you directly needs to be
printed once to remove all the escapes - otherwise the thing will choke.
I'd like advice on resolving that
This commit is contained in:
Crazylemon64
2016-07-27 13:31:19 -07:00
parent 13e7b9d248
commit cc784f338e
8 changed files with 215 additions and 17 deletions
+23
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@@ -419,3 +419,26 @@ var/global/list/bad_blocks[0]
unique_enzymes = md5(character.real_name)
reg_dna[unique_enzymes] = character.real_name
// Hmm, I wonder how to go about this without a huge convention break
/datum/dna/proc/serialize()
var/data = list()
data["UE"] = unique_enzymes
data["SE"] = SE.Copy() // This is probably too lazy for my own good
data["UI"] = UI.Copy()
data["species"] = species // This works because `species` is a string, not a datum
// Because old DNA coders were insane or something
data["b_type"] = b_type
data["real_name"] = real_name
return data
/datum/dna/proc/deserialize(data)
unique_enzymes = data["UE"]
// The de-serializer is unlikely to tamper with the lists
SE = data["SE"]
UI = data["UI"]
UpdateUI()
UpdateSE()
species = data["species"]
b_type = data["b_type"]
real_name = data["real_name"]
+5 -2
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@@ -113,7 +113,8 @@ var/list/admin_verbs_event = list(
var/list/admin_verbs_spawn = list(
/datum/admins/proc/spawn_atom, /*allows us to spawn instances*/
/client/proc/respawn_character
/client/proc/respawn_character,
/client/proc/admin_deserialize
)
var/list/admin_verbs_server = list(
/client/proc/ToRban,
@@ -161,7 +162,9 @@ var/list/admin_verbs_debug = list(
/proc/machine_upgrade,
/client/proc/map_template_load,
/client/proc/map_template_upload,
/client/proc/view_runtimes
/client/proc/view_runtimes,
/client/proc/admin_serialize,
/client/proc/admin_deserialize
)
var/list/admin_verbs_possess = list(
/proc/possess,
+26
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@@ -0,0 +1,26 @@
/client/proc/admin_serialize()
set name = "Serialize Marked Datum"
set desc = "Turns your marked object into a JSON string you can later use to re-create the object"
set category = "Debug"
if(!check_rights(R_ADMIN))
return
if(!istype(holder.marked_datum, /atom/movable))
to_chat(src, "The marked datum is not an atom/movable!")
return
var/atom/movable/AM = holder.marked_datum
to_chat(src, json_encode(AM.serialize()))
/client/proc/admin_deserialize()
set name = "Deserialize JSON datum"
set desc = "Creates an object from a JSON string"
set category = "Debug"
if(!check_rights(R_ADMIN|R_DEBUG))
return
var/json_text = input("Enter the JSON code:","Text") as message|null
if(json_text)
json_to_object(json_text, get_turf(usr))
+65 -9
View File
@@ -8,7 +8,7 @@
//why are these here and not in human_defines.dm
//var/list/hud_list[10]
var/datum/species/species //Contains icon generation and language information, set during New().
var/embedded_flag //To check if we've need to roll for damage on movement while an item is imbedded in us.
var/embedded_flag //To check if we've need to roll for damage on movement while an item is imbedded in us.
var/obj/item/weapon/rig/wearing_rig // This is very not good, but it's much much better than calling get_rig() every update_canmove() call.
/mob/living/carbon/human/New(var/new_loc, var/new_species = null, var/delay_ready_dna = 0)
@@ -482,8 +482,8 @@
if(3 to 4) stunprob = 30
if(5 to 6) stunprob = 40
if(7 to 8) stunprob = 60
if(9) stunprob = 70
if(10) stunprob = 95
if(9) stunprob = 70
if(10) stunprob = 95
if(prob(stunprob))
M.powerlevel -= 3
@@ -944,7 +944,7 @@
for(var/datum/data/record/R in data_core.security)
if(R.fields["id"] == E.fields["id"])
if(hasHUD(usr,"security"))
var/t1 = sanitize(copytext(input("Add Comment:", "Sec. records", null, null) as message,1,MAX_MESSAGE_LEN))
var/t1 = sanitize(copytext(input("Add Comment:", "Sec. records", null, null) as message,1,MAX_MESSAGE_LEN))
if( !(t1) || usr.stat || usr.restrained() || !(hasHUD(usr,"security")) )
return
var/counter = 1
@@ -1075,7 +1075,7 @@
for(var/datum/data/record/R in data_core.medical)
if(R.fields["id"] == E.fields["id"])
if(hasHUD(usr,"medical"))
var/t1 = sanitize(copytext(input("Add Comment:", "Med. records", null, null) as message,1,MAX_MESSAGE_LEN))
var/t1 = sanitize(copytext(input("Add Comment:", "Med. records", null, null) as message,1,MAX_MESSAGE_LEN))
if( !(t1) || usr.stat || usr.restrained() || !(hasHUD(usr,"medical")) )
return
var/counter = 1
@@ -1285,8 +1285,8 @@
var/limb_path = organ_data["path"]
var/obj/item/organ/external/O = new limb_path(temp_holder)
if(H.get_limb_by_name(O.name)) //Check to see if the user already has an limb with the same name as the 'missing limb'. If they do, skip regrowth.
continue //In an example, this will prevent duplication of the mob's right arm if the mob is a Human and they have a Diona right arm, since,
//while the limb with the name 'right_arm' the mob has may not be listed in their species' bodyparts definition, it is still viable and has the appropriate limb name.
continue //In an example, this will prevent duplication of the mob's right arm if the mob is a Human and they have a Diona right arm, since,
//while the limb with the name 'right_arm' the mob has may not be listed in their species' bodyparts definition, it is still viable and has the appropriate limb name.
else
O = new limb_path(H) //Create the limb on the player.
O.owner = H
@@ -1704,7 +1704,7 @@
if((head_organ.species.name in tmp_hair.species_allowed) && (robohead.company in tmp_hair.models_allowed)) //Populate the list of available monitor styles only with styles that the monitor-head is allowed to use.
hair += i
var/new_style = input(src, "Select a monitor display", "Monitor Display", head_organ.h_style) as null|anything in hair
var/new_style = input(src, "Select a monitor display", "Monitor Display", head_organ.h_style) as null|anything in hair
if(incapacitated())
to_chat(src, "<span class='warning'>You were interrupted while changing your monitor display.</span>")
return
@@ -1909,7 +1909,7 @@
if(current_size >= STAGE_THREE)
var/list/handlist = list(l_hand, r_hand)
for(var/obj/item/hand in handlist)
if(prob(current_size * 5) && hand.w_class >= ((11-current_size)/2) && unEquip(hand))
if(prob(current_size * 5) && hand.w_class >= ((11-current_size)/2) && unEquip(hand))
step_towards(hand, src)
to_chat(src, "<span class='warning'>\The [S] pulls \the [hand] from your grip!</span>")
apply_effect(current_size * 3, IRRADIATE)
@@ -2031,3 +2031,59 @@
return 0
return .
/mob/living/carbon/human/serialize()
// Currently: Limbs/organs only
var/list/data = ..()
var/list/limbs_list = list()
var/list/organs_list = list()
data["limbs"] = limbs_list
data["iorgans"] = organs_list
data["dna"] = dna.serialize()
data["ushirt"] = undershirt
for(var/limb in organs_by_name)
var/obj/item/organ/O = organs_by_name[limb]
if(!O)
limbs_list[limb] = "missing"
continue
limbs_list[limb] = O.serialize()
for(var/organ in internal_organs)
var/obj/item/organ/O = organ
organs_list[O.name] = O.serialize()
return json_encode(data)
/mob/living/carbon/human/deserialize(list/data)
var/list/limbs_list = data["limbs"]
var/list/organs_list = data["iorgans"]
if(!islist(data["limbs"]))
throw EXCEPTION("Expected a limbs list, but found none")
if(islist(data["dna"]))
dna.deserialize(data["dna"])
real_name = dna.real_name
name = real_name
UpdateAppearance()
set_species(dna.species)
undershirt = data["ushirt"]
for(var/obj/item/organ/internal/iorgan in internal_organs)
qdel(iorgan)
for(var/obj/item/organ/external/organ in organs)
qdel(organ)
for(var/limb in limbs_list)
// Missing means skip this part - it's missing
if(limbs_list[limb] == "missing")
continue
// "New" code handles insertion and DNA sync'ing
var/obj/item/organ/external/E = list_to_object(limbs_list[limb], src)
E.sync_colour_to_dna()
for(var/organ in organs_list)
// As above, "New" code handles insertion, DNA sync
list_to_object(organs_list[organ], src)
update_icons()
..()
+38
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@@ -0,0 +1,38 @@
/*
* Returns a byond list that can be passed to the "deserialize" proc
* to bring a new instance of this atom to its original state
*
* If we want to store this info, we can pass it to `json_encode` or some other
* interface that suits our fancy, to make it into an easily-handled string
*/
/atom/movable/proc/serialize()
return list("type" = "[type]")
/*
* This is given the byond list from above, to bring this atom to the state
* described in the list.
* This will be called after `New` but before `initialize`, so linking and stuff
* would probably be handled in `initialize`
*
* Also, this should only be called by `json_to_object` in persistence.dm - at least
* with current plans - that way it can actually initialize the type from the list
*/
/atom/movable/proc/deserialize(var/data)
return
/proc/json_to_object(var/json_data, var/loc)
var/data = json_decode(json_data)
return list_to_object(data, loc)
/proc/list_to_object(var/list/data, var/loc)
if(!islist(data))
throw EXCEPTION("You didn't give me a list, bucko")
if(!("type" in data))
throw EXCEPTION("No 'type' field in the data")
var/path = text2path(data["type"])
if(!path)
throw EXCEPTION("Path not found: [path]")
var/atom/movable/thing = new path(loc)
thing.deserialize(data)
return thing
+29
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@@ -343,3 +343,32 @@ I use this so that this can be made better once the organ overhaul rolls out --
if(!istype(owner)) // You're not the primary organ of ANYTHING, bucko
return 0
return src == O.get_int_organ(organ_tag)
/obj/item/organ/serialize()
var/data = ..()
if(status != 0)
data["status"] = status
if(robotic > 0)
data["robotic"] = robotic
// Save the DNA datum if: The owner doesn't exist, or the dna doesn't match
// the owner
if(!(owner && dna.unique_enzymes == owner.dna.unique_enzymes))
data["dna"] = dna.serialize()
return data
/obj/item/organ/deserialize(var/data)
switch(data["robotic"])
if(1)
mechassist()
if(2)
robotize()
else
// Nothing
if(isnum(data["status"]))
status = data["status"]
if(islist(data["dna"]))
// The only thing the official proc does is
//instantiate the list and call this proc
dna.deserialize(data["dna"])
..()
+27 -6
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@@ -836,12 +836,7 @@ Note that amputating the affected organ does in fact remove the infection from t
..()
if(company && istext(company))
model = company
var/datum/robolimb/R = all_robolimbs[company]
if(R)
force_icon = R.icon
name = "[R.company] [initial(name)]"
desc = "[R.desc]"
set_company(company)
cannot_break = 1
get_icon()
@@ -849,6 +844,16 @@ Note that amputating the affected organ does in fact remove the infection from t
if(T)
T.robotize()
/obj/item/organ/external/proc/set_company(var/company)
model = company
var/datum/robolimb/R = all_robolimbs[company]
if(R)
force_icon = R.icon
name = "[R.company] [initial(name)]"
desc = "[R.desc]"
/obj/item/organ/external/proc/mutate()
src.status |= ORGAN_MUTATED
if(owner) owner.update_body()
@@ -969,3 +974,19 @@ Note that amputating the affected organ does in fact remove the infection from t
continue
wounds -= W
qdel(W)
/obj/item/organ/external/serialize()
var/list/data = ..()
if(robotic == 2)
data["company"] = model
// If we wanted to store wound information, here is where it would go
return data
/obj/item/organ/external/deserialize(list/data)
var/company = data["company"]
if(company && istext(company))
set_company(company)
..() // Parent call loads in the DNA
if(data["dna"])
sync_colour_to_dna()
+2
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@@ -1043,6 +1043,7 @@
#include "code\modules\admin\verbs\possess.dm"
#include "code\modules\admin\verbs\pray.dm"
#include "code\modules\admin\verbs\randomverbs.dm"
#include "code\modules\admin\verbs\serialization.dm"
#include "code\modules\admin\verbs\striketeam.dm"
#include "code\modules\admin\verbs\striketeam_syndicate.dm"
#include "code\modules\admin\verbs\ticklag.dm"
@@ -1739,6 +1740,7 @@
#include "code\modules\pda\pdas.dm"
#include "code\modules\pda\radio.dm"
#include "code\modules\pda\utilities.dm"
#include "code\modules\persistence\persistence.dm"
#include "code\modules\pooling\pool.dm"
#include "code\modules\power\apc.dm"
#include "code\modules\power\cable.dm"